Minor changes
This commit is contained in:
@@ -134,6 +134,15 @@ export class WarheroActorSheet extends ActorSheet {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.incDecQuantity( li.data("item-id"), +1 );
|
||||
} );
|
||||
html.find('.skill-use-minus').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.incDecSkillUse( li.data("item-id"), -1 );
|
||||
} );
|
||||
html.find('.skill-use-plus').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.incDecSkillUse( li.data("item-id"), +1 );
|
||||
} );
|
||||
|
||||
|
||||
html.find('.ammo-minus').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
|
||||
@@ -461,12 +461,10 @@ export class WarheroActor extends Actor {
|
||||
}
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getInitiativeScore(combatId, combatantId) {
|
||||
if (this.type == 'character') {
|
||||
this.rollMR(true, combatId, combatantId)
|
||||
}
|
||||
console.log("Init required !!!!")
|
||||
return -1;
|
||||
async getInitiativeScore(combatId, combatantId) {
|
||||
let roll = new Roll("1d20+"+this.system.attributes.ini.value).roll({async: false})
|
||||
await WarheroUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"))
|
||||
return roll.total
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -547,7 +545,19 @@ export class WarheroActor extends Actor {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async incDecSkillUse(skillId, value) {
|
||||
let skill = this.items.get(skillId)
|
||||
if (skill) {
|
||||
let newUse = skill.system.currentuse + value
|
||||
if (newUse > skill.system.maxuse) {
|
||||
ui.notifications.warn(game.i18n.localize("WH.notif.skillmaxuse"))
|
||||
return
|
||||
}
|
||||
newUse = Math.max(newUse, 0)
|
||||
this.updateEmbeddedDocuments('Item', [{ _id: skill.id, 'system.currentuse': newUse }])
|
||||
}
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async incDecQuantity(objetId, incDec = 0) {
|
||||
let objetQ = this.items.get(objetId)
|
||||
@@ -625,12 +635,14 @@ export class WarheroActor extends Actor {
|
||||
this.system.secondary.nblanguage.value = Math.floor(this.system.statistics.min.value / 2)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
spentMana(mana) {
|
||||
if (Number(mana) > this.system.attributes.mana.value) {
|
||||
spentMana(spentValue) {
|
||||
let mana = duplicate(this.system.attributes.mana)
|
||||
if (Number(spentValue) > mana.value) {
|
||||
ui.notifications.warn("Not enough Mana points !")
|
||||
return false
|
||||
}
|
||||
this.update({ 'system.attributes.mana.value': this.system.attributes.mana.value - mana })
|
||||
mana.value -= Number(spentValue)
|
||||
this.update({ 'system.attributes.mana': mana })
|
||||
return true
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
@@ -651,6 +663,10 @@ export class WarheroActor extends Actor {
|
||||
let rollData = this.getCommonRollData()
|
||||
rollData.mode = rollType
|
||||
rollData.stat = stat
|
||||
if (stat && stat.stat)
|
||||
{
|
||||
rollData.statBonus = duplicate(this.system.statistics[stat.stat])
|
||||
}
|
||||
if (rollKey == "parrybonustotal") {
|
||||
WarheroUtility.rollParry(rollData)
|
||||
return
|
||||
@@ -678,8 +694,8 @@ export class WarheroActor extends Actor {
|
||||
} else {
|
||||
rollData.stat = duplicate(this.system.attributes.txcm)
|
||||
}
|
||||
rollData.usemWeaponMalus =
|
||||
rollData.mWeaponMalus = this.system.secondary.malusmultiweapon.value
|
||||
rollData.usemWeaponMalus = false
|
||||
rollData.mWeaponMalus = this.system.secondary.malusmultiweapon.value
|
||||
rollData.weapon = weapon
|
||||
rollData.img = weapon.img
|
||||
this.startRoll(rollData)
|
||||
@@ -707,7 +723,7 @@ export class WarheroActor extends Actor {
|
||||
let rollData = this.getCommonRollData()
|
||||
rollData.mode = "power"
|
||||
rollData.power = power
|
||||
rollData.powerLevel = power.system.level
|
||||
rollData.powerLevel = Number(power.system.level)
|
||||
rollData.img = power.img
|
||||
rollData.hasBM = false
|
||||
this.startRoll(rollData)
|
||||
|
||||
@@ -9,7 +9,7 @@ export class WarheroCombat extends Combat {
|
||||
for (let cId = 0; cId < ids.length; cId++) {
|
||||
const c = this.combatants.get(ids[cId]);
|
||||
let id = c._id || c.id;
|
||||
let initBonus = c.actor ? c.actor.getInitiativeScore( this.id, id ) : -1;
|
||||
let initBonus = c.actor ? await c.actor.getInitiativeScore( this.id, id ) : -1;
|
||||
await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: initBonus } ]);
|
||||
}
|
||||
|
||||
|
||||
@@ -71,16 +71,6 @@ Hooks.once("init", async function () {
|
||||
WarheroUtility.init()
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
function welcomeMessage() {
|
||||
/*ChatMessage.create({
|
||||
user: game.user.id,
|
||||
whisper: [game.user.id],
|
||||
content: `<div id="welcome-message-crucible"><span class="rdd-roll-part">
|
||||
<strong>Welcome to the Warhero RPG.</strong>
|
||||
` });*/
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
@@ -96,15 +86,14 @@ Hooks.once("ready", function () {
|
||||
}
|
||||
|
||||
// CSS patch for v9
|
||||
if (game.version) {
|
||||
/*if (game.version) {
|
||||
let sidebar = document.getElementById("sidebar");
|
||||
sidebar.style.width = "min-content";
|
||||
}
|
||||
}*/
|
||||
|
||||
welcomeMessage();
|
||||
//welcomeMessage();
|
||||
WarheroUtility.ready()
|
||||
WarheroCommands.init()
|
||||
WarheroHotbar.initDropbar()
|
||||
//WarheroHotbar.initDropbar()
|
||||
|
||||
})
|
||||
|
||||
|
||||
@@ -552,7 +552,7 @@ export class WarheroUtility {
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
|
||||
if (rollData.mode == "power") {
|
||||
let manaCost = Array.from(rollData.powerLevel)[0]
|
||||
let manaCost = rollData.powerLevel
|
||||
if (actor.spentMana(manaCost)) {
|
||||
let powerKey = "level" + rollData.powerLevel
|
||||
rollData.powerText = rollData.power.system[powerKey]
|
||||
@@ -592,6 +592,9 @@ export class WarheroUtility {
|
||||
if (rollData.stat) {
|
||||
diceFormula += "+" + rollData.stat.value
|
||||
}
|
||||
if (rollData.statBonus) {
|
||||
diceFormula += "+" + rollData.statBonus.value
|
||||
}
|
||||
}
|
||||
if (rollData.usemWeaponMalus) {
|
||||
diceFormula += "+" + rollData.mWeaponMalus
|
||||
|
||||
Reference in New Issue
Block a user