/** * YggDrasill system * Author: Uberwald * Software License: Prop */ /* -------------------------------------------- */ /* -------------------------------------------- */ // Import Modules import { YggdrasillActor } from "./yggdrasill-actor.js"; import { YggdrasillItemSheet } from "./yggdrasill-item-sheet.js"; import { YggdrasillActorSheet } from "./yggdrasill-actor-sheet.js"; import { YggdrasillFigurantSheet } from "./yggdrasill-figurant-sheet.js"; import { YggdrasillUtility } from "./yggdrasill-utility.js"; import { YggdrasillCombat } from "./yggdrasill-combat.js"; /* -------------------------------------------- */ /* Foundry VTT Initialization */ /* -------------------------------------------- */ /************************************************************************************/ Hooks.once("init", async function () { console.log(`Initializing Yggdrasill`); /* -------------------------------------------- */ // preload handlebars templates YggdrasillUtility.preloadHandlebarsTemplates(); /* -------------------------------------------- */ // Set an initiative formula for the system CONFIG.Combat.initiative = { formula: "1d20", decimals: 0 }; /* -------------------------------------------- */ game.socket.on("system.fvtt-yggdrasill", data => { YggdrasillUtility.onSocketMesssage(data); }); /* -------------------------------------------- */ // Define custom Entity classes CONFIG.Actor.documentClass = YggdrasillActor; CONFIG.Combat.documentClass = YggdrasillCombat; CONFIG.Yggdrasill = { } /* -------------------------------------------- */ // Register sheet application classes Actors.unregisterSheet("core", ActorSheet); Actors.registerSheet("fvtt-yggdrasill", YggdrasillActorSheet, { types: ["personnage"], makeDefault: true }); Actors.registerSheet("fvtt-yggdrasill", YggdrasillFigurantSheet, { types: ["figurant"], makeDefault: false }); Items.unregisterSheet("core", ItemSheet); Items.registerSheet("fvtt-yggdrasill", YggdrasillItemSheet, { makeDefault: true }); // Init/registers Hooks.on('renderChatLog', (log, html, data) => { //YggdrasillUtility.registerChatCallbacks(html); }); }); /* -------------------------------------------- */ function welcomeMessage() { //ChatUtility.removeMyChatMessageContaining('
'); ChatMessage.create({ user: game.user.id, whisper: [game.user.id], content: `
Bienvenue à Yggdrasill !

Yggdrasill est un Jeu de Rôle publié par 7ième Cercle : https://www.7emecercle.com/7C_site/jeux-de-roles/yggdrasill/


Yggdrasill est une propriété de 7ième Cercle.
` }); } /* -------------------------------------------- */ // Register world usage statistics function registerUsageCount( registerKey ) { if ( game.user.isGM ) { game.settings.register(registerKey, "world-key", { name: "Unique world key", scope: "world", config: false, type: String }); let worldKey = game.settings.get(registerKey, "world-key") if ( worldKey == undefined || worldKey == "" ) { worldKey = randomID(32) game.settings.set(registerKey, "world-key", worldKey ) } let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.data.version}"` $.ajax(regURL) /* -------------------------------------------- */ } } /* -------------------------------------------- */ /* Foundry VTT Initialization */ /* -------------------------------------------- */ Hooks.once("ready", function () { // User warning if (!game.user.isGM && game.user.character == undefined) { ui.notifications.info("Attention ! Vous n'est connecté à aucun personnage"); ChatMessage.create({ content: "WARNING Le joueur " + game.user.name + " n'est pas connecté à un personnage !", user: game.user._id }); } registerUsageCount("fvtt-yggdrasill") welcomeMessage() }); /* -------------------------------------------- */ /* Foundry VTT Initialization */ /* -------------------------------------------- */ Hooks.on("chatMessage", (html, content, msg) => { if (content[0] == '/') { let regExp = /(\S+)/g; let commands = content.toLowerCase().match(regExp); console.log(commands); } return true; });