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158 changed files with 1686 additions and 671 deletions

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@@ -2,7 +2,7 @@
## EN
Unofficial system for Wasteland (French version from Titam France).
Unofficial system for Wasteland (French RPG from Titam France).
Books are mandatory to play and are available at : http://www.titam-france.fr
@@ -16,7 +16,7 @@ Les livres du jeu sont nécessaires pour jouer, et sont disponibles ici : http:/
# Credits
Wasteland, le jeu de rôle de Sword & Sorcery, is a property of Titam France/Sombres Projets.
Wasteland is a property of Titam France/Sombres Projets.
# Developmement

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@@ -43,14 +43,24 @@ export class WastelandActorSheet extends ActorSheet {
armes: duplicate(this.actor.getWeapons()),
protections: duplicate(this.actor.getArmors()),
pouvoirs:duplicate(this.actor.getPouvoirs()),
dons: duplicate(this.actor.getDons()),
hubrises: duplicate(this.actor.getHubris()),
tours:duplicate(this.actor.getTours()),
artifex: duplicate(this.actor.getArtifex()),
charmes:duplicate(this.actor.getCharmes()),
peuple: duplicate(this.actor.getPeuple() || {}),
origine: duplicate(this.actor.getOrigine() || {}),
heritage: duplicate(this.actor.getHeritage() || {}),
metier: duplicate(this.actor.getMetier() || {}),
combat: this.actor.getCombatValues(),
config: duplicate(game.system.wasteland.config),
capacites: duplicate(this.actor.getCapacites()),
equipements: duplicate(this.actor.getEquipments()),
monnaies: duplicate(this.actor.getMonnaies()),
mutations: duplicate(this.actor.getMutations()),
description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
comportement: await TextEditor.enrichHTML(this.object.system.biodata.comportement, {async: true}),
habitat: await TextEditor.enrichHTML(this.object.system.biodata.habitat, {async: true}),
options: this.options,
owner: this.document.isOwner,
editScore: this.options.editScore,
@@ -113,6 +123,12 @@ export class WastelandActorSheet extends ActorSheet {
let compId = li.data("item-id")
this.actor.rollCompetence(attrKey, compId)
})
html.find('.roll-charme').click((event) => {
const li = $(event.currentTarget).parents(".item")
let charmeId = li.data("item-id")
this.actor.rollCharme(charmeId)
})
html.find('.roll-pouvoir').click((event) => {
const li = $(event.currentTarget).parents(".item")
let pouvoirId = li.data("item-id")

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@@ -37,11 +37,12 @@ export class WastelandActor extends Actor {
return actor;
}
const skills = await WastelandUtility.loadCompendium("fvtt-wasteland.skills")
if (data.type == 'personnage') {
const skills = await WastelandUtility.loadCompendium("fvtt-wasteland.skills")
data.items = skills.map(i => i.toObject())
}
if (data.type == 'pnj') {
if (data.type == 'creature') {
data.items = skills.filter(i=>i.name.toLowerCase().includes("mêlée")).map(i => i.toObject())
}
return super.create(data, options);
@@ -106,18 +107,46 @@ export class WastelandActor extends Actor {
WastelandUtility.sortArrayObjectsByName(items)
return items
}
getCharmes() {
let items = this.items.filter(item => item.type=="charme" && item.system?.charmetype == "charme") || []
WastelandUtility.sortArrayObjectsByName(items)
return items
}
getTours() {
let items = this.items.filter(item => item.type=="charme" && item.system?.charmetype == "tour") || []
WastelandUtility.sortArrayObjectsByName(items)
return items
}
getArtifex() {
return this.getItemSorted(["artifex"])
}
getCapacites() {
return this.getItemSorted(["capacite"])
}
getPouvoirs() {
return this.getItemSorted(["pouvoir"])
}
getDons() {
return this.getItemSorted(["don"])
}
getHubris() {
return this.getItemSorted(["hubris"])
}
getEquipments() {
return this.getItemSorted(["equipement"])
}
getMonnaies() {
return this.getItemSorted(["monnaie"])
}
getMutations() {
return this.getItemSorted(["mutation"])
}
getArmors() {
return this.getItemSorted(["protection"])
}
getPeuple() {
return this.items.find(item => item.type == "peuple")
}
getOrigine() {
return this.items.find(item => item.type == "origine")
}
@@ -193,7 +222,7 @@ export class WastelandActor extends Actor {
if (this.system.sante.base != newSante) {
this.update({ 'system.sante.base': newSante })
}
let newPsyche = (this.system.attributs.cla.value + this.system.attributs.tre.value) * this.system.biodata.psychemultiplier + 5
let newPsyche = ((this.system.attributs.cla.value + this.system.attributs.tre.value) * 2) + 5
if (this.system.psyche.fullmax != newPsyche) {
this.update({ 'system.psyche.fullmax': newPsyche })
}
@@ -207,7 +236,12 @@ export class WastelandActor extends Actor {
super._preUpdate(changed, options, user);
}
/* -------------------------------------------- */
incDecSante(value) {
let sante = duplicate(this.system.sante)
sante.letaux += value
this.update({ 'system.sante': sante })
}
/* -------------------------------------------- */
getItemById(id) {
let item = this.items.find(item => item.id == id);
@@ -383,6 +417,7 @@ export class WastelandActor extends Actor {
rollData.canEclatDoubleD20 = true // Always true in Wastelan
rollData.doubleD20 = false
rollData.attributs = WastelandUtility.getAttributs()
rollData.config = duplicate(game.system.wasteland.config)
if (attrKey) {
rollData.attrKey = attrKey
@@ -403,37 +438,45 @@ export class WastelandActor extends Actor {
}
/* -------------------------------------------- */
async rollAttribut(attrKey) {
let rollData = this.getCommonRollData(attrKey)
async launchRoll(rollData) {
console.log("RollData", rollData)
let rollDialog = await WastelandRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
rollAttribut(attrKey) {
let rollData = this.getCommonRollData(attrKey)
this.launchRoll(rollData)
}
/* -------------------------------------------- */
async rollCompetence(attrKey, compId) {
rollCompetence(attrKey, compId) {
let rollData = this.getCommonRollData(attrKey, compId)
console.log("RollDatra", rollData)
let rollDialog = await WastelandRollDialog.create(this, rollData)
rollDialog.render(true)
this.launchRoll(rollData)
}
/* -------------------------------------------- */
async rollPouvoir(pouvoirId) {
let comp = this.items.find(comp => comp.type == "competence" && comp.name.toLowerCase() == "savoir : runes")
if ( !comp) {
ui.notifications.warn("La compétence Savoirs : Runes n'a pas été trouvée, abandon.")
return
}
let rollData = this.getCommonRollData("cla", undefined, "Savoir : Runes")
rollData.rune = duplicate(this.items.get(runeId) || {})
rollData.difficulte = rollData.rune?.system?.seuil || 0
rollData.runemode = "prononcer"
rollData.runeame = 1
console.log("runeData", rollData)
let rollDialog = await WastelandRollDialog.create(this, rollData)
rollDialog.render(true)
async rollCharme(charmeId) {
let rollData = this.getCommonRollData("cla")
rollData.charme = duplicate(this.items.get(charmeId) || {})
rollData.charmeDice = "1d4"
this.launchRoll(rollData)
}
/* -------------------------------------------- */
async rollPouvoir(pouvoirId) {
let pouvoir = duplicate(this.items.get(pouvoirId) || {})
if (pouvoir?.system) {
let rollData = this.getCommonRollData(pouvoir.system.attribut, undefined, pouvoir.system.competence)
if (!rollData.competence) {
ui.notifications.error("Le pouvoir " + pouvoir.name + " n'a pas de compétence associée. Editez le pouvoir avec la compétence associée.")
return
}
rollData.pouvoir = pouvoir
rollData.difficulte = pouvoir.system.seuil
this.launchRoll(rollData)
}
}
/* -------------------------------------------- */
async rollArmeOffensif(armeId) {
let arme = this.items.get(armeId)
@@ -445,9 +488,7 @@ export class WastelandActor extends Actor {
}
let rollData = this.getCommonRollData(arme.system.attrKey, arme.system.competence._id)
rollData.arme = arme
console.log("ARME!", rollData)
let rollDialog = await WastelandRollDialog.create(this, rollData)
rollDialog.render(true)
this.launchRoll(rollData)
}
/* -------------------------------------------- */

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@@ -6,6 +6,35 @@ export const WASTELAND_CONFIG = {
"echo": "Chemin des Échos",
"reflet": "Chemin des Reflets",
"ame": "Chemin des Âmes",
"mort": "Chemin des Morts"
"mort": "Chemin des Morts",
"vie": "Chemin de Vie",
"guerre": "Chemin des guerres",
"horizon": "Chemin vers l'horizon",
"voleurinvisible": "Chemin du Voleur invisible",
"nuit": "Chemin des Nuits",
"oiseaux": "Chemin des Oiseaux"
},
hubrisType: {
"mental": "Mental",
"physique": "Physique",
},
charmetype: {
tour: "Tour",
charme: "Charme",
},
dices: {
"1d4": "1d4",
"1d6": "1d6",
"1d8": "1d8",
"1d10": "1d10",
"1d12": "1d12",
"1d20": "1d20",
},
artifexType: {
"vapeur": "Vapeur",
"mecanique": "Mécanique",
"chimie": "Chimie",
"electricite": "Électricité",
"chimerie": "Chimérie",
}
}

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@@ -0,0 +1,26 @@
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
import { WastelandUtility } from "./wasteland-utility.js";
import { WastelandActorSheet } from "./wasteland-actor-sheet.js";
/* -------------------------------------------- */
export class WastelandCreatureSheet extends WastelandActorSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: ["fvtt-wasteland", "sheet", "creature"],
template: "systems/fvtt-wasteland/templates/creature-sheet.html",
width: 640,
height: 720,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "stats" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
editScore: false
});
}
}

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@@ -16,6 +16,9 @@ export const defaultItemImg = {
artifex: "systems/fvtt-wasteland/assets/icons/artifact.webp",
heritage: "systems/fvtt-wasteland/assets/icons/legacy.webp",
charme: "systems/fvtt-wasteland/assets/icons/charm.webp",
peuple: "systems/fvtt-wasteland/assets/icons/people.webp",
don: "systems/fvtt-wasteland/assets/icons/don.webp",
hubris: "systems/fvtt-wasteland/assets/icons/hubris.webp",
}
/**

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@@ -11,7 +11,7 @@
import { WastelandActor } from "./wasteland-actor.js";
import { WastelandItemSheet } from "./wasteland-item-sheet.js";
import { WastelandActorSheet } from "./wasteland-actor-sheet.js";
//import { WastelandNPCSheet } from "./wasteland-npc-sheet.js";
import { WastelandCreatureSheet } from "./wasteland-creature-sheet.js";
import { WastelandUtility } from "./wasteland-utility.js";
import { WastelandCombat } from "./wasteland-combat.js";
import { WastelandItem } from "./wasteland-item.js";
@@ -54,7 +54,7 @@ Hooks.once("init", async function () {
// Register sheet application classes
Actors.unregisterSheet("core", ActorSheet);
Actors.registerSheet("fvtt-wasteland", WastelandActorSheet, { types: ["personnage"], makeDefault: true })
//Actors.registerSheet("fvtt-wasteland", WastelandNPCSheet, { types: ["npc"], makeDefault: false });
Actors.registerSheet("fvtt-wasteland", WastelandCreatureSheet, { types: ["creature"], makeDefault: false });
Items.unregisterSheet("core", ItemSheet);
Items.registerSheet("fvtt-wasteland", WastelandItemSheet, { makeDefault: true })
@@ -69,10 +69,10 @@ function welcomeMessage() {
user: game.user.id,
whisper: [game.user.id],
content: `<div id="welcome-message-Wasteland"><span class="rdd-roll-part">
<strong>Bienvenue dans les Jeunes Royaumes de Wasteland !</strong>
<strong>Bienvenue dans les Wasteland !</strong>
<p>Les livres de Wasteland sont nécessaires pour jouer : https://www.titam-france.fr</p>
<p>Wasteland est jeu de rôle publié par Titam France/Sombres projets, tout les droits leur appartiennent.</p>
<p>Système développé par LeRatierBretonnien, support sur le <a href="https://discord.gg/pPSDNJk">Discord FR de Foundry</a>.</p>
<p>Système développé par LeRatierBretonnien, avec le support de Prêtre. Plus d'infos et aides sur le <a href="https://discord.gg/pPSDNJk">Discord FR de Foundry</a>.</p>
` });
}
@@ -102,6 +102,17 @@ function registerUsageCount( registerKey ) {
}
}
/* -------------------------------------------- */
async function importDefaultScene() {
let exists = game.scenes.find(j => j.name == "Accueil");
if (!exists) {
const scenes = await WastelandUtility.loadCompendium("fvtt-wasteland.scenes")
let newDocuments = scenes.filter(i => i.name == "Accueil");
await game.scenes.documentClass.create(newDocuments);
game.scenes.find(i => i.name == "Accueil").activate();
}
}
/* -------------------------------------------- */
/* Foundry VTT Initialization */
/* -------------------------------------------- */
@@ -119,6 +130,9 @@ Hooks.once("ready", function () {
registerUsageCount('fvtt-wasteland')
welcomeMessage();
importDefaultScene();
});
/* -------------------------------------------- */

