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foundryvtt-mgt2/lang/en.json

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{
"TYPES.Item.armor": "Armor",
"TYPES.Item.augment": "Augment",
"TYPES.Item.career": "Career",
"TYPES.Item.contact": "Contact",
"TYPES.Item.computer": "Computer",
"TYPES.Item.disease": "Disease",
"TYPES.Item.item": "Item",
"TYPES.Item.equipment": "Equipment",
"TYPES.Item.talent": "Skill & Psionic Talent",
"TYPES.Item.species": "Espèce",
"TYPES.Item.weapon": "Weapon",
"TYPES.Item.container": "Container (backpack, chest)",
"TYPES.Actor.character": "Traveller",
"TYPES.Actor.vehicule": "Vehicule",
"TYPES.Actor.container": "Container (backpack, chest)",
"MGT2": {
"Save": "Save",
"Cancel": "Cancel",
"Close": "Close",
"Dialog": {
"ConfirmDeleteTitle": "Confirm Deletion",
"ConfirmDeleteContent": "Are you sure you want to delete \"{name}\"?",
"Yes": "Yes",
"No": "No"
},
"Themes": {
"BlackAndRed": "Classic Traveller Cover",
"Mwamba": "Oppa Mwamba Style",
"Blue": "Blue"
},
"Settings": {
"theme": {
"name": "Choice color theme",
"hint": "Choice a theme for color"
},
"useWeightMetric": {
"name": "Use Metric system for WEIGHT",
"hint": "kilogram (kg) instead of pounds (lbs)"
},
"useDistanceMetric": {
"name": "Use Metric system for DISTANCE",
"hint": "kilometer (km) instead of mile (mi)"
},
"usePronouns": {
"name": "Use Pronouns",
"hint": "Displays the fields that allow you to enter pronouns"
},
"useGender": {
"name": "Use Gender",
"hint": "Displays the fields that allow you to enter a gender"
},
"showLife": {
"name": "Show Life in sheet",
"hint": "Show life information in actor sheet"
}
},
"Specie": "Specie",
"Species": "Species",
"Gender": "Gender",
"Pronouns": "Pronouns",
"Actor": {
"StudyPeriod": "Study Period",
"TrainingInSkill": "Training In Skill",
"Completed": "Completed",
"Weeks": "Weeks",
"NewCareer": "New Career",
"AddCareer": "Add Career",
"ThisTrait": "this trait",
"EditCareer": "Edit Career",
"EditTrait": "Éditer Trait",
"DeleteTrait": "Supprimer Trait",
"DeleteCareer": "Delete Career",
"NewSkill": "New Skill",
"DeleteSkill": "Delete Skill",
"EditSkill": "EditSkill",
"PsionicTalents": "Psionic Talents",
"NewPsionicTalent": "New Psionic Talent",
"AddPsionicTalent": "Add Psionic Talent",
"EditPsionic": "Edit Psionic",
"DeletePsionic": "Delete Psionic",
"AddArmor": "Add Armor",
"AddAugment": "Add Augment",
"AddContact": "Add Contact",
"AddDisease": "Add Disease",
"AddEquipment": "Add Equipment",
"AddItem": "Add Item",
"AddWeapon": "Add Weapon",
"AddWound": "Add Wound",
"Armor": "Armor",
"Armors": "Armors",
"Augments": "Augments",
"Biography": "Biography",
"CashOnHand": "Cash On Hand",
"Characteristic": "Characteristic",
"Contacts": "Contacts",
"Damage": "Damage",
"DamageOrder": "Damage Order",
"Debt": "Debt",
"DeleteArmor": "Delete Armor",
"DeleteAugment": "Delete Augment",
"DeleteContact": "Delete Contact",
"DeleteDisease": "Delete Disease",
"DeleteEquipment": "DeleteEquipment",
"DeleteItem": "Delete Item",
"DeleteSoftware": "Delete Software",
"DeleteWeapon": "Delete Weapon",
"DeleteWound": "Delete Wound",
"EditArmor": "Edit Armor",
"EditAugment": "Edit Augment",
"EditContact": "Edit Contact",
"EditComputer": "Editer Computer",
"EditDisease": "Edit Disease",
"EditItem": "Edit Item",
"EditSoftware": "Edit Software",
"EditWeapon": "Edit Weapon",
"EditWound": "Edit Wound",
"Encumbrance": "Encumbrance",
