Compare commits
39 Commits
a30f813d94
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14.0.1
| Author | SHA1 | Date | |
|---|---|---|---|
| 41bde6dc02 | |||
| b0265a7089 | |||
| dbd8352d42 | |||
| 9aaf5dbe93 | |||
| b407f6e8c0 | |||
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| 8c247a8981 | |||
| a09e1a1d95 | |||
| 787f88873a | |||
| ac481e0dd9 | |||
| 375622d900 | |||
| 3bc055cc1f | |||
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| d21515e1e3 | |||
| 78ef009465 | |||
| e794611bf3 | |||
| 529a62045e | |||
| d462d22a0a | |||
| 710ee54531 | |||
| 7994aa7db4 | |||
| 5176b4ce87 | |||
| 3d6f195fc2 | |||
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| 16ccd2f3e1 | |||
| 631eb280ca | |||
| 88ca98945f | |||
| edfb2105d3 | |||
| 84cc59c57d | |||
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| aaabb7ed75 | |||
| fee7a3a9fb | |||
| 31517030f6 | |||
| c5cbf2a6d1 |
@@ -11,42 +11,53 @@ jobs:
|
||||
- run: echo "💡 The ${{ gitea.repository }} repository will cloned to the runner."
|
||||
|
||||
#- uses: actions/checkout@v3
|
||||
- uses: RouxAntoine/checkout@v3.5.4
|
||||
- uses: https://github.com/RouxAntoine/checkout@v3.5.4
|
||||
|
||||
# get part of the tag after the `v`
|
||||
- name: Extract tag version number
|
||||
id: get_version
|
||||
uses: battila7/get-version-action@v2
|
||||
uses: https://github.com/battila7/get-version-action@v2
|
||||
|
||||
# Substitute the Manifest and Download URLs in the module.json
|
||||
- name: Substitute Manifest and Download Links For Versioned Ones
|
||||
id: sub_manifest_link_version
|
||||
uses: microsoft/variable-substitution@v1
|
||||
uses: https://github.com/microsoft/variable-substitution@v1
|
||||
with:
|
||||
files: 'system.json'
|
||||
files: "system.json"
|
||||
env:
|
||||
version: ${{steps.get_version.outputs.version-without-v}}
|
||||
url: https://www.uberwald.me/gitea/${{gitea.repository}}
|
||||
manifest: https://www.uberwald.me/gitea/public/${{gitea.repository}}/releases/download/latest/system.json
|
||||
download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/fvtt-te-deum-${{github.event.release.tag_name}}.zip
|
||||
manifest: https://www.uberwald.me/gitea/public/fvtt-te-deum/releases/download/latest/system.json
|
||||
download: https://www.uberwald.me/gitea/public/fvtt-te-deum/releases/download/${{github.event.release.tag_name}}/fvtt-te-deum.zip
|
||||
|
||||
# Create a zip file with all files required by the module to add to the release
|
||||
- run: |
|
||||
apt update -y
|
||||
apt install -y zip
|
||||
|
||||
- run: zip -r ./fvtt-te-deum-${{github.event.release.tag_name}}.zip system.json template.json README.md LICENSE.txt assets/ fonts/ images/ lang/ modules/ styles/ packs/ templates/ te-deum.mjs
|
||||
- run: zip -r ./fvtt-te-deum.zip system.json README.md LICENSE.txt assets/ fonts/ images/ lang/ modules/ styles/ packs/ templates/
|
||||
|
||||
- name: setup go
|
||||
uses: https://github.com/actions/setup-go@v4
|
||||
with:
|
||||
go-version: '>=1.20.1'
|
||||
go-version: ">=1.20.1"
|
||||
|
||||
- name: Use Go Action
|
||||
id: use-go-action
|
||||
uses: https://gitea.com/actions/release-action@main
|
||||
with:
|
||||
files: |-
|
||||
./fvtt-te-deum-${{github.event.release.tag_name}}.zip
|
||||
./fvtt-te-deum.zip
|
||||
system.json
|
||||
api_key: '${{secrets.ALLOW_PUSH_RELEASE}}'
|
||||
api_key: "${{secrets.ALLOW_PUSH_RELEASE}}"
|
||||
|
||||
- name: Publish to Foundry server
|
||||
uses: https://github.com/djlechuck/foundryvtt-publish-package-action@v1
|
||||
with:
|
||||
token: ${{ secrets.FOUNDRYVTT_RELEASE_TOKEN }}
|
||||
id: 'fvtt-te-deum'
|
||||
version: ${{github.event.release.tag_name}}
|
||||
manifest: 'https://www.uberwald.me/gitea/public/fvtt-te-deum/releases/download/latest/system.json'
|
||||
notes: 'https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/fvtt-te-deum.zip'
|
||||
compatibility-minimum: '13'
|
||||
compatibility-verified: '13'
|
||||
|
||||
+54
@@ -0,0 +1,54 @@
|
||||
# Dependencies
|
||||
node_modules/
|
||||
package-lock.json
|
||||
|
||||
# Build outputs
|
||||
styles/tedeum.css
|
||||
styles/*.css.map
|
||||
|
||||
# IDE & Editor files
|
||||
.vscode/
|
||||
.idea/
|
||||
*.swp
|
||||
*.swo
|
||||
*~
|
||||
.DS_Store
|
||||
|
||||
# System files
|
||||
Thumbs.db
|
||||
desktop.ini
|
||||
|
||||
# Logs
|
||||
npm-debug.log*
|
||||
yarn-debug.log*
|
||||
yarn-error.log*
|
||||
*.log
|
||||
|
||||
# Temporary files
|
||||
*.tmp
|
||||
*.temp
|
||||
.cache/
|
||||
|
||||
# Environment variables
|
||||
.env
|
||||
.env.local
|
||||
|
||||
# Optional: Uncomment if you want to ignore pack database files
|
||||
# These are usually committed for systems, but can be regenerated
|
||||
# packs/**/*.ldb
|
||||
# packs/**/LOG
|
||||
# packs/**/LOG.old
|
||||
# packs/**/MANIFEST-*
|
||||
# packs/**/CURRENT
|
||||
|
||||
# Compiled source
|
||||
dist/
|
||||
build/
|
||||
|
||||
# OS generated files
|
||||
.DS_Store
|
||||
.DS_Store?
|
||||
._*
|
||||
.Spotlight-V100
|
||||
.Trashes
|
||||
ehthumbs.db
|
||||
@@ -1,3 +1,21 @@
|
||||
# 13.0.0
|
||||
|
||||
- Support de Foundry v13
|
||||
|
||||
# 12.0.23
|
||||
|
||||
- Correction sur les jets réussie en tir
|
||||
- Correction sur le dés négatif pour les échecs critiques
|
||||
- Correction sur l'XP et édition de l'XP en mode MJ
|
||||
|
||||
# 12.0.22
|
||||
|
||||
- Correction pour les armes d'hast
|
||||
- Correction sur la zone libre d'équipement
|
||||
- Bouton + pour créer un équipement à nouveau opérationnel
|
||||
- Modification de la gestion des jets en combat, avec gestion opposition ou degats immédiats
|
||||
- Gestion du genre dans la création de personnage
|
||||
|
||||
# 12.0.21
|
||||
|
||||
- Creation de PNJ OK
|
||||
|
||||
+8
-16
@@ -1,25 +1,17 @@
|
||||
var gulp = require('gulp');
|
||||
|
||||
var less = require('gulp-less');
|
||||
var postcss = require('gulp-postcss');
|
||||
|
||||
var autoprefixer = require('autoprefixer');
|
||||
var cssnext = require('postcss-preset-env');
|
||||
var precss = require('precss');
|
||||
|
||||
gulp.task('css', function () {
|
||||
|
||||
var processors = [
|
||||
autoprefixer,
|
||||
cssnext,
|
||||
precss
|
||||
];
|
||||
|
||||
return gulp.src('./postcss/*.css')
|
||||
.pipe(postcss(processors))
|
||||
return gulp.src('./less/*.less')
|
||||
.pipe(less())
|
||||
.pipe(postcss([autoprefixer]))
|
||||
.pipe(gulp.dest('./styles'));
|
||||
});
|
||||
|
||||
gulp.task('watch', function () {
|
||||
gulp.watch('./less/*.less', gulp.series('css'));
|
||||
});
|
||||
|
||||
function watchUpdates() {
|
||||
gulp.watch('./postcss/*.css', css);
|
||||
}
|
||||
gulp.task('default', gulp.series('css'));
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 31 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 8.1 KiB |
@@ -0,0 +1,469 @@
|
||||
.editor {
|
||||
border: 2;
|
||||
height: 100%;
|
||||
padding: 0 3px;
|
||||
}
|
||||
|
||||
.medium-editor {
|
||||
border: 2;
|
||||
height: 240px;
|
||||
max-height: 240px;
|
||||
overflow-y: auto;
|
||||
overflow-x: hidden;
|
||||
padding: 0 3px;
|
||||
|
||||
prose-mirror, .editor, .editor-content, .ProseMirror {
|
||||
overflow: hidden;
|
||||
height: auto;
|
||||
}
|
||||
}
|
||||
|
||||
.small-editor {
|
||||
border: 2;
|
||||
height: 120px;
|
||||
max-height: 120px;
|
||||
overflow-y: auto;
|
||||
overflow-x: hidden;
|
||||
padding: 0 3px;
|
||||
|
||||
prose-mirror, .editor, .editor-content, .ProseMirror {
|
||||
overflow: hidden;
|
||||
height: auto;
|
||||
}
|
||||
}
|
||||
|
||||
.questionnaire-reponse {
|
||||
max-width: 42rem;
|
||||
margin-left: 1rem;
|
||||
}
|
||||
|
||||
.questionnaire-element {
|
||||
margin-top: 0.5rem;
|
||||
}
|
||||
|
||||
// Style unifié pour tous les inputs et selects (fiches acteur, item, roll dialogs)
|
||||
.fvtt-te-deum {
|
||||
input:not([type="checkbox"]):not([type="radio"]):not([type="range"]):not([type="submit"]):not([type="image"]):not([type="file"]),
|
||||
select {
|
||||
background: rgba(248, 245, 238, 0.95);
|
||||
color: rgba(19, 18, 18, 0.95);
|
||||
border: 1px solid rgba(139, 115, 85, 0.35);
|
||||
border-radius: 3px;
|
||||
padding: 0.15rem 0.3rem;
|
||||
transition: border-color 0.2s ease, box-shadow 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
border-color: rgba(139, 115, 85, 0.65);
|
||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.12);
|
||||
}
|
||||
|
||||
&:focus {
|
||||
outline: none;
|
||||
border-color: rgba(139, 115, 85, 0.85);
|
||||
box-shadow: 0 0 0 2px rgba(139, 115, 85, 0.2);
|
||||
}
|
||||
|
||||
&:disabled {
|
||||
color: rgba(19, 18, 18, 0.4);
|
||||
background: rgba(220, 216, 205, 0.6);
|
||||
border-color: rgba(139, 115, 85, 0.15);
|
||||
}
|
||||
}
|
||||
|
||||
textarea {
|
||||
background: rgba(248, 245, 238, 0.95);
|
||||
color: rgba(19, 18, 18, 0.95);
|
||||
border: 1px solid rgba(139, 115, 85, 0.35);
|
||||
border-radius: 3px;
|
||||
padding: 0.2rem 0.4rem;
|
||||
transition: border-color 0.2s ease, box-shadow 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
border-color: rgba(139, 115, 85, 0.65);
|
||||
}
|
||||
|
||||
&:focus {
|
||||
outline: none;
|
||||
border-color: rgba(139, 115, 85, 0.85);
|
||||
box-shadow: 0 0 0 2px rgba(139, 115, 85, 0.2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.fvtt-te-deum.window-app .window-content,
|
||||
.fvtt-te-deum.application .window-content,
|
||||
.fvtt-te-deum.window-app.sheet .window-content .sheet-body,
|
||||
.fvtt-te-deum.application.sheet .window-content .sheet-body {
|
||||
font-size: 0.8rem;
|
||||
background: rgba(226, 226, 222, 0.95);
|
||||
color: rgba(19, 18, 18, 0.95);
|
||||
}
|
||||
|
||||
// Améliorations pour les fiches d'items
|
||||
.item-form {
|
||||
.sheet-header {
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
rgba(226, 226, 222, 0.95) 0%,
|
||||
rgba(240, 235, 225, 0.9) 100%
|
||||
);
|
||||
padding: 0.8rem;
|
||||
border-radius: 8px;
|
||||
box-shadow: 0 2px 6px rgba(0, 0, 0, 0.15);
|
||||
border: 1px solid rgba(139, 115, 85, 0.3);
|
||||
margin-bottom: 0.5rem;
|
||||
|
||||
h1.charname input {
|
||||
// Voir règles haute-spécificité charname ci-dessous
|
||||
}
|
||||
}
|
||||
|
||||
.sheet-body {
|
||||
ul {
|
||||
list-style: none;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
|
||||
li.flexrow {
|
||||
background: rgba(255, 255, 255, 0.3);
|
||||
padding: 0.4rem 0.6rem;
|
||||
margin: 0.3rem 0;
|
||||
border-radius: 4px;
|
||||
border-left: 3px solid rgba(139, 115, 85, 0.3);
|
||||
transition: all 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
background: rgba(255, 255, 255, 0.5);
|
||||
border-left-color: rgba(139, 115, 85, 0.6);
|
||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
h3 {
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
rgba(196, 186, 166, 0.6) 0%,
|
||||
rgba(226, 226, 222, 0.5) 100%
|
||||
);
|
||||
padding: 0.4rem 0.6rem;
|
||||
margin: 0.8rem 0 0.4rem 0;
|
||||
border-radius: 4px;
|
||||
border-left: 4px solid rgba(139, 115, 85, 0.6);
|
||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.1);
|
||||
font-family: MailartRubberstamp;
|
||||
font-size: 1.1rem;
|
||||
color: #3d3a2e;
|
||||
}
|
||||
|
||||
input[type="checkbox"] {
|
||||
width: 18px;
|
||||
height: 18px;
|
||||
cursor: pointer;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Champ "name" — règles haute-spécificité (spec 0,6,2 / 0,7,2) pour surcharger les règles génériques d'input
|
||||
// Fiche acteur : font-size 3rem
|
||||
.fvtt-te-deum.application .window-content .sheet-header h1.charname input[name="name"],
|
||||
.fvtt-te-deum.window-app .window-content .sheet-header h1.charname input[name="name"] {
|
||||
font-family: "GreatPrimer";
|
||||
font-size: 3rem;
|
||||
background: transparent;
|
||||
border: none;
|
||||
border-bottom: 2px solid rgba(139, 115, 85, 0.4);
|
||||
color: rgba(50, 35, 15, 0.95);
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
letter-spacing: 0.05em;
|
||||
transition: border-color 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
border-width: 2px;
|
||||
border-color: rgba(139, 115, 85, 0.7);
|
||||
}
|
||||
|
||||
&:focus {
|
||||
border-bottom-color: rgba(139, 115, 85, 0.9);
|
||||
outline: none;
|
||||
}
|
||||
}
|
||||
|
||||
// Fiche item : même style mais font-size plus petit
|
||||
.fvtt-te-deum.application .window-content .item-form .sheet-header h1.charname input[name="name"],
|
||||
.fvtt-te-deum.window-app .window-content .item-form .sheet-header h1.charname input[name="name"] {
|
||||
font-size: 1.6rem;
|
||||
height: auto;
|
||||
}
|
||||
|
||||
.fvtt-te-deum .sheet-body {
|
||||
padding: 0.25rem 0.5rem;
|
||||
|
||||
&:after {
|
||||
content: "";
|
||||
display: block;
|
||||
clear: both;
|
||||
}
|
||||
}
|
||||
|
||||
.fvtt-te-deum nav {
|
||||
&.tabs {
|
||||
.item {
|
||||
z-index: 2;
|
||||
position: relative;
|
||||
opacity: 1;
|
||||
color: rgba(29, 28, 31);
|
||||
padding: 0 0.25rem;
|
||||
|
||||
&:after {
|
||||
content: "";
|
||||
position: absolute;
|
||||
top: 0;
|
||||
right: 0;
|
||||
height: 2rem;
|
||||
width: 1px;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.select-diff {
|
||||
display: inline-block;
|
||||
text-align: left;
|
||||
width: 50px;
|
||||
}
|
||||
|
||||
.fvtt-te-deum.window-app.sheet .window-content .carac-value,
|
||||
.fvtt-te-deum.application.sheet .window-content .carac-value,
|
||||
.fvtt-te-deum.window-app.sheet .window-content .competence-xp,
|
||||
.fvtt-te-deum.application.sheet .window-content .competence-xp {
|
||||
margin: 0.05rem;
|
||||
flex-basis: 3rem;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.fvtt-te-deum h1,
|
||||
.fvtt-te-deum h2,
|
||||
.fvtt-te-deum h3,
|
||||
.fvtt-te-deum h4 {
|
||||
font-weight: bold;
|
||||
color: rgba(19, 18, 18, 0.95);
|
||||
}
|
||||
|
||||
.fvtt-te-deum .malus-sante {
|
||||
font-size: 0.88rem;
|
||||
font-weight: normal;
|
||||
}
|
||||
|
||||
.fvtt-te-deum .malus-sante-active {
|
||||
color: rgba(200, 80, 10, 0.95);
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.fvtt-te-deum ul,
|
||||
.fvtt-te-deum ol {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.fvtt-te-deum ul,
|
||||
.fvtt-te-deum li {
|
||||
list-style-type: none;
|
||||
}
|
||||
|
||||
.header-fields {
|
||||
li {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
}
|
||||
|
||||
.alterne-list {
|
||||
& > .list-item {
|
||||
&:hover {
|
||||
background: rgba(226, 226, 222, 0.4);
|
||||
transform: translateX(2px);
|
||||
}
|
||||
|
||||
&:nth-child(even) {
|
||||
background: rgba(240, 235, 225, 0.3);
|
||||
}
|
||||
|
||||
&:nth-child(odd) {
|
||||
background: rgba(250, 245, 235, 0.2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.specialisation-label {
|
||||
font-size: 0.8rem;
|
||||
}
|
||||
|
||||
.carac-label,
|
||||
.attr-label {
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.list-item {
|
||||
margin: 0.125rem;
|
||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.1);
|
||||
border-radius: 0.3rem;
|
||||
padding: 0.3rem 0.4rem;
|
||||
flex: 1 1 5rem;
|
||||
border: 1px solid rgba(139, 115, 85, 0.15);
|
||||
transition: all 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.15);
|
||||
border-color: rgba(139, 115, 85, 0.3);
|
||||
background: rgba(255, 255, 255, 0.3);
|
||||
}
|
||||
}
|
||||
|
||||
.list-item-shadow {
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
rgba(170, 168, 167, 0.25) 0%,
|
||||
rgba(200, 195, 185, 0.2) 100%
|
||||
);
|
||||
flex-grow: 0;
|
||||
flex-wrap: nowrap;
|
||||
justify-content: flex-start;
|
||||
border-left: 3px solid rgba(139, 115, 85, 0.3);
|
||||
}
|
||||
|
||||
.list-item-shadow2 {
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
rgba(87, 60, 32, 0.2) 0%,
|
||||
rgba(120, 90, 60, 0.15) 100%
|
||||
);
|
||||
flex-grow: 0;
|
||||
flex-wrap: nowrap;
|
||||
justify-content: flex-start;
|
||||
border-left: 3px solid rgba(87, 60, 32, 0.4);
|
||||
}
|
||||
|
||||
.item-display-show {
|
||||
display: block;
|
||||
}
|
||||
|
||||
.item-display-hide {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.item-quantite {
|
||||
margin-left: 0.5rem;
|
||||
}
|
||||
|
||||
.list-item-margin1 {
|
||||
margin-left: 1rem;
|
||||
}
|
||||
|
||||
.list-item-margin2 {
|
||||
margin-left: 2rem;
|
||||
}
|
||||
|
||||
.list-item-margin3 {
|
||||
margin-left: 3rem;
|
||||
}
|
||||
|
||||
.list-item-margin4 {
|
||||
margin-left: 4rem;
|
||||
}
|
||||
|
||||
.sheet-competence-img {
|
||||
width: 24px;
|
||||
max-width: 24px;
|
||||
height: 24px;
|
||||
max-height: 24px;
|
||||
flex-grow: 0;
|
||||
margin-right: 0.25rem;
|
||||
border-radius: 3px;
|
||||
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.15);
|
||||
border: 1px solid rgba(139, 115, 85, 0.3);
|
||||
}
|
||||
|
||||
.competence-column {
|
||||
flex-direction: column;
|
||||
align-content: flex-start;
|
||||
justify-content: flex-start;
|
||||
flex-grow: 0;
|