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@@ -3,35 +3,51 @@ import { WastelandUtility } from "./wasteland-utility.js";
export class WastelandRollDialog extends Dialog {
/* -------------------------------------------- */
static async create(actor, rollData ) {
static async create(actor, rollData) {
let options = { classes: ["WastelandDialog"], width: 340, height: 'fit-content', 'z-index': 99999 };
let html = await renderTemplate('systems/fvtt-wasteland/templates/roll-dialog-generic.html', rollData);
return new WastelandRollDialog(actor, rollData, html, options );
return new WastelandRollDialog(actor, rollData, html, options);
}
/* -------------------------------------------- */
constructor(actor, rollData, html, options, close = undefined) {
let buttons = {
rolld10: {
icon: '<i class="fas fa-check"></i>',
label: "Lancer 1d10",
callback: () => { this.roll("1d10") }
},
rolld20: {
icon: '<i class="fas fa-check"></i>',
label: "Lancer 1d20",
callback: () => { this.roll("1d20") }
},
cancel: {
icon: '<i class="fas fa-times"></i>',
label: "Annuler",
callback: () => { this.close() }
}
}
if (rollData.charme) {
buttons = {
roll: {
icon: '<i class="fas fa-check"></i>',
label: "Lancer",
callback: () => { this.roll() }
},
cancel: {
icon: '<i class="fas fa-times"></i>',
label: "Annuler",
callback: () => { this.close() }
}
}
}
let conf = {
title: "Test de Capacité",
content: html,
buttons: {
rolld10: {
icon: '<i class="fas fa-check"></i>',
label: "Lancer 1d10",
callback: () => { this.roll("1d10") }
},
rolld20: {
icon: '<i class="fas fa-check"></i>',
label: "Lancer 1d20",
callback: () => { this.roll("1d20") }
},
cancel: {
icon: '<i class="fas fa-times"></i>',
label: "Annuler",
callback: () => { this.close() }
} },
buttons: buttons,
close: close
}
@@ -42,9 +58,9 @@ export class WastelandRollDialog extends Dialog {
}
/* -------------------------------------------- */
roll ( dice) {
roll(dice) {
this.rollData.mainDice = dice
WastelandUtility.rollWasteland( this.rollData )
WastelandUtility.rollWasteland(this.rollData)
}
@@ -56,24 +72,28 @@ export class WastelandRollDialog extends Dialog {
function onLoad() {
}
$(function () { onLoad(); });
html.find('#modificateur').change(async (event) => {
html.find('#modificateur').change(async (event) => {
this.rollData.modificateur = Number(event.currentTarget.value)
})
html.find('#difficulte').change(async (event) => {
html.find('#difficulte').change(async (event) => {
this.rollData.difficulte = Number(event.currentTarget.value)
})
html.find('#attrKey').change(async (event) => {
html.find('#attrKey').change(async (event) => {
this.rollData.attrKey = String(event.currentTarget.value)
})
html.find('#runemode').change(async (event) => {
})
html.find('#runemode').change(async (event) => {
this.rollData.runemode = String(event.currentTarget.value)
})
html.find('#runeame').change(async (event) => {
})
html.find('#runeame').change(async (event) => {
this.rollData.runeame = Number(event.currentTarget.value)
})
html.find('#doubleD20').change(async (event) => {
})
html.find('#doubleD20').change(async (event) => {
this.rollData.doubleD20 = event.currentTarget.checked
})
})
html.find('#charmeDice').change(async (event) => {
this.rollData.charmeDice = String(event.currentTarget.value)
})
}
}

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@@ -2,6 +2,20 @@
import { WastelandCombat } from "./wasteland-combat.js";
import { WastelandCommands } from "./wasteland-commands.js";
/* -------------------------------------------- */
const __contrecouptCharme = {
1 : {name: "Effet chromatique", description: "le corps du kobold prend des teintes aussi étranges que voyantes. L'effet sestompe progressivement et 24 heures plus tard, le kobold retrouve ses couleurs dorigine." },
3 : {name: "Enivrement Kobold", description: "très excité par son premier tour, le kobold doit immédiatement faire un autre tour, pour lequel il emploiera un dé plus gros." },
5 : {name: "Mutisme superstitieux", description: "le kobold ne doit plus parler» pendant les prochaines 24 heures. S'il le fait malgré tout, les effets de son tour sarrêtent." },
7 : {name: "Agité!", description: "le kobold ne tient plus en place. Il ne peut se reposer pendant les prochaines 12 heures. Dès. que 12 heures se sont écoulées, il s'effondre comme une masse et dort 12 heures d'affilée dun sommeil enchanté dont rien ne pourra le réveiller." },
9 : {name: "Somnolence", description: "le kobold devient somnolent. Il narrive pas à se concentrer même sur une tâche simple, bäille sans arrêt, traîne les pieds et nagit plus que de mauvaise grâce. Cela dure jusquà ce qu'il ait dormi au moins 12 heures." },
11 : {name: "Manie incontrôlable", description: "le kobold est pris dune manie incontrôlable. Dès qu'il voit un chapeau rouge, il doit suivre son porteur. Il ne mangera que si son voisin de gauche mange aussi, etc. Cela dure pendant une jour- née puis leffet sinverse pendant une heure : il ne suivra jamais un chapeau rouge, ne mangera jamais si son voi- sin de gauche mange, etc. Le contrecoup prend alors fin." },
13 : {name: "Malédiction des Ternes", description: "le kobold perd cette qualité mystérieuse qui fait que les kobolds sont des kobolds et devient tout. Terne. Il perd 1d20 point(s) de Bonne Aventure (sil doit en perdre plus qu'il nen a, il tombe simplement à 0). Ces points perdus pourront cependant être regagnés normalement." },
15 : {name: "La petite Mort", description: "le kobold s'endort pour 1420 heures. Rien ni personne ne pourra le tirer de ce sommeil enchanté avant que ce contrecoup ne prenne fin." },
17 : {name: "Angoisse cauchemardesque", description: "le kobold a une brève vision de pure horreur. Il perd 1420 points de Psyché {s'il doit en perdre plus qu'il nen a, il tombe à 0)." },
19 : {name: "Anémie Kobold", description: "le kobold se met à saigner du nez, des oreilles et même dautres endroits. Il perd 1420 point(s) de Santé." }
}
/* -------------------------------------------- */
export class WastelandUtility {
@@ -139,7 +153,8 @@ export class WastelandUtility {
const templatePaths = [
'systems/fvtt-wasteland/templates/editor-notes-gm.html',
'systems/fvtt-wasteland/templates/partial-item-description.html',
'systems/fvtt-wasteland/templates/partial-list-niveau.html'
'systems/fvtt-wasteland/templates/partial-list-niveau.html',
'systems/fvtt-wasteland/templates/partial-list-niveau-creature.html'
]
return loadTemplates(templatePaths);
}
@@ -278,26 +293,51 @@ export class WastelandUtility {
}
/* -------------------------------------------- */
static computeResult(rollData) {
if (rollData.mainDice == "1d20") {
let diceValue = rollData.roll.terms[0].results[0].result
diceValue *= (rollData.doubleD20) ? 2 : 1
//console.log("PAIR/IMP", diceValue)
if (diceValue % 2 == 1) {
//console.log("PAIR/IMP2", diceValue)
rollData.finalResult -= rollData.roll.terms[0].results[0].result // Substract value
if (diceValue == 1 || diceValue == 11) {
rollData.isDramatique = true
rollData.isSuccess = false
static computeResult(rollData, actor) {
if (rollData.charme) {
let resultIndex = false
let resTab = duplicate(rollData.charme.system.resultats)
for(let id in resTab) {
let res = resTab[id]
if (!resultIndex && rollData.finalResult >= res.value) {
resultIndex = id;
}
}
}
//console.log("Result : ", rollData)
if (rollData.difficulte > 0 && !rollData.isDramatique) {
rollData.isSuccess = (rollData.finalResult >= rollData.difficulte)
rollData.isHeroique = ((rollData.finalResult - rollData.difficulte) >= 10)
rollData.isDramatique = ((rollData.finalResult - rollData.difficulte) <= -10)
if (resultIndex) {
rollData.charmeDuree = rollData.charme.system.resultats[resultIndex].description
}
let effectRoll = new Roll(rollData.charmeDice).roll({ async: false })
if (rollData.charme.system.charmetype == "tour") {
rollData.contrecoupResult = effectRoll.total
if (rollData.contrecoupResult % 2 == 1) {
rollData.contrecoup = __contrecouptCharme[rollData.contrecoupResult]
}
}
if (rollData.charme.system.charmetype == "charme") {
rollData.charmeSante = effectRoll.total
actor.incDecSante(rollData.charmeSante)
}
} else {
if (rollData.mainDice == "1d20") {
let diceValue = rollData.roll.terms[0].results[0].result
diceValue *= (rollData.doubleD20) ? 2 : 1
//console.log("PAIR/IMP", diceValue)
if (diceValue % 2 == 1) {
//console.log("PAIR/IMP2", diceValue)
rollData.finalResult -= rollData.roll.terms[0].results[0].result // Substract value
if (diceValue == 1 || diceValue == 11) {
rollData.isDramatique = true
rollData.isSuccess = false
}
}
}
//console.log("Result : ", rollData)
if (rollData.difficulte > 0 && !rollData.isDramatique) {
rollData.isSuccess = (rollData.finalResult >= rollData.difficulte)
rollData.isHeroique = ((rollData.finalResult - rollData.difficulte) >= 10)
rollData.isDramatique = ((rollData.finalResult - rollData.difficulte) <= -10)
}
}
}
@@ -313,13 +353,18 @@ export class WastelandUtility {
rollData.attr = duplicate(actor.system.attributs[rollData.attrKey])
}
rollData.diceFormula = rollData.mainDice
if (rollData.doubleD20) { // Multiply result !
rollData.diceFormula += "*2"
if (!rollData.isReroll) {
actor.changeEclat(-1)
}
if (rollData.charme) {
rollData.diceFormula = rollData.charmeDice
} else {
rollData.diceFormula = rollData.mainDice
if (rollData.doubleD20) { // Multiply result !
rollData.diceFormula += "*2"
if (!rollData.isReroll) {
actor.changeEclat(-1)
}
}
}
//console.log("BEFORE COMP", rollData)
if (rollData.competence) {
rollData.predilections = duplicate(rollData.competence.system.predilections.filter(pred => !pred.used) || [])
@@ -328,21 +373,10 @@ export class WastelandUtility {
} else {
rollData.diceFormula += `+${rollData.attr.value}*2+${rollData.modificateur}`
}
if (rollData.arme && rollData.arme.type == "arme") {
rollData.diceFormula += `+${rollData.arme.system.bonusmaniementoff}`
}
if (rollData.rune) {
rollData.runeduree = Math.ceil((rollData.runeame + 3) / 3)
if (rollData.runemode == "inscrire") {
rollData.runeduree *= 2
}
if (rollData.runemode == "prononcer") {
rollData.runeduree = 1
}
}
let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
rollData.roll = duplicate(myRoll)
@@ -350,15 +384,7 @@ export class WastelandUtility {
console.log(">>>> ", myRoll)
rollData.finalResult = myRoll.total
this.computeResult(rollData)
if (rollData.rune) {
let subAme = rollData.runeame
if (rollData.isEchec && !rollData.isDramatique) {
subAme = Math.ceil((subAme + 1) / 2)
}
actor.subPointsAme(rollData.runemode, subAme)
}
this.computeResult(rollData, actor)
this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-wasteland/templates/chat-generic-result.html`, rollData)

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2023/11/28-21:10:45.936814 7fef577fe6c0 Recovering log #8
2023/11/28-21:10:45.999576 7fef577fe6c0 Delete type=3 #6
2023/11/28-21:10:45.999713 7fef577fe6c0 Delete type=0 #8
2023/11/28-21:42:12.890060 7fef56ffd6c0 Level-0 table #13: started
2023/11/28-21:42:12.890138 7fef56ffd6c0 Level-0 table #13: 0 bytes OK
2023/11/28-21:42:12.896649 7fef56ffd6c0 Delete type=0 #11
2023/11/28-21:42:12.896958 7fef56ffd6c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
2023/11/28-21:42:12.896986 7fef56ffd6c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
2024/01/06-13:58:00.210165 7fc5b37fe6c0 Recovering log #138
2024/01/06-13:58:00.221073 7fc5b37fe6c0 Delete type=3 #136
2024/01/06-13:58:00.221134 7fc5b37fe6c0 Delete type=0 #138
2024/01/06-14:00:23.177928 7fc331fef6c0 Level-0 table #144: started
2024/01/06-14:00:23.177953 7fc331fef6c0 Level-0 table #144: 0 bytes OK
2024/01/06-14:00:23.184274 7fc331fef6c0 Delete type=0 #142
2024/01/06-14:00:23.184465 7fc331fef6c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
2024/01/06-14:00:23.184499 7fc331fef6c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)

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@@ -1,8 +1,15 @@
2023/11/28-21:00:12.498801 7fef57fff6c0 Recovering log #4
2023/11/28-21:00:12.509763 7fef57fff6c0 Delete type=3 #2
2023/11/28-21:00:12.509888 7fef57fff6c0 Delete type=0 #4
2023/11/28-21:10:40.936880 7fef56ffd6c0 Level-0 table #9: started
2023/11/28-21:10:40.936944 7fef56ffd6c0 Level-0 table #9: 0 bytes OK
2023/11/28-21:10:40.985508 7fef56ffd6c0 Delete type=0 #7
2023/11/28-21:10:41.022162 7fef56ffd6c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
2023/11/28-21:10:41.022261 7fef56ffd6c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
2024/01/06-13:46:03.522777 7fc5b2ffd6c0 Recovering log #134
2024/01/06-13:46:03.533446 7fc5b2ffd6c0 Delete type=3 #132
2024/01/06-13:46:03.533501 7fc5b2ffd6c0 Delete type=0 #134
2024/01/06-13:55:37.149628 7fc331fef6c0 Level-0 table #139: started
2024/01/06-13:55:37.153271 7fc331fef6c0 Level-0 table #139: 8739 bytes OK
2024/01/06-13:55:37.161272 7fc331fef6c0 Delete type=0 #137
2024/01/06-13:55:37.170917 7fc331fef6c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
2024/01/06-13:55:37.181917 7fc331fef6c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at '!items!wv5EiePmPTpqFutt' @ 52 : 1
2024/01/06-13:55:37.181924 7fc331fef6c0 Compacting 1@1 + 1@2 files
2024/01/06-13:55:37.185278 7fc331fef6c0 Generated table #140@1: 40 keys, 8739 bytes
2024/01/06-13:55:37.185302 7fc331fef6c0 Compacted 1@1 + 1@2 files => 8739 bytes
2024/01/06-13:55:37.192928 7fc331fef6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2024/01/06-13:55:37.193052 7fc331fef6c0 Delete type=2 #5
2024/01/06-13:55:37.193212 7fc331fef6c0 Delete type=2 #139
2024/01/06-13:55:37.213657 7fc331fef6c0 Manual compaction at level-1 from '!items!wv5EiePmPTpqFutt' @ 52 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)