"EncumbranceHint": "DM -2 on all physical actions. They will also count as performing heavy labour.",
"EquipUnequip": "Equip/Unequip",
"Fatigue": "Fatigue",
"FatigueHint": "DM -2 to all checks until full rest.",
"Finance": "Finance",
"Health": "Health",
"HiddenCharacteristics": "Hidden Characteristics",
"Initiative": "Initiative",
"Inventory": "Inventory",
"Life": "Life",
"LivingCost": "Living Cost",
"NewArmor": "New Armor",
"NewAugment": "New Augment",
"NewContact": "New Contact",
"NewComputer": "New Computer",
"NewContainer": "New Container",
"NewDisease": "New Diseases",
"NewEquipment": "New Equipment",
"NewItem": "New Item",
"NewWeapon": "New Weapon",
"NewWound": "New Wound",
"Notes": "Notes",
"Pension": "Pension",
"PlaceholderAGE": "AGE",
"PlaceholderGENDER": "GENDER",
"PlaceholderPRONOUNS": "PRONOUNS",
"PlaceholderSPECIES": "SPECIES",
"PlaceholderTITLE": "TITLE",
"PlaceholderUCP": "UCP",
"Rads": "Rads",
"RelationsAndContacts": "Relations & Contacts",
"ShowHiddenFields": "Show hidden fields",
"ShowMinMax": "Show Min/Max",
"ShowPsionicTalents": "Show Psionic Talents",
"Skills": "Skills",
"TabSkills": "Traits & Compétences",
"States": "States",
"StoreEquipment": "Store Equipment",
"StoreItem": "Store Item",
"SurgeryRequired": "Surgery Required",
"SurgeryRequiredHint": "Recover only the END DM (can get worse).",
"TabCore": "CORE",
"TabOthers": "OTHERS",
"TotalWeight": "Total Weight",
"UnloadSoftware": "Unload Software",
"UnstoreItem": "UnstoreItem",
"Wounds": "Wounds",
"Show": "Show"
},
"Characteristics": {
"strength": {
"name": "Strength",
"short": "STR"
},
"dexterity": {
"name": "Dexterity",
"short": "DEX"
},
"endurance": {
"name": "Endurance",
"short": "END"
},
"intellect": {
"name": "Intellect",
"short": "INT"
},
"education": {
"name": "Education",
"short": "EDU"
},
"social": {
"name": "Social",
"short": "SOC"
},
"morale": {
"name": "Morale",
"short": "MOR"
},
"luck": {
"name": "Luck",
"short": "LUC"
},
"sanity": {
"name": "Sanity",
"short": "SAN"
},
"charm": {
"name": "Charm",
"short": "CHA"
},
"psionic": {
"name": "Psionic",
"short": "PSI"
},
"other": {
"name": "Other",
"short": "OTH"
}
},
"MetricSystem": {
"Weight": {
"kg": "kg"
},
"Distance": {
"km": "km"
}
},
"ImperialSystem": {
"Weight": {
"lb": "lb"
},
"Distance": {
"mi": "mi"
}
},
"Melee": "Melee",
"MetricRange": {
"meter": "M",
"kilometer": "KM"
},
"MetricWeight": {
"kilogram": "KG",
"ton": "TON"
},
"EquipmentSubType": {
"augment": "Augment",
"clothing": "Clothing",
"equipment": "Equipment",
"computer": "Computer",
"trinket": "trinket",
"toolkit": "toolkit"
},
"ItemSubType": {
"loot": "Loot",
"software": "Software"
},
"DiseaseSubType": {
"disease": "Disease",
"poison": "Poison",
"wound": "Wound"
},
"Difficulty": {
"NA": "Not Applicable",
"Simple": "Simple (2)",
"Easy": "Easy (4)",
"Routine": "Routine (6)",
"Average": "Average (8)",
"Difficult": "Difficult (10)",
"VeryDifficult": "Very Difficult (12)",
"Formidable": "Formidable (14)",
"Impossible": "Impossible (16)"
},
"PsionicReach": {
"NA": "N/A",
"Personal": "Personal",
"Close": "Close",
"Short": "Short",
"Medium": "Medium",
"Long": "Long",
"VeryLong": "VeryLong",
"Distant": "Distant",
"VeryDistant": "VeryDistant",
"Continental": "Continental",
"Planetary": "Planetary"
},
"TalentSubType": {
"skill": "Skill",
"psionic": "Psionic talent"
},
"Contact": {
"Attitude": {
"Unknow": "Unknow",
"Hostile": "Hostile",
"Unfriendly": "Unfriendly",