||||
flex-basis: 1;
|
||||
}
|
||||
|
||||
.competence-header {
|
||||
align-content: flex-start;
|
||||
justify-content: flex-start;
|
||||
font-weight: bold;
|
||||
flex-grow: 0;
|
||||
}
|
||||
|
||||
.comp-li {
|
||||
max-width: 8rem;
|
||||
width: 8rem;
|
||||
}
|
||||
|
||||
.description-label {
|
||||
flex-grow: 2;
|
||||
margin-left: 4px;
|
||||
}
|
||||
|
||||
.status-header-label {
|
||||
margin-left: 2px;
|
||||
}
|
||||
|
||||
.roll-dialog-label {
|
||||
margin: 4px 0;
|
||||
min-width: 96px;
|
||||
}
|
||||
|
||||
.short-label {
|
||||
flex-grow: 1;
|
||||
}
|
||||
|
||||
.keyword-label {
|
||||
font-size: 0.85rem;
|
||||
}
|
||||
|
||||
.item-sheet-label {
|
||||
flex-grow: 1;
|
||||
}
|
||||
|
||||
.item-text-long-line {
|
||||
flex-grow: 3;
|
||||
}
|
||||
|
||||
.score-label {
|
||||
flex-grow: 2;
|
||||
align-content: center;
|
||||
}
|
||||
|
||||
.attribut-value,
|
||||
.carac-value {
|
||||
flex-grow: 0;
|
||||
flex-basis: 64px;
|
||||
margin-right: 4px;
|
||||
margin-left: 4px;
|
||||
}
|
||||
|
||||
.sante-value,
|
||||
.competence-value {
|
||||
flex-grow: 0;
|
||||
flex-basis: 2rem;
|
||||
margin-right: 0.25rem;
|
||||
margin-left: 0.25rem;
|
||||
}
|
||||
|
||||
.description-value {
|
||||
flex-grow: 0;
|
||||
flex-basis: 4rem;
|
||||
margin-right: 0.25rem;
|
||||
margin-left: 0.25rem;
|
||||
}
|
||||
|
||||
.small-label {
|
||||
margin-top: 5px;
|
||||
}
|
||||
+235
@@ -0,0 +1,235 @@
|
||||
.fvtt-te-deum.window-app,
|
||||
.fvtt-te-deum.application {
|
||||
text-align: justify;
|
||||
font-size: 16px;
|
||||
letter-spacing: 1px;
|
||||
|
||||
&.sheet {
|
||||
.window-content {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
font-family: "GreatPrimer";
|
||||
|
||||
.sheet-header {
|
||||
color: rgba(19, 18, 18, 0.95);
|
||||
background: rgba(226, 226, 222, 0.95);
|
||||
}
|
||||
|
||||
.tooltip {
|
||||
&:hover {
|
||||
.tooltiptext {
|
||||
top: 2rem;
|
||||
left: 2rem;
|
||||
margin: 0;
|
||||
padding: 0.25rem;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.fvtt-te-deum.sheet header.sheet-header h1 input,
|
||||
.window-app .window-header,
|
||||
.application .window-header,
|
||||
#actors .directory-list,
|
||||
#navigation #scene-list .scene.nav-item {
|
||||
font-size: 1rem;
|
||||
}
|
||||
|
||||
.fvtt-te-deum.sheet {
|
||||
nav {
|
||||
&.sheet-tabs,
|
||||
&.tabs {
|
||||
font-size: 0.8rem;
|
||||
font-size: 1.2rem;
|
||||
font-weight: bold;
|
||||
height: 3rem;
|
||||
flex: 0 0 3rem;
|
||||
margin: 0;
|
||||
padding: 0 0 0 0.25rem;
|
||||
text-align: center;
|
||||
line-height: 1.5rem;
|
||||
border-top: 0 none;
|
||||
border-bottom: 0 none;
|
||||
background:
|
||||
linear-gradient(rgba(226, 226, 222, 0.5), rgba(226, 226, 222, 0.5)),
|
||||
url("../images/ui/frise_bottom_01.webp");
|
||||
background-repeat: no-repeat;
|
||||
background-size: 100% 100%;
|
||||
z-index: 1;
|
||||
}
|
||||
}
|
||||
|
||||
header {
|
||||
&.sheet-header {
|
||||
.profile-img {
|
||||
-o-object-fit: cover;
|
||||
object-fit: cover;
|
||||
-o-object-position: 50% 0;
|
||||
object-position: 50% 0;
|
||||
margin: 0.5rem 0 0.5rem 0.5rem;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.flex-compteurs {
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.resource-content {
|
||||
width: 2rem;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.tab[data-tab] {
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
li {
|
||||
margin: 0.2rem;
|
||||
padding: 0.15rem;
|
||||
}
|
||||
}
|
||||
|
||||
.fvtt-te-deum.window-app input,
|
||||
.fvtt-te-deum.application input,
|
||||
.fvtt-te-deum .item-form,
|
||||
.fvtt-te-deum.sheet header.sheet-header .flex-group-center.flex-compteurs,
|
||||
.fvtt-te-deum.sheet header.sheet-header .flex-group-center.flex-fatigue,
|
||||
.fvtt-te-deum select,
|
||||
.fvtt-te-deum button,
|
||||
.item-checkbox,
|
||||
#sidebar,
|
||||
#players,
|
||||
#navigation #nav-toggle {
|
||||
font-size: 0.8rem;
|
||||
}
|
||||
|
||||
.window-header {
|
||||
background: rgba(0, 0, 0, 0.75);
|
||||
}
|
||||
|
||||
.strong-text {
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.fvtt-te-deum .tabs .item.active,
|
||||
.fvtt-te-deum .blessures-list li ul li:first-child:hover,
|
||||
.fvtt-te-deum a:hover {
|
||||
text-shadow: 1px 0px 0px #ff6600;
|
||||
}
|
||||
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
color: #000;
|
||||
text-shadow: 0 0 10px red;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
li.folder > .folder-header h3 {
|
||||
color: #aaa;
|
||||
}
|
||||
|
||||
.fvtt-te-deum table {
|
||||
border: 1px solid #7a7971;
|
||||
}
|
||||
|
||||
.grid,
|
||||
.grid-2col {
|
||||
display: grid;
|
||||
grid-column: span 2 / span 2;
|
||||
grid-template-columns: repeat(2, minmax(0, 1fr));
|
||||
grid-gap: 10px;
|
||||
grid-gap: 10px;
|
||||
gap: 10px;
|
||||
margin: 10px 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.grid-3col {
|
||||
grid-column: span 3 / span 3;
|
||||
grid-template-columns: repeat(3, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-4col {
|
||||
grid-column: span 4 / span 4;
|
||||
grid-template-columns: repeat(4, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-5col {
|
||||
grid-column: span 5 / span 5;
|
||||
grid-template-columns: repeat(5, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-6col {
|
||||
grid-column: span 5 / span 5;
|
||||
grid-template-columns: repeat(5, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-7col {
|
||||
grid-column: span 7 / span 7;
|
||||
grid-template-columns: repeat(7, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-8col {
|
||||
grid-column: span 8 / span 8;
|
||||
grid-template-columns: repeat(8, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-9col {
|
||||
grid-column: span 9 / span 9;
|
||||
grid-template-columns: repeat(9, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-10col {
|
||||
grid-column: span 10 / span 10;
|
||||
grid-template-columns: repeat(10, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-11col {
|
||||
grid-column: span 11 / span 11;
|
||||
grid-template-columns: repeat(11, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-12col {
|
||||
grid-column: span 12 / span 12;
|
||||
grid-template-columns: repeat(12, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.flex-group-center,
|
||||
.flex-group-left,
|
||||
.flex-group-right {
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
text-align: center;
|
||||
padding: 5px;
|
||||
}
|
||||
|
||||
.flex-group-left {
|
||||
justify-content: flex-start;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.flex-group-right {
|
||||
justify-content: flex-end;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.flex-center {
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.table-create-actor {
|
||||
font-size: 0.8rem;
|
||||
}
|
||||
|
||||
.flex-between {
|
||||
justify-content: space-between;
|
||||
}
|
||||
|
||||
.flex-shrink {
|
||||
flex: "flex-shrink";
|
||||
}
|
||||
+581
@@ -0,0 +1,581 @@
|
||||
.chat-message-header {
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
rgba(226, 226, 222, 0.95) 0%,
|
||||
rgba(196, 186, 166, 0.9) 100%
|
||||
);
|
||||
font-size: 0.9rem;
|
||||
min-height: 26px;
|
||||
text-align: center;
|
||||
vertical-align: middle;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
border-bottom: 2px solid rgba(139, 115, 85, 0.6);
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.15);
|
||||
padding: 0.1rem 0.3rem;
|
||||
border-radius: 6px 6px 0 0;
|
||||
}
|
||||
|
||||
.chat-message .message-header .flavor-text,
|
||||
.chat-message .message-header .whisper-to {
|
||||
font-size: 0.9rem;
|
||||
}
|
||||
|
||||
.chat-result-text {
|
||||
font-weight: bold;
|
||||
font-family: GreatPrimer;
|
||||
font-size: 1.1rem;
|
||||
color: rgba(80, 50, 15, 0.95);
|
||||
padding: 0 0 0.1rem 0;
|
||||
line-height: 1.3;
|
||||
border-bottom: 1px solid rgba(139, 115, 85, 0.4);
|
||||
display: block;
|
||||
margin-bottom: 0.2rem;
|
||||
letter-spacing: 0.03em;
|
||||
}
|
||||
|
||||
.chat-actor-name {
|
||||
font-weight: bold;
|
||||
font-family: GreatPrimer;
|
||||
font-size: 1.1rem;
|
||||
color: rgba(80, 50, 15, 0.95);
|
||||
line-height: 1;
|
||||
letter-spacing: 0.03em;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.chat-actor-name-opposition {
|
||||
font-weight: bold;
|
||||
font-family: GreatPrimer;
|
||||
font-size: 1.1rem;
|
||||
color: rgba(80, 50, 15, 0.95);
|
||||
padding: 0.1rem 0.3rem;
|
||||
letter-spacing: 0.03em;
|
||||
}
|
||||
|
||||
.chat-result-success {
|
||||
color: #2d5016;
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
rgba(144, 238, 144, 0.3),
|
||||
rgba(107, 186, 107, 0.25)
|
||||
);
|
||||
padding: 0.25rem 0.6rem;
|
||||
border-radius: 4px;
|
||||
border-left: 3px solid #4a7c2c;
|
||||
display: inline-block;
|
||||
margin: 0.15rem 0;
|
||||
box-shadow: 0 1px 3px rgba(45, 80, 22, 0.2);
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.chat-result-failure {
|
||||
color: #7a1a1a;
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
rgba(255, 160, 160, 0.3),
|
||||
rgba(205, 120, 120, 0.25)
|
||||
);
|
||||
padding: 0.25rem 0.6rem;
|
||||
border-radius: 4px;
|
||||
border-left: 3px solid #a82020;
|
||||
display: inline-block;
|
||||
margin: 0.15rem 0;
|
||||
box-shadow: 0 1px 3px rgba(122, 26, 26, 0.2);
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.chat-img {
|
||||
width: 64px;
|
||||
height: 64px;
|
||||
}
|
||||
|
||||
.chat-command-img {
|
||||
border: 0px;
|
||||
width: 32px;
|
||||
height: 32px;
|
||||
transition:
|
||||
transform 0.2s ease,
|
||||
box-shadow 0.2s ease;
|
||||
border-radius: 4px;
|
||||
|
||||
&:hover {
|
||||
transform: scale(1.1);
|
||||
box-shadow: 0 3px 8px rgba(255, 102, 0, 0.4);
|
||||
}
|
||||
}
|
||||
|
||||
.chat-result-column {
|
||||
min-width: 70%;
|
||||
width: 70%;
|
||||
}
|
||||
|
||||
.roll-dialog-header {
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
rgba(226, 226, 222, 0.95) 0%,
|
||||
rgba(196, 186, 166, 0.9) 100%
|
||||
);
|
||||
min-height: 48px;
|
||||
padding: 0.4rem 0.6rem;
|
||||
border-radius: 6px 6px 0 0;
|
||||
border-bottom: 2px solid rgba(139, 115, 85, 0.6);
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.15);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 0.5rem;
|
||||
|
||||
.actor-icon {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
border-radius: 50%;
|
||||
border: 2px solid rgba(139, 115, 85, 0.5);
|
||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
|
||||
.dialog-roll-title {
|
||||
font-family: GreatPrimer;
|
||||
font-size: 1.1rem;
|
||||
margin: 0;
|
||||
color: #3d3a2e;
|
||||
text-shadow: 1px 1px 1px rgba(255, 255, 255, 0.5);
|
||||
}
|
||||
}
|
||||
|
||||
.actor-icon {
|
||||
width: 28px;
|
||||
height: 28px;
|
||||
padding: 1px;
|
||||
border-radius: 50%;
|
||||
border: 2px solid rgba(139, 115, 85, 0.5);
|
||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.2);
|
||||
flex-shrink: 0;
|
||||
margin-right: 0.4rem;
|
||||
}
|
||||
|
||||
.padding-dice {
|
||||
padding-top: 0.2rem;
|
||||
padding-bottom: 0.2rem;
|
||||
}
|
||||
|
||||
.dice-image {
|
||||
box-sizing: border-box;
|
||||
border: none;
|
||||
border-radius: 0;
|
||||
max-width: 100%;
|
||||
}
|
||||
|
||||
.dice-image-reroll {
|
||||
background-color: rgba(115, 224, 115, 0.25);
|
||||
border-color: #011d33;
|
||||
box-sizing: border-box;
|
||||
border: 1px;
|
||||
border-radius: 0%;
|
||||
max-width: 100%;
|
||||
}
|
||||
|
||||
.chat-dice {
|
||||
width: 15%;
|
||||
height: 15%;
|
||||
font-size: 15px;
|
||||
padding: 10px;
|
||||
padding-bottom: 20px;
|
||||
padding-top: 0.2rem;
|
||||
padding-bottom: 0.2rem;
|
||||
}
|
||||
|
||||
.div-center {
|
||||
align-self: center;
|
||||
}
|
||||
|
||||
.chat-message {
|
||||
background: rgba(240, 235, 225, 0.95);
|
||||
font-size: 0.9rem;
|
||||
border-radius: 8px;
|
||||
box-shadow: 0 3px 8px rgba(0, 0, 0, 0.15);
|
||||
border: 1px solid rgba(139, 115, 85, 0.3);
|
||||
|
||||
&.whisper {
|
||||
background: rgba(220, 220, 210, 0.85);
|
||||
border: 2px solid #545469;
|
||||
box-shadow: 0 3px 10px rgba(84, 84, 105, 0.3);
|
||||
}
|
||||
|
||||
.chat-icon {
|
||||
border: 0;
|
||||
padding: 2px 6px 2px 2px;
|
||||
float: left;
|
||||
width: 64px;
|
||||
height: 64px;
|
||||
}
|
||||
}
|
||||
|
||||
.ability-icon {
|
||||
border: 0;
|
||||
padding: 2px 2px 2px 2px;
|
||||
max-width: 32px;
|
||||
max-height: 32px;
|
||||
width: auto;
|
||||
height: auto;
|
||||
}
|
||||
|
||||
.small-ability-icon {
|
||||
border: 0;
|
||||
padding: 2px 2px 2px 2px;
|
||||
max-width: 16px;
|
||||
max-height: 16px;
|
||||
width: auto;
|
||||
height: auto;
|
||||
}
|
||||
|
||||
.combat-icon {
|
||||
border: 0;
|
||||
padding: 2px 2px 2px 2px;
|
||||
max-width: 24px;
|
||||
max-height: 24px;
|
||||
width: auto;
|
||||
height: auto;
|
||||
}
|
||||
|
||||
#sidebar-tabs {
|
||||
flex: 0 0 32px;
|
||||
box-sizing: border-box;
|
||||
margin: 0 0 5px;
|
||||
border-bottom: 1px solid rgba(0, 0, 0, 0);
|
||||
box-shadow: inset 0 0 2rem rgba(0, 0, 0, 0.5);
|
||||
|
||||
& > .item {
|
||||
&.active {
|
||||
border: 1px solid rgba(114, 98, 72, 1);
|
||||
background: rgba(30, 25, 20, 0.75);
|
||||
box-shadow: 0 0 6px inset rgba(114, 98, 72, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#controls .scene-control,
|
||||
#controls .control-tool {
|
||||
box-shadow: 0 0 3px #000;
|
||||
margin: 0 0 8px;
|
||||
border-radius: 0;
|
||||
background: rgba(30, 25, 20, 1);
|
||||
background-origin: padding-box;
|
||||
border-image-width: 4px;
|
||||
border-image-outset: 0px;
|
||||
}
|
||||
|
||||
#controls .scene-control.active,
|
||||
#controls .control-tool.active,
|
||||
#controls .scene-control:hover,
|
||||
#controls .control-tool:hover {
|
||||
background: rgba(72, 46, 28, 1);
|
||||
background-origin: padding-box;
|
||||
border-image-width: 4px;
|
||||
border-image-outset: 0px;
|
||||
box-shadow: 0 0 3px #ff6400;
|
||||
}
|
||||
|
||||
#hotbar {
|
||||
#action-bar {
|
||||
#macro-list {
|
||||
border: 1px solid rgba(72, 46, 28, 1);
|
||||
box-shadow: 2px 2px 5px #000000;
|
||||
}
|
||||
|
||||
.macro {
|
||||
border-image: url(img/ui/bg_control.jpg) 21 repeat;
|
||||
border-image-slice: 6 6 6 6 fill;
|
||||
border-image-width: 6px 6px 6px 6px;
|
||||
border-image-outset: 0px 0px 0px 0px;
|
||||
border-radius: 0px;
|
||||
}
|
||||
}
|
||||
|
||||
.bar-controls {
|
||||
background: rgba(30, 25, 20, 1);
|
||||
border: 1px solid rgba(72, 46, 28, 1);
|
||||
}
|
||||
}
|
||||
|
||||
#players {
|
||||
border-image-width: 4px;
|
||||
border-image-outset: 0px;
|
||||
background: rgba(30, 25, 20, 1);
|
||||
}
|
||||
|
||||
#navigation {
|
||||
#scene-list {
|
||||
.scene {
|
||||
&.nav-item {
|
||||
background: rgba(30, 25, 20, 1);
|
||||
background-origin: padding-box;
|
||||
border-image-width: 4px;
|
||||
border-image-outset: 0px;
|
||||
|
||||
&.active {
|
||||
background: rgba(72, 46, 28, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#nav-toggle {
|
||||
background: rgba(30, 25, 20, 1);
|
||||
background-origin: padding-box;
|
||||
border-image-width: 4px;
|
||||
border-image-outset: 0px;
|
||||
}
|
||||
}
|
||||
|
||||
#navigation #scene-list .scene.view,
|
||||
#navigation #scene-list .scene.context {
|
||||
background: rgba(72, 46, 28, 1);
|
||||
background-origin: padding-box;
|
||||
border-image-width: 4px;
|
||||
border-image-outset: 0px;
|
||||
box-shadow: 0 0 3px #ff6400;
|
||||
}
|
||||
|
||||
.chat-card-button {
|
||||
box-shadow: inset 0px 1px 0px 0px #a6827e;
|
||||
background: linear-gradient(
|
||||
to bottom,
|
||||
rgba(33, 55, 74, 0.98824) 5%,
|
||||
rgba(21, 40, 51, 0.67059) 100%
|
||||
);
|
||||
background-color: rgba(125, 93, 59, 0);
|
||||
border-radius: 3px;
|
||||
border: 2px ridge #846109;
|
||||
display: inline-block;
|
||||
cursor: pointer;
|
||||
color: #ffffff;
|
||||
font-size: 0.8rem;
|
||||
padding: 4px 12px 0px 12px;
|
||||
text-decoration: none;
|
||||
text-shadow: 0px 1px 0px #4d3534;
|
||||
position: relative;
|
||||
margin: 2px;
|
||||
|
||||
&:hover {
|
||||
background: linear-gradient(to bottom, #800000 5%, #3e0101 100%);
|
||||
background-color: red;
|
||||
}
|
||||
|
||||
&:active {
|
||||
position: relative;
|
||||
top: 1px;
|
||||
}
|
||||
}
|
||||
|
||||
.plus-minus-button {
|
||||
box-shadow: inset 0px 1px 0px 0px #a6827e;
|
||||
background: linear-gradient(
|
||||
to bottom,
|
||||
rgba(33, 55, 74, 0.98824) 5%,
|
||||
rgba(21, 40, 51, 0.67059) 100%
|
||||
);
|
||||
background-color: rgba(125, 93, 59, 0);
|
||||
border-radius: 2px;
|
||||
border: 1px ridge #846109;
|
||||
display: inline-block;
|
||||
cursor: pointer;
|
||||
color: #ffffff;
|
||||
margin: 2px 2px 2px 2px;
|
||||
padding: 2px 2px 2px 2px;
|
||||
text-decoration: none;
|
||||
text-shadow: 0px 1px 0px #4d3534;
|
||||
position: relative;
|
||||
margin: 0px;
|
||||
}
|
||||
