{
  "_id": "Evuzp49FZP0egbIf",
  "name": "Dire Touch",
  "type": "spell",
  "flags": {
    "core": {
      "sourceId": "Compendium.packs._source.Evuzp49FZP0egbIf"
    }
  },
  "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_dire_touch.jpg",
  "effects": [],
  "system": {
    "description": {
      "value": "<p>You jolt one living target with a harrowing energy, inflicting a magic missile with a Damage equal to twice your Dexterity Bonus. The energy carries one additional eﬀect of your choice, replacing any Lore eﬀects:&nbsp;&nbsp;</p>\n<ul>\n<li>Cold: Target gains a Stunned condition for every full 5 Wounds suﬀered (minimum 1). Compatible Lores: Death, Elementalism, Heavens, Life, Necromancy, Slaanesh.&nbsp;&nbsp;</li>\n<li>Corrosion: The touched item (armour or weapon) takes 1 Damage for every full 5 Wounds suﬀered (minimum 1). Compatible Lores: Daemonology, Metal, Necromancy, Nurgle, Warp, Witchcraft.&nbsp; Corruption: Target must pass a Combined Challenging (+0) Endurance/Cool Test or gain 1 Corruption point per failed Test. If this spell would trigger a Test for Mutation, the Test is Hard (-20). Compatible Lores: Daemonology, Necromancy, Nurgle, Slaanesh, Tzeentch, Warp.&nbsp;&nbsp;</li>\n<li>Enervated: Any Wounds caused ignore Toughness Bonus. Target suﬀers a Fatigued Condition for every full 5 Wounds suﬀered (minimum 1). Compatible Lores: Death, Necromancy, Witchcraft. Fire: Any Wounds caused ignore Armour Points. Targets gain an Ablaze condition. Compatible Lores: Elementalism, Fire, Heavens, Hedgecraft, Light, Metal.&nbsp;</li>\n<li>Electrical: Any Wounds caused ignore Armour Points. Targets suﬀer a Stunned condition. Compatible Lores: Daemonology, Elementalism, Heavens, Life, Metal, Witchcraft.&nbsp;</li>\n<li>Pestilence: Any Wounds caused ignore Armour Points. Target must pass a Challenging (+0) Endurance Test or suﬀer a Festering Wound. Compatible Lores: Beasts, Nurgle, Warp, Witchcraft.&nbsp;</li>\n<li>Poison: Any Wounds caused ignore Armour Points. Targets gain a Poisoned condition. Compatible Lores: Beasts, Death, Necromancy, Nurgle, Shadows, Warp, Witchcraft.&nbsp;</li>\n<li>Shadow: Any Wounds caused ignore Armour Points. Targets gain an Entangled condition. Compatible Lores: Daemonology, Necromancy, Shadows, Witchcraft.&nbsp;</li>\n</ul>"
    },
    "gmdescription": {
      "value": ""
    },
    "lore": {
      "value": "",
      "effectString": ""
    },
    "range": {
      "value": "Touch",
      "vortex": false
    },
    "target": {
      "value": "Special",
      "aoe": false
    },
    "duration": {
      "value": "Instant",
      "extendable": false
    },
    "damage": {
      "dice": "",
      "value": ""
    },
    "cn": {
      "value": 4,
      "SL": 0
    },
    "magicMissile": {
      "value": false
    },
    "ritual": {
      "value": false,
      "type": "",
      "xp": 0
    },
    "memorized": {
      "value": false
    },
    "skill": {
      "value": ""
    },
    "ingredients": [],
    "currentIng": {
      "value": "0"
    },
    "wind": {
      "value": ""
    },
    "overcast": {
      "enabled": false,
      "label": "",
      "valuePerOvercast": {
        "type": "",
        "value": 1,
        "SL": false,
        "characteristic": "",
        "bonus": false
      },
      "initial": {
        "type": "",
        "value": 1,
        "SL": false,
        "characteristic": "",
        "bonus": false
      }
    }
  },
  "folder": null,
  "sort": 0,
  "_key": "!items!Evuzp49FZP0egbIf"
}