"Indifferent": "Indifferent",
"Friendly": "Friendly",
"Helpful": "Helpful",
"Complicated": "Complicated"
},
"Relation": {
"Allie": "Allie",
"Contact": "Contact",
"Rival": "Rival",
"Enemy": "Enemy"
},
"Status": {
"Alive": "Alive",
"Unknow": "Unknow",
"Dead": "Dead"
}
},
"TL": {
"NA": "N/A",
"Unknow": "Unknow",
"NotIdentified": "Not Identified",
"L00": "TL0",
"L01": "TL1",
"L02": "TL2",
"L03": "TL3",
"L04": "TL4",
"L05": "TL5",
"L06": "TL6",
"L07": "TL7",
"L08": "TL8",
"L09": "TL9",
"L10": "TL10",
"L11": "TL11",
"L12": "TL12",
"L13": "TL13",
"L14": "TL14",
"L15": "TL15"
},
"RollPrompt": {
"Title": "Roll: ",
"CharacteristicRoll": "Characteristic Roll",
"Roll": "Roll",
"SkillRoll": "Skill Roll",
"ItemRoll": "Item Roll",
"PsionicRoll": "Psionic Roll",
"InitiativeRoll": "Initiative",
"CharacteristicDM": "Characteristic DM",
"SkillDM": "Skill DM",
"Timeframes": "Timeframes",
"States": "States",
"CustomDM": "Custom DM",
"Difficulty": "Difficulty",
"RollMode": "Roll Mode",
"PublicRoll": "Public Roll",
"PrivateGMRoll": "Private GM Roll",
"BlindGMRoll": "Blind GM Roll",
"SelfRoll": "Self Roll",
"EncumbranceDM": "Encumbrance (DM -2)",
"FatigueDM": "Fatigue (DM -2)",
"Boon": "Boon",
"Bane": "Bane",
"CreatureSkill": "Skill",
"NoSkill": "No skill",
"Days": "Days",
"RangedModifiers": "Ranged Modifiers",
"Range": "Range",
"RangeShort": "Short Range",
"RangeNormal": "Normal Range",
"RangeLong": "Long Range",
"RangeExtreme": "Extreme Range",
"Aim": "Aim",
"LaserSight": "Laser Sight",
"FastTarget": "Fast-Moving Target",
"Cover": "Cover / Diving",
"Prone": "Prone Target",
"MeleeModifiers": "Melee Modifiers",
"Parry": "Parry (defender's Melee score)",
"Dodge": "Target Dodging",
"DodgeDM": "Dodge DM",
"FireMode": "Fire Mode",
"AutoSingle": "Single",
"AutoBurst": "Burst",
"AutoFull": "Full Auto",
"AutoNoAim": "Burst / Full-Auto: all aiming advantages are cancelled.",
"AutoBurstInfo": "Burst (Auto {level}) — +{level} damage — ammo: {ammo}",
"AutoFullInfo": "Full Auto (Auto {level}) — {level} attacks — ammo: {ammo}",
"ScopeActive": "Scope active",
"ScopeHint": "Scope trait: ignores the automatic Extreme Range rule beyond 100m, provided the traveller aims before firing. Select the actual range below.",
"ZeroGActive": "Zero-G",
"ZeroGHint": "Zero-G trait: this weapon has little or no recoil. It can be used in low or zero gravity without requiring an Athletics (DEX) test. No additional DM required in those conditions."
},
"Timeframes": {
"Normal": "Normal",
"Slower": "Slower (+2)",
"Faster": "Faster (-2)"
},
"Chat": {
"Roll": {
"ApplyDamages": "Apply Damages",
"Damages": "Roll damages",
"Success": "Success",
"Failure": "Failure",
"Effect": "Effect",
"Dice": "Dice",
"Result": "Result",
"DiceModifier": "Dice Modifier",
"APIgnore": "AP",
"APIgnoreHint": "This weapon ignores {ap} points of armor (AP trait)",
"BlastArea": "Blast",
"BlastHint": "Blast weapon: damage is applied to all targets within the blast radius (in meters). Dodge reactions cannot be used, but targets may dive for cover. Cover between target and explosion center applies.",
"BlastRules": "No dodge — dive for cover possible",
"StunWeapon": "Stun Weapon — END damage only",
"StunHint": "Stun weapon: damage is only deducted from END (after armor). If END reaches 0, the target is incapacitated for a number of rounds equal to the difference between damage dealt and the target's END. Fully healed after 1 hour of rest."