|
||||
.plus-minus-button:hover,
|
||||
.chat-card-button:hover {
|
||||
background: linear-gradient(to bottom, #800000 5%, #3e0101 100%);
|
||||
background-color: red;
|
||||
}
|
||||
|
||||
.plus-minus-button:active,
|
||||
.chat-card-button:active {
|
||||
position: relative;
|
||||
top: 1px;
|
||||
}
|
||||
|
||||
.plus-minus {
|
||||
font-size: 0.9rem;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.ul-level1 {
|
||||
padding-left: 2rem;
|
||||
}
|
||||
|
||||
#pause {
|
||||
font-size: 2rem;
|
||||
|
||||
& > h3 {
|
||||
color: #ccc;
|
||||
}
|
||||
|
||||
& > img {
|
||||
content: url(../images/ui/logo_tedeum_pause.webp);
|
||||
height: 200px;
|
||||
width: 200px;
|
||||
top: -200px;
|
||||
left: calc(50% - 132px);
|
||||
}
|
||||
}
|
||||
|
||||
#logo {
|
||||
content: url(../images/ui/logo_tedeum_pause.webp);
|
||||
width: 100px;
|
||||
height: 60px;
|
||||
}
|
||||
|
||||
.dice-cell {
|
||||
padding-left: 12px;
|
||||
padding-right: 12px;
|
||||
width: 60px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.dice-formula,
|
||||
.dice-total {
|
||||
height: 54px;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
// Améliorations esthétiques pour les messages de chat
|
||||
.chat-roll-details {
|
||||
background: rgba(255, 255, 255, 0.4);
|
||||
border-radius: 4px;
|
||||
padding: 0.4rem 0.5rem;
|
||||
margin: 0.25rem 0;
|
||||
border: 1px solid rgba(139, 115, 85, 0.25);
|
||||
|
||||
ul {
|
||||
margin: 0;
|
||||
padding-left: 0.8rem;
|
||||
|
||||
li {
|
||||
padding: 0.05rem 0;
|
||||
line-height: 1.25;
|
||||
|
||||
strong {
|
||||
color: rgba(70, 67, 49, 0.9);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.chat-roll-result-section {
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
rgba(255, 250, 240, 0.6),
|
||||
rgba(245, 240, 230, 0.5)
|
||||
);
|
||||
border-radius: 4px;
|
||||
padding: 0.35rem;
|
||||
margin: 0.2rem 0;
|
||||
border: 2px solid rgba(139, 115, 85, 0.3);
|
||||
box-shadow: inset 0 1px 3px rgba(0, 0, 0, 0.1);
|
||||
|
||||
.chat-total-result {
|
||||
font-size: 1rem;
|
||||
font-weight: bold;
|
||||
color: #3d3a2e;
|
||||
text-align: center;
|
||||
padding: 0.25rem;
|
||||
background: rgba(226, 226, 222, 0.5);
|
||||
border-radius: 4px;
|
||||
margin-bottom: 0.25rem;
|
||||
text-shadow: 1px 1px 2px rgba(255, 255, 255, 0.5);
|
||||
}
|
||||
}
|
||||
|
||||
.chat-dice-formula {
|
||||
display: inline-block;
|
||||
background: rgba(139, 115, 85, 0.15);
|
||||
padding: 0.15rem 0.4rem;
|
||||
border-radius: 3px;
|
||||
font-family: monospace;
|
||||
font-size: 0.9em;
|
||||
border: 1px solid rgba(139, 115, 85, 0.3);
|
||||
color: #5a4a3a;
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.chat-difficulty-badge {
|
||||
display: inline-block;
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
rgba(180, 160, 130, 0.4),
|
||||
rgba(160, 140, 110, 0.35)
|
||||
);
|
||||
padding: 0.15rem 0.5rem;
|
||||
border-radius: 10px;
|
||||
font-weight: bold;
|
||||
border: 1px solid rgba(139, 115, 85, 0.4);
|
||||
color: #4a3a2a;
|
||||
font-size: 0.85em;
|
||||
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.15);
|
||||
}
|
||||
|
||||
.chat-info-badge {
|
||||
display: inline-block;
|
||||
background: rgba(100, 149, 237, 0.15);
|
||||
padding: 0.15rem 0.4rem;
|
||||
border-radius: 3px;
|
||||
border-left: 2px solid rgba(70, 130, 180, 0.6);
|
||||
margin: 0.08rem 0;
|
||||
font-size: 0.8em;
|
||||
color: #2c4a6a;
|
||||
}
|
||||
|
||||
.chat-warning-badge {
|
||||
display: inline-block;
|
||||
background: rgba(255, 200, 100, 0.2);
|
||||
padding: 0.15rem 0.4rem;
|
||||
border-radius: 3px;
|
||||
border-left: 2px solid rgba(218, 165, 32, 0.7);
|
||||
margin: 0.08rem 0;
|
||||
font-size: 0.8em;
|
||||
color: #7a5a1a;
|
||||
}
|
||||
|
||||
.chat-actions-bar {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
gap: 0.3rem;
|
||||
padding: 0.4rem;
|
||||
background: rgba(226, 226, 222, 0.4);
|
||||
border-top: 1px solid rgba(139, 115, 85, 0.25);
|
||||
border-radius: 0 0 6px 6px;
|
||||
margin-top: 0.25rem;
|
||||
|
||||
a {
|
||||
transition: all 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
transform: translateY(-2px);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.chat-negative-dice {
|
||||
display: inline-block;
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
rgba(255, 100, 100, 0.2),
|
||||
rgba(220, 80, 80, 0.15)
|
||||
);
|
||||
padding: 0.2rem 0.5rem;
|
||||
border-radius: 4px;
|
||||
border: 2px solid rgba(178, 34, 34, 0.4);
|
||||
font-weight: bold;
|
||||
color: #8b0000;
|
||||
margin: 0.15rem 0;
|
||||
box-shadow: 0 1px 3px rgba(178, 34, 34, 0.2);
|
||||
}
|
||||
@@ -0,0 +1,235 @@
|
||||
.te-deum-roll-dialog {
|
||||
.window-header {
|
||||
border-radius: 10px 10px 0% 0%;
|
||||
}
|
||||
|
||||
.window-content {
|
||||
border-radius: 0% 0% 10px 10px;
|
||||
}
|
||||
}
|
||||
|
||||
.skill-roll-dialog {
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
rgba(240, 235, 225, 0.98) 0%,
|
||||
rgba(250, 245, 235, 0.95) 100%
|
||||
);
|
||||
border-radius: 8px;
|
||||
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.2);
|
||||
border: 1px solid rgba(139, 115, 85, 0.3);
|
||||
overflow: hidden;
|
||||
|
||||
.flexcol {
|
||||
padding: 0.6rem 0.8rem;
|
||||
gap: 0.4rem;
|
||||
}
|
||||
|
||||
.flexrow {
|
||||
margin: 0.3rem 0;
|
||||
padding: 0.4rem 0.5rem;
|
||||
background: rgba(255, 255, 255, 0.4);
|
||||
border-radius: 4px;
|
||||
border-left: 3px solid rgba(139, 115, 85, 0.3);
|
||||
align-items: center;
|
||||
gap: 0.5rem;
|
||||
transition: all 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
background: rgba(255, 255, 255, 0.6);
|
||||
border-left-color: rgba(139, 115, 85, 0.6);
|
||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
}
|
||||
|
||||
.roll-dialog-label {
|
||||
font-family: GreatPrimer;
|
||||
font-size: 0.85rem;
|
||||
font-weight: 600;
|
||||
color: #3d3a2e;
|
||||
min-width: 140px;
|
||||
|
||||
&:first-child {
|
||||
color: rgba(70, 67, 49, 0.9);
|
||||
font-weight: 700;
|
||||
}
|
||||
}
|
||||
|
||||
input[type="checkbox"] {
|
||||
width: 18px;
|
||||
height: 18px;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
div {
|
||||
margin-top: 4px;
|
||||
margin-bottom: 4px;
|
||||
}
|
||||
|
||||
.sheet-footer {
|
||||
padding: 0.5rem 0.8rem;
|
||||
gap: 0.5rem;
|
||||
border-top: 1px solid rgba(139, 115, 85, 0.3);
|
||||
margin-top: 0.5rem;
|
||||
|
||||
button {
|
||||
flex: 1;
|
||||
padding: 0.4rem 0.8rem;
|
||||
border-radius: 4px;
|
||||
font-family: "GreatPrimer";
|
||||
font-size: 0.9rem;
|
||||
cursor: pointer;
|
||||
border: 1px solid rgba(139, 115, 85, 0.5);
|
||||
background: linear-gradient(135deg, rgba(196, 186, 166, 0.8) 0%, rgba(226, 226, 222, 0.9) 100%);
|
||||
color: rgba(50, 35, 15, 0.95);
|
||||
transition: all 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
background: linear-gradient(135deg, rgba(196, 186, 166, 1) 0%, rgba(210, 205, 195, 1) 100%);
|
||||
border-color: rgba(139, 115, 85, 0.8);
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.15);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.confront-dice {
|
||||
border-width: 0px;
|
||||
}
|
||||
|
||||
.bonus-spec {
|
||||
max-width: 48px;
|
||||
}
|
||||
|
||||
.confront-bonus-container {
|
||||
position: relative;
|
||||
flex-grow: 1;
|
||||
text-align: center;
|
||||
color: black;
|
||||
}
|
||||
|
||||
.pool-list {
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.corps-combat-block {
|
||||
position: relative;
|
||||
width: 600px;
|
||||
height: 600px;
|
||||
}
|
||||
|
||||
.silhouette-combat-picture {
|
||||
width: 250px;
|
||||
max-width: 250px;
|
||||
border: 0;
|
||||
}
|
||||
|
||||
.silhouette-combat-block {
|
||||
position: absolute;
|
||||
background: white;
|
||||
border-color: darkgray;
|
||||
border-style: ridge;
|
||||
border: 1;
|
||||
width: 180px;
|
||||
min-height: 84px;
|
||||
height: auto;
|
||||
margin: 0 auto;
|
||||
font-size: 0.8rem;
|
||||
align-self: center;
|
||||
overflow: visible;
|
||||
}
|
||||
|
||||
.silhouette-combat-space {
|
||||
width: 60px;
|
||||
min-width: 60px;
|
||||
}
|
||||
|
||||
.center-content {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.chat-message .message {
|
||||
font-family: "GreatPrimer";
|
||||
font-size: 0.9rem;
|
||||
}
|
||||
|
||||
.fvtt-te-deum-character-creator {
|
||||
/*background: rgba(226, 226, 222, 0.95);*/
|
||||
font-family: "GreatPrimer";
|
||||
font-size: 0.9rem;
|
||||
|
||||
.field-title {
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.form-group label {
|
||||
color: rgba(30, 25, 15, 0.9);
|
||||
}
|
||||
|
||||
.status-section {
|
||||
display: block;
|
||||
max-width: 34rem;
|
||||
}
|
||||
|
||||
.creator-finished-section {
|
||||
display: block;
|
||||
max-width: 34rem;
|
||||
text-align: center;
|
||||
margin-bottom: 1rem;
|
||||
}
|
||||
|
||||
.stage-main-details {
|
||||
text-align: center;
|
||||
margin-top: 1rem;
|
||||
}
|
||||
}
|
||||
|
||||
.grace-texte {
|
||||
margin-top: 1rem;
|
||||
}
|
||||
|
||||
.chat-welcome {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.item-name-label {
|
||||
min-width: 12rem;
|
||||
}
|
||||
|
||||
.compendium-sidebar .directory-item.compendium.locked .compendium-name {
|
||||
background: rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
|
||||
.compendium-sidebar .directory-item.compendium .compendium-name {
|
||||
background: rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
|
||||
.compendium-sidebar .directory-item.compendium:hover .compendium-name {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
background: rgba(0, 0, 0, 0.9);
|
||||
}
|
||||
|
||||
.compendium-sidebar .directory-item.compendium .compendium-footer .source {
|
||||
display: inline-block;
|
||||
font-size: var(--font-size-12);
|
||||
padding: 1px 0.5rem 0 0.25rem;
|
||||
border-radius: 0 3px 0 0;
|
||||
background: rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
|
||||
.tedeum-create-character {
|
||||
align-self: anchor-center;
|
||||
}
|
||||
|
||||
.message-chat-center {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.welcome-message-h3 {
|
||||
font-size: 1.2rem;
|
||||
text-align: center;
|
||||
margin-bottom: 0.5rem;
|
||||
color: darkred;
|
||||
}
|
||||
+414
@@ -0,0 +1,414 @@
|
||||
.padd-right {
|
||||
margin-right: 8px;
|
||||
}
|
||||
|
||||
.padd-left {
|
||||
margin-left: 8px;
|
||||
}
|
||||
|
||||
.fortune-row {
|
||||
flex-wrap: nowrap;
|
||||
align-items: center;
|
||||
gap: 0.4rem;
|
||||
padding: 0.3rem 0.5rem;
|
||||
margin-bottom: 0.5rem;
|
||||
|
||||
label {
|
||||
flex: 0 0 auto;
|
||||
min-width: unset;
|
||||
font-weight: 600;
|
||||
color: rgba(70, 67, 49, 0.9);
|
||||
}
|
||||
|
||||
input {
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
}
|
||||
|
||||
.stack-left {
|
||||
align-items: center;
|
||||
flex-shrink: 1;
|
||||
flex-grow: 0;
|
||||
}
|
||||
|
||||
.packed-left {
|
||||
white-space: nowrap;
|
||||
flex-grow: 0;
|
||||
}
|
||||
|
||||
.input-numeric-short {
|
||||
width: 52px;
|
||||
max-width: 52px;
|
||||
flex-grow: 0;
|
||||
flex-shrink: 0;
|
||||
flex-basis: 52px;
|
||||
margin-right: 0.15rem;
|
||||
margin-left: 0.15rem;
|
||||
}
|
||||
|
||||
.abilities-table {
|
||||
align-content: flex-start;
|
||||
}
|
||||
|
||||
.tokenhudext {
|
||||
display: flex;
|
||||
flex: 0 !important;
|
||||
font-weight: 600;
|
||||
|
||||
&.left {
|
||||
justify-content: flex-start;
|
||||
flex-direction: column;
|
||||
position: absolute;
|
||||
top: 2.75rem;
|
||||
right: 4rem;
|
||||
}
|
||||
|
||||
&.right {
|
||||
justify-content: flex-start;
|
||||
flex-direction: column;
|
||||
position: absolute;
|
||||
top: 2.75rem;
|
||||
left: 4rem;
|
||||
}
|
||||
}
|
||||
|
||||
.control-icon {
|
||||
&.tokenhudicon {
|
||||
width: -moz-fit-content;
|
||||
width: fit-content;
|
||||
height: -moz-fit-content;
|
||||
height: fit-content;
|
||||
min-width: 6rem;
|
||||
flex-basis: auto;
|
||||
padding: 0;
|
||||
line-height: 1rem;
|
||||
margin: 0.25rem;
|
||||
|
||||
&.right {
|
||||
margin-left: 8px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#token-hud {
|
||||
.status-effects {
|
||||
&.active {
|
||||
z-index: 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.token-sheet {
|
||||
.window-content {
|
||||
.flexcol {
|
||||
.sheet-tabs {
|
||||
font-size: 0.8rem;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.item-checkbox {
|
||||
height: 25px;
|
||||
border: 1px solid rgba(115, 105, 83, 0.65098);
|
||||
border-left: none;
|
||||
font-weight: 500;
|
||||
font-size: 1rem;
|
||||
color: black;
|
||||
padding-top: 5px;
|
||||
margin-right: 0px;
|
||||
width: 45px;
|
||||
position: relative;
|
||||
left: 0px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.skill-label {
|
||||
font-size: 0.7rem;
|
||||
}
|
||||
|
||||
.skill-good-checkbox {
|
||||
max-height: 10px;
|
||||
max-width: 10px;
|
||||
}
|
||||
|
||||
.flex-actions-bar {
|
||||
flex-grow: 2;
|
||||
}
|
||||
|
||||
#sidebar {
|
||||
font-size: 1rem;
|
||||
background-color: #f5f5f5;
|
||||
background-position: 0px 35px;
|
||||
background-repeat: no-repeat;
|
||||
background: rgba(226, 226, 222, 0.95);
|
||||
color: rgba(19, 18, 18, 0.95);
|
||||
|
||||
&.collapsed {
|
||||
height: 470px !important;
|
||||
}
|
||||
|
||||
#sidebar-tabs {
|
||||
i {
|
||||
display: inline-block;
|
||||
background-position: center;
|
||||
background-size: cover;
|
||||
text-shadow: 1px 1px 0 rgba(0, 0, 0, 0.75);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#sidebar-tabs > .collapsed,
|
||||
#chat-controls .chat-control-icon {
|
||||
color: rgba(19, 18, 18, 0.95);
|
||||
text-shadow: 1px 1px 0 rgba(0, 0, 0, 0.75);
|
||||
}
|
||||
|
||||
.sidebar-tab {
|
||||
.directory-list {
|
||||
.entity {
|
||||
border-top: 1px rgba(0, 0, 0, 0.25);
|
||||
border-bottom: 0 none;
|
||||
padding: 0.25rem 0;
|
||||
|
||||
&:hover {
|
||||
background: rgba(0, 0, 0, 0.05);
|
||||
cursor: pointer;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.status-small-label {
|
||||
font-size: 0.65rem;
|
||||
}
|
||||
|
||||
.no-grow {
|
||||
flex-grow: 1;
|
||||
max-width: 32px;
|
||||
}
|
||||
|
||||
.status-col-name {
|
||||
max-width: 72px;
|
||||
}
|
||||
|
||||
.img-no-border {
|
||||
max-width: 48px;
|
||||
max-height: 48px;
|
||||
border: 0px;
|
||||
}
|
||||
|
||||
.items-title-bg {
|
||||
margin-top: 6px;
|
||||
color: rgba(19, 18, 18, 0.95);
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
rgba(196, 186, 166, 0.6) 0%,
|
||||
rgba(226, 226, 222, 0.5) 100%
|
||||
);
|
||||
border-radius: 4px;
|
||||
padding: 0.3rem 0.5rem;
|
||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.1);
|
||||
border-left: 4px solid rgba(139, 115, 85, 0.6);
|
||||
|
||||
h3 {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
font-size: 1.15rem;
|
||||
font-weight: 600;
|
||||
color: rgba(19, 18, 18, 0.95);
|
||||
}
|
||||
}
|
||||
|
||||
.item-name-label-header-long2 {
|
||||
flex-grow: 1;
|
||||
max-width: 14rem;
|
||||
min-width: 14rem;
|
||||
}
|
||||
|
||||
.impact-box {
|
||||
border-width: 2px;
|
||||
border-color: #000000;
|
||||
border-radius: 6px;
|
||||
border: 2px ridge #443307;
|
||||
margin: 4px;
|
||||
padding: 4px;
|
||||
}
|
||||
|
||||
.impact-title {
|
||||
font-size: bold;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.items-title-text {
|
||||
text-align: center;
|
||||
font-family: MailartRubberstamp;
|
||||
margin-left: 4px;
|
||||
}
|
||||
|
||||
.lock-icon {
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
}
|
||||
|
||||
.item-sheet-img {
|
||||
width: 64px;
|
||||
height: 64px;
|
||||
border: 2px solid rgba(139, 115, 85, 0.4);
|
||||
border-radius: 8px;
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
|
||||
object-fit: cover;
|
||||
}
|
||||
|
||||
.item-name-img {
|
||||
flex-grow: 1;
|
||||
max-width: 2rem;
|
||||
min-width: 2rem;
|
||||
}
|
||||
|
||||
.item-field {
|
||||
margin-top: 4px;
|
||||
}
|
||||
|
||||
.item-field-xp {
|
||||
margin-top: 4px;
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
}
|
||||
|
||||
.item-field-label-short {
|
||||
flex-grow: 1;
|
||||
max-width: 4rem;
|
||||
min-width: 4rem;
|
||||
}
|
||||
|
||||
.item-field-label-medium {
|
||||
flex-grow: 1;
|
||||
max-width: 6rem;
|
||||
min-width: 6rem;
|
||||
}
|
||||
|
||||
.item-field-label-long,
|
||||
.item-name-label-long {
|
||||
font-weight: 600;
|
||||
color: rgba(70, 67, 49, 0.9);
|
||||
min-width: 160px;
|
||||
}
|
||||
|
||||
.item-field-skill {
|
||||
flex-grow: 1;
|
||||
max-width: 6.8rem;
|
||||
min-width: 6.8rem;
|
||||
}
|
||||
|
||||
.item-field-label-long {
|
||||
flex-grow: 1;
|
||||
max-width: 10rem;
|
||||
min-width: 10rem;
|
||||
}
|
||||
|
||||
.item-field-title-long {
|
||||
flex-grow: 1;
|
||||
max-width: 12rem;
|
||||
min-width: 12rem;
|
||||
}
|
||||
|
||||
.item-field-label-long14 {
|
||||
flex-grow: 1;
|