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2024/01/06-13:58:00.263052 7fc5b3fff6c0 Delete type=3 #1
2024/01/06-14:00:23.201502 7fc331fef6c0 Level-0 table #5: started
2024/01/06-14:00:23.205346 7fc331fef6c0 Level-0 table #5: 1279 bytes OK
2024/01/06-14:00:23.211923 7fc331fef6c0 Delete type=0 #3
2024/01/06-14:00:23.218451 7fc331fef6c0 Manual compaction at level-0 from '!items!PqP7BWEkK7aK65yH' @ 72057594037927935 : 1 .. '!items!irEA0eyE731viEYl' @ 0 : 0; will stop at (end)

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2024/01/06-13:58:00.102272 7fc5b37fe6c0 Recovering log #12
2024/01/06-13:58:00.113016 7fc5b37fe6c0 Delete type=3 #10
2024/01/06-13:58:00.113110 7fc5b37fe6c0 Delete type=0 #12
2024/01/06-14:00:23.096102 7fc331fef6c0 Level-0 table #17: started
2024/01/06-14:00:23.096153 7fc331fef6c0 Level-0 table #17: 0 bytes OK
2024/01/06-14:00:23.102626 7fc331fef6c0 Delete type=0 #15
2024/01/06-14:00:23.124386 7fc331fef6c0 Manual compaction at level-0 from '!actors!S7FhBajQ5KKhIpj6' @ 72057594037927935 : 1 .. '!folders!BHMWTRHF2lNlAK8u' @ 0 : 0; will stop at (end)
2024/01/06-14:00:23.124495 7fc331fef6c0 Manual compaction at level-1 from '!actors!S7FhBajQ5KKhIpj6' @ 72057594037927935 : 1 .. '!folders!BHMWTRHF2lNlAK8u' @ 0 : 0; will stop at (end)

8
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2024/01/06-13:46:03.424425 7fc5b3fff6c0 Recovering log #8
2024/01/06-13:46:03.434325 7fc5b3fff6c0 Delete type=3 #6
2024/01/06-13:46:03.434408 7fc5b3fff6c0 Delete type=0 #8
2024/01/06-13:55:37.015836 7fc331fef6c0 Level-0 table #13: started
2024/01/06-13:55:37.015860 7fc331fef6c0 Level-0 table #13: 0 bytes OK
2024/01/06-13:55:37.022948 7fc331fef6c0 Delete type=0 #11
2024/01/06-13:55:37.043945 7fc331fef6c0 Manual compaction at level-0 from '!actors!S7FhBajQ5KKhIpj6' @ 72057594037927935 : 1 .. '!folders!BHMWTRHF2lNlAK8u' @ 0 : 0; will stop at (end)
2024/01/06-13:55:37.055005 7fc331fef6c0 Manual compaction at level-1 from '!actors!S7FhBajQ5KKhIpj6' @ 72057594037927935 : 1 .. '!folders!BHMWTRHF2lNlAK8u' @ 0 : 0; will stop at (end)

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2024/01/06-13:58:00.279635 7fc5b37fe6c0 Delete type=3 #1
2024/01/06-14:00:23.191823 7fc331fef6c0 Level-0 table #5: started
2024/01/06-14:00:23.195043 7fc331fef6c0 Level-0 table #5: 855 bytes OK
2024/01/06-14:00:23.201385 7fc331fef6c0 Delete type=0 #3
2024/01/06-14:00:23.218440 7fc331fef6c0 Manual compaction at level-0 from '!items!JzGNaagJD2jLi9tH' @ 72057594037927935 : 1 .. '!items!LaiHuZ30K4iJr6ce' @ 0 : 0; will stop at (end)