},
"Radiation": {
"Badge": "Radiation Weapon — RADs",
"Hint": "This weapon emits radiation. On a successful attack, the target receives 2D×20 additional rads. Click the button to roll radiation damage.",
"Title": "Radiation Damage",
"Rads": "RADs",
"RollButton": "Roll RADs",
"Rules": "See p.78 for radiation effects (nausea, illness, death). ×3 multiplier for starship-scale weapons."
}
},
"Items": {
"SelectAll": "(all)",
"Age": "Age",
"Armor": "Armor",
"Armors": "Armors",
"Assignment": "Assignment",
"Attitude": "Attitude",
"Bandwidth": "Bandwidth",
"Career": "Career",
"Careers": "Careers",
"Characteristic": "Characteristic",
"Characteristics": "Characteristics",
"Computer": "Computer",
"Computers": "Computers",
"Configuration": "Configuration",
"Contact": "Contact",
"Container": "Container",
"Containers": "Containers",
"Cost": "Cost",
"Damage": "Damage",
"Description": "Description",
"DetailedDescription": "Detailled Description",
"Details": "Details",
"Disease": "Disease",
"Diseases": "Diseases",
"Difficulty": "Difficulty",
"Duration": "Duration",
"Equipped": "Equipped",
"Equipment": "Equipment",
"Equipments": "Equipments",
"EventsMishaps": "Events & Mishaps",
"Homeworld": "Homeworld",
"Informations": "Informations",
"Improvement": "Improvement",
"Interval": "Interval",
"IsMelee": "Melee Weapon",
"Items": "Items",
"Level": "Level",
"Location": "Location",
"Locked": "Locked",
"LockedDescription": "Locked Description",
"Magazine": "Magazine",
"MagazineCost": "Magazine Cost",
"Modifier": "Modifier",
"Modifiers": "Modifiers",
"Name": "Name",
"Nickname": "Nickname",
"NotProficient": "Not proficient (-3)",
"Notes": "Notes",
"Occupation": "Occupation",
"OnHand": "On Hand",
"Options": "Options",
"PerDay": "per day",
"PSICost": "PSI Cost",
"Powered": "Powered",
"Processing": "Processing",
"Protection": "Protection",
"PsionicSkill": "Psionic Skill",
"Qty": "Qty",
"Radiations": "Radiations",
"Rads": "Rads",
"Range": "Range",
"Rank": "Rank",
"Reach": "Reach",
"ReduceEncumbrance": "Reduce Encumbrance",
"Relation": "Relation",
"Relations": "Relations",
"Skill": "Skill",
"PsySkill": "Psy Skill",
"Speciality": "Speciality",
"Status": "Status",
"Storage": "Storage",
"Software": "Software",
"Softwares": "Softwares",
"TL": "TL",
"Terms": "Terms",
"Title": "Title",
"Trait": "Trait",
"Traits": "Traits",
"Type": "Type",
"Weapon": "Weapon",
"Weapons": "Weapons",
"Weight": "Weight",
"Weightless": "Weightless",
"Quantity": "Quantity"
},
"WeaponTraits": {
"SectionTitle": "Traits",
"AP": "AP (Armor Piercing)",
"APHint": "Ignores X points of armor protection",
"Auto": "Auto",
"AutoHint": "Automatic fire — Burst and Full-Auto modes available",
"Blast": "Blast",
"BlastHint": "Explosion radius in meters",
"Bulky": "Bulky",
"BulkyHint": "Requires STR 9+ or suffer negative DM",
"VeryBulky": "Very Bulky",
"VeryBulkyHint": "Requires STR 12+ or suffer negative DM",
"Stun": "Stun",
"StunHint": "Non-lethal damage — deducted from END only",
"Smart": "Smart",
"SmartHint": "Guided projectiles — DM = TL difference (min +1, max +6)",
"Radiation": "Radiation",
"RadiationHint": "Inflicts 2D×20 rads on target",
"Scope": "Scope",
"ScopeHint": "Ignores extreme range rule (>100m) if aiming",
"ZeroG": "Zero-G",
"ZeroGHint": "No recoil — no Athletics check needed in microgravity"
},
"Durations": {
"Seconds": "Seconds",
"Minutes": "Minutes",
"Heures": "Hours"
