export const WASTELAND_CONFIG = { attributs: { "adr": "Adresse", "pui": "Puissance", "cla": "Clairvoyance", "pre": "Présence", "tre": "Trempe" }, cheminpouvoir : { "force": "Chemin des Forces", "forge": "Chemin des Forges", "echo": "Chemin des Échos", "reflet": "Chemin des Reflets", "ame": "Chemin des Âmes", "mort": "Chemin des Morts", "vie": "Chemin de Vie", "guerre": "Chemin des guerres", "horizon": "Chemin vers l'horizon", "voleurinvisible": "Chemin du Voleur invisible", "nuit": "Chemin des Nuits", "oiseaux": "Chemin des Oiseaux" }, hubrisType: { "mental": "Mental", "physique": "Physique", }, charmetype: { tour: "Tour", charme: "Charme", }, dices: { "1d4": "1d4", "1d6": "1d6", "1d8": "1d8", "1d10": "1d10", "1d12": "1d12", "1d20": "1d20", }, artifexType: { "vapeur": "Vapeur", "mecanique": "Mécanique", "chimie": "Chimie", "electricite": "Électricité", "chimerie": "Chimérie", }, typeArmeOptions: { contact: "Arme de contact", contactjet: "Arme de contact et de Jet", jet: "Arme de Jet", tir: "Arme de Tir", special: "Spécial (capacité/don)" }, attaques: { assaut: "Assaut", precise: "Attaque Précise", feinte: "Feinte", coupbas: "Coup Bas", charger: "Charger", contenir: "Contenir", desarmer: "Désarmer" }, couverts: { aucun: { name: "Aucun", value: 0 }, rondache: { name: "Couvert Léger", value: -2 }, pavois: { name: "Couvert Moyen", value: -5 }, complet: { name: "Couvert Complet", value: -10 }, }, listePortees: { "10": "Moins que Courte", "15": "Courte ou plus", "20": "Moyenne ou plus", "25": "Longue ou plus" }, difficulteOptions: { "0": "Aucune/Inconnue", "5": "Facile (5)", "6": "(6)", "7": "(7)", "8": "(8)", "9": "(9)", "10": "Moyenne (10)", "11": "(11)", "12": "(12)", "13": "(13)", "14": "(14)", "15": "Ardue (15)", "16": "(16)", "17": "(17)", "18": "(18)", "19": "(19)", "20": "Hasardeuse (20)", "21": "(21)", "22": "(22)", "23": "(23)", "24": "(24)", "25": "Insensée (25)", "26": "(26)", "27": "(27)", "28": "(28)", "29": "(29)", "30": "Pure Folie (30)" } }