||||
max-width: 14rem;
|
||||
min-width: 14rem;
|
||||
color: rgba(70, 67, 49, 0.9);
|
||||
font-size: 1.0rem;
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.carac-box {
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
rgba(226, 226, 222, 0.4) 0%,
|
||||
rgba(240, 235, 225, 0.3) 100%
|
||||
);
|
||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.1);
|
||||
border-radius: 0.45rem;
|
||||
padding: 0.3rem 0.5rem;
|
||||
border: 1px solid rgba(139, 115, 85, 0.2);
|
||||
transition: all 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
border-color: rgba(139, 115, 85, 0.4);
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.15);
|
||||
}
|
||||
}
|
||||
|
||||
.comp-box {
|
||||
max-width: 16rem;
|
||||
min-width: 16rem;
|
||||
width: 16rem;
|
||||
min-height: 1.6rem;
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
rgba(250, 245, 235, 0.5) 0%,
|
||||
rgba(255, 255, 255, 0.3) 100%
|
||||
);
|
||||
padding: 0.25rem 0.4rem;
|
||||
margin: 0.15rem;
|
||||
border-radius: 3px;
|
||||
border-left: 2px solid rgba(139, 115, 85, 0.3);
|
||||
transition: all 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
background: rgba(226, 226, 222, 0.4);
|
||||
border-left-color: rgba(139, 115, 85, 0.6);
|
||||
transform: translateX(2px);
|
||||
}
|
||||
}
|
||||
|
||||
.item-control-end {
|
||||
align-self: flex-end;
|
||||
}
|
||||
|
||||
.alternate-list {
|
||||
margin-top: 4px;
|
||||
flex-wrap: nowrap;
|
||||
}
|
||||
|
||||
.item-filler {
|
||||
flex-grow: 6;
|
||||
flex-shrink: 7;
|
||||
}
|
||||
|
||||
.item-controls-fixed {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
|
||||
.item-controls-fixed-full {
|
||||
min-width: 3rem;
|
||||
max-width: 3rem;
|
||||
}
|
||||
|
||||
.item-left-pad {
|
||||
margin-left: 4px;
|
||||
}
|
||||
|
||||
.attribute-label {
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.flexrow-no-expand {
|
||||
flex-grow: 0;
|
||||
}
|
||||
|
||||
.item-input-small {
|
||||
max-width: 16px;
|
||||
max-height: 12px;
|
||||
}
|
||||
|
||||
.character-summary-rollable {
|
||||
text-decoration: underline;
|
||||
}
|
||||
@@ -0,0 +1,240 @@
|
||||
.fvtt-te-deum.window-app.sheet .window-content,
|
||||
.fvtt-te-deum.application.sheet .window-content {
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
// AppV2: le part wrapper et la section root du template doivent propager la hauteur
|
||||
// Uniquement pour les fiches (.sheet) — les autres fenêtres (dialogs) gardent un layout block normal
|
||||
.application.fvtt-te-deum.sheet .window-content > [data-application-part],
|
||||
.application.fvtt-te-deum.sheet .window-content > [data-application-part] > section {
|
||||
flex: 1 1 0;
|
||||
min-height: 0;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.fvtt-te-deum {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
overflow: hidden;
|
||||
|
||||
.sheet-header {
|
||||
flex: 0 0 auto;
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-wrap: wrap;
|
||||
justify-content: flex-start;
|
||||
margin-bottom: 10px;
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
rgba(226, 226, 222, 0.95) 0%,
|
||||
rgba(240, 235, 225, 0.9) 100%
|
||||
);
|
||||
padding: 0.3rem 0.8rem;
|
||||
border-radius: 8px;
|
||||
box-shadow: 0 2px 6px rgba(0, 0, 0, 0.15);
|
||||
border: 1px solid rgba(139, 115, 85, 0.3);
|
||||
|
||||
.profile-img {
|
||||
flex: 0 0 128px;
|
||||
width: 128px;
|
||||
height: auto;
|
||||
max-height: 128px;
|
||||
margin-top: 0px;
|
||||
margin-right: 10px;
|
||||
-o-object-fit: cover;
|
||||
object-fit: cover;
|
||||
-o-object-position: 50% 0;
|
||||
object-position: 50% 0;
|
||||
border-width: 0px;
|
||||
border-radius: 8px;
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
|
||||
border: 2px solid rgba(139, 115, 85, 0.4);
|
||||
}
|
||||
|
||||
.header-fields {
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
h1 {
|
||||
&.charname {
|
||||
height: 50px;
|
||||
padding: 0px;
|
||||
margin: 5px 0;
|
||||
border-bottom: 0;
|
||||
}
|
||||
}
|
||||
|
||||
.header-identity-fields {
|
||||
flex-wrap: nowrap;
|
||||
align-items: center;
|
||||
gap: 0.3rem;
|
||||
margin-top: 0.2rem;
|
||||
|
||||
input, select {
|
||||
flex: 1 1 auto;
|
||||
font-size: 0.75rem;
|
||||
height: 1.6rem;
|
||||
}
|
||||
}
|
||||
|
||||
.header-identity-label {
|
||||
flex: 0 0 auto;
|
||||
font-size: 0.7rem;
|
||||
font-weight: 600;
|
||||
color: rgba(70, 67, 49, 0.9);
|
||||
white-space: nowrap;
|
||||
}
|
||||
}
|
||||
|
||||
.sheet-tabs {
|
||||
flex: 0;
|
||||
font-family: "MailartRubberstamp";
|
||||
font-size: 2.2rem;
|
||||
}
|
||||
|
||||
.tox {
|
||||
.tox-editor-container {
|
||||
background: #fff;
|
||||
}
|
||||
|
||||
.tox-edit-area {
|
||||
padding: 0 8px;
|
||||
}
|
||||
}
|
||||
|
||||
.resource-label {
|
||||
font-weight: bold;
|
||||
text-transform: uppercase;
|
||||
}
|
||||
|
||||
.tabs {
|
||||
height: 40px;
|
||||
border-top: 1px solid rgba(139, 115, 85, 0.4);
|
||||
border-bottom: 1px solid rgba(139, 115, 85, 0.4);
|
||||
background: linear-gradient(
|
||||
180deg,
|
||||
rgba(226, 226, 222, 0.5) 0%,
|
||||
rgba(240, 235, 225, 0.3) 100%
|
||||
);
|
||||
color: #000000;
|
||||
font-family: "GreatPrimer";
|
||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.1);
|
||||
|
||||
.item {
|
||||
line-height: 40px;
|
||||
font-weight: bold;
|
||||
padding: 0 1rem;
|
||||
transition: all 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
background: rgba(226, 226, 222, 0.6);
|
||||
color: rgba(70, 67, 49, 0.9);
|
||||
}
|
||||
|
||||
&.active {
|
||||
text-decoration: underline;
|
||||
text-shadow: none;
|
||||
background: rgba(196, 186, 166, 0.4);
|
||||
border-bottom: 3px solid rgba(139, 115, 85, 0.8);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.items-list {
|
||||
list-style: none;
|
||||
margin: 1px 0;
|
||||
padding: 0;
|
||||
overflow-y: auto;
|
||||
|
||||
.item-header {
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.item {
|
||||
height: 30px;
|
||||
line-height: 24px;
|
||||
padding: 1px 0;
|
||||
border-bottom: 1px solid #bbb;
|
||||
|
||||
.item-image {
|
||||
flex: 0 0 24px;
|
||||
margin-right: 5px;
|
||||
}
|
||||
|
||||
img {
|
||||
display: block;
|
||||
}
|
||||
}
|
||||
|
||||
.item-name {
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.item-controls {
|
||||
flex: 0 0 86px;
|
||||
text-align: right;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.profile-img-container {
|
||||
margin-right: 0.2rem;
|
||||
max-width: 140px;
|
||||
width: 140px;
|
||||
}
|
||||
|
||||
.button-img {
|
||||
vertical-align: baseline;
|
||||
width: 8%;
|
||||
height: 8%;
|
||||
max-height: 48px;
|
||||
border-width: 0px;
|
||||
border: 1px solid rgba(0, 0, 0, 0);
|
||||
|
||||
&:hover {
|
||||
color: rgba(255, 255, 128, 0.7);
|
||||
border: 1px solid rgba(255, 128, 0, 0.8);
|
||||
cursor: pointer;
|
||||
}
|
||||
}
|
||||
|
||||
.button-effect-img {
|
||||
vertical-align: baseline;
|
||||
width: 16px;
|
||||
max-height: 16px;
|
||||
height: 16;
|
||||
border-width: 0;
|
||||
}
|
||||
|
||||
.small-button-container {
|
||||
height: 16px;
|
||||
width: 16px;
|
||||
border: 0;
|
||||
vertical-align: bottom;
|
||||
}
|
||||
|
||||
.fvtt-te-deum .sheet-body {
|
||||
flex: 1 1 0;
|
||||
min-height: 0;
|
||||
overflow: hidden;
|
||||
font-size: 0.8rem;
|
||||
font-family: "GreatPrimer";
|
||||
}
|
||||
|
||||
.fvtt-te-deum .sheet-body .tab {
|
||||
height: 100%;
|
||||
overflow-y: auto;
|
||||
font-size: 0.8rem;
|
||||
font-family: "GreatPrimer";
|
||||
}
|
||||
|
||||
.fvtt-te-deum .sheet-body .tab .editor {
|
||||
height: 100%;
|
||||
font-size: 0.8rem;
|
||||
font-family: "GreatPrimer";
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
@import "variables";
|
||||
@import "base";
|
||||
@import "layout";
|
||||
@import "actor-sheet";
|
||||
@import "items";
|
||||
@import "chat";
|
||||
@import "dialogs";
|
||||
@@ -0,0 +1,30 @@
|
||||
@font-face {
|
||||
font-family: "MailartRubberstamp";
|
||||
src: url("../fonts/MailartRubberstamp-Regular.woff") format("woff");
|
||||
font-family: "GreatPrimer";
|
||||
src: url("../fonts/IM_FELL_Great_Primer_Roman.woff") format("woff");
|
||||
}
|
||||
|
||||
// Variables LESS
|
||||
@window-header-title-font-size: 1.3rem;
|
||||
@window-header-title-font-weight: normal;
|
||||
@window-header-title-color: #f5f5f5;
|
||||
@major-button-font-size: 1.05rem;
|
||||
@major-button-font-weight: normal;
|
||||
@major-button-color: #dadada;
|
||||
@tab-header-font-size: 1rem;
|
||||
@tab-header-font-weight: 700;
|
||||
@tab-header-color: #403f3e;
|
||||
@tab-header-color-active: #4a0404;
|
||||
@actor-input-font-size: 0.8rem;
|
||||
@actor-input-font-weight: 500;
|
||||
@actor-input-color: black;
|
||||
@actor-label-font-size: 0.8rem;
|
||||
@actor-label-font-weight: 700;
|
||||
@actor-label-color: rgba(70, 67, 49, 0.76863);
|
||||
@debug-background-color-red: rgba(255, 0, 0, 0.32941);
|
||||
@debug-background-color-blue: rgba(29, 0, 255, 0.32941);
|
||||
@debug-background-color-green: rgba(84, 255, 0, 0.32941);
|
||||
@debug-box-shadow-red: inset 0 0 2px red;
|
||||
@debug-box-shadow-blue: inset 0 0 2px blue;
|
||||
@debug-box-shadow-green: inset 0 0 2px green;
|
||||
@@ -1,170 +1,227 @@
|
||||
/**
|
||||
* Extend the basic ActorSheet with some very simple modifications
|
||||
* @extends {ActorSheet}
|
||||
* Feuille de personnage Te Deum - AppV2
|
||||
*/
|
||||
|
||||
import { TeDeumUtility } from "../common/tedeum-utility.js";
|
||||
|
||||
const { HandlebarsApplicationMixin } = foundry.applications.api
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class TeDeumActorPJSheet extends ActorSheet {
|
||||
export class TeDeumActorPJSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ActorSheetV2) {
|
||||
|
||||
constructor(options = {}) {
|
||||
super(options)
|
||||
this._sheetMode = this.constructor.SHEET_MODES.PLAY
|
||||
}
|
||||
|
||||
static SHEET_MODES = { EDIT: 0, PLAY: 1 }
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["fvtt-te-deum", "sheet", "actor"],
|
||||
template: "systems/fvtt-te-deum/templates/actors/actor-sheet.hbs",
|
||||
position: {
|
||||
width: 860,
|
||||
height:680,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "skills" }],
|
||||
height: 680,
|
||||
},
|
||||
form: {
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false,
|
||||
},
|
||||
window: {
|
||||
resizable: true,
|
||||
},
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
|
||||
editScore: true
|
||||
});
|
||||
actions: {
|
||||
editImage: TeDeumActorPJSheet.#onEditImage,
|
||||
toggleSheet: TeDeumActorPJSheet.#onToggleSheet,
|
||||
editItem: TeDeumActorPJSheet.#onEditItem,
|
||||
deleteItem: TeDeumActorPJSheet.#onDeleteItem,
|
||||
createItem: TeDeumActorPJSheet.#onCreateItem,
|
||||
createBlessure: TeDeumActorPJSheet.#onCreateBlessure,
|
||||
createCompetence: TeDeumActorPJSheet.#onCreateCompetence,
|
||||
equipItem: TeDeumActorPJSheet.#onEquipItem,
|
||||
modifyQuantity: TeDeumActorPJSheet.#onModifyQuantity,
|
||||
rollCompetence: TeDeumActorPJSheet.#onRollCompetence,
|
||||
rollArme: TeDeumActorPJSheet.#onRollArme,
|
||||
rollDegats: TeDeumActorPJSheet.#onRollDegats,
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-te-deum/templates/actors/actor-sheet.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
tabGroups = { primary: "principal" }
|
||||
|
||||
get isEditMode() {
|
||||
return this._sheetMode === this.constructor.SHEET_MODES.EDIT
|
||||
}
|
||||
|
||||
get isPlayMode() {
|
||||
return this._sheetMode === this.constructor.SHEET_MODES.PLAY
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
|
||||
let formData = {
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const actor = this.document
|
||||
return {
|
||||
title: this.title,
|
||||
id: this.actor.id,
|
||||
type: this.actor.type,
|
||||
img: this.actor.img,
|
||||
name: this.actor.name,
|
||||
id: actor.id,
|
||||
type: actor.type,
|
||||
img: actor.img,
|
||||
name: actor.name,
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
system: foundry.utils.duplicate(this.object.system),
|
||||
limited: this.object.limited,
|
||||
competences: this.actor.getCompetences(),
|
||||
system: foundry.utils.duplicate(actor.system),
|
||||
systemFields: actor.system.schema.fields,
|
||||
limited: actor.limited,
|
||||
competences: actor.getCompetences(),
|
||||
config: foundry.utils.duplicate(game.system.tedeum.config),
|
||||
armes: this.actor.getArmes(),
|
||||
caracList: this.actor.prepareCaracteristiques(),
|
||||
providence: this.actor.prepareProvidence(),
|
||||
arbreCompetences: this.actor.prepareArbreCompetences(),
|
||||
equipements: this.actor.getEquipements(),
|
||||
armures: this.actor.getArmures(),
|
||||
graces: this.actor.getGraces(),
|
||||
blessures: this.actor.getBlessures(),
|
||||
maladies: this.actor.getMaladies(),
|
||||
poisons: this.actor.getPoisons(),
|
||||
combat: this.actor.prepareCombat(),
|
||||
bonusDegats: this.actor.getBonusDegats(),
|
||||
nbActions: this.actor.getNbActions(),
|
||||
initiative: this.actor.getInitiative(),
|
||||
pointsArmuresLourdes: this.actor.getNbArmures(),
|
||||
nbArmuresLourdes: this.actor.getNbArmuresLourdesActuel(),
|
||||
santeModifier: this.actor.getSanteModifier(),
|
||||
educations: this.actor.getEducations(),
|
||||
description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
|
||||
equipmentfree: await TextEditor.enrichHTML(this.object.system.equipmentfree, { async: true }),
|
||||
notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
|
||||
histoire: await TextEditor.enrichHTML(this.object.system.histoire, { async: true }),
|
||||
options: this.options,
|
||||
owner: this.document.isOwner,
|
||||
editScore: this.options.editScore,
|
||||
isGM: game.user.isGM
|
||||
armes: actor.getArmes(),
|
||||
caracList: actor.prepareCaracteristiques(),
|
||||
providence: actor.prepareProvidence(),
|
||||
arbreCompetences: actor.prepareArbreCompetences(),
|
||||
equipements: actor.getEquipements(),
|
||||
simples: actor.getSimples(),
|
||||
armures: actor.getArmures(),
|
||||
graces: actor.getGraces(),
|
||||
blessures: actor.getBlessures(),
|
||||
maladies: actor.getMaladies(),
|
||||
poisons: actor.getPoisons(),
|
||||
combat: actor.prepareCombat(),
|
||||
bonusDegats: actor.getBonusDegats(),
|
||||
nbActions: actor.getNbActions(),
|
||||
initiative: actor.getInitiative(),
|
||||
pointsArmuresLourdes: actor.getNbArmures(),
|
||||
nbArmuresLourdes: actor.getNbArmuresLourdesActuel(),
|
||||
santeModifier: actor.getSanteModifier(),
|
||||
educations: actor.getEducations(),
|
||||
enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(actor.system.description, { async: true }),
|
||||
enrichedEquipmentFree: await foundry.applications.ux.TextEditor.implementation.enrichHTML(actor.system.equipmentfree, { async: true }),
|
||||
enrichedNotes: await foundry.applications.ux.TextEditor.implementation.enrichHTML(actor.system.notes, { async: true }),
|
||||
enrichedHistoire: await foundry.applications.ux.TextEditor.implementation.enrichHTML(actor.system.histoire, { async: true }),
|
||||
owner: actor.isOwner,
|
||||
isEditMode: this.isEditMode,
|
||||
isPlayMode: this.isPlayMode,
|
||||
isGM: game.user.isGM,
|
||||
}
|
||||
this.formData = formData;
|
||||
|
||||
console.log("PC : ", formData, this.object);
|
||||
return formData;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
_onRender(context, options) {
|
||||
super._onRender(context, options)
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
html.bind("keydown", function(e) { // Ignore Enter in actores sheet
|
||||
if (e.keyCode === 13) return false;
|
||||
});
|
||||
|
||||
// Update Inventory Item
|
||||
html.find('.item-edit').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item-id")
|
||||
let itemId = li.data("item-id")
|
||||
const item = this.actor.items.get( itemId );
|
||||
item.sheet.render(true);
|
||||
});
|
||||
// Delete Inventory Item
|
||||
html.find('.item-delete').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item-id")
|
||||
TeDeumUtility.confirmDelete(this, li).catch("Error : No deletion confirmed")
|
||||
// Tab navigation
|
||||
const nav = this.element.querySelector('nav.tabs[data-group]')
|
||||
if (nav) {
|
||||
const group = nav.dataset.group
|
||||
const activeTab = this.tabGroups[group] || "principal"
|
||||
nav.querySelectorAll('[data-tab]').forEach(link => {
|
||||
const tab = link.dataset.tab
|
||||
link.classList.toggle('active', tab === activeTab)
|
||||
link.addEventListener('click', event => {
|
||||
event.preventDefault()
|
||||
this.tabGroups[group] = tab
|
||||
this.render()
|
||||
})
|
||||
html.find('.item-add').click(ev => {
|
||||
let dataType = $(ev.currentTarget).data("type")
|
||||
this.actor.createEmbeddedDocuments('Item', [{ name: "NewItem", type: dataType }], { renderSheet: true })
|
||||
})
|
||||