},
"Creature": {
"Name": "Name",
"Life": "HP",
"Speed": "Speed",
"Armor": "Armor",
"Psi": "PSI",
"Initiative": "Initiative",
"SizeHint": "Estimated size based on HP",
"Behavior": "Behavior",
"TabSkills": "Skills",
"TabAttacks": "Attacks",
"TabTraits": "Traits",
"TabInfo": "Information",
"TabCombat": "Combat",
"SkillName": "Skill",
"SkillLevel": "Level",
"SkillNote": "Note",
"AttackName": "Attack",
"AttackDamage": "Damage",
"AttackSkill": "Skill",
"TraitName": "Trait",
"TraitValue": "Value",
"AddSkill": "Add a skill",
"AddAttack": "Add an attack",
"AddTrait": "Add a trait",
"NoSkills": "No skills",
"NoAttacks": "No attacks",
"NoTraits": "No traits",
"Delete": "Delete",
"RollSkill": "Skill roll",
"RollAttack": "Attack roll",
"SkillLabel": "Skill",
"RollTitle": "Creature roll"
},
"SpeedBands": {
"Stoppped": "Stopped",
"Idle": "Idle",
"VerySlow": "Very Slow",
"Slow": "Slow",
"Medium": "Medium",
"High": "High",
"Fast": "Fast",
"VeryFast": "Very Fast",
"Subsonic": "Subsonic",
"Hypersonic": "Hypersonic"
},
"Vehicule": {
"Hull": "Hull",
"ArmorFront": "Front",
"ArmorSides": "Sides",
"ArmorRear": "Rear",
"Armor": "Armor",
"SpeedCruise": "Cruise Speed",
"SpeedMax": "Max Speed",
"Agility": "Agility",
"Crew": "Crew",
"Passengers": "Passengers",
"Cargo": "Cargo (t)",
"Shipping": "Shipping (t)",
"Cost": "Cost (Cr)",
"Autopilot": "Autopilot",
"TabStats": "Statistics",
"TabDescription": "Description"
},
"CreatureBehaviorType": {
"herbivore": "Herbivore",
"carnivore": "Carnivore",
"charognard": "Scavenger",
"omnivore": "Omnivore"
},
"CreatureBehaviorSubType": {
"accumulateur": "Gatherer",
"brouteur": "Grazer",
"filtreur": "Filter",
"intermittent": "Intermittent",
"chasseur": "Hunter",
"detourneux": "Hijacker",
"guetteur": "Pouncer",
"mangeur": "Eater",
"piegeur": "Trapper",
"intimidateur": "Intimidator",
"necrophage": "Carrion-eater",
"reducteur": "Reducer",
"opportuniste": "Opportunist"
},
"Healing": {
"Title": "Healing",
"FirstAid": "First Aid",
"Surgery": "Surgery",
"MedicalCare": "Medical Care",
"NaturalHealing": "Natural Healing",
"WillRestore": "Will restore",
"SurgeryFailed": "Surgery failed - patient takes damage",
"ApplyHealing": "Apply Healing",
"ApplySurgeryDamage": "Apply Surgery Damage",
"SurgeryDamage": "surgery damage",
"ApplyToTarget": "Apply healing to selected target",
"NoMedicineSkill": "No Medicine Skill",
"Heals": "heals"
},
"Notifications": {
"HealingApplied": "{name} has been healed for {amount} points.",
"DamageApplied": "{name} has taken {amount} damage.",
"DamageAppliedAP": "{name} has taken {amount} damage (armor reduced by {ap} from AP trait).",
"BulkyPenalty": "Bulky weapon: insufficient STR (DM too low). Penalty {penalty} applied to roll.",
"VeryBulkyPenalty": "Very Bulky weapon: insufficient STR (DM too low). Penalty {penalty} applied to roll.",
"StunDamageApplied": "{name} took {amount} stun damage (END only).",
"StunIncapacitated": "{name} is incapacitated for {rounds} round(s)! (END reduced to 0)",
"AmmoUsed": "{weapon}: {used} round(s) expended. Magazine remaining: {remaining}.",
"AmmoEmpty": "{weapon}: magazine empty after this shot!",
"NoAmmo": "{weapon}: magazine empty! Reload before firing."
},
"Errors": {
"NoTokenSelected": "No active target. Target a token on the scene before applying.",
"InvalidRollFormula": "Invalid roll formula."
}
},
"TYPES.Actor.creature": "Creature"
}