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@@ -1,30 +0,0 @@
{"name":"Protection du Sorcier","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;&Eacute;lu est prot&eacute;g&eacute; contre les attaques des cr&eacute;atures n&eacute;es ou invoqu&eacute;es par la sorcellerie (un type d&rsquo;&Eacute;l&eacute;mentaire, les D&eacute;mons, les Automata&hellip;). La protection dont il b&eacute;n&eacute;ficie d&eacute;pend du nombre de points d&rsquo;&Acirc;me sacrifi&eacute;s.</p>","allegeance":"chaos","prerequis":"6 ou plus en Trempe.","sacrifice":"<ul>\n<li>1 point d&rsquo;&Acirc;me pour 1 point de protection. Acc&egrave;s r&eacute;serv&eacute; aux Novices et aux Adeptes.</li>\n<li>2 points d&rsquo;&Acirc;me pour 2 points de protection. Acc&egrave;s r&eacute;serv&eacute; aux Chevaliers et aux H&eacute;rauts.</li>\n<li>3 points d&rsquo;&Acirc;me pour un 3 points de protection. Acc&egrave;s r&eacute;serv&eacute; aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.WUPne9oDFTcdLtW9"}},"_id":"5dGXNiL3WN4cAk7X"}
{"name":"Conscience extraplanaire","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;&Eacute;lu a conscience du tissu de la r&eacute;alit&eacute;. Il peut percevoir les passages et les portails menant vers d&rsquo;autres plans dans une zone de 10 m&egrave;tres par point d&rsquo;Aspect chaotique gr&acirc;ce &agrave; un simple test de Clairvoyance + Perception / 15. S&rsquo;il ignore l&rsquo;existence de ce passage et qu&rsquo;il passe devant, le MJ peut faire un test de Clairvoyance + Perception / 25 pour l&rsquo;&Eacute;lu derri&egrave;re son &eacute;cran.</p>","allegeance":"chaos","prerequis":"6 ou plus en Clairvoyance.","sacrifice":"<p>1 point d&rsquo;&Acirc;me.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.1nIGWsNtx1NKxjPn"}},"_id":"5v0Y35LzqfAd0KnX"}
{"name":"Santé renforcée (Loi)","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Les points de Sant&eacute; de l&rsquo;&Eacute;lu sont recalcul&eacute;s en ajoutant &agrave; [(Puissance + Trempe) x 2]+ 5 le nombre de points d&rsquo;&Acirc;me sacrifi&eacute;s. Ce Don ne peut &ecirc;tre pris qu&rsquo;une seule fois m&ecirc;me si l&rsquo;&Eacute;lu conclut plusieurs Pactes.</p>","allegeance":"loi","prerequis":"6 ou plus en Trempe.","sacrifice":"<p>1 point d&rsquo;&Acirc;me par point de Sant&eacute; suppl&eacute;mentaire, pour un maximum &eacute;gal &agrave; l&rsquo;Aspect du personnage.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.4ow7N6kdAWXbTApf"}},"_id":"6IS4zstVwJxG2lwy"}
{"name":"Repos de lÂme","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;&Eacute;lu r&eacute;cup&egrave;re deux fois plus vite ses points d&rsquo;&Acirc;me, soit 2 par heure et 4 en cas de repos.</p>","allegeance":"chaos","prerequis":"6 ou plus en Présence.","sacrifice":"<p>3 points d&rsquo;&Acirc;me.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.KXciI0xwd6gSOLcZ"}},"_id":"8WLUjxBJtd33mZFp"}
{"name":"Trait chaotique","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;&Eacute;lu gagne un trait du Chaos qu&rsquo;il tire au hasard dans le tableau de la page 185 avec un d20. Il peut prendre ce Don trois fois. S&rsquo;il tire un trait qu&rsquo;il poss&egrave;de d&eacute;j&agrave;, il doit relancer le d20. Ces traits sont permanents et d&eacute;finitifs, &agrave; moins que les Seigneurs du Chaos n&rsquo;en d&eacute;cident autrement, notamment si l&rsquo;&Eacute;lu les dissimule trop &agrave; leur go&ucirc;t alors qu&rsquo;il n&rsquo;y est pas absolument contraint par des imp&eacute;ratifs de survie imm&eacute;diats.</p>","allegeance":"chaos","prerequis":"aucun","sacrifice":"<p>2 points d&rsquo;&Acirc;me par Trait chaotique. L&rsquo;&Eacute;lu ne peut en avoir plus que sa Marge.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.BKzeOjGA13wQgO0S"}},"_id":"BuZM5BnSaPIGEiEq"}
{"name":"Guérison","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;&Eacute;lu r&eacute;g&eacute;n&egrave;re rapidement. Chaque jour de repos, il regagne un nombre de points de Sant&eacute; &eacute;gal &agrave; sa Trempe /2 + son Aspect.</p>","allegeance":"loi","prerequis":"6 ou plus en Trempe.","sacrifice":"<p>3 point d&rsquo;&Acirc;me.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.yvY0G3PffZWEl92R"}},"_id":"Eme2iVAF670LCeIH"}
{"name":"Aide Élémentaire","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Ce Don permet d&rsquo;appeler un &Eacute;l&eacute;mentaire &agrave; son secours une fois par sc&eacute;nario. La Puissance de l&rsquo;&Eacute;l&eacute;mentaire est fi x&eacute;e lors de l&rsquo;octroi du Don. La nature de l&rsquo;&Eacute;l&eacute;mentaire correspond &agrave; celle du Seigneur &Eacute;l&eacute;mentaire avec lequel le Pacte a &eacute;t&eacute; pass&eacute;. Ce Don ne peut &ecirc;tre pris qu&rsquo;une fois par Seigneur &Eacute;l&eacute;mentaire v&eacute;n&eacute;r&eacute;.</p>","allegeance":"elementaires","prerequis":"","sacrifice":"<ul>\n<li>1 point d&rsquo;&Acirc;me pour un &Eacute;l&eacute;mentaire mineur disposant de 5 points d&rsquo;&Acirc;me. Acc&egrave;s r&eacute;serv&eacute; aux Novices et aux Adeptes.</li>\n<li>3 points d&rsquo;&Acirc;me pour un &Eacute;l&eacute;mentaire m&eacute;dian disposant de 10 points d&rsquo;&Acirc;me. Acc&egrave;s r&eacute;serv&eacute; aux Chevaliers et aux H&eacute;rauts.</li>\n<li>5 points d&rsquo;&Acirc;me pour un &Eacute;l&eacute;mentaire majeur disposant de 15 points d&rsquo;&Acirc;me. Acc&egrave;s r&eacute;serv&eacute; aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.Wo42z8L33wLerUM8"}},"_id":"JAkSopwrh4QmKrPY"}
{"name":"Augmentation du modificateur de dégâts","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Les d&eacute;g&acirc;ts caus&eacute;s par l&rsquo;&Eacute;lu b&eacute;n&eacute;ficient d&rsquo;un bonus pour <em>un type d&rsquo;armes donn&eacute;</em>. Le bonus d&eacute;pend du nombre de points d&rsquo;&Acirc;me sacrifi&eacute;s.</p>","allegeance":"loi","prerequis":"6 ou plus en Puissance.","sacrifice":"<ul>\n<li>1 point d&rsquo;&Acirc;me pour un bonus de + 1. Acc&egrave;s r&eacute;serv&eacute; aux Novices et aux Adeptes.</li>\n<li>3 points d&rsquo;&Acirc;me pour un bonus de + 2. Acc&egrave;s r&eacute;serv&eacute; aux Chevaliers et aux H&eacute;rauts.</li>\n<li>5 points d&rsquo;&Acirc;me pour un bonus de + 3. Acc&egrave;s r&eacute;serv&eacute; aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.bqdkbOf7EsdsCRqu"}},"_id":"K4H2VC0jTCy7pYj7"}
{"name":"Lexemple du Juste","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;&Eacute;lu est un exemple rayonnant pour ses camarades. Une fois par sc&eacute;nario, si l&rsquo;&Eacute;lu adresse pendant un tour de jeu une pri&egrave;re &agrave; une divinit&eacute; de la Loi, lui et ses camarades (une dizaine tout au plus) seront b&eacute;nis et recevront jusqu&rsquo;&agrave; la fin de la sc&egrave;ne un bonus &agrave; toutes leurs actions.</p>","allegeance":"loi","prerequis":"6 ou plus en Trempe.","sacrifice":"<ul>\n<li>1 point d&rsquo;&Acirc;me pour un bonus de + 1. Acc&egrave;s r&eacute;serv&eacute; aux Novices et aux Adeptes.</li>\n<li>2 points d&rsquo;&Acirc;me pour un bonus de + 2. Acc&egrave;s r&eacute;serv&eacute; aux Chevaliers et aux H&eacute;rauts.</li>\n<li>3 points d&rsquo;&Acirc;me pour un bonus de + 3. Acc&egrave;s r&eacute;serv&eacute; aux Champions.&nbsp;</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.C5ofSFNXoXZFo8ak"}},"_id":"KlfScJjqvlPtkcdZ"}
{"name":"Abstinence","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;&Eacute;lu peut survivre en se privant d&rsquo;un &eacute;l&eacute;ment vital (nourriture, eau, sommeil, mais pas air) pendant un certain temps. La dur&eacute;e de ce pouvoir d&eacute;pend du nombre de points d&rsquo;&Acirc;me sacrifi&eacute;s.</p>","allegeance":"tous","prerequis":"6 ou plus en Trempe","sacrifice":"<ul>\n<li>2 points d&rsquo;&Acirc;me pour un jour. Acc&egrave;s r&eacute;serv&eacute; aux Novices et aux Adeptes.</li>\n<li>6 points d&rsquo;&Acirc;me pour une semaine. Acc&egrave;s r&eacute;serv&eacute; aux Che\u0002valiers et aux H&eacute;rauts.</li>\n<li>10 points d&rsquo;&Acirc;me pour un mois. Acc&egrave;s r&eacute;serv&eacute; aux Cham\u0002pions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.Q4Sy7vOGgU7Zgi9p"}},"_id":"OJKMNtFsuVgkV3gh"}
{"name":"Rupture Chaotique","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Lorsque l&rsquo;&Eacute;lu manie un certain type d&rsquo;armes, il peut ajouter un bonus &agrave; son initiative ou b&eacute;n&eacute;ficier d&rsquo;un bonus aux d&eacute;g&acirc;ts lors d&rsquo;un combat, une fois par s&eacute;ance de jeu.</p>","allegeance":"chaos","prerequis":"6 ou plus en Puissance.","sacrifice":"<ul>\n<li>1 point d&rsquo;&Acirc;me pour un bonus de + 1 aux d&eacute;g&acirc;ts ou + 5 en initiative. Acc&egrave;s r&eacute;serv&eacute; aux Novices et aux Adeptes.</li>\n<li>3 points d&rsquo;&Acirc;me pour un bonus de + 2 aux d&eacute;g&acirc;ts ou + 7 en initiative. Acc&egrave;s r&eacute;serv&eacute; aux Chevaliers et aux H&eacute;rauts.</li>\n<li>5 points d&rsquo;&Acirc;me pour un bonus de + 3 aux d&eacute;g&acirc;ts ou + 10 en initiative. Acc&egrave;s r&eacute;serv&eacute; aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.gMI6F4qY5Fi6okZ7"}},"_id":"Q1xDyjQy59lr5wAG"}
{"name":"Sens du Pur","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;&Eacute;lu a imm&eacute;diatement conscience de la pr&eacute;sence pass&eacute;e ou actuelle du Chaos (sortil&egrave;ge &agrave; l&rsquo;&oelig;uvre, puissant serviteur&hellip;). Le personnage est tr&egrave;s sensible aux &eacute;manations chaotiques, elles lui soul&egrave;vent le c&oelig;ur. La distance de d&eacute;tection peut aug\u0002menter en sacrifiant davantage de points d&rsquo;&Acirc;me</p>","allegeance":"loi","prerequis":"6 ou plus en Adresse ou Clairvoyance.","sacrifice":"<ul>\n<li>1 point d&rsquo;&Acirc;me pour d&eacute;tecter les ennemis dans un rayon de 10 m&egrave;tres. Acc&egrave;s r&eacute;serv&eacute; aux Novices et aux Adeptes.</li>\n<li>2 points d&rsquo;&Acirc;me pour d&eacute;tecter les ennemis dans un rayon de 100 m&egrave;tres. Acc&egrave;s r&eacute;serv&eacute; aux Chevaliers et aux H&eacute;rauts.</li>\n<li>3 points d&rsquo;&Acirc;me pour d&eacute;tecter les ennemis dans un rayon de 1000 m&egrave;tres. Acc&egrave;s r&eacute;serv&eacute; aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.tp2435vHrj63GeAK"}},"_id":"RYgdBIikcBfN8xAp"}
{"name":"Gardien des Millions de Sphères","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;&Eacute;lu a conscience du tissu de la r&eacute;alit&eacute;. Il peut sceller, par de longues pri&egrave;res psalmodi&eacute;es, les passages et les portails donnant sur d&rsquo;autres plans du Multivers. Cette action lui co&ucirc;te le sacrifice d&rsquo;un point d&rsquo;&Eacute;clat. Tant que sa concentration reste tourn&eacute;e vers ce passage, le portail demeure scell&eacute;, comme si Donblas lui-m&ecirc;me le gardait. Mais d&egrave;s que le personnage s&rsquo;endort, la porte, bien que ferm&eacute;e, n&rsquo;est plus scell&eacute;e. Certains plans tr&egrave;s importants poss&egrave;dent plusieurs passages menant vers les Jeunes Royaumes.</p>","allegeance":"loi","prerequis":"6 ou plus en Clairvoyance.","sacrifice":"<p>5 points d&rsquo;&Acirc;me.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.tm1fjaETqhMAldqJ"}},"_id":"TKCaHLHccYw7JvFy"}
{"name":"Vivacité","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Lors d&rsquo;un test de Capacit&eacute; Offensive, l&rsquo;&Eacute;lu voit la marge n&eacute;cessaire &agrave; l&rsquo;obtention d&rsquo;une r&eacute;ussite h&eacute;ro&iuml;que diminuer de 1 (9 ou plus), de 2 (8 ou plus) ou de 3 (7 ou plus).&nbsp;</p>","allegeance":"tous","prerequis":"6 ou plus en Adresse ou Clairvoyance.","sacrifice":"<ul>\n<li>3 points d&rsquo;&Acirc;me pour diminuer la marge de 1 (r&eacute;ussite h&eacute;ro&iuml;que sur 9 ou plus). Acc&egrave;s r&eacute;serv&eacute; aux Novices et aux Adeptes.</li>\n<li>5 points d&rsquo;&Acirc;me pour diminuer la marge de 2 (r&eacute;ussite h&eacute;ro&iuml;que sur 8 ou plus). Acc&egrave;s r&eacute;serv&eacute; aux Chevaliers et aux H&eacute;rauts.</li>\n<li>7 points d&rsquo;&Acirc;me pour diminuer la marge de 3 (r&eacute;ussite h&eacute;ro&iuml;que sur 7 ou plus). Acc&egrave;s r&eacute;serv&eacute; aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.GlhqSASDW0XdR243"}},"_id":"XaJAo8otOXmgtjzA"}
{"name":"Augmentation de compétence (Chaos)","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Ce Don permet d&rsquo;augmenter une comp&eacute;tence importante pour la voie spirituelle choisie. Le bonus octroy&eacute; d&eacute;pend du nombre de points d&rsquo;&Acirc;me sacrifi &eacute;s. Ce Don peut &ecirc;tre choisi plusieurs fois, mais il ne peut s&rsquo;appliquer qu&rsquo;une fois par comp&eacute;tence.&nbsp;</p>","allegeance":"chaos","prerequis":"6 ou plus en Clairvoyance.","sacrifice":"<ul>\n<li>1 point d&rsquo;&Acirc;me pour un + 1 &agrave; une comp&eacute;tence. Acc&egrave;s r&eacute;serv&eacute; aux Novices et aux Adeptes.</li>\n<li>2 points d&rsquo;&Acirc;me pour un + 2 &agrave; une comp&eacute;tence. Acc&egrave;s r&eacute;serv&eacute; aux Chevaliers et aux H&eacute;rauts.</li>\n<li>3 points d&rsquo;&Acirc;me pour un + 3 &agrave; une comp&eacute;tence. Acc&egrave;s r&eacute;serv&eacute; aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.75OYBq5iGgdXVQcA"}},"_id":"aP4vSk6WOL4wXyyb"}