this.element.querySelectorAll(`[data-group="${group}"][data-tab]`).forEach(content => {
|
||||
content.classList.toggle('active', content.dataset.tab === activeTab)
|
||||
})
|
||||
}
|
||||
|
||||
html.find('.subactor-edit').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
let actorId = li.data("actor-id");
|
||||
let actor = game.actors.get( actorId );
|
||||
actor.sheet.render(true);
|
||||
});
|
||||
|
||||
html.find('.subactor-delete').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
let actorId = li.data("actor-id");
|
||||
this.actor.delSubActor(actorId);
|
||||
});
|
||||
html.find('.quantity-minus').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.incDecQuantity( li.data("item-id"), -1 );
|
||||
} );
|
||||
html.find('.quantity-plus').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.incDecQuantity( li.data("item-id"), +1 );
|
||||
} );
|
||||
|
||||
html.find('.roll-competence').click((event) => {
|
||||
let compId = $(event.currentTarget).data("comp-id")
|
||||
this.actor.rollCompetence(compId)
|
||||
});
|
||||
html.find('.roll-arme').click((event) => {
|
||||
const armeId = $(event.currentTarget).data("arme-id")
|
||||
this.actor.rollArme(armeId)
|
||||
});
|
||||
html.find('.roll-degats').click((event) => {
|
||||
const armeId = $(event.currentTarget).data("arme-id")
|
||||
this.actor.rollDegatsArme(armeId)
|
||||
});
|
||||
|
||||
|
||||
html.find('.lock-unlock-sheet').click((event) => {
|
||||
this.options.editScore = !this.options.editScore;
|
||||
this.render(true);
|
||||
});
|
||||
html.find('.item-equip').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
this.actor.equipItem( li.data("item-id") );
|
||||
this.render(true);
|
||||
});
|
||||
html.find('.update-field').change(ev => {
|
||||
const fieldName = $(ev.currentTarget).data("field-name");
|
||||
let value = Number(ev.currentTarget.value);
|
||||
this.actor.update( { [`${fieldName}`]: value } );
|
||||
});
|
||||
// Ignore Enter key in sheet inputs
|
||||
this.element.addEventListener('keydown', e => {
|
||||
if (e.keyCode === 13 && e.target.tagName !== 'TEXTAREA') e.preventDefault()
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
setPosition(options = {}) {
|
||||
const position = super.setPosition(options);
|
||||
const sheetBody = this.element.find(".sheet-body");
|
||||
const bodyHeight = position.height - 192;
|
||||
sheetBody.css("height", bodyHeight);
|
||||
return position;
|
||||
// #region Static action handlers
|
||||
|
||||
static async #onEditImage(event) {
|
||||
const fp = new FilePicker({
|
||||
type: "image",
|
||||
current: this.document.img,
|
||||
callback: path => this.document.update({ img: path }),
|
||||
})
|
||||
fp.browse()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
_updateObject(event, formData) {
|
||||
// Update the Actor
|
||||
return this.object.update(formData);
|
||||
static async #onToggleSheet(event) {
|
||||
this._sheetMode = this.isEditMode
|
||||
? this.constructor.SHEET_MODES.PLAY
|
||||
: this.constructor.SHEET_MODES.EDIT
|
||||
this.render()
|
||||
}
|
||||
|
||||
static async #onEditItem(event, target) {
|
||||
const li = target.closest("[data-item-id]")
|
||||
const item = this.actor.items.get(li?.dataset.itemId)
|
||||
if (item) item.sheet.render(true)
|
||||
}
|
||||
|
||||
static async #onDeleteItem(event, target) {
|
||||
const li = target.closest("[data-item-id]")
|
||||
await TeDeumUtility.confirmDelete(this, li)
|
||||
}
|
||||
|
||||
static async #onCreateItem(event, target) {
|
||||
const type = target.dataset.type
|
||||
await this.actor.createEmbeddedDocuments('Item', [{ name: "Nouveau " + type, type }], { renderSheet: true })
|
||||
}
|
||||
|
||||
static async #onCreateBlessure(event, target) {
|
||||
const type = target.dataset.type
|
||||
await this.actor.createEmbeddedDocuments('Item', [{
|
||||
name: "Nouvelle " + type, type,
|
||||
system: { typeBlessure: "estafilade", localisation: "corps", value: 0, appliquee: true, description: "" }
|
||||
}], { renderSheet: true })
|
||||
}
|
||||
|
||||
static async #onCreateCompetence(event, target) {
|
||||
const type = target.dataset.type
|
||||
const caracKey = target.dataset.caracKey
|
||||
await this.actor.createEmbeddedDocuments('Item', [{ name: "Nouvelle " + type, type, system: { caracteristique: caracKey } }], { renderSheet: true })
|
||||
}
|
||||
|
||||
static async #onEquipItem(event, target) {
|
||||
const li = target.closest("[data-item-id]")
|
||||
if (!li?.dataset.itemId) return
|
||||
await this.actor.equipItem(li.dataset.itemId)
|
||||
}
|
||||
|
||||
static async #onModifyQuantity(event, target) {
|
||||
const li = target.closest("[data-item-id]")
|
||||
if (!li?.dataset.itemId) return
|
||||
const item = this.actor.items.get(li.dataset.itemId)
|
||||
if (!item) return
|
||||
const delta = parseInt(target.dataset.qty) || 0
|
||||
await this.actor.incDecQuantity(li.dataset.itemId, delta)
|
||||
}
|
||||
|
||||
static async #onRollCompetence(event, target) {
|
||||
const li = target.closest("[data-item-id]")
|
||||
if (!li?.dataset.itemId) return
|
||||
await this.actor.rollCompetence(li.dataset.itemId)
|
||||
}
|
||||
|
||||
static async #onRollArme(event, target) {
|
||||
const li = target.closest("[data-item-id]")
|
||||
if (!li?.dataset.itemId) return
|
||||
await this.actor.rollArme(li.dataset.itemId)
|
||||
}
|
||||
|
||||
static async #onRollDegats(event, target) {
|
||||
const li = target.closest("[data-item-id]")
|
||||
if (!li?.dataset.itemId) return
|
||||
await this.actor.rollDegatsArme(li.dataset.itemId)
|
||||
}
|
||||
|
||||
// #endregion
|
||||
}
|
||||
|
||||
+167
-35
@@ -65,14 +65,43 @@ export class TeDeumActor extends Actor {
|
||||
super._preUpdate(changed, options, user);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCompetenceScore(compName) {
|
||||
let competence = this.items.find(item => item.type == "competence" && item.name.toLowerCase() == compName.toLowerCase())
|
||||
if (competence) {
|
||||
if (competence.system.isBase) {
|
||||
return this.system.caracteristiques[competence.system.caracteristique].value
|
||||
}
|
||||
return competence.system.score
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getMeilleureCompetenceMainGauche(comp) {
|
||||
let compScore = this.getCompetenceScore(comp.name)
|
||||
let mainGaucheScore = this.getCompetenceScore("main gauche")
|
||||
if (mainGaucheScore < compScore) {
|
||||
ui.notifications.info(`${this.name} : Utilisation de la compétence Main Gauche au lieu de ${comp.name}`)
|
||||
let mainGaucheComp = this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "main gauche")
|
||||
if (!mainGaucheComp) {
|
||||
// Create a fake competence object
|
||||
mainGaucheComp = foundry.utils.duplicate(comp)
|
||||
mainGaucheComp.name = "Main Gauche"
|
||||
mainGaucheComp.system.isBase = false
|
||||
mainGaucheComp.system.score = 0
|
||||
mainGaucheComp.system.caracteristique = "adresse"
|
||||
mainGaucheComp.system.description = "Compétence Main Gauche (automatique)"
|
||||
mainGaucheComp.system.isMainGauche = true
|
||||
return mainGaucheComp
|
||||
} else {
|
||||
return mainGaucheComp
|
||||
}
|
||||
} else {
|
||||
return comp
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_onUpdate(changed, options, userId) {
|
||||
let updates = []
|
||||
@@ -112,12 +141,6 @@ export class TeDeumActor extends Actor {
|
||||
updates.push({ _id: initiative.id, "system.score": Number(newScore) })
|
||||
}
|
||||
|
||||
let actionsTour = this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "actions/tour")
|
||||
newScore = this.getCommonBaseValue(this.system.caracteristiques.adresse.value)
|
||||
if (actionsTour && actionsTour?.system.score != newScore) {
|
||||
updates.push({ _id: actionsTour.id, "system.score": Number(newScore) })
|
||||
}
|
||||
|
||||
let effort = this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "effort")
|
||||
newScore = this.getCommonBaseValue(this.system.caracteristiques.puissance.value)
|
||||
if (effort && effort?.system.score != newScore) {
|
||||
@@ -127,6 +150,8 @@ export class TeDeumActor extends Actor {
|
||||
if (updates.length > 0) {
|
||||
this.updateEmbeddedDocuments('Item', updates)
|
||||
}
|
||||
|
||||
super._onUpdate(changed, options, userId);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -145,7 +170,7 @@ export class TeDeumActor extends Actor {
|
||||
getCommonBaseValue(value) {
|
||||
return game.system.tedeum.config.COMMON_VALUE[value]?.value || 0
|
||||
}
|
||||
getInitiative() {
|
||||
getInitiativeValue() {
|
||||
return game.system.tedeum.config.COMMON_VALUE[this.system.caracteristiques.adresse.value]?.value || 0
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
@@ -153,6 +178,24 @@ export class TeDeumActor extends Actor {
|
||||
return game.system.tedeum.config.BONUS_DEGATS[this.system.caracteristiques.puissance.value]
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getAttaqueBonusDegats(rollData = undefined) {
|
||||
let base = game.system.tedeum.config.BONUS_DEGATS[this.system.caracteristiques.puissance.value].value
|
||||
let additionalBonus = 0
|
||||
if (rollData) {
|
||||
// Spécificité armes naturelle avec gantelet
|
||||
if (rollData?.arme?.system.specificites?.poing?.hasSpec && this.items.find(item => item.type == "armure" && item.name.toLowerCase() == "gantelet" && item.system.equipe)) {
|
||||
additionalBonus += 1
|
||||
rollData.gantelet = true
|
||||
}
|
||||
if (rollData.isChargeAPied) {
|
||||
additionalBonus += this.getCompetenceScore("course")
|
||||
} else if (rollData.isChargeACheval) {
|
||||
additionalBonus += this.getCompetenceScore("equitation")
|
||||
}
|
||||
}
|
||||
return base + additionalBonus
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getNbArmures() {
|
||||
return game.system.tedeum.config.MAX_ARMURES_LOURDES[this.system.caracteristiques.puissance.value]
|
||||
}
|
||||
@@ -198,6 +241,11 @@ export class TeDeumActor extends Actor {
|
||||
TeDeumUtility.sortArrayObjectsByName(comp)
|
||||
return comp;
|
||||
}
|
||||
getSimples() {
|
||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'simple') || [])
|
||||
TeDeumUtility.sortArrayObjectsByName(comp)
|
||||
return comp;
|
||||
}
|
||||
getArmures() {
|
||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'armure') || [])
|
||||
TeDeumUtility.sortArrayObjectsByName(comp)
|
||||
@@ -259,41 +307,105 @@ export class TeDeumActor extends Actor {
|
||||
modTotal += blessDef.modifier
|
||||
}
|
||||
// Si le nombre de blessures est supérieur au score d'endurance, alors malus supplémentaire
|
||||
let endurance = this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "endurance")
|
||||
if (blessures.length > endurance.system.score) {
|
||||
let enduranceScore = this.getCompetenceScore("endurance")
|
||||
if (blessures.length > enduranceScore) {
|
||||
modTotal += -1
|
||||
}
|
||||
return modTotal
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async appliquerDegats(rollData) {
|
||||
let combat = this.prepareCombat()
|
||||
rollData.defenderName = this.name
|
||||
let touche = combat[rollData.loc.id].touche
|
||||
if (rollData.degats > 0 && rollData.degats > touche) {
|
||||
let diff = rollData.degats - touche
|
||||
for (let bId in game.system.tedeum.config.blessures) {
|
||||
let blessure = game.system.tedeum.config.blessures[bId]
|
||||
if (diff >= blessure.degatsMin && diff <= blessure.degatsMax) {
|
||||
async appliquerBlessure(blessureId, locId, comment = "") {
|
||||
let blessure = game.system.tedeum.config.blessures[blessureId]
|
||||
if (!blessure) {
|
||||
ui.notifications.warn("Type de blessure inconnu : " + blessureId)
|
||||
console.error("Type de blessure inconnu : " + blessureId)
|
||||
return
|
||||
}
|
||||
// Create a new blessure object
|
||||
let blessureObj = {
|
||||
name: blessure.label,
|
||||
type: "blessure",
|
||||
system: {
|
||||
typeBlessure: bId,
|
||||
typeBlessure: blessureId,
|
||||
localisation: locId || "maindroite",
|
||||
value: blessure.value,
|
||||
appliquee: true,
|
||||
description: comment,
|
||||
}
|
||||
}
|
||||
this.createEmbeddedDocuments('Item', [blessureObj]);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getArmorDegatsModifier(rollData, combat) {
|
||||
let loc = combat[rollData.loc.id]
|
||||
// Sans armure
|
||||
if (loc.armures.length == 0) {
|
||||
return rollData.arme.system.degatsArmure.sansarmure
|
||||
}
|
||||
// Avec armure de cuir
|
||||
if (loc.armures.find(a => a.system.typeArmure == "cuir")) {
|
||||
return rollData.arme.system.degatsArmure.cuir
|
||||
}
|
||||
// Avec armure de maille
|
||||
if (loc.armures.find(a => a.system.typeArmure == "maille")) {
|
||||
return rollData.arme.system.degatsArmure.mailles
|
||||
}
|
||||
// Avec armure de plate
|
||||
if (loc.armures.find(a => a.system.typeArmure == "plate")) {
|
||||
return rollData.arme.system.degatsArmure.plates
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async appliquerDegats(rollData) {
|
||||
let combat = this.prepareCombat()
|
||||
rollData.defenderName = this.name
|
||||
let touche = combat[rollData.loc.id].touche
|
||||
let armorDegatModifier = this.getArmorDegatsModifier(rollData, combat)
|
||||
rollData.degats += armorDegatModifier
|
||||
rollData.armorDegatModifier = armorDegatModifier
|
||||
|
||||
let blessureId = "indemne"
|
||||
if (rollData.degats > 0 && rollData.degats > touche) {
|
||||
let diff = rollData.degats - touche
|
||||
for (let bId in game.system.tedeum.config.blessures) {
|
||||
let blessure = game.system.tedeum.config.blessures[bId]
|
||||
if (diff >= blessure.degatsMin && diff <= blessure.degatsMax) {
|
||||
if (rollData.isReussiteCritique) {
|
||||
bId = game.system.tedeum.config.blessuresOrder[blessure.value + 1]
|
||||
}
|
||||
blessureId = bId
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
if (rollData.isReussiteCritique && blessureId == "indemne") { // Critical success without degats => lightest blessure
|
||||
blessureId = "estafilade"
|
||||
}
|
||||
console.log("Appliquer dégats", rollData, combat, blessureId)
|
||||
if (blessureId != "indemne") {
|
||||
let blessure = game.system.tedeum.config.blessures[blessureId]
|
||||
// Create a new blessure object
|
||||
let blessureObj = {
|
||||
name: blessure.label,
|
||||
type: "blessure",
|
||||
system: {
|
||||
typeBlessure: blessureId,
|
||||
localisation: rollData.loc.id,
|
||||
value: blessure.value,
|
||||
appliquee: true,
|
||||
description: "Blessure infligée par un coup de " + rollData.arme.name + " de " + rollData.alias,
|
||||
}
|
||||
}
|
||||
rollData.blessure = blessureObj
|
||||
rollData.touche = touche
|
||||
this.createEmbeddedDocuments('Item', [blessureObj]);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Display the relevant chat message
|
||||
let msg = await TeDeumUtility.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-te-deum/templates/chat/chat-blessure-result.hbs`, rollData)
|
||||
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-te-deum/templates/chat/chat-blessure-result.hbs`, rollData)
|
||||
})
|
||||
await msg.setFlag("world", "te-deum-rolldata", rollData)
|
||||
}
|
||||
@@ -303,7 +415,11 @@ export class TeDeumActor extends Actor {
|
||||
c.key = key
|
||||
c.name = game.system.tedeum.config.caracteristiques[key].label
|
||||
c.generalqualite = game.system.tedeum.config.descriptionValeur[c.value].qualite
|
||||
if (this.system.genre.toLowerCase() == "homme") {
|
||||
c.qualite = game.system.tedeum.config.descriptionValeur[c.value][key]
|
||||
} else {
|
||||
c.qualite = game.system.tedeum.config.descriptionValeurFemme[c.value][key]
|
||||
}
|
||||
c.dice = game.system.tedeum.config.descriptionValeur[c.value].dice
|
||||
c.negativeDice = game.system.tedeum.config.descriptionValeur[c.value].negativeDice
|
||||
}
|
||||
@@ -322,7 +438,11 @@ export class TeDeumActor extends Actor {
|
||||
prepareProvidence() {
|
||||
let providence = foundry.utils.deepClone(this.system.providence)
|
||||
providence.name = "Providence"
|
||||
if (this.system.genre.toLowerCase() == "homme") {
|
||||
providence.qualite = game.system.tedeum.config.providence[providence.value].labelM
|
||||
} else {
|
||||
providence.qualite = game.system.tedeum.config.providence[providence.value].labelF
|
||||
}
|
||||
providence.dice = game.system.tedeum.config.providence[providence.value].diceValue
|
||||
providence.description = "La Providence représente la Volonté Divine à l'œuvre pour guider ou sauver un être humain. Les PJ montent dans l’échelle de la Providence en menant à bien leurs missions et en se montrant vertueux. Les points de Providence peuvent servir à augmenter temporairement une caractéris- tique, à modifier la gravité d'une blessure, et à résister au vieillissement. Chaque person- nage commence avec un score initial de 1 en Providence (au niveau Pauvre pécheur)."
