Initial import
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31
modules/wasteland-item.js
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31
modules/wasteland-item.js
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import { WastelandUtility } from "./wasteland-utility.js";
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export const defaultItemImg = {
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competence: "systems/fvtt-wasteland/assets/icons/competence.webp",
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arme: "systems/fvtt-wasteland/assets/icons/arme.webp",
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capacite: "systems/fvtt-wasteland/assets/icons/capacite.webp",
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don: "systems/fvtt-wasteland/assets/icons/don.webp",
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equipement: "systems/fvtt-wasteland/assets/icons/equipement.webp",
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monnaie: "systems/fvtt-wasteland/assets/icons/monnaie.webp",
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pacte: "systems/fvtt-wasteland/assets/icons/pacte.webp",
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predilection: "systems/fvtt-wasteland/assets/icons/predilection.webp",
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protection: "systems/fvtt-wasteland/assets/icons/protection.webp",
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rune: "systems/fvtt-wasteland/assets/icons/rune.webp",
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tendance: "systems/fvtt-wasteland/assets/icons/tendance.webp",
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traitchaotique: "systems/fvtt-wasteland/assets/icons/traitchaotique.webp",
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}
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/**
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* Extend the basic ItemSheet with some very simple modifications
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* @extends {ItemSheet}
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*/
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export class WastelandItem extends Item {
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constructor(data, context) {
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if (!data.img) {
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data.img = defaultItemImg[data.type];
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}
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super(data, context);
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}
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}
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