{"name":"Dur à cuire","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;&Eacute;lu r&eacute;siste aux effets li&eacute;s &agrave; la fatigue et &agrave; la maladie. Le b&eacute;n&eacute;\u0002fi ciaire de ce Don a droit &agrave; un bonus de + 1 lors de ses tests de Trempe pour r&eacute;sister &agrave; la fatigue et &agrave; la maladie. Ce bonus peut augmenter en sacrifi ant davantage de points d&rsquo;&Acirc;me.</p>","allegeance":"tous","prerequis":"6 ou plus en Trempe.","sacrifice":"<ul>\n<li>1 point d&rsquo;&Acirc;me pour un bonus de + 2. Acc&egrave;s r&eacute;serv&eacute; aux Novices et aux Adeptes.</li>\n<li>2 points d&rsquo;&Acirc;me pour un bonus de + 3. Acc&egrave;s r&eacute;serv&eacute; aux Chevaliers et aux H&eacute;rauts.</li>\n<li>3 points d&rsquo;&Acirc;me pour un bonus de + 4. Acc&egrave;s r&eacute;serv&eacute; aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.jNeLj9DyylUj7LAl"}},"_id":"gK3glTgKTKRw9ref"}
{"name":"Animal apprivoisé","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Le croyant se voit confier un animal normal (c&rsquo;est-&agrave;-dire non surnaturel). L&rsquo;animal apprivois&eacute; est un membre standard de son esp&egrave;ce et ob&eacute;it &agrave; des ordres simples, mais sans jamais aller contre sa nature. Le co&ucirc;t de ce Don d&eacute;pend de la Puissance de la cr&eacute;ature qui est fix&eacute;e lors de son octroi. Si 1 point d&rsquo;&Acirc;me suppl&eacute;mentaire est investi, la cr&eacute;ature peut communiquer t&eacute;l&eacute;\u0002pathiquement avec son ma&icirc;tre (et uniquement avec lui).</p>","allegeance":"betes","prerequis":"6 ou plus en Présence.","sacrifice":"<ul>\n<li>1 point d&rsquo;&Acirc;me pour une cr&eacute;ature d&rsquo;une Puissance de 0 &agrave; 4. Acc&egrave;s r&eacute;serv&eacute; aux Novices et aux Adeptes.</li>\n<li>3 points d&rsquo;&Acirc;me pour une cr&eacute;ature d&rsquo;une Puissance de 5 &agrave; 7. Acc&egrave;s r&eacute;serv&eacute; aux Chevaliers et aux H&eacute;rauts.</li>\n<li>5 points d&rsquo;&Acirc;me pour une cr&eacute;ature d&rsquo;une Puissance de 8 &agrave; 10. Acc&egrave;s r&eacute;serv&eacute; aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.qDUei4wRjpRYi9Ps"}},"_id":"gN7DtvMJPASpPpQl"}
{"name":"Protection du Mage","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;&Eacute;lu est prot&eacute;g&eacute; contre les attaques des cr&eacute;atures engendr&eacute;es ou invoqu&eacute;es par la Sorcellerie (les &Eacute;l&eacute;mentaires, les D&eacute;mons, les Automata&hellip;). La protection dont il b&eacute;n&eacute;ficie d&eacute;pend du nombre de points d&rsquo;&Acirc;me sacrifi&eacute;s.</p>","allegeance":"loi","prerequis":"6 ou plus en Trempe.","sacrifice":"<ul>\n<li>1 point d&rsquo;&Acirc;me pour 1 point de protection. Acc&egrave;s r&eacute;serv&eacute; aux Novices et aux Adeptes.</li>\n<li>2 points d&rsquo;&Acirc;me pour 2 points de protection. Acc&egrave;s r&eacute;serv&eacute; aux Chevaliers et aux H&eacute;rauts.</li>\n<li>3 points d&rsquo;&Acirc;me pour un 3 points de protection. Acc&egrave;s r&eacute;serv&eacute; aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.NVIG52HOiWGm6JcW"}},"_id":"j7iTQOFdiJUviTC9"}
{"name":"Sang-Froid","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;&Eacute;lu peut supporter n&rsquo;importe quel type de souffrance psy\u0002chique. Il ne subit pas les p&eacute;nalit&eacute;s dues &agrave; l&rsquo;&eacute;tat D&eacute;stabilis&eacute; (&ndash; 2) et Choqu&eacute; (&ndash; 5). Il est immunis&eacute; &agrave; la torture mentale.</p>","allegeance":"chaos","prerequis":"6 ou plus en Trempe.","sacrifice":"<p>1 point d&rsquo;&Acirc;me.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.KvdQLDhSpfAd2Iig"}},"_id":"lWXxInM05EiBu6uX"}
{"name":"Dur à cuire (Chaos)","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;&Eacute;lu r&eacute;siste aux effets li&eacute;s &agrave; la fatigue et &agrave; la maladie. Le b&eacute;n&eacute;fi ciaire de ce Don a droit &agrave; un bonus de + 1 lors de ses tests de Trempe pour r&eacute;sister &agrave; la fatigue et &agrave; la maladie. Ce bonus peut augmenter en sacrifi ant davantage de points d&rsquo;&Acirc;me.</p>","allegeance":"chaos","prerequis":"6 ou plus en Trempe.","sacrifice":"<ul>\n<li>1 point d&rsquo;&Acirc;me pour un bonus de + 1. Acc&egrave;s r&eacute;serv&eacute; aux Novices et aux Adeptes.</li>\n<li>2 points d&rsquo;&Acirc;me pour un bonus de + 2. Acc&egrave;s r&eacute;serv&eacute; aux Chevaliers et aux H&eacute;rauts.</li>\n<li>3 points d&rsquo;&Acirc;me pour un bonus de + 3.Acc&egrave;s r&eacute;serv&eacute; aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.E0kyJQ5gqCEcm0Aj"}},"_id":"oAKqbsLVd8cX4tjN"}
{"name":"Augmentation de compétence","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Ce Don permet d&rsquo;augmenter une comp&eacute;tence relative &agrave; la voie spirituelle choisie. Le bonus octroy&eacute; d&eacute;pend du nombre de points d&rsquo;&Acirc;me sacrifi &eacute;s. Ce Don peut &ecirc;tre choisi plusieurs fois, mais il ne peut s&rsquo;appliquer qu&rsquo;une fois par comp&eacute;tence.&nbsp;</p>","allegeance":"tous","prerequis":"6 ou plus en Clairvoyance.","sacrifice":"<ul>\n<li>1 point d&rsquo;&Acirc;me pour un + 1 &agrave; une comp&eacute;tence. Acc&egrave;s r&eacute;serv&eacute; aux Novices et aux Adeptes.</li>\n<li>2 points d&rsquo;&Acirc;me pour un + 2 &agrave; une comp&eacute;tence. Acc&egrave;s r&eacute;serv&eacute; aux Chevaliers et aux H&eacute;rauts.</li>\n<li>3 points d&rsquo;&Acirc;me pour un + 3 &agrave; une comp&eacute;tence. Acc&egrave;s r&eacute;serv&eacute; aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.djDFklKJaW1oVTds"}},"_id":"pPNKneH7scfaEmGq"}
{"name":"Augmentation de compétence (Loi)","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Ce Don permet d&rsquo;augmenter une comp&eacute;tence importante pour la voie spirituelle choisie. Le bonus octroy&eacute; d&eacute;pend du nombre de points d&rsquo;&Acirc;me sacrifi&eacute;s. Ce Don peut &ecirc;tre choisi plusieurs fois mais il ne peut s&rsquo;appliquer qu&rsquo;une fois par comp&eacute;tence.</p>","allegeance":"loi","prerequis":"6 ou plus en Clairvoyance.","sacrifice":"<ul>\n<li>1 point d&rsquo;&Acirc;me pour un + 1 &agrave; une comp&eacute;tence. Acc&egrave;s r&eacute;serv&eacute; aux Novices et aux Adeptes.</li>\n<li>2 points d&rsquo;&Acirc;me pour un + 2 &agrave; une comp&eacute;tence. Acc&egrave;s r&eacute;serv&eacute; aux Chevaliers et aux H&eacute;rauts.</li>\n<li>3 points d&rsquo;&Acirc;me pour un + 3 &agrave; une comp&eacute;tence. Acc&egrave;s r&eacute;serv&eacute; aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.gNL9lD7hofK32H7D"}},"_id":"qhOE8OTe5hNNgDtt"}
{"name":"Santé renforcée","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Les points de Sant&eacute; de l&rsquo;&Eacute;lu sont recalcul&eacute;s en ajoutant &agrave; [(Puissance + Trempe) x 2]+ 5 le nombre de points d&rsquo;&Acirc;me sacrifi&eacute;s. Ce Don ne peut &ecirc;tre pris qu&rsquo;une seule fois m&ecirc;me si l&rsquo;&Eacute;lu conclut plusieurs Pactes.</p>","allegeance":"tous","prerequis":"6 ou plus en Trempe.","sacrifice":"<p>1 point d&rsquo;&Acirc;me par point de Sant&eacute; suppl&eacute;mentaire.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.dJnYsDcETkidd2s5"}},"_id":"sLgGn6zhkDdbpQlH"}
{"name":"Rectitude","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;&Eacute;lu peut supporter n&rsquo;importe quel type de souffrance. Il ne subit pas les p&eacute;nalit&eacute;s dues &agrave; l&rsquo;&eacute;tat Bless&eacute; (-2) et Gravement Bless&eacute; (-5). Il est immunis&eacute; contre la torture.</p>","allegeance":"loi","prerequis":"6 ou plus en Trempe.","sacrifice":"<p>1 point d&rsquo;&Acirc;me.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.HpoTP9idEKi1NQGL"}},"_id":"t7Ez0rzqYOf48GfY"}
{"name":"La voie du milieu","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Lors d&rsquo;un combat, l&rsquo;&Eacute;lu ne subit plus les effets d&rsquo;une r&eacute;ussite h&eacute;ro&iuml;que contre lui lors des tests de Capacit&eacute; offensive. Il n&rsquo;en profite plus non plus. &Agrave; un haut niveau, il ne peut plus &ecirc;tre affect&eacute; par les &eacute;checs dramatiques.</p>","allegeance":"loi","prerequis":"6 ou plus en Adresse ou Clairvoyance.","sacrifice":"<ul>\n<li>3 points d&rsquo;&Acirc;me pour ne plus &ecirc;tre affect&eacute; par les r&eacute;ussite h&eacute;ro&iuml;ques.</li>\n<li>7 points d&rsquo;&Acirc;me pour ne plus &ecirc;tre affect&eacute; ni par les r&eacute;us\u0002sites h&eacute;ro&iuml;ques ni par les &eacute;checs dramatiques. Acc&egrave;s r&eacute;ser\u0002v&eacute; aux Champions</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.rOXDZ2020snvhtR2"}},"_id":"taXCPXiPEuOIKaUO"}
{"name":"Perfection","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;un des attributs de l&rsquo;&Eacute;lu est augment&eacute;, gr&acirc;ce &agrave; la bienveil\u0002lance de la divinit&eacute;. Il ne peut d&eacute;passer le maximum impos&eacute; par l&rsquo;esp&egrave;ce. Ce Don peut &ecirc;tre choisi plusieurs fois, mais il ne peut s&rsquo;appliquer qu&rsquo;une fois par attribut.</p>","allegeance":"tous","prerequis":"6 ou plus dans lattribut modifié.","sacrifice":"<ul>\n<li>3 points d&rsquo;&Acirc;me pour un bonus de + 1. Acc&egrave;s r&eacute;serv&eacute; aux Novices et aux Adeptes.</li>\n<li>6 points d&rsquo;&Acirc;me pour un bonus de + 2. Acc&egrave;s r&eacute;serv&eacute; aux Chevaliers et aux H&eacute;rauts.</li>\n<li>9 points d&rsquo;&Acirc;me pour un bonus de + 3. Acc&egrave;s r&eacute;serv&eacute; aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.nSlFw6q7TCqxZ6tH"}},"_id":"vZBNRTeGGU5hsXtT"}
{"name":"Sixième sens","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;&Eacute;lu sait o&ugrave; se trouvent des ennemis dont il a conscience et qui cherchent &agrave; lui nuire directement dans un rayon de 10 m&egrave;tres. Attention, cette d&eacute;tection ne fonctionnera pas pour deviner que quelqu&rsquo;un est simplement hostile &agrave; l&rsquo;&Eacute;lu ou le hait visc&eacute;ralement. Il s&rsquo;agit d&rsquo;un pouvoir de localisation et de vigilance. La distance de d&eacute;tection peut augmenter en sacrifiant davantage de points d&rsquo;&Acirc;me.</p>","allegeance":"chaos","prerequis":"6 ou plus en Adresse ou Clairvoyance.","sacrifice":"<ul>\n<li>1 point d&rsquo;&Acirc;me pour d&eacute;tecter les ennemis dans un rayon de 10 m&egrave;tres. Acc&egrave;s r&eacute;serv&eacute; aux Novices et aux Adeptes.</li>\n<li>2 points d&rsquo;&Acirc;me pour d&eacute;tecter les ennemis dans un rayon de 100 m&egrave;tres. Acc&egrave;s r&eacute;serv&eacute; aux Chevaliers et aux H&eacute;rauts.</li>\n<li>3 points d&rsquo;&Acirc;me pour d&eacute;tecter les ennemis dans un rayon de 1000 m&egrave;tres. Acc&egrave;s r&eacute;serv&eacute; aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.6CIPAVjSVsOqZBYc"}},"_id":"wsbGuOoFjHO6aQEm"}
{"name":"Endurance","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;&Eacute;lu peut supporter n&rsquo;importe quel type de souffrance. Il ne subit pas les p&eacute;nalit&eacute;s dues &agrave; l&rsquo;&eacute;tat Bless&eacute; (-2) et Gravement Bless&eacute; (-5). Il est immunis&eacute; &agrave; la torture si elle est infl ig&eacute;e &agrave; partir d&rsquo;un des &eacute;l&eacute;ments tut&eacute;laires du personnage.</p>","allegeance":"elementaires","prerequis":"6 ou plus en Trempe.","sacrifice":"<p>3 points d&rsquo;&Acirc;me.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.on94N7pylXJ8gtdF"}},"_id":"yJ6K9dYrdNxr5uWj"}
{"name":"Le pilier de la Loi","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Une fois par sc&eacute;nario, l&rsquo;&Eacute;lu peut r&eacute;sister &agrave; une menace ou agres\u0002sion, physique ou mentale, sans jeter les d&eacute;s. Il est toutefois n&eacute;ces\u0002saire que l&rsquo;&Eacute;lu ait conscience du danger. L&rsquo;&Eacute;lu pourra par exemple r&eacute;sister &agrave; la terreur provoqu&eacute;e par une cr&eacute;ature du Chaos parti\u0002culi&egrave;rement abominable ou l&eacute;gendaire, mais ne pourra pas &eacute;viter d&rsquo;&ecirc;tre assomm&eacute; par un habile voleur de Bakshaan qu&rsquo;il n&rsquo;avait pas vu. Cette r&eacute;sistance peut m&ecirc;me &ecirc;tre &laquo; extraordinaire &raquo; si l&rsquo;Aspect de l&rsquo;&Eacute;lu est tr&egrave;s haut.</p>\n<p>S&rsquo;il est un Adepte ou un Novice, l&rsquo;&Eacute;lu peut r&eacute;sister &agrave; l&rsquo;ivresse lors d&rsquo;une nuit de beuverie chez un Prince-Marchand de Bakshaan.</p>\n<p>S&rsquo;il est un Chevalier ou un H&eacute;raut, l&rsquo;&Eacute;lu peut r&eacute;sister &agrave; un coup surpuissant (celui-ci est annul&eacute;) ou &agrave; l&rsquo;apparition gla\u0002&ccedil;ante d&rsquo;un D&eacute;mon. S&rsquo;il est un Champion, il peut par exemple soutenir l&rsquo;arche d&rsquo;un temple qui s&rsquo;&eacute;croule pendant quelques pr&eacute;cieuses secondes afi n de laisser le temps &agrave; ses camarades de se mettre &agrave; l&rsquo;abri (songez &agrave; Maciste, &agrave; Samson, ou tout simplement &agrave; Conan). Bref, n&rsquo;h&eacute;sitez pas &agrave; faire dans l&rsquo;extraordinaire, mais ne bas\u0002culez pas dans le grosbillisme sans limite (ou alors ne nous le dites pas). Il revient au MJ de doser avec justesse ce Don.</p>","allegeance":"loi","prerequis":"7 ou plus en Trempe","sacrifice":"<p>3 points d&rsquo;&Acirc;me.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.yZ84qzrGeIDfZXr1"}},"_id":"zef3VQat06Ronc5W"}
{"name":"Œil exercé","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L&rsquo;&Eacute;lu re&ccedil;oit de la divinit&eacute; qu&rsquo;il v&eacute;n&egrave;re l&rsquo;&eacute;quivalent d&rsquo;une Pr&eacute;dilection dans la Capacit&eacute; sp&eacute;ciale &OElig;il du sorcier (voir p. 199). Une fois par s&eacute;ance, il peut donc relancer le test de Clairvoyance + Perception.</p>","allegeance":"chaos","prerequis":"6 ou plus en Clairvoyance.","sacrifice":"<p>2 points d&rsquo;&Acirc;me.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.9Xrm1cfrCmkRtOBc"}},"_id":"zzz9JrtWjELdoAfK"}

