Update powers

This commit is contained in:
2023-02-08 19:38:09 +01:00
parent cae8cd5ae8
commit d7dc6fbb42
11 changed files with 1475 additions and 64 deletions

1282
modules/import-global.js Normal file

File diff suppressed because it is too large Load Diff

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@@ -172,6 +172,7 @@ export class WarheroActor extends Actor {
for(let item of containers[slotName].content) {
slotUsed += item.system.slotused * ((item.system.quantity) ? item.system.quantity : 1)
}
slotUsed = Math.ceil(slotUsed)
containers[slotName].slotUsed = slotUsed
}
return containers
@@ -683,6 +684,7 @@ export class WarheroActor extends Actor {
let rollData = this.getCommonRollData()
rollData.mode = "power"
rollData.power = power
rollData.powerLevel = power.system.level
rollData.img = power.img
rollData.hasBM = false
this.startRoll(rollData)

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@@ -4,6 +4,7 @@ export const WARHERO_CONFIG = {
short: {damage: "1d6", label: "WH.conf.short"},
long: {damage: "1d8", label: "WH.conf.long"},
twohanded: {damage: "3d6", label: "WH.conf.twohanded"},
polearm: {damage: "1d6", label: "WH.conf.polearm"},
shooting: {damage: "2d6", label: "WH.conf.shooting"},
throwing: {damage: "1d8", label: "WH.conf.throwing"},
},