|
||||
return providence
|
||||
@@ -360,11 +480,14 @@ export class TeDeumActor extends Actor {
|
||||
providence.value = Math.min(Math.max(providence.value + value, 0), 6)
|
||||
this.update({ "system.providence": providence })
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
modifyXP(key, value) {
|
||||
async modifyXP(key, value) {
|
||||
let xp = this.system.caracteristiques[key].experience
|
||||
xp = Math.max(xp + value, 0)
|
||||
this.update({ [`system.caracteristiques.${key}.experience`]: xp })
|
||||
await this.update({ [`system.caracteristiques.${key}.experience`]: xp })
|
||||
this.sheet?.render(true)
|
||||
ui.notifications.info(`+${value} XP en ${game.system.tedeum.config.caracteristiques[key].label}`)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -512,12 +635,16 @@ export class TeDeumActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getInitiativeScore() {
|
||||
let initiative = this.items.find(it => it.type == "competence" && it.name.toLowerCase() == "initiative")
|
||||
if (initiative) {
|
||||
return initiative.system.score
|
||||
let initiative = this.getInitiativeValue()
|
||||
// Vérifie les armes avec bonus d'initiative
|
||||
let armes = this.getArmes()
|
||||
for (let arme of armes) {
|
||||
if (arme.system.equipe && Number(arme.system.initiativeBonus) && Number(arme.system.initiativeBonus) != 0) {
|
||||
ui.notifications.info("L'arme " + arme.name + " vous confère un bonus d'initiative de " + arme.system.initiativeBonus)
|
||||
initiative += arme.system.initiativeBonus
|
||||
}
|
||||
ui.notifications.warn("Impossible de trouver la compétence Initiative pour l'acteur " + this.name)
|
||||
return -1;
|
||||
}
|
||||
return initiative
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -578,6 +705,7 @@ export class TeDeumActor extends Actor {
|
||||
let rollData = this.getCommonCompetence(compId)
|
||||
rollData.mode = "competence"
|
||||
rollData.title = rollData.competence.name
|
||||
rollData.compScore = rollData.competence.system.isBase ? this.system.caracteristiques[rollData.competence.system.caracteristique].value : rollData.competence.system.score
|
||||
this.startRoll(rollData).catch("Error on startRoll")
|
||||
}
|
||||
|
||||
@@ -585,13 +713,13 @@ export class TeDeumActor extends Actor {
|
||||
async rollDegatsArme(armeId) {
|
||||
let weapon = this.items.get(armeId)
|
||||
if (weapon) {
|
||||
let bDegats = 0
|
||||
if ( weapon.system.typeArme == "melee" ) {
|
||||
let bDegats = { value: 0 }
|
||||
if (weapon.system.typeArme == "melee") {
|
||||
bDegats = this.getBonusDegats()
|
||||
}
|
||||
let formula = weapon.system.degats + "+" + bDegats.value
|
||||
let degatsRoll = await new Roll(formula).roll()
|
||||
await TeDeumUtility.showDiceSoNice(degatsRoll, game.settings.get("core", "rollMode") )
|
||||
await TeDeumUtility.showDiceSoNice(degatsRoll, game.settings.get("core", "rollMode"))
|
||||
let rollData = this.getCommonRollData()
|
||||
rollData.mode = "degats"
|
||||
rollData.formula = formula
|
||||
@@ -600,7 +728,7 @@ export class TeDeumActor extends Actor {
|
||||
rollData.degats = degatsRoll.total
|
||||
|
||||
let msg = await TeDeumUtility.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-te-deum/templates/chat/chat-degats-result.hbs`, rollData)
|
||||
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-te-deum/templates/chat/chat-degats-result.hbs`, rollData)
|
||||
})
|
||||
await msg.setFlag("world", "te-deum-rolldata", rollData)
|
||||
console.log("Rolldata result", rollData)
|
||||
@@ -636,9 +764,14 @@ export class TeDeumActor extends Actor {
|
||||
let competence = this.items.find(item => item.type == "competence" && item.name.toLowerCase() == compName.toLowerCase())
|
||||
if (competence) {
|
||||
rollData.competence = competence
|
||||
rollData.compScore = rollData.competence.system.isBase ? this.system.caracteristiques[rollData.competence.system.caracteristique].value : rollData.competence.system.score
|
||||
let c = foundry.utils.duplicate(this.system.caracteristiques[competence.system.caracteristique])
|
||||
this.updateCarac(c, competence.system.caracteristique)
|
||||
rollData.carac = c
|
||||
rollData.allongeLabel = game.system.tedeum.config.armeAllonges[weapon.system.allonge].label
|
||||
rollData.allongeId = "courte"
|
||||
rollData.allonges = foundry.utils.duplicate(game.system.tedeum.config.allonges[weapon.system.allonge])
|
||||
|
||||
} else {
|
||||
ui.notifications.warn("Impossible de trouver la compétence " + compName)
|
||||
return
|
||||
@@ -652,8 +785,7 @@ export class TeDeumActor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
async startRoll(rollData) {
|
||||
console.log("startRoll", rollData)
|
||||
let rollDialog = await TeDeumRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
await TeDeumRollDialog.create(this, rollData)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -6,13 +6,14 @@ export class TeDeumCharacterCreator {
|
||||
async init() {
|
||||
this.stages = {}
|
||||
this.currentStage = "origineSociale"
|
||||
this.sex = undefined
|
||||
this.sexe = undefined
|
||||
this.origineSociale = undefined
|
||||
this.religion = undefined
|
||||
this.caracBonus = {}
|
||||
this.competenceBonus = {}
|
||||
this.suiviReponses = []
|
||||
this.competences = TeDeumUtility.getCompetencesForDropDown()
|
||||
this.choiceSummary = {}
|
||||
|
||||
for (let k in game.system.tedeum.config.caracteristiques) {
|
||||
this.caracBonus[k] = { value: 0 }
|
||||
@@ -39,6 +40,7 @@ export class TeDeumCharacterCreator {
|
||||
} else {
|
||||
this.competenceBonus[compName].value += 1
|
||||
}
|
||||
this.choiceSummary[this.currentStage].competences[compName] = 1
|
||||
}
|
||||
|
||||
/*--------------------------------------------*/
|
||||
@@ -69,7 +71,7 @@ export class TeDeumCharacterCreator {
|
||||
|
||||
/*--------------------------------------------*/
|
||||
async askStageName(context) {
|
||||
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-stage-name.hbs", context)
|
||||
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-stage-name.hbs", context)
|
||||
const choiceResult = await foundry.applications.api.DialogV2.wait({
|
||||
window: { title: context.title },
|
||||
classes: ["fvtt-te-deum"],
|
||||
@@ -116,6 +118,7 @@ export class TeDeumCharacterCreator {
|
||||
/*--------------------------------------------*/
|
||||
async askQuestionnaire(stage, context) {
|
||||
context.subtitle = "Questionnaire"
|
||||
this.choiceSummary[this.currentStage].questionnaire = {}
|
||||
|
||||
for (let key in stage.system.questionnaire) {
|
||||
let question = stage.system.questionnaire[key]
|
||||
@@ -127,7 +130,7 @@ export class TeDeumCharacterCreator {
|
||||
context.competences = {}
|
||||
context.responseKey = "reponse1" // By default
|
||||
|
||||
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-questions.hbs", context)
|
||||
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-questions.hbs", context)
|
||||
const choiceResult = await foundry.applications.api.DialogV2.wait({
|
||||
window: { title: context.title },
|
||||
classes: ["fvtt-te-deum"],
|
||||
@@ -170,13 +173,14 @@ export class TeDeumCharacterCreator {
|
||||
let compName = context.competences[context.responseKey] || selectedResponse.compName
|
||||
this.increaseCompetence(compName)
|
||||
|
||||
this.suiviReponses.push({ etape: stage.name, question: question.question, reponse: selectedResponse.reponse, compName: compName })
|
||||
this.suiviReponses.push({ key: this.currentStage, etape: stage.name, question: question.question, reponse: selectedResponse.reponse, compName: compName })
|
||||
}
|
||||
}
|
||||
|
||||
/*------------- -------------------------------*/
|
||||
async askCompetences(stage, context) {
|
||||
context.subtitle = "Choix des Compétences"
|
||||
this.choiceSummary[this.currentStage].competences = {}
|
||||
|
||||
context.fixedCompetences = {}
|
||||
context.selectCompetences = {}
|
||||
@@ -192,7 +196,7 @@ export class TeDeumCharacterCreator {
|
||||
}
|
||||
}
|
||||
|
||||
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-competences.hbs", context)
|
||||
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-competences.hbs", context)
|
||||
const choiceResult = await foundry.applications.api.DialogV2.wait({
|
||||
window: { title: context.title },
|
||||
classes: ["fvtt-te-deum"],
|
||||
@@ -236,7 +240,7 @@ export class TeDeumCharacterCreator {
|
||||
}
|
||||
}
|
||||
|
||||
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-competences.hbs", context)
|
||||
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-competences.hbs", context)
|
||||
const choiceResult = await foundry.applications.api.DialogV2.wait({
|
||||
window: { title: context.title },
|
||||
classes: ["fvtt-te-deum"],
|
||||
@@ -273,6 +277,10 @@ export class TeDeumCharacterCreator {
|
||||
/*------------- -------------------------------*/
|
||||
async askCarac(stage, context) {
|
||||
context.subtitle = "Choix des Caractéristiques"
|
||||
this.choiceSummary[this.currentStage] = {
|
||||
caracBonus : {},
|
||||
competences : {}
|
||||
}
|
||||
|
||||
let selected = []
|
||||
for (let i = 0; i < stage.system.nbChoixCarac; i++) {
|
||||
@@ -283,7 +291,7 @@ export class TeDeumCharacterCreator {
|
||||
context.caracList.push(game.system.tedeum.config.caracteristiques[carac.caracId])
|
||||
}
|
||||
|
||||
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-carac.hbs", context)
|
||||
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-carac.hbs", context)
|
||||
const choiceResult = await foundry.applications.api.DialogV2.wait({
|
||||
window: { title: context.title },
|
||||
classes: ["fvtt-te-deum"],
|
||||
@@ -312,6 +320,7 @@ export class TeDeumCharacterCreator {
|
||||
}
|
||||
this.caracBonus[choiceResult.carac].value += 1
|
||||
selected.push(choiceResult.carac)
|
||||
this.choiceSummary[this.currentStage].caracBonus[choiceResult.carac] = 1
|
||||
}
|
||||
}
|
||||
|
||||
@@ -325,7 +334,7 @@ export class TeDeumCharacterCreator {
|
||||
origineChoice: game.system.tedeum.config.origineSociale
|
||||
}
|
||||
|
||||
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-origine.hbs", context)
|
||||
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-origine.hbs", context)
|
||||
const label = "Valider le choix de l'Origine Sociale"
|
||||
const choiceResult = await foundry.applications.api.DialogV2.wait({
|
||||
window: { title: context.title },
|
||||
@@ -360,6 +369,12 @@ export class TeDeumCharacterCreator {
|
||||
for (let key in this.origineSociale.caracteristiques) {
|
||||
this.caracBonus[key].value += this.origineSociale.caracteristiques[key]
|
||||
}
|
||||
this.choiceSummary['origineSociale'] = {
|
||||
sexe: this.sexe,
|
||||
religion: this.religion,
|
||||
origineSociale: this.origineSociale.label,
|
||||
caracBonus: this.caracBonus,
|
||||
}
|
||||
this.currentStage = "pouponniere"
|
||||
|
||||
}
|
||||
@@ -374,6 +389,7 @@ export class TeDeumCharacterCreator {
|
||||
title: "Création de personnage - La Pouponnière",
|
||||
subtitle: "Choix de la Pouponnière",
|
||||
label: "Valider le choix de la Pouponnière",
|
||||
hasGenre: false,
|
||||
choices: pouponniereItems,
|
||||
caracBonus: this.caracBonus,
|
||||
competenceBonus: this.competenceBonus
|
||||
@@ -387,6 +403,7 @@ export class TeDeumCharacterCreator {
|
||||
this.pouponniere = foundry.utils.duplicate(stage.items.find(item => item.id === choiceResult.selectedItem))
|
||||
context.title = `La Pouponnière - ${this.pouponniere.name}`
|
||||
TeDeumUtility.prepareEducationContent(this.pouponniere);
|
||||
this.choiceSummary['pouponniere'] = {}
|
||||
|
||||
context.label = "Valider l'augmentation de caracteristique"
|
||||
await this.askCarac(this.pouponniere, context)
|
||||
@@ -403,11 +420,12 @@ export class TeDeumCharacterCreator {
|
||||
/*--------------------------------------------*/
|
||||
async renderPetitsGrimauds(stage) {
|
||||
// Filter available pouponniere from origineSociale
|
||||
let grimaudsItems = stage.items.filter(item => item.system.accessible[this.origineSociale.id].isaccessible)
|
||||
let grimaudsItems = stage.items.filter(item => item.system.accessible[this.origineSociale.id].isaccessible && (item.system.genre === this.sexe || item.system.genre === "Mixte"))
|
||||
|
||||
let context = {
|
||||
title: "Les Petits Grimauds",
|
||||
label: "Valider le choix des Petits Grimauds",
|
||||
hasGenre: true,
|
||||
choices: grimaudsItems,
|
||||
caracBonus: this.caracBonus,
|
||||
competenceBonus: this.competenceBonus
|
||||
@@ -437,12 +455,13 @@ export class TeDeumCharacterCreator {
|
||||
/*--------------------------------------------*/
|
||||
async renderRosesDeLaVie(stage) {
|
||||
// Filter available pouponniere from origineSociale
|
||||
let rosesItems = stage.items.filter(item => item.system.accessible[this.origineSociale.id].isaccessible)
|
||||
let rosesItems = stage.items.filter(item => item.system.accessible[this.origineSociale.id].isaccessible && (item.system.genre === this.sexe || item.system.genre === "Mixte"))
|
||||
|
||||
let context = {
|
||||
title: "Création de personnage - Les Roses de la Vie",
|
||||
label: "Valider le choix des Roses de la Vie",
|
||||
choices: rosesItems,
|
||||
hasGenre: true,
|
||||
caracBonus: this.caracBonus,
|
||||
competenceBonus: this.competenceBonus
|
||||
|
||||
@@ -488,6 +507,7 @@ export class TeDeumCharacterCreator {
|
||||
title: "Création de personnage - L'Age Viril",
|
||||
label: "Valider le choix de l'Age Viril",
|
||||
choices: ageVirilItems,
|
||||
hasGenre: false,
|
||||
caracBonus: this.caracBonus,
|
||||
competenceBonus: this.competenceBonus
|
||||
}
|
||||
@@ -555,7 +575,7 @@ export class TeDeumCharacterCreator {
|
||||
for (let compName in this.competenceBonus) {
|
||||
let comp = actor.items.find( i => i.type == "competence" && i.name.toLowerCase() === compName.toLowerCase())
|
||||
if (comp) {
|
||||
updateComp.push({ _id: comp._id, "system.score": this.competenceBonus[compName].value })
|
||||
updateComp.push({ _id: comp._id, "system.score": comp.system.score + this.competenceBonus[compName].value })
|
||||
} else {
|
||||
toAdd.push( compName)
|
||||
}
|
||||
@@ -577,8 +597,36 @@ export class TeDeumCharacterCreator {
|
||||
await actor.update({ [`system.fortune.${this.origineSociale.cagnotteUnit}`]: newArgent})
|
||||
|
||||
let histoire = ""
|
||||
for (let reponse of this.suiviReponses) {
|
||||
histoire += `<p>${reponse.question}<br>${reponse.reponse} (${reponse.compName})</p>`
|
||||
for ( let key in this.choiceSummary) {
|
||||
let stageSummary = this.choiceSummary[key]
|
||||
if (stageSummary.sexe) {
|
||||
histoire += `<h3>Origine Sociale</h3>`
|
||||
histoire += `<p>${stageSummary.sexe} - ${stageSummary.religion} - ${stageSummary.origineSociale}</p>`
|
||||
} else {
|
||||
histoire += `<h3>${game.system.tedeum.config.etapesEducation[key].label}</h3>`
|
||||
}
|
||||
if (stageSummary.caracBonus) {
|
||||
histoire += `<p><strong>Caractéristiques : </strong><ul>`
|
||||
for (let caracKey in stageSummary.caracBonus) {
|
||||
histoire += `<li>${TeDeumUtility.upperFirst(caracKey)} +1</li>`
|
||||
}
|
||||
histoire += `</ul></p>`
|
||||
}
|
||||
if (stageSummary.competences) {
|
||||
histoire += `<p><strong>Compétences : </strong><ul>`
|
||||
for (let compName in stageSummary.competences) {
|
||||
histoire += `<li>${TeDeumUtility.upperFirst(compName)} +1</li>`
|
||||
}
|
||||
histoire += `</ul></p>`
|
||||
}
|
||||
let questions = this.suiviReponses.filter( r => r.key === key)
|
||||
if (questions.length > 0) {
|
||||
histoire += `<p><strong>Réponses au questionnaire : </strong><ul>`
|
||||
for (let question of questions) {
|
||||
histoire += `<li>${question.question} : <i>${question.reponse}</i> (${TeDeumUtility.upperFirst(question.compName)}+1)</li>`
|
||||
}
|
||||
histoire += `</ul></p>`
|
||||
}
|
||||
}
|
||||
await actor.update({ "system.histoire": histoire})
|
||||
actor.render(true)
|
||||
@@ -592,7 +640,7 @@ export class TeDeumCharacterCreator {
|
||||
"adresse": { score: actor.getCompetenceScore("Initiative"), label: "Adresse" },
|
||||
}
|
||||
|
||||
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-finished.hbs", context)
|
||||
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-finished.hbs", context)
|
||||
const label = "Terminer"
|
||||
const choiceResult = await foundry.applications.api.DialogV2.wait({
|
||||
window: { title: context.title },
|
||||
|
||||
@@ -4,18 +4,42 @@ import { TeDeumUtility } from "../common/tedeum-utility.js";
|
||||
export class TeDeumCombat extends Combat {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollInitiative(ids, formula = undefined, messageOptions = {} ) {
|
||||
async rollInitiative(ids, formula = undefined, messageOptions = {}) {
|
||||
//console.log("Roll INIT !")