View File

@@ -1,55 +0,0 @@
{"name":"Chapeau fatigué","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":0,"prix":2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.D26fUtZxrzcTR07B"}},"_id":"1cZd2hlTV9tykDED"}
{"name":"Bœuf","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.whAhz9pO1NUt8Pjm"}},"_id":"3pvWKiyXhc9mmg70"}
{"name":"Manteau","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":4},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.FZztAyGbF2cL9wyc"}},"_id":"40P9lOUYI16gEGZS"}
{"name":"Poney","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":30},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.VKZrNcrCm9Ju7ayv"}},"_id":"7MdI99vLmaytPNKE"}
{"name":"Tenue complète dhomme fortuné","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>(pantalons de coton, chemise de drap fi n, pourpoint de velours, chapeau, bottes montantes ou chaussures &agrave; boucles)</p>","rarete":7,"prix":6},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.dw6wLsNmwmEW79ei"}},"_id":"82fzHPjxUkGMCVUX"}
{"name":"Laboratoire dAlchimiste","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Permet de mettre au point les objets les plus complexes (difficult&eacute; de 25 et au-del&agrave;)</p>","rarete":10,"prix":2000},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.eq0FJtwQd2jHbdvv"}},"_id":"8GK1Hn6le3JlsT6T"}
{"name":"Vieille carne","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Modificateur de Monte -2</p>","rarete":2,"prix":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.iikcWs26aEjtXDKo"}},"_id":"8NPElVs0cYrGbmXO"}
{"name":"Nuit dauberge à létable","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":3,"prix":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.uo464pRDCNIPsUvW"}},"_id":"9dEaZklkBs1GgdD7"}
{"name":"Coursier","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Modificateur de Monte +2</p>","rarete":7,"prix":120},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.t4PPYVE2B6B9tUy1"}},"_id":"AZDTSEUo52dnf37U"}
{"name":"Papier, plume et encre","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":6,"prix":20},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.545S2qajtz6DSzzq"}},"_id":"Bg8jNqGusEdHxV00"}
{"name":"Chariot couvert ou bâché","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":3,"prix":100},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.GRhCO7lW7NaHThqU"}},"_id":"FlK49ZIVnceUTy1P"}
{"name":"Tenue complète bourgeoise","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>&nbsp;(chausses, chemise, pourpoint, chapeau, bottes)</p>","rarete":6,"prix":30},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.XZSiLPhbhlj1Wil1"}},"_id":"HdlqqXJ393Pf3GxA"}
{"name":"Nuit dauberge dans une chambre particulière","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":5,"prix":5},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.xtlOL4VOsTDvyUvR"}},"_id":"LnKDtuhsacvcet7B"}
{"name":"Louer une petite maison de ville pour un mois","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Se paie g&eacute;n&eacute;ralement d&rsquo;avance&hellip;</p>","rarete":0,"prix":40},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.Tfu7ywqXoXzXgP6H"}},"_id":"NZ28hyteLgOxlXC7"}
{"name":"Repas de fête","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":5,"prix":4},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.gTCljExvFFpG7K1s"}},"_id":"OyRix5REF10GPbSp"}
{"name":"Cheval dattelage","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":4,"prix":80},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.KDfgGmQ4tUj765MN"}},"_id":"QHPoow1iDYEdExgs"}
{"name":"Repas chaud","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":0,"prix":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.ErKXhChAfgugKU1a"}},"_id":"QojR7XS4mGjbMq5w"}
{"name":"Charrette","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":70},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.4HRLU67Ipd1PFqUV"}},"_id":"RXMBJNKXfy3S3yck"}
{"name":"Onguent de soin","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>10 tours de jeu sont n&eacute;cessaires pour l&rsquo;appliquer. Permet de r&eacute;cup&eacute;rer [[/roll 1D4]] points de Sant&eacute; apr&egrave;s (10 &ndash; Trempe) heures</p>","rarete":5,"prix":20},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.RdqMNJzemUcCYO1H"}},"_id":"RyNJqjQvDbMixok0"}
{"name":"Barge","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":5,"prix":300},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.l7tiShWweGQ8fzDp"}},"_id":"TyeTRm4FxLeRNDTU"}
{"name":"Pommade à frotter pour faire circuler le sang","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Prot&egrave;ge des effets du froid (+ 5 aux tests de Trempe)</p>","rarete":4,"prix":2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.BbzFc96y1QHi0Old"}},"_id":"VPkZxH3bkTR8WqXQ"}
{"name":"Cape","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.HZkgEeG4apx4I4Tn"}},"_id":"WL0809BYVR9JxaMM"}
{"name":"Poudre blanche","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>(&agrave; inhaler pour se sentir en forme)</p>\n<p>S&rsquo;inhale le temps d&rsquo;une action (&agrave; inhaler pour se sentir en forme) simple. Permet de r&eacute;cup&eacute;rer imm&eacute;diatement [[/roll 1D4]] cases de Sant&eacute; (d&eacute;g&acirc;ts non l&eacute;taux). &Agrave; chaque inhalation, lancez un [[/roll 1d20]]. Sur un 1 ou un 11, celui qui vient de priser la poudre s&rsquo;eff ondre et reste inconscient durant (10 &ndash; Trempe) heures.</p>\n<p>&nbsp;</p>","rarete":7,"prix":5},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.axOu6tHgHC7kYnG3"}},"_id":"WntSrr0j00DLntZV"}
{"name":"Lanterne","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.OKydo5obAtmOVNup"}},"_id":"Wo0tplt93X9wemlV"}
{"name":"Chien dressé","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.5jFTzXfwTgkVvjv7"}},"_id":"Wus5fIYO731eLG0i"}
{"name":"Pain de route (rations pour une semaine)","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":0,"prix":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.18Hb7BDncVyHgyeM"}},"_id":"X4nIqFrjWy0hCVbZ"}
{"name":"Matériel de survie","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>(sac, gourde, couverture, tente)</p>","rarete":2,"prix":5},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.wv6tWbuJjnZ7jiXH"}},"_id":"e8ZbG2WQCzJTRzBK"}
{"name":"Herbes à infuser contre les fièvres légères","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.iL0fjlODZ4JnNpwN"}},"_id":"eH4V6AlAZNEuwlrw"}
{"name":"Barque à rames, canoë","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":60},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.HKxNf2i5EEu5wAN5"}},"_id":"eXP5rck0IJK4Az8c"}
{"name":"Petit atelier et son outillage","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Permet de fabriquer les objets les plus simples (jusqu&rsquo;&agrave; une difficult&eacute; de 20)</p>","rarete":8,"prix":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.TD0bN2tEIG8VqnbD"}},"_id":"fc2fReiW3mV6jekF"}
{"name":"Antipoison","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Conf&egrave;re un bonus de + 5 au test de Soins pour arr&ecirc;ter les pertes de points de Sant&eacute;. Note : tous les poisons n&rsquo;ont pas d&rsquo;antipoison connu.</p>","rarete":7,"prix":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.7NDLIEeS4WVyXDqo"}},"_id":"fkleifA7qbOzRZCy"}
{"name":"Fonderie","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":10,"prix":10000},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.Y14CMXm2avlCnqPC"}},"_id":"frS3jj7bs0l9zMGi"}
{"name":"Roulotte","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":5,"prix":150},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.X5GxbvOMqQ8aHh49"}},"_id":"g5rDtYzyQ4IxUWXu"}
{"name":"Forge","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":4,"prix":100},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.cma6u26NRsZL1awt"}},"_id":"gJStREuVAaaBuwXR"}
{"name":"Miroir et peigne","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.IzlENy0Oxg82cke0"}},"_id":"hRlPFzsoUjbu3Noj"}
{"name":"Tenue complète citadine","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>(chausses et chemise de coton, chapeau, chaussures)</p>","rarete":3,"prix":7},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.1ldZnq4lDPHOeVba"}},"_id":"hTLeVLn5yUd2etoS"}
{"name":"Nuit dauberge dans la salle commune","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":3,"prix":3},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.D7HcsRBK8uH6NBi4"}},"_id":"hc4w2PBpYLMQKsXS"}
{"name":"Matériel de cuisine","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":0,"prix":2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.lJafSILU0LtNMONn"}},"_id":"i8BBr1WjfphuLTLI"}
{"name":"Chapeau à la mode","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":6,"prix":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.lmlWH96vjfTMN2OO"}},"_id":"kkNZoJdG86Dqci2b"}
{"name":"Herbes à mâcher les lendemains de beuverie","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.STMfa8tVupqJPllD"}},"_id":"muCWd5AKL21AbTg8"}
{"name":"Tenue complète paysanne","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>(chausses et chemise de jute, grand foulard, sandales)</p>","rarete":0,"prix":4},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.4WIrBhrpn4AlSnh3"}},"_id":"nJKLD6BqEHbBHmOY"}
{"name":"Selle et fontes","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":20},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.J1HAwhIBjgkBZ3FH"}},"_id":"oIZv9KxLVQUOfi5d"}
{"name":"Destrier","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":8,"prix":800},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.MF74kXfkiwLOwWNS"}},"_id":"oIob9qCttaQw7Aea"}
{"name":"Vêtements rapiécés, nippes","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":0,"prix":2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.rPYf2u8b3qizxxFk"}},"_id":"sLZgByw2rA2PvQms"}
{"name":"Petit voilier","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":6,"prix":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.tuAI18GrGFkqVHpQ"}},"_id":"tAFXmBLUXcSUKZRL"}
{"name":"Matériel hivernal","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>(piolets, raquettes, manteau et graisses)</p>","rarete":4,"prix":20},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.LpdplcMj4j7dWnZU"}},"_id":"tRSk0np2smLpdixK"}
{"name":"Herbes parfumées contre les mauvaises odeurs","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.y6G9LprDaOAoVn9v"}},"_id":"tXYzLGS6SFolD8k4"}
{"name":"Barque de pêcheur avec voile","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":3,"prix":100},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.ZXEq8059S3YlFhN0"}},"_id":"vUFnyal2islmmpZF"}
{"name":"Torche","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>&nbsp;(lot de 3)</p>","rarete":1,"prix":5},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.aVBCMdM69vwfrSMW"}},"_id":"vahvt9QGYjnRlY4p"}
{"name":"Verre de vin ou de bière","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":0,"prix":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.5yA9UC3kExUx6CqN"}},"_id":"vmSrygoMxy6G87EO"}
{"name":"Matériel descalade","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>(marteau, cordes, pitons)</p>","rarete":3,"prix":8},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.TXj9b73MGGI6L9Av"}},"_id":"vtpjGFTYO7fiKXwE"}
{"name":"Longue-vue","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":8,"prix":250},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.n1UQvGJ8Zq6dGuEY"}},"_id":"wHU6MvZuBMmN9xfG"}
{"name":"Dose de poison violent","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Voir le chapitre &laquo; Le Combat et la sant&eacute; &raquo; pour conna&icirc;tre les eff ets des principaux poisons</p>","rarete":6,"prix":3},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.EuGLW5D5SIP58uaa"}},"_id":"wQ8cgwazhlIF6WG7"}
{"name":"Louer une grange pour un mois","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Se paie g&eacute;n&eacute;ralement d&rsquo;avance...</p>","rarete":0,"prix":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.8utWpkdD1FvHSYfv"}},"_id":"xy356PaIZisHJdUR"}
{"name":"Grande écharpe","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.j5Hei6F2XN5nrh7t"}},"_id":"y47dBO3Mf5Pn7tOd"}

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packs/equipement/000094.ldb Normal file

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@@ -1 +1 @@
MANIFEST-000070
MANIFEST-000095

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@@ -1,8 +1,8 @@
2023/11/28-21:10:46.058402 7ff1ed3ff6c0 Recovering log #68
2023/11/28-21:10:46.111323 7ff1ed3ff6c0 Delete type=3 #66
2023/11/28-21:10:46.111419 7ff1ed3ff6c0 Delete type=0 #68
2023/11/28-21:42:12.917832 7fef56ffd6c0 Level-0 table #73: started
2023/11/28-21:42:12.917864 7fef56ffd6c0 Level-0 table #73: 0 bytes OK
2023/11/28-21:42:12.924966 7fef56ffd6c0 Delete type=0 #71
2023/11/28-21:42:12.925268 7fef56ffd6c0 Manual compaction at level-0 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
2023/11/28-21:42:12.925315 7fef56ffd6c0 Manual compaction at level-1 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
2024/01/06-13:58:00.236620 7fc5b2ffd6c0 Recovering log #92
2024/01/06-13:58:00.246702 7fc5b2ffd6c0 Delete type=3 #90
2024/01/06-13:58:00.246758 7fc5b2ffd6c0 Delete type=0 #92
2024/01/06-14:00:23.212029 7fc331fef6c0 Level-0 table #98: started
2024/01/06-14:00:23.212053 7fc331fef6c0 Level-0 table #98: 0 bytes OK
2024/01/06-14:00:23.218305 7fc331fef6c0 Delete type=0 #96
2024/01/06-14:00:23.218466 7fc331fef6c0 Manual compaction at level-0 from '!folders!JlP90zkPvPcJDq0q' @ 72057594037927935 : 1 .. '!items!zjMDuxKHKJ4vE5UV' @ 0 : 0; will stop at (end)
2024/01/06-14:00:23.218488 7fc331fef6c0 Manual compaction at level-1 from '!folders!JlP90zkPvPcJDq0q' @ 72057594037927935 : 1 .. '!items!zjMDuxKHKJ4vE5UV' @ 0 : 0; will stop at (end)

View File

@@ -1,8 +1,15 @@
2023/11/28-21:00:12.528084 7ff1ed3ff6c0 Recovering log #64
2023/11/28-21:00:12.538576 7ff1ed3ff6c0 Delete type=3 #62
2023/11/28-21:00:12.538671 7ff1ed3ff6c0 Delete type=0 #64
2023/11/28-21:10:41.022463 7fef56ffd6c0 Level-0 table #69: started
2023/11/28-21:10:41.022554 7fef56ffd6c0 Level-0 table #69: 0 bytes OK
2023/11/28-21:10:41.067253 7fef56ffd6c0 Delete type=0 #67
2023/11/28-21:10:41.195905 7fef56ffd6c0 Manual compaction at level-0 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
2023/11/28-21:10:41.196008 7fef56ffd6c0 Manual compaction at level-1 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
2024/01/06-13:46:03.565879 7fc5b27fc6c0 Recovering log #88
2024/01/06-13:46:03.576119 7fc5b27fc6c0 Delete type=3 #86
2024/01/06-13:46:03.576174 7fc5b27fc6c0 Delete type=0 #88
2024/01/06-13:55:37.170927 7fc331fef6c0 Level-0 table #93: started
2024/01/06-13:55:37.174967 7fc331fef6c0 Level-0 table #93: 12930 bytes OK
2024/01/06-13:55:37.181792 7fc331fef6c0 Delete type=0 #91
2024/01/06-13:55:37.203126 7fc331fef6c0 Manual compaction at level-0 from '!folders!JlP90zkPvPcJDq0q' @ 72057594037927935 : 1 .. '!items!zjMDuxKHKJ4vE5UV' @ 0 : 0; will stop at (end)
2024/01/06-13:55:37.213722 7fc331fef6c0 Manual compaction at level-1 from '!folders!JlP90zkPvPcJDq0q' @ 72057594037927935 : 1 .. '!items!zjMDuxKHKJ4vE5UV' @ 0 : 0; will stop at '!items!zjMDuxKHKJ4vE5UV' @ 227 : 1
2024/01/06-13:55:37.213741 7fc331fef6c0 Compacting 1@1 + 1@2 files
2024/01/06-13:55:37.217590 7fc331fef6c0 Generated table #94@1: 70 keys, 12930 bytes
2024/01/06-13:55:37.217614 7fc331fef6c0 Compacted 1@1 + 1@2 files => 12930 bytes
2024/01/06-13:55:37.224227 7fc331fef6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2024/01/06-13:55:37.224320 7fc331fef6c0 Delete type=2 #27
2024/01/06-13:55:37.224435 7fc331fef6c0 Delete type=2 #93
2024/01/06-13:55:37.231068 7fc331fef6c0 Manual compaction at level-1 from '!items!zjMDuxKHKJ4vE5UV' @ 227 : 1 .. '!items!zjMDuxKHKJ4vE5UV' @ 0 : 0; will stop at (end)