|
||||
ids = typeof ids === "string" ? [ids] : ids;
|
||||
for (let cId of ids) {
|
||||
const c = this.combatants.get(cId);
|
||||
let initBonus = c.actor ? c.actor.getInitiativeScore( this.id, cId ) : -1;
|
||||
await this.updateEmbeddedDocuments("Combatant", [ { _id: cId, initiative: initBonus } ]);
|
||||
let initBonus = c.actor ? c.actor.getInitiativeScore(this.id, cId) : -1;
|
||||
console.log("Init Bonus : ", c.name, initBonus)
|
||||
await this.updateEmbeddedDocuments("Combatant", [{ _id: cId, initiative: initBonus }]);
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async modifyAction(combatantId, delta, isMainGauche = false) {
|
||||
let combatant = this.combatants.get(combatantId)
|
||||
if (!combatant) return;
|
||||
let ca = combatant.getFlag("world", "available-actions")
|
||||
if (!ca) {
|
||||
ca = { nbActions: 1, nbActionsMainGauche: 0 }
|
||||
}
|
||||
if (isMainGauche) {
|
||||
ca.nbActionsMainGauche += delta
|
||||
} else {
|
||||
ca.nbActions += delta
|
||||
}
|
||||
if (ca.nbActionsMainGauche < 0) ca.nbActionsMainGauche = 0
|
||||
if (ca.nbActions < 0) ca.nbActions = 0
|
||||
console.log("Modify Action : ", combatant.name, ca)
|
||||
if (game.user.isGM) {
|
||||
await TeDeumUtility.updateCombatantActions(combatant, ca)
|
||||
} else {
|
||||
game.socket.emit("system.fvtt-te-deum", { msg: "msg_modify_combat_action", data: { combatantId: combatantId, ca: ca } })
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async checkTurnPosition() {
|
||||
while (game.combat.turn > 0) {
|
||||
|
||||
@@ -15,19 +15,35 @@ export const TEDEUM_CONFIG = {
|
||||
{ value: 10 }, { value: 30 }, { value: 50 }],
|
||||
|
||||
LOCALISATION: {
|
||||
"pieddroit": { label: "Pied Droit", value: 1, locMod: 0, id: "pieddroit", nbArmure: 1, score: { min: 1, max: 1 }, coord: { top: 500, left: 0 } },
|
||||
"jambedroite": { label: "Jambe Droite", value: 1, locMod: -1, id: "jambedroite", nbArmure: 1, score: { min: 3, max: 4 }, coord: { top: 400, left: 100 } },
|
||||
"jambegauche": { label: "Jambe Gauche", value: 1, locMod: -1, id: "jambegauche", nbArmure: 1, score: { min: 5, max: 6 }, coord: { top: 400, left: 300 } },
|
||||
"piedgauche": { label: "Pied Gauche", value: 1, locMod: 0, id: "piedgauche", nbArmure: 1, score: { min: 2, max: 2 }, coord: { top: 500, left: 400 } },
|
||||
"maindroite": { label: "Main Droite", value: 1, locMod: 0, id: "maindroite", nbArmure: 1, score: { min: 7, max: 7 }, coord: { top: 0, left: 0 } },
|
||||
"maingauche": { label: "Main Gauche", value: 1, locMod: 0, id: "maingauche", nbArmure: 1, score: { min: 8, max: 8 }, coord: { top: 0, left: 400 } },
|
||||
"brasdroit": { label: "Bras Droit", value: 1, locMod: -1, id: "brasdroit", nbArmure: 2, score: { min: 9, max: 10 }, coord: { top: 200, left: 0 } },
|
||||
"brasgauche": { label: "Bras Gauche", value: 1, locMod: -1, id: "brasgauche", nbArmure: 2, score: { min: 11, max: 12 }, coord: { top: 200, left: 400 } },
|
||||
"corps": { label: "Corps", value: 1, id: "corps", locMod: -2, nbArmure: 2, score: { min: 13, max: 17 }, coord: { top: 200, left: 200 } },
|
||||
"tete": { label: "Tête", value: 1, id: "tete", locMod: -2, nbArmure: 2, score: { min: 18, max: 20 }, coord: { top: 0, left: 200 } },
|
||||
"pieddroit": { label: "Pied Droit", value: 1, locMod: 0, id: "pieddroit", categorie: "pied", nbArmure: 1, score: { min: 1, max: 1 }, coord: { top: 500, left: 0 } },
|
||||
"jambedroite": { label: "Jambe Droite", value: 1, locMod: -1, id: "jambedroite", categorie: "jambe", nbArmure: 1, score: { min: 3, max: 4 }, coord: { top: 400, left: 100 } },
|
||||
"jambegauche": { label: "Jambe Gauche", value: 1, locMod: -1, id: "jambegauche", categorie: "jambe", nbArmure: 1, score: { min: 5, max: 6 }, coord: { top: 400, left: 300 } },
|
||||
"piedgauche": { label: "Pied Gauche", value: 1, locMod: 0, id: "piedgauche", categorie: "pied", nbArmure: 1, score: { min: 2, max: 2 }, coord: { top: 500, left: 400 } },
|
||||
"maindroite": { label: "Main Droite", value: 1, locMod: 0, id: "maindroite", categorie: "main", nbArmure: 1, score: { min: 7, max: 7 }, coord: { top: 0, left: 0 } },
|
||||
"maingauche": { label: "Main Gauche", value: 1, locMod: 0, id: "maingauche", categorie: "main", nbArmure: 1, score: { min: 8, max: 8 }, coord: { top: 0, left: 400 } },
|
||||
"brasdroit": { label: "Bras Droit", value: 1, locMod: -1, id: "brasdroit", categorie: "bras", nbArmure: 2, score: { min: 9, max: 10 }, coord: { top: 200, left: 0 } },
|
||||
"brasgauche": { label: "Bras Gauche", value: 1, locMod: -1, id: "brasgauche", categorie: "bras", nbArmure: 2, score: { min: 11, max: 12 }, coord: { top: 200, left: 400 } },
|
||||
"corps": { label: "Corps", value: 1, id: "corps", categorie: "corps", locMod: -2, nbArmure: 2, score: { min: 13, max: 17 }, coord: { top: 200, left: 200 } },
|
||||
"tete": { label: "Tête", value: 1, id: "tete", categorie: "tete", locMod: -2, nbArmure: 2, score: { min: 18, max: 20 }, coord: { top: 0, left: 200 } },
|
||||
},
|
||||
|
||||
ATTAQUE_CIBLEES: {
|
||||
"aucune": { label: "Aucune", id: "aucune", locMod: 0, description: "Attaque non ciblée" },
|
||||
"pieddroit": { label: "Pied Droit", id: "pieddroit", locMod: 0, description: "Attaque ciblée sur le pied droit" },
|
||||
"jambedroite": { label: "Jambe Droite", id: "jambedroite", locMod: -1, description: "Attaque ciblée sur la jambe droite" },
|
||||
"jambegauche": { label: "Jambe Gauche", id: "jambegauche", locMod: -1, description: "Attaque ciblée sur la jambe gauche" },
|
||||
"piedgauche": { label: "Pied Gauche", id: "piedgauche", locMod: 0, description: "Attaque ciblée sur le pied gauche" },
|
||||
"maindroite": { label: "Main Droite", id: "maindroite", locMod: 0, description: "Attaque ciblée sur la main droite" },
|
||||
"maingauche": { label: "Main Gauche", id: "maingauche", locMod: 0, description: "Attaque ciblée sur la main gauche" },
|
||||
"brasdroit": { label: "Bras Droit", id: "brasdroit", locMod: -1, description: "Attaque ciblée sur le bras droit" },
|
||||
"brasgauche": { label: "Bras Gauche", id: "brasgauche", locMod: -1, description: "Attaque ciblée sur le bras gauche" },
|
||||
"corps": { label: "Corps", id: "corps", locMod: -2, description: "Attaque ciblée sur le corps" },
|
||||
"tete": { label: "Tête", id: "tete", locMod: -2, description: "Attaque ciblée sur la tête" },
|
||||
},
|
||||
|
||||
ARME_SPECIFICITE: {
|
||||
"poing": { label: "Poings", id: "poing", melee: true, tir: false },
|
||||
"pied": { label: "Pieds", id: "pied", melee: true, tir: false },
|
||||
"encombrante": { label: "Encombrante", id: "encombrante", melee: true, tir: true },
|
||||
"maintiendistance": { label: "Maintien à distance", id: "maintiendistance", melee: true, tir: false },
|
||||
"coupassomant": { label: "Coup assomant", id: "coupassomant", melee: true, tir: false },
|
||||
@@ -43,11 +59,11 @@ export const TEDEUM_CONFIG = {
|
||||
},
|
||||
|
||||
ARME_PORTEES: {
|
||||
"brulepourpoint": { label: "Brûle-pourpoint", difficulty: "facile", id: "brulepourpoint" },
|
||||
"courte": { label: "Courte", difficulty: "pardefaut", id: "courte" },
|
||||
"moyenne": { label: "Moyenne", difficulty: "difficile", id: "moyenne" },
|
||||
"longue": { label: "Longue", difficulty: "perilleux", id: "longue" },
|
||||
"extreme": { label: "Extrême", difficulty: "desespere", id: "extreme" },
|
||||
"brulepourpoint": { label: "Brûle-pourpoint (5)", difficulty: "facile", id: "brulepourpoint" },
|
||||
"courte": { label: "Courte (7)", difficulty: "pardefaut", id: "courte" },
|
||||
"moyenne": { label: "Moyenne (11)", difficulty: "difficile", id: "moyenne" },
|
||||
"longue": { label: "Longue (13)", difficulty: "perilleux", id: "longue" },
|
||||
"extreme": { label: "Extrême (15)", difficulty: "desespere", id: "extreme" },
|
||||
},
|
||||
|
||||
genre: {
|
||||
@@ -57,7 +73,7 @@ export const TEDEUM_CONFIG = {
|
||||
|
||||
descriptionValeurOdd: {
|
||||
1: { valeur: 1, qualite: "Mauvais", dice: "d4", negativeDice: "d20", savoir: "Sot", sensibilite: "Obtus", entregent: "Rustaud", puissance: "Menu", complexion: "Anémique", adresse: "Empesé" },
|
||||
2: { valeur: 2, qualite: "Médiocre", dice: "d6", negativeDice: "d12", savoir: "Limité", sensibilite: "Etriqué", entregent: "Frustre", puissance: "Délicat", complexion: "Languide", adresse: "Gauche" },
|
||||
2: { valeur: 2, qualite: "Médiocre", dice: "d6", negativeDice: "d12", savoir: "Limité", sensibilite: "Etriqué", entregent: "Fruste", puissance: "Délicat", complexion: "Languide", adresse: "Gauche" },
|
||||
3: { valeur: 3, qualite: "Correct", dice: "d8", negativeDice: "d10", savoir: "Mêlé", sensibilite: "Ouvert", entregent: "Badin", puissance: "Membru", complexion: "Dispos", adresse: "Ingambe" },
|
||||
4: { valeur: 4, qualite: "Bon", dice: "d10", negativeDice: "d8", savoir: "Lettré", sensibilite: "Fin", entregent: "Disert", puissance: "Vigoureux", complexion: "Gaillard", adresse: "Leste" },
|
||||
5: { valeur: 5, qualite: "Bon", dice: "d10", negativeDice: "d8", savoir: "Lettré", sensibilite: "Fin", entregent: "Disert", puissance: "Vigoureux", complexion: "Gaillard", adresse: "Leste" },
|
||||
@@ -71,12 +87,20 @@ export const TEDEUM_CONFIG = {
|
||||
},
|
||||
descriptionValeur: {
|
||||
1: { valeur: 1, qualite: "Mauvais", dice: "d4", negativeDice: "d20", savoir: "Sot", sensibilite: "Obtus", entregent: "Rustaud", puissance: "Menu", complexion: "Anémique", adresse: "Empesé" },
|
||||
2: { valeur: 2, qualite: "Médiocre", dice: "d6", negativeDice: "d12", savoir: "Limité", sensibilite: "Etriqué", entregent: "Frustre", puissance: "Délicat", complexion: "Languide", adresse: "Gauche" },
|
||||
2: { valeur: 2, qualite: "Médiocre", dice: "d6", negativeDice: "d12", savoir: "Limité", sensibilite: "Etriqué", entregent: "Fruste", puissance: "Délicat", complexion: "Languide", adresse: "Gauche" },
|
||||
3: { valeur: 3, qualite: "Correct", dice: "d8", negativeDice: "d10", savoir: "Mêlé", sensibilite: "Ouvert", entregent: "Badin", puissance: "Membru", complexion: "Dispos", adresse: "Ingambe" },
|
||||
4: { valeur: 4, qualite: "Bon", dice: "d10", negativeDice: "d8", savoir: "Lettré", sensibilite: "Fin", entregent: "Disert", puissance: "Vigoureux", complexion: "Gaillard", adresse: "Leste" },
|
||||
5: { valeur: 5, qualite: "Excellent", dice: "d12", negativeDice: "d6", savoir: "Docte", sensibilite: "Subtil", entregent: "Galant", puissance: "Musculeux", complexion: "Sanguin", adresse: "Preste" },
|
||||
6: { valeur: 6, qualite: "Admirable", dice: "d20", negativeDice: "d4", savoir: "Humaniste", sensibilite: "Spirituel", entregent: "Sémillant", puissance: "Hercule", complexion: "Aguerri", adresse: "Alerte" },
|
||||
},
|
||||
descriptionValeurFemme: {
|
||||
1: { valeur: 1, qualite: "Mauvais", dice: "d4", negativeDice: "d20", savoir: "Sotte", sensibilite: "Obtuse", entregent: "Rustaude", puissance: "Menue", complexion: "Anémique", adresse: "Empesée" },
|
||||
2: { valeur: 2, qualite: "Médiocre", dice: "d6", negativeDice: "d12", savoir: "Limitée", sensibilite: "Etriquée", entregent: "Fruste", puissance: "Délicate", complexion: "Languide", adresse: "Gauche" },
|
||||
3: { valeur: 3, qualite: "Correct", dice: "d8", negativeDice: "d10", savoir: "Mêlée", sensibilite: "Ouverte", entregent: "Badine", puissance: "Membrue", complexion: "Dispose", adresse: "Ingambe" },
|
||||
4: { valeur: 4, qualite: "Bon", dice: "d10", negativeDice: "d8", savoir: "Lettrée", sensibilite: "Fine", entregent: "Diserte", puissance: "Vigoureuse", complexion: "Gaillarde", adresse: "Leste" },
|
||||
5: { valeur: 5, qualite: "Excellent", dice: "d12", negativeDice: "d6", savoir: "Docte", sensibilite: "Subtile", entregent: "Galante", puissance: "Musculeuse", complexion: "Sanguine", adresse: "Preste" },
|
||||
6: { valeur: 6, qualite: "Admirable", dice: "d20", negativeDice: "d4", savoir: "Humaniste", sensibilite: "Spirituelle", entregent: "Sémillante", puissance: "Hercule", complexion: "Aguerrie", adresse: "Alerte" },
|
||||
},
|
||||
diceValeur: ["d4", "d6", "d8", "d10", "d12", "d20"],
|
||||
degatsArmure: {
|
||||
sansarmure: { label: "Sans armure" },
|
||||
@@ -86,7 +110,7 @@ export const TEDEUM_CONFIG = {
|
||||
},
|
||||
|
||||
caracteristiques: {
|
||||
savoir: { id: "savoir", value: "savoir", label: "Savoir", description:"Cette caractéristique correspond à la capacité d'abstraction intellectuelle ainsi qu'à la culture générale du personnage. Elle permet d'évaluer la compétence de base Mémoriser." },
|
||||
savoir: { id: "savoir", value: "savoir", label: "Savoir", description: "Cette caractéristique correspond à la capacité d'abstraction intellectuelle ainsi qu'à la culture générale du personnage. Elle permet d'évaluer la compétence de base Mémoriser." },
|
||||
sensibilite: { id: "sensibilite", value: "sensibilite", label: "Sensibilité", description: "Cette caractéristique correspond à l'ouverture du personnage sur le monde. Elle englobe l'altruisme, la spiritualité et la créativité du personnage. Elle permet d'évaluer la compétence de base Perception." },
|
||||
entregent: { id: "entregent", value: "entregent", label: "Entregent", description: "Cette caractéristique correspond à l'ensemble des prédispositions sociales du personnage. Elle englobe le charisme et le respect des usages. Elle permet d'évaluer la compétence de base Charme." },
|
||||
complexion: { id: "complexion", value: "complexion", label: "Complexion", description: "Cette caractéristique permet d'évaluer la santé et la résistance physique du per- sonnage. Elle permet de calculer la com- pétence de base Endurance, capitale dans la résolution des blessures, la résistance à la douleur, au poison et aux maladies." },
|
||||
@@ -94,10 +118,10 @@ export const TEDEUM_CONFIG = {
|
||||
adresse: { id: "adresse", value: "adresse", label: "Adresse", description: "Cette caractéristique correspond à la rapidité et la dextérité du personnage. Elle livre le nombre d'actions qu'un personnage peut accomplir en un tour de combat et permet d'évaluer les compétences de base Initiative & Course." },
|
||||
},
|
||||
allonges: {
|
||||
courte: { courte: { malus: 0 }, moyenne: { malus: -1 }, longue: { malus: -2 }, treslongue: { malus: 0, esquive: 2 } },
|
||||
moyenne: { courte: { malus: 0 }, moyenne: { malus: 0 }, longue: { malus: -1 }, treslongue: { malus: 0, esquive: 2 } },
|
||||
longue: { courte: { malus: -2 }, moyenne: { malus: -1 }, longue: { malus: 0 }, treslongue: { malus: -1, esquive: 1 } },
|
||||
treslongue: { courte: { malus: 0, esquive: 2 }, moyenne: { malus: 0, esquive: 2 }, longue: { malus: 0, esquive: 1 }, treslongue: { malus: 0 } },
|
||||
courte: { courte: { label: "Courte (0)", malus: 0 }, moyenne: { label: "Moyenne (-1)", malus: -1 }, longue: { label: "Longue (-2)", malus: -2 }, treslongue: { label: "Très longue (0, 2 Esquives)", malus: 0, esquive: 2 } },
|
||||
moyenne: { courte: { label: "Courte (0)", malus: 0 }, moyenne: { label: "Moyenne (0)", malus: 0 }, longue: { label: "Longue (-1)", malus: -1 }, treslongue: { label: "Très longue (0, 2 Esquives)", malus: 0, esquive: 2 } },
|
||||
longue: { courte: { label: "Courte (-2)", malus: -2 }, moyenne: { label: "Moyenne (-1)", malus: -1 }, longue: { label: "Longue (0)", malus: 0 }, treslongue: { label: "Très longue (-1, 2 Esquives)", malus: -1, esquive: 1 } },
|
||||
treslongue: { courte: { label: "Courte (0, 2 Esquives)", malus: 0, esquive: 2 }, moyenne: { label: "Moyenne (0, 2 Esquives)", malus: 0, esquive: 2 }, longue: { label: "Longue (0, 1 Esquive)", malus: 0, esquive: 1 }, treslongue: { label: "Très longue (0)", malus: 0 } },
|
||||
},
|
||||
providence: [
|
||||
{ labelM: "Brebis égarée", labelF: "Brebis égarée", value: 0, diceValue: "0" },
|
||||
@@ -118,9 +142,9 @@ export const TEDEUM_CONFIG = {
|
||||
tir: { label: "Tir", value: "tir" }
|
||||
},
|
||||
genreEducation: {
|
||||
"homme": { label: "Homme", value: "homme" },
|
||||
"femme": { label: "Femme", value: "femme" },
|
||||
"mixte": { label: "Mixte", value: "mixte" }
|
||||
"homme": { label: "Homme", value: "Homme" },
|
||||
"femme": { label: "Femme", value: "Femme" },
|
||||
"mixte": { label: "Mixte", value: "Mixte" }
|
||||
},
|
||||
armeAllonges: {
|
||||
courte: { label: "Courte", value: "courte" },
|
||||
@@ -144,24 +168,29 @@ export const TEDEUM_CONFIG = {
|
||||
},
|
||||
difficulte: {
|
||||
aucune: { label: "Aucune", key: "aucune", value: 0 },
|
||||
routine: { label: "Routine", key: "routine", value: 3 },
|
||||
facile: { label: "Facile", key: "facile", value: 5 },
|
||||
pardefaut: { label: "Par Défaut", key: "pardefaut", value: 7 },
|
||||
malaise: { label: "Malaisé", key: "malaise", value: 9 },
|
||||
difficile: { label: "Difficile", key: "difficile", value: 11 },
|
||||
perilleux: { label: "Perilleux", key: "perilleux", value: 13 },
|
||||
desespere: { label: "Désespéré", key: "desespere", value: 15 }
|
||||
routine: { label: "Routine (3)", key: "routine", value: 3 },
|
||||
facile: { label: "Facile (5)", key: "facile", value: 5 },
|
||||
pardefaut: { label: "Par Défaut (7)", key: "pardefaut", value: 7 },
|
||||
malaise: { label: "Malaisé (9)", key: "malaise", value: 9 },
|
||||
difficile: { label: "Difficile (11)", key: "difficile", value: 11 },
|
||||
perilleux: { label: "Perilleux (13)", key: "perilleux", value: 13 },
|
||||
desespere: { label: "Désespéré (15)", key: "desespere", value: 15 }
|
||||
},
|
||||
monnaie: {
|
||||
denier: { label: "Deniers", id: "denier", value: 1 },
|
||||
sol: { label: "Sols", id: "sol", value: 10 },
|
||||
livre: { label: "Livres", id: "livre", value: 100 }
|
||||
},
|
||||
monnaieUnit: {
|
||||
"1": { label: "Deniers", id: "denier", value: 1 },
|
||||
"10": { label: "Sols", id: "sol", value: 10 },
|
||||
"100": { label: "Livres", id: "livre", value: 100 }
|
||||
},
|
||||
etapesEducation: {
|
||||
pouponniere: { label: "La Pouponnière", value: "pouponniere", agemin: 0, agemax: 6, nbCompetences: 2, nbCaracteristiques: 3, hasQuestionnaire: true, hasDebouches: false, hasMultiplier: false, canCompetencesOpt: false },
|
||||
petitsgrimauds: { label: "La classe des Petits Grimauds", value: "petitsgrimauds", agemin: 7, agemax: 12, nbCompetences: 10, nbCaracteristiques: 3, hasDebouches: false, hasQuestionnaire: true, hasMultiplier: false, canCompetencesOpt: false },
|
||||
rosevie: { label: "Les Roses de la Vie", value: "rosevie", agemin: 13, agemax: 16, nbCompetences: 2, nbCaracteristiques: 3, hasQuestionnaire: true, hasDebouches: true, hasMultiplier: false, canCompetencesOpt: false },
|
||||
ageviril: { label: "L'Age Viril", value: "ageviril", agemin: 17, agemax: 17, nbCompetences: 9, nbCaracteristiques: 2, hasQuestionnaire: false, hasDebouches: false, hasMultiplier: true, canCompetencesOpt: true },
|
||||
pouponniere: { label: "La Pouponnière", value: "pouponniere", agemin: 0, agemax: 6, nbCompetences: 2, nbCaracteristiques: 3, hasGenre: false, hasQuestionnaire: true, hasDebouches: false, hasMultiplier: false, canCompetencesOpt: false },
|
||||
petitsgrimauds: { label: "La classe des Petits Grimauds", value: "petitsgrimauds", agemin: 7, agemax: 12, nbCompetences: 10, hasGenre: true, nbCaracteristiques: 3, hasDebouches: false, hasQuestionnaire: true, hasMultiplier: false, canCompetencesOpt: false },
|
||||
rosevie: { label: "Les Roses de la Vie", value: "rosevie", agemin: 13, agemax: 16, nbCompetences: 2, nbCaracteristiques: 3, hasGenre: true, hasQuestionnaire: true, hasDebouches: true, hasMultiplier: false, canCompetencesOpt: false },
|
||||
ageviril: { label: "L'Age Viril", value: "ageviril", agemin: 17, agemax: 17, nbCompetences: 9, nbCaracteristiques: 2, hasGenre: false, hasQuestionnaire: false, hasDebouches: false, hasMultiplier: true, canCompetencesOpt: true },
|
||||
},
|
||||
origineSociale: {
|
||||
noblesseepee: { label: "Noblesse d'épée", id: "noblesseepee", caracteristiques: { entregent: 1, puissance: 1 }, cagnotte: 10, cagnotteUnit: "livres", value: 1 },
|
||||
@@ -182,13 +211,14 @@ export const TEDEUM_CONFIG = {
|
||||
{ value: "1", label: "+1 niveau" },
|
||||
{ value: "2", label: "+2 niveaux" }
|
||||
],
|
||||
blessuresOrder: ["indemne", "estafilade", "plaie", "plaiebeante", "plaieatroce", "tuenet", "tuenet", "tuenet", "tuenet", "tuenet"],
|
||||
blessures: {
|
||||
indemne: { value: 0, label: "Indemne", key: "indemne", degatsMax: -1, count: 0, modifier: 0 },
|
||||
estafilade: { value: 1, label: "Estafilade", key: "estafilade", degatsMin: 0, degatsMax: 2, count: 1, modifier: 0 },
|
||||
plaie: { value: 2, label: "Plaie", key: "plaie", degatsMin: 3, degatsMax: 4, count: 1, modifier: -1 },
|
||||
plaiebeante: { value: 3, label: "Plaie béante", key: "plaiebeante", degatsMin: 5, degatsMax: 6, count: 1, modifier: -2 },
|
||||
plaieatroce: { value: 4, label: "Plaie atroce", key: "plaieatroce", degatsMin: 7, degatsMax: 8, count: 1, horsCombat: true, modifier: -12 },
|
||||
tunenet: { value: 5, label: "Tué net", key: "tuenet", degatsMin: 9, degatsMax: 100, count: 1, horsCombat: true, mort: true, modifier: -12 }
|
||||
tuenet: { value: 5, label: "Tué net", key: "tuenet", degatsMin: 9, degatsMax: 100, count: 1, horsCombat: true, mort: true, modifier: -100 }
|
||||
},
|
||||
virulence: {
|
||||
aucune: { label: "Aucune", value: "aucune", modifier: 0 },
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const ECRYME_WELCOME_MESSAGE_URL = "https://www.uberwald.me/gitea/public/fvtt-te-deum/raw/branch/main/welcome-message-tedeum.html"
|
||||
|
||||
export class TeDeumUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -12,22 +14,68 @@ export class TeDeumUtility {
|
||||
CONFIG.JournalEntry.compendiumBanner = "systems/fvtt-te-deum/images/ui/compendium_banner.webp"
|
||||
CONFIG.Macro.compendiumBanner = "systems/fvtt-te-deum/images/ui/compendium_banner.webp"
|
||||
CONFIG.Adventure.compendiumBanner = "systems/fvtt-te-deum/images/ui/compendium_banner.webp"
|
||||
}
|
||||
|
||||
Hooks.on('renderChatLog', (log, html, data) => TeDeumUtility.chatListeners(html));
|
||||
static installHooks() {
|
||||
Hooks.on('renderChatMessageHTML', (message, html) => {
|
||||
TeDeumUtility.chatListeners(html);
|
||||
TeDeumUtility.onRenderChatMessage(message, html);
|
||||
});
|
||||
|
||||
Hooks.on("renderActorDirectory", (app, html, data) => {
|
||||
if (game.user.can('ACTOR_CREATE')) {
|
||||
const button = document.createElement('button');
|
||||
button.style.width = '90%';
|
||||
button.style.width = '60%';
|
||||
button.classList.add('tedeum-create-character');
|
||||
button.innerHTML = 'Créer un Personnage'
|
||||
button.addEventListener('click', () => {
|
||||
let cr = new game.system.tedeum.TeDeumCharacterCreator();
|
||||
cr.init()
|
||||
})
|
||||
html.find('.header-actions').after(button)
|
||||
$(html).find('.header-actions').after(button)
|
||||
}
|
||||
})
|
||||
//Hooks.on("getChatLogEntryContext", (html, options) => TeDeumUtility.chatMenuManager(html, options));
|
||||
|
||||
Hooks.on("combatStart", async (combat, updateData, options) => {
|
||||
this.resetCombatActions(combat)
|
||||
});
|
||||
|
||||
Hooks.on("combatRound", (combat, updateData, updateOptions) => {
|
||||
// List all actors related to combatant
|
||||
if (game.user.isGM) {
|
||||
this.resetCombatActions(combat)
|
||||
}
|
||||
})
|
||||
|
||||
Hooks.on("getCombatTrackerContextOptions", (html, options) => {
|
||||
console.log("Get Combat Tracker Context", html, options)
|
||||
this.pushCombatOptions(html, options);
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static pushCombatOptions(html, options) {
|
||||
options.push({ name: "Actions +1", condition: true, icon: '<i class="fas fa-plus"></i>', callback: target => { game.combat.modifyAction($(target).data('combatant-id'), 1); } })
|
||||
options.push({ name: "Actions -1", condition: true, icon: '<i class="fas fa-minus"></i>', callback: target => { game.combat.modifyAction($(target).data('combatant-id'), -1); } })
|
||||
options.push({ name: "Actions MG +1", condition: true, icon: '<i class="fas fa-plus"></i>', callback: target => { game.combat.modifyAction($(target).data('combatant-id'), 1, true); } })
|
||||
options.push({ name: "Actions MG -1", condition: true, icon: '<i class="fas fa-minus"></i>', callback: target => { game.combat.modifyAction($(target).data('combatant-id'), -1, true); } })
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async resetCombatActions(combat) {
|
||||
if (game.user.isGM) {
|
||||
for (let c of combat.combatants) {
|
||||
let actor = game.actors.get(c.actorId)
|
||||
if (actor) {
|
||||
let nbActions = actor.getNbActions()?.value || 0
|
||||
let isMainGauche = (actor.getCompetenceScore("Main gauche") > 0)
|
||||
let nbActionsMainGauche = isMainGauche ? nbActions : 0
|
||||
await c.setFlag("world", "available-actions", { nbActions, nbActionsMainGauche })
|
||||
await c.update({ name: `${c.token.name} (${nbActions} / ${nbActionsMainGauche})` })
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -92,6 +140,21 @@ export class TeDeumUtility {
|
||||
Handlebars.registerHelper('isGM', function () {
|
||||
return game.user.isGM
|
||||
})
|
||||
Handlebars.registerHelper('monnaie', function (value) {
|
||||
let monnaie = game.system.tedeum.config.monnaieUnit[String(value)]
|
||||
if (monnaie) {
|
||||
return monnaie.label
|
||||
}
|
||||
return value
|
||||
})
|
||||
// Handle v12 removal of this helper
|
||||
Handlebars.registerHelper('select', function (selected, options) {
|
||||
const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected));
|
||||
const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']');
|
||||
const html = options.fn(this);
|
||||
return html.replace(rgx, "$& selected");
|
||||
});
|
||||
|
||||
|
||||
// Load compendium data
|
||||
const competences = await TeDeumUtility.loadCompendium("fvtt-te-deum.competences")
|
||||
@@ -119,14 +182,24 @@ export class TeDeumUtility {
|
||||
/* -------------------------------------------- */
|
||||
static welcomeMessage() {
|
||||
if (game.user.isGM) {
|
||||
// Try to fetch the welcome message from the github repo "welcome-message-ecryme.html"
|
||||
fetch(ECRYME_WELCOME_MESSAGE_URL)
|
||||
.then(response => response.text())
|
||||
.then(html => {
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
whisper: [game.user.id],
|
||||
content: `<div id="chat-welcome welcome-message-tedeum"><span class="rdd-roll-part">
|
||||
<strong>Bienvenu dans Te Deum Pour Un Massacre !</strong>
|
||||
<div class="chat-welcome">Ce système vous est proposé par Open Sesame Games.<br>
|
||||
Vous trouverez de l'aide dans @UUID[Compendium.fvtt-te-deum.aides.JournalEntry.uNwJgi4kXBCiZmAH]{Aide pour Te Deum}<br>
|
||||
ainsi que sur le Discord de Foundry FR : https://discord.gg/pPSDNJk</div>` });
|
||||
content: html
|
||||
});
|
||||
})
|
||||
.catch(error => {
|
||||
console.error("Error fetching welcome message:", error);
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
whisper: [game.user.id],
|
||||
content: "<b>Bienvenue dans Ecryme RPG !</b><br>Visitez le site officiel pour plus d'informations."
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -141,7 +214,6 @@ export class TeDeumUtility {
|
||||
|
||||
/*-------------------------------------------- */
|
||||
static prepareEducationContent(formData) {
|
||||
console.log("Etape:", formData.system.etape)
|
||||
let etape = game.system.tedeum.config.etapesEducation[formData.system.etape]
|
||||
let nbCompetences = etape.nbCompetences
|
||||
for (let key in formData.system.competences) {
|
||||
@@ -161,6 +233,7 @@ export class TeDeumUtility {
|
||||
formData.hasMultiplier = etape.hasMultiplier;
|
||||
formData.hasDebouches = etape.hasDebouches;
|
||||
formData.canCompetencesOpt = etape.canCompetencesOpt;
|
||||
formData.hasGenre = etape.hasGenre;
|
||||
}
|
||||
|
||||
/*-------------------------------------------- */
|
||||
@@ -193,7 +266,7 @@ export class TeDeumUtility {
|
||||
return actor
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */ /* -------------------------------------------- */
|
||||
/* -------------------------------------------- */
|
||||
static async manageOpposition(rollData) {
|
||||
if (!this.currentOpposition) {
|
||||
// Store rollData as current GM opposition
|
||||
@@ -201,29 +274,86 @@ export class TeDeumUtility {
|
||||
ui.notifications.info("Opposition démarrée avec " + rollData.alias);
|
||||
} else {
|
||||
// Perform the opposition
|
||||
let rWinner = this.currentOpposition
|
||||
let rLooser = rollData
|
||||
if (rWinner.total < rLooser.total) {
|
||||
rWinner = rollData
|
||||
rLooser = this.currentOpposition
|
||||
let isAttackWinner = true
|
||||
let rWinner, rLooser
|
||||
if (this.currentOpposition.total <= rollData.total) {
|
||||
rWinner = foundry.utils.duplicate(rollData)
|
||||
rLooser = foundry.utils.duplicate(this.currentOpposition)
|
||||
isAttackWinner = false
|
||||
} else {
|
||||
rWinner = foundry.utils.duplicate(this.currentOpposition)
|
||||
rLooser = foundry.utils.duplicate(rollData)
|
||||
isAttackWinner = true
|
||||
}
|
||||
this.currentOpposition = undefined // Reset opposition
|
||||
let oppositionData = {
|
||||
winner: rWinner,
|
||||
looser: rLooser
|
||||
}
|
||||
// Update difficulty
|
||||
rWinner.difficulty = rLooser.total
|
||||
rLooser.difficulty = rWinner.total
|
||||
await this.computeResults(rWinner)
|
||||
await this.computeResults(rLooser)
|
||||
// Auto XP management when opposed
|
||||
if (rWinner.isReussiteCritique) {
|
||||
let actor = this.getActorFromRollData(rWinner)
|
||||
actor.modifyXP(rWinner.carac.key, 1)
|
||||
}
|
||||
if (rLooser.isEchecCritique) {
|
||||
let actor = this.getActorFromRollData(rLooser)
|
||||
actor.modifyXP(rLooser.carac.key, 1)
|
||||
}
|
||||
|
||||
let msg = await this.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-te-deum/templates/chat/chat-opposition-result.hbs`, oppositionData)
|
||||
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-te-deum/templates/chat/chat-opposition-result.hbs`, oppositionData)
|
||||
})
|
||||
await msg.setFlag("world", "te-deum-rolldata", rollData)
|
||||
console.log("Rolldata result", rollData)
|
||||
|
||||
// Si le gagnant est l'attaquant, appliquer les dégats sur la victime
|
||||
if (isAttackWinner && rWinner.isSuccess && rWinner.mode == "arme" && rWinner.arme?.system.typeArme == "melee" && rWinner.defenderTokenId) {
|
||||
await this.appliquerDegats(rWinner)
|
||||
}
|
||||
|
||||
console.log("Opposition result", rollData, isAttackWinner, oppositionData)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getTokenActorFromId(tokenId) {
|
||||
for (let scene of game.scenes) {
|
||||
const tokenDoc = scene.tokens.get(tokenId)
|
||||
if (tokenDoc) return tokenDoc.actor
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async appliquerDegats(rollData) {
|
||||
await this.processAttaqueMelee(rollData)
|
||||
let defenderActor = this.getTokenActorFromId(rollData.defenderTokenId)
|
||||
if (defenderActor) {
|
||||
if (game.user.isGM || defenderActor.isOwner) {
|
||||
await defenderActor.appliquerDegats(rollData)
|
||||
} else {
|
||||
// Send a socket message — seul le premier MJ actif le traitera
|
||||
game.socket.emit("system.fvtt-te-deum", { name: "msg_apply_damage", data: { rollData } });
|
||||
}
|
||||
// Attaque naturelle avec dégats inférieur à -2
|
||||
if ((rollData?.arme?.system.specificites?.poing?.hasSpec || rollData?.arme?.system.specificites?.pied?.hasSpec) && rollData.degats < -2) {
|
||||
let attacker = this.getActorFromRollData(rollData)
|
||||
attacker.appliquerBlessure("estafilade", "maindroite", "Contusion suite à une attaque naturelle")
|
||||
ui.notifications.info(`${attacker.name} subit 1 contusion en infligeant ${rollData.degats} dégâts à mains nues`)
|
||||
}
|
||||
} else {
|
||||
ui.notifications.error("Impossible de trouver la cible de l'attaque, aucun degats appliqué")
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */ /* -------------------------------------------- */
|
||||
static async chatListeners(html