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packs/heritages/000164.ldb Normal file

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MANIFEST-000034
MANIFEST-000165

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@@ -1,8 +1,8 @@
2023/11/28-21:10:45.818129 7ff1ed3ff6c0 Recovering log #32
2023/11/28-21:10:45.876594 7ff1ed3ff6c0 Delete type=3 #30
2023/11/28-21:10:45.876699 7ff1ed3ff6c0 Delete type=0 #32
2023/11/28-21:42:12.869213 7fef56ffd6c0 Level-0 table #37: started
2023/11/28-21:42:12.869236 7fef56ffd6c0 Level-0 table #37: 0 bytes OK
2023/11/28-21:42:12.875326 7fef56ffd6c0 Delete type=0 #35
2023/11/28-21:42:12.896758 7fef56ffd6c0 Manual compaction at level-0 from '!items!276PAK1VR5LK4rbE' @ 72057594037927935 : 1 .. '!items!nYYX7rtSMGFO4xVY' @ 0 : 0; will stop at (end)
2023/11/28-21:42:12.896965 7fef56ffd6c0 Manual compaction at level-1 from '!items!276PAK1VR5LK4rbE' @ 72057594037927935 : 1 .. '!items!nYYX7rtSMGFO4xVY' @ 0 : 0; will stop at (end)
2024/01/06-13:58:00.171110 7fc5b27fc6c0 Recovering log #162
2024/01/06-13:58:00.181185 7fc5b27fc6c0 Delete type=3 #160
2024/01/06-13:58:00.181240 7fc5b27fc6c0 Delete type=0 #162
2024/01/06-14:00:23.158016 7fc331fef6c0 Level-0 table #168: started
2024/01/06-14:00:23.158038 7fc331fef6c0 Level-0 table #168: 0 bytes OK
2024/01/06-14:00:23.164071 7fc331fef6c0 Delete type=0 #166
2024/01/06-14:00:23.184425 7fc331fef6c0 Manual compaction at level-0 from '!items!276PAK1VR5LK4rbE' @ 72057594037927935 : 1 .. '!items!nYYX7rtSMGFO4xVY' @ 0 : 0; will stop at (end)
2024/01/06-14:00:23.184473 7fc331fef6c0 Manual compaction at level-1 from '!items!276PAK1VR5LK4rbE' @ 72057594037927935 : 1 .. '!items!nYYX7rtSMGFO4xVY' @ 0 : 0; will stop at (end)

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@@ -1,8 +1,15 @@
2023/11/28-21:00:12.469089 7ff1ed3ff6c0 Recovering log #28
2023/11/28-21:00:12.481019 7ff1ed3ff6c0 Delete type=3 #26
2023/11/28-21:00:12.481137 7ff1ed3ff6c0 Delete type=0 #28
2023/11/28-21:10:40.899330 7fef56ffd6c0 Level-0 table #33: started
2023/11/28-21:10:40.899404 7fef56ffd6c0 Level-0 table #33: 0 bytes OK
2023/11/28-21:10:40.936638 7fef56ffd6c0 Delete type=0 #31
2023/11/28-21:10:41.022137 7fef56ffd6c0 Manual compaction at level-0 from '!items!276PAK1VR5LK4rbE' @ 72057594037927935 : 1 .. '!items!nYYX7rtSMGFO4xVY' @ 0 : 0; will stop at (end)
2023/11/28-21:10:41.022238 7fef56ffd6c0 Manual compaction at level-1 from '!items!276PAK1VR5LK4rbE' @ 72057594037927935 : 1 .. '!items!nYYX7rtSMGFO4xVY' @ 0 : 0; will stop at (end)
2024/01/06-13:46:03.482051 7fc5b3fff6c0 Recovering log #158
2024/01/06-13:46:03.493237 7fc5b3fff6c0 Delete type=3 #156
2024/01/06-13:46:03.493324 7fc5b3fff6c0 Delete type=0 #158
2024/01/06-13:55:37.075466 7fc331fef6c0 Level-0 table #163: started
2024/01/06-13:55:37.078777 7fc331fef6c0 Level-0 table #163: 9225 bytes OK
2024/01/06-13:55:37.085668 7fc331fef6c0 Delete type=0 #161
2024/01/06-13:55:37.096497 7fc331fef6c0 Manual compaction at level-0 from '!items!276PAK1VR5LK4rbE' @ 72057594037927935 : 1 .. '!items!nYYX7rtSMGFO4xVY' @ 0 : 0; will stop at (end)
2024/01/06-13:55:37.117781 7fc331fef6c0 Manual compaction at level-1 from '!items!276PAK1VR5LK4rbE' @ 72057594037927935 : 1 .. '!items!nYYX7rtSMGFO4xVY' @ 0 : 0; will stop at '!items!nYYX7rtSMGFO4xVY' @ 20 : 1
2024/01/06-13:55:37.117789 7fc331fef6c0 Compacting 1@1 + 1@2 files
2024/01/06-13:55:37.121429 7fc331fef6c0 Generated table #164@1: 10 keys, 9225 bytes
2024/01/06-13:55:37.121464 7fc331fef6c0 Compacted 1@1 + 1@2 files => 9225 bytes
2024/01/06-13:55:37.127742 7fc331fef6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2024/01/06-13:55:37.127895 7fc331fef6c0 Delete type=2 #17
2024/01/06-13:55:37.128143 7fc331fef6c0 Delete type=2 #163
2024/01/06-13:55:37.138608 7fc331fef6c0 Manual compaction at level-1 from '!items!nYYX7rtSMGFO4xVY' @ 20 : 1 .. '!items!nYYX7rtSMGFO4xVY' @ 0 : 0; will stop at (end)

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packs/heros/000005.ldb Normal file

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1
packs/heros/CURRENT Normal file
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MANIFEST-000002

5
packs/heros/LOG Normal file
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@@ -0,0 +1,5 @@
2024/01/06-13:58:00.129533 7fc5b27fc6c0 Delete type=3 #1
2024/01/06-14:00:23.124608 7fc331fef6c0 Level-0 table #5: started
2024/01/06-14:00:23.129994 7fc331fef6c0 Level-0 table #5: 204795 bytes OK
2024/01/06-14:00:23.136757 7fc331fef6c0 Delete type=0 #3
2024/01/06-14:00:23.157871 7fc331fef6c0 Manual compaction at level-0 from '!actors!2UqntsuFwDpHOKJ6' @ 72057594037927935 : 1 .. '!actors.items!hJb4itLSBq7V4ite.yaFBnMJeBvED0JeP' @ 0 : 0; will stop at (end)

BIN
packs/heros/MANIFEST-000002 Normal file

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BIN
packs/metiers/000164.ldb Normal file

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0
packs/metiers/000167.log Normal file
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@@ -1 +1 @@
MANIFEST-000034
MANIFEST-000165

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@@ -1,8 +1,8 @@
2023/11/28-21:10:45.880299 7ff1ecbfe6c0 Recovering log #32
2023/11/28-21:10:45.933133 7ff1ecbfe6c0 Delete type=3 #30
2023/11/28-21:10:45.933349 7ff1ecbfe6c0 Delete type=0 #32
2023/11/28-21:42:12.882403 7fef56ffd6c0 Level-0 table #37: started
2023/11/28-21:42:12.882485 7fef56ffd6c0 Level-0 table #37: 0 bytes OK
2023/11/28-21:42:12.889833 7fef56ffd6c0 Delete type=0 #35
2023/11/28-21:42:12.896948 7fef56ffd6c0 Manual compaction at level-0 from '!items!1zbNJIOmrsThaKFU' @ 72057594037927935 : 1 .. '!items!y0G0VMyygxIj4Y7F' @ 0 : 0; will stop at (end)
2023/11/28-21:42:12.896978 7fef56ffd6c0 Manual compaction at level-1 from '!items!1zbNJIOmrsThaKFU' @ 72057594037927935 : 1 .. '!items!y0G0VMyygxIj4Y7F' @ 0 : 0; will stop at (end)
2024/01/06-13:58:00.183870 7fc5b2ffd6c0 Recovering log #162
2024/01/06-13:58:00.194839 7fc5b2ffd6c0 Delete type=3 #160
2024/01/06-13:58:00.194936 7fc5b2ffd6c0 Delete type=0 #162
2024/01/06-14:00:23.164212 7fc331fef6c0 Level-0 table #168: started
2024/01/06-14:00:23.164251 7fc331fef6c0 Level-0 table #168: 0 bytes OK
2024/01/06-14:00:23.170741 7fc331fef6c0 Delete type=0 #166
2024/01/06-14:00:23.184442 7fc331fef6c0 Manual compaction at level-0 from '!items!1zbNJIOmrsThaKFU' @ 72057594037927935 : 1 .. '!items!y0G0VMyygxIj4Y7F' @ 0 : 0; will stop at (end)
2024/01/06-14:00:23.184482 7fc331fef6c0 Manual compaction at level-1 from '!items!1zbNJIOmrsThaKFU' @ 72057594037927935 : 1 .. '!items!y0G0VMyygxIj4Y7F' @ 0 : 0; will stop at (end)

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@@ -1,8 +1,15 @@
2023/11/28-21:00:12.484287 7ff1ecbfe6c0 Recovering log #28
2023/11/28-21:00:12.494659 7ff1ecbfe6c0 Delete type=3 #26
2023/11/28-21:00:12.494799 7ff1ecbfe6c0 Delete type=0 #28
2023/11/28-21:10:40.986191 7fef56ffd6c0 Level-0 table #33: started
2023/11/28-21:10:40.986253 7fef56ffd6c0 Level-0 table #33: 0 bytes OK
2023/11/28-21:10:41.021844 7fef56ffd6c0 Delete type=0 #31
2023/11/28-21:10:41.022187 7fef56ffd6c0 Manual compaction at level-0 from '!items!1zbNJIOmrsThaKFU' @ 72057594037927935 : 1 .. '!items!y0G0VMyygxIj4Y7F' @ 0 : 0; will stop at (end)
2023/11/28-21:10:41.022284 7fef56ffd6c0 Manual compaction at level-1 from '!items!1zbNJIOmrsThaKFU' @ 72057594037927935 : 1 .. '!items!y0G0VMyygxIj4Y7F' @ 0 : 0; will stop at (end)
2024/01/06-13:46:03.496302 7fc5b27fc6c0 Recovering log #158
2024/01/06-13:46:03.506168 7fc5b27fc6c0 Delete type=3 #156
2024/01/06-13:46:03.506231 7fc5b27fc6c0 Delete type=0 #158
2024/01/06-13:55:37.107625 7fc331fef6c0 Level-0 table #163: started
2024/01/06-13:55:37.111120 7fc331fef6c0 Level-0 table #163: 36291 bytes OK
2024/01/06-13:55:37.117536 7fc331fef6c0 Delete type=0 #161
2024/01/06-13:55:37.128322 7fc331fef6c0 Manual compaction at level-0 from '!items!1zbNJIOmrsThaKFU' @ 72057594037927935 : 1 .. '!items!y0G0VMyygxIj4Y7F' @ 0 : 0; will stop at (end)
2024/01/06-13:55:37.138647 7fc331fef6c0 Manual compaction at level-1 from '!items!1zbNJIOmrsThaKFU' @ 72057594037927935 : 1 .. '!items!y0G0VMyygxIj4Y7F' @ 0 : 0; will stop at '!items!y0G0VMyygxIj4Y7F' @ 29 : 1
2024/01/06-13:55:37.138668 7fc331fef6c0 Compacting 1@1 + 1@2 files
2024/01/06-13:55:37.143036 7fc331fef6c0 Generated table #164@1: 19 keys, 36291 bytes
2024/01/06-13:55:37.143057 7fc331fef6c0 Compacted 1@1 + 1@2 files => 36291 bytes
2024/01/06-13:55:37.149213 7fc331fef6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2024/01/06-13:55:37.149337 7fc331fef6c0 Delete type=2 #17
2024/01/06-13:55:37.149509 7fc331fef6c0 Delete type=2 #163
2024/01/06-13:55:37.170907 7fc331fef6c0 Manual compaction at level-1 from '!items!y0G0VMyygxIj4Y7F' @ 29 : 1 .. '!items!y0G0VMyygxIj4Y7F' @ 0 : 0; will stop at (end)

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BIN
packs/mutations/000005.ldb Normal file

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1
packs/mutations/CURRENT Normal file
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@@ -0,0 +1 @@
MANIFEST-000002

0
packs/mutations/LOCK Normal file
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5
packs/mutations/LOG Normal file
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@@ -0,0 +1,5 @@
2024/01/06-13:58:00.294752 7fc5b27fc6c0 Delete type=3 #1
2024/01/06-14:00:23.218556 7fc331fef6c0 Level-0 table #5: started
2024/01/06-14:00:23.222459 7fc331fef6c0 Level-0 table #5: 555 bytes OK
2024/01/06-14:00:23.229250 7fc331fef6c0 Delete type=0 #3
2024/01/06-14:00:23.252367 7fc331fef6c0 Manual compaction at level-0 from '!items!Vnpf6cKVHyd3ugnY' @ 72057594037927935 : 1 .. '!items!Vnpf6cKVHyd3ugnY' @ 0 : 0; will stop at (end)

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BIN
packs/origines/000165.ldb Normal file

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@@ -1 +1 @@
MANIFEST-000035
MANIFEST-000166

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@@ -1,8 +1,8 @@
2023/11/28-21:10:45.758372 7fef57fff6c0 Recovering log #33
2023/11/28-21:10:45.814699 7fef57fff6c0 Delete type=3 #31
2023/11/28-21:10:45.814832 7fef57fff6c0 Delete type=0 #33
2023/11/28-21:42:12.875434 7fef56ffd6c0 Level-0 table #38: started
2023/11/28-21:42:12.875457 7fef56ffd6c0 Level-0 table #38: 0 bytes OK
2023/11/28-21:42:12.882108 7fef56ffd6c0 Delete type=0 #36
2023/11/28-21:42:12.896938 7fef56ffd6c0 Manual compaction at level-0 from '!items!0xdQs67JPsVrUyvp' @ 72057594037927935 : 1 .. '!items!xox7R7Uuuz0eGL0p' @ 0 : 0; will stop at (end)
2023/11/28-21:42:12.896971 7fef56ffd6c0 Manual compaction at level-1 from '!items!0xdQs67JPsVrUyvp' @ 72057594037927935 : 1 .. '!items!xox7R7Uuuz0eGL0p' @ 0 : 0; will stop at (end)
2024/01/06-13:58:00.158171 7fc5b37fe6c0 Recovering log #163
2024/01/06-13:58:00.169589 7fc5b37fe6c0 Delete type=3 #161
2024/01/06-13:58:00.169644 7fc5b37fe6c0 Delete type=0 #163
2024/01/06-14:00:23.144124 7fc331fef6c0 Level-0 table #169: started
2024/01/06-14:00:23.144167 7fc331fef6c0 Level-0 table #169: 0 bytes OK
2024/01/06-14:00:23.150274 7fc331fef6c0 Delete type=0 #167
2024/01/06-14:00:23.157894 7fc331fef6c0 Manual compaction at level-0 from '!items!0xdQs67JPsVrUyvp' @ 72057594037927935 : 1 .. '!items!xox7R7Uuuz0eGL0p' @ 0 : 0; will stop at (end)
2024/01/06-14:00:23.157918 7fc331fef6c0 Manual compaction at level-1 from '!items!0xdQs67JPsVrUyvp' @ 72057594037927935 : 1 .. '!items!xox7R7Uuuz0eGL0p' @ 0 : 0; will stop at (end)

View File

@@ -1,8 +1,15 @@
2023/11/28-21:00:12.454515 7fef577fe6c0 Recovering log #29
2023/11/28-21:00:12.465532 7fef577fe6c0 Delete type=3 #27
2023/11/28-21:00:12.465668 7fef577fe6c0 Delete type=0 #29
2023/11/28-21:10:40.857528 7fef56ffd6c0 Level-0 table #34: started
2023/11/28-21:10:40.857593 7fef56ffd6c0 Level-0 table #34: 0 bytes OK
2023/11/28-21:10:40.899028 7fef56ffd6c0 Delete type=0 #32
2023/11/28-21:10:41.022100 7fef56ffd6c0 Manual compaction at level-0 from '!items!0xdQs67JPsVrUyvp' @ 72057594037927935 : 1 .. '!items!xox7R7Uuuz0eGL0p' @ 0 : 0; will stop at (end)
2023/11/28-21:10:41.022211 7fef56ffd6c0 Manual compaction at level-1 from '!items!0xdQs67JPsVrUyvp' @ 72057594037927935 : 1 .. '!items!xox7R7Uuuz0eGL0p' @ 0 : 0; will stop at (end)
2024/01/06-13:46:03.467442 7fc5b2ffd6c0 Recovering log #159
2024/01/06-13:46:03.477436 7fc5b2ffd6c0 Delete type=3 #157
2024/01/06-13:46:03.477527 7fc5b2ffd6c0 Delete type=0 #159
2024/01/06-13:55:37.033274 7fc331fef6c0 Level-0 table #164: started
2024/01/06-13:55:37.037180 7fc331fef6c0 Level-0 table #164: 32140 bytes OK
2024/01/06-13:55:37.043824 7fc331fef6c0 Delete type=0 #162
2024/01/06-13:55:37.043996 7fc331fef6c0 Manual compaction at level-0 from '!items!0xdQs67JPsVrUyvp' @ 72057594037927935 : 1 .. '!items!xox7R7Uuuz0eGL0p' @ 0 : 0; will stop at (end)
2024/01/06-13:55:37.055023 7fc331fef6c0 Manual compaction at level-1 from '!items!0xdQs67JPsVrUyvp' @ 72057594037927935 : 1 .. '!items!xox7R7Uuuz0eGL0p' @ 0 : 0; will stop at '!items!xox7R7Uuuz0eGL0p' @ 52 : 1
2024/01/06-13:55:37.055031 7fc331fef6c0 Compacting 1@1 + 1@2 files
2024/01/06-13:55:37.058742 7fc331fef6c0 Generated table #165@1: 23 keys, 32140 bytes
2024/01/06-13:55:37.058763 7fc331fef6c0 Compacted 1@1 + 1@2 files => 32140 bytes
2024/01/06-13:55:37.064964 7fc331fef6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2024/01/06-13:55:37.065069 7fc331fef6c0 Delete type=2 #10
2024/01/06-13:55:37.065208 7fc331fef6c0 Delete type=2 #164
2024/01/06-13:55:37.085856 7fc331fef6c0 Manual compaction at level-1 from '!items!xox7R7Uuuz0eGL0p' @ 52 : 1 .. '!items!xox7R7Uuuz0eGL0p' @ 0 : 0; will stop at (end)

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0
packs/peuples/000004.log Normal file
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BIN
packs/peuples/000005.ldb Normal file

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1
packs/peuples/CURRENT Normal file
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@@ -0,0 +1 @@
MANIFEST-000002

0
packs/peuples/LOCK Normal file
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5
packs/peuples/LOG Normal file
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@@ -0,0 +1,5 @@
2024/01/06-13:58:00.309775 7fc5b2ffd6c0 Delete type=3 #1
2024/01/06-14:00:23.229343 7fc331fef6c0 Level-0 table #5: started
2024/01/06-14:00:23.232531 7fc331fef6c0 Level-0 table #5: 5139 bytes OK
2024/01/06-14:00:23.239050 7fc331fef6c0 Delete type=0 #3
2024/01/06-14:00:23.252379 7fc331fef6c0 Manual compaction at level-0 from '!items!5onfuCZmzugZ3PMs' @ 72057594037927935 : 1 .. '!items!qAmsD4MHgywYj6XV' @ 0 : 0; will stop at (end)

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BIN
packs/pouvoirs/000082.ldb Normal file

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1
packs/pouvoirs/CURRENT Normal file
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@@ -0,0 +1 @@
MANIFEST-000083

0
packs/pouvoirs/LOCK Normal file
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8
packs/pouvoirs/LOG Normal file
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@@ -0,0 +1,8 @@
2024/01/06-13:58:00.144154 7fc5b3fff6c0 Recovering log #80
2024/01/06-13:58:00.155203 7fc5b3fff6c0 Delete type=3 #78
2024/01/06-13:58:00.155323 7fc5b3fff6c0 Delete type=0 #80
2024/01/06-14:00:23.150396 7fc331fef6c0 Level-0 table #86: started
2024/01/06-14:00:23.150420 7fc331fef6c0 Level-0 table #86: 0 bytes OK
2024/01/06-14:00:23.157750 7fc331fef6c0 Delete type=0 #84
2024/01/06-14:00:23.157903 7fc331fef6c0 Manual compaction at level-0 from '!folders!1JlatZ9Wfu0qUH6Y' @ 72057594037927935 : 1 .. '!items!zmaCOCCpgO3YtEn6' @ 0 : 0; will stop at (end)
2024/01/06-14:00:23.157926 7fc331fef6c0 Manual compaction at level-1 from '!folders!1JlatZ9Wfu0qUH6Y' @ 72057594037927935 : 1 .. '!items!zmaCOCCpgO3YtEn6' @ 0 : 0; will stop at (end)

15
packs/pouvoirs/LOG.old Normal file
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@@ -0,0 +1,15 @@
2024/01/06-13:46:03.451443 7fc5b37fe6c0 Recovering log #76
2024/01/06-13:46:03.461935 7fc5b37fe6c0 Delete type=3 #74
2024/01/06-13:46:03.462025 7fc5b37fe6c0 Delete type=0 #76
2024/01/06-13:55:37.065270 7fc331fef6c0 Level-0 table #81: started
2024/01/06-13:55:37.068793 7fc331fef6c0 Level-0 table #81: 5144 bytes OK
2024/01/06-13:55:37.075347 7fc331fef6c0 Delete type=0 #79
2024/01/06-13:55:37.085875 7fc331fef6c0 Manual compaction at level-0 from '!folders!1JlatZ9Wfu0qUH6Y' @ 72057594037927935 : 1 .. '!items!zmaCOCCpgO3YtEn6' @ 0 : 0; will stop at (end)
2024/01/06-13:55:37.096512 7fc331fef6c0 Manual compaction at level-1 from '!folders!1JlatZ9Wfu0qUH6Y' @ 72057594037927935 : 1 .. '!items!zmaCOCCpgO3YtEn6' @ 0 : 0; will stop at '!items!qAmsD4MHgywYj6XV' @ 256 : 1
2024/01/06-13:55:37.096520 7fc331fef6c0 Compacting 1@1 + 1@2 files
2024/01/06-13:55:37.100708 7fc331fef6c0 Generated table #82@1: 157 keys, 104494 bytes
2024/01/06-13:55:37.100720 7fc331fef6c0 Compacted 1@1 + 1@2 files => 104494 bytes
2024/01/06-13:55:37.107323 7fc331fef6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2024/01/06-13:55:37.107430 7fc331fef6c0 Delete type=2 #51
2024/01/06-13:55:37.107563 7fc331fef6c0 Delete type=2 #81
2024/01/06-13:55:37.128309 7fc331fef6c0 Manual compaction at level-1 from '!items!qAmsD4MHgywYj6XV' @ 256 : 1 .. '!items!zmaCOCCpgO3YtEn6' @ 0 : 0; will stop at (end)

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@@ -1,7 +0,0 @@
{"name":"Cuirasse, armure de demi-plaques","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"","typeprotection":"armure","protection":4,"degats":"","rarete":8,"prix":200},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.FvufSkzJOSftZhYt"}},"_id":"2hD1DQVeCIQIXFU7"}
{"name":"Armure de plaques melnibonéenne","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"<p>Cette armure orn&eacute;e et fi nement grav&eacute;e est ajust&eacute;e aux mensurations de celui qui la porte. On ne peut en trouver en dehors d&rsquo;Imrryr avant sa chute. L&rsquo;armure couvre tout le corps des pieds &agrave; la t&ecirc;te. Le casque est toujours surmont&eacute; d&rsquo;une sculpture en forme de dragon ou de serpent de mer. Des motifs complexes et imbriqu&eacute;s recouvrent la surface de tous les &eacute;l&eacute;ments de l&rsquo;armure. Apr&egrave;s la chute d&rsquo;Imrryr, quelques pi&egrave;ces d&rsquo;armure melnibon&eacute;ennes apparaissent de temps en temps sur les march&eacute;s mais les armures enti&egrave;res restent rarissimes. Si elle a &eacute;t&eacute; sp&eacute;cialement con&ccedil;ue pour son porteur, une armure de plaques melnibon&eacute;enne n&rsquo;impose pas de p&eacute;nalit&eacute; d&rsquo;encombrement &agrave; ce dernier.</p>","typeprotection":"armure","protection":6,"degats":"","rarete":10,"prix":1000},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.09OukepQ8Oep0642"}},"_id":"FFX0dFDZoVXFzyXk"}
{"name":"Tenues rembourrées, cuir souple, fourrures","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"","typeprotection":"armure","protection":1,"degats":"","rarete":2,"prix":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.5dV4DORRrNdAd2Z5"}},"_id":"SqyKvR1GJMJvgHCJ"}
{"name":"Armure du Désert des Larmes","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"<p>Les barbares et les nomades du D&eacute;sert des Larmes ont cr&eacute;&eacute; des armures de bois prot&eacute;geant l&rsquo;abdomen, la poitrine et les bras. Ces armures sont faites &agrave; partir du bois de l&rsquo;arbre Fal, originaire de plateaux pluvieux situ&eacute;s au-del&agrave; du d&eacute;sert. Les barbares d&eacute;corent souvent leurs armures de symboles tribaux et en prot&egrave;gent la surface avec de la laque. Con&ccedil;ue en bois, cette armure a la particularit&eacute; de pouvoir flotter quoiqu&rsquo;un s&eacute;jour prolong&eacute; dans l&rsquo;eau risque de la d&eacute;t&eacute;riorer tr&egrave;s rapidement. Elle n&rsquo;en reste pas moins une protection tr&egrave;s recherch&eacute;e par ceux qui ont &agrave; s&rsquo;aventurer sur les flots.</p>","typeprotection":"armure","protection":2,"degats":"","rarete":8,"prix":200},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.b1JGc5OlrIzlQbTO"}},"_id":"ZzzXZUn5PU1lnP0X"}
{"name":"Cuir bouilli, cuir clouté","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"","typeprotection":"armure","protection":2,"degats":"","rarete":5,"prix":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.T9RAyLXDPSHlvoDR"}},"_id":"kis2lI7oEtdWzJbQ"}
{"name":"Armure de plates, harnois","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"","typeprotection":"armure","protection":5,"degats":"","rarete":10,"prix":500},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.7JErvrlTYaFbCvoR"}},"_id":"so7x8hK8qEc5QqnQ"}
{"name":"Broigne, cotte de maille","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"","typeprotection":"armure","protection":3,"degats":"","rarete":7,"prix":150},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.th6blCtgBmsWSYdY"}},"_id":"veoS6Gtzj6Dq087V"}

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packs/protection/000201.ldb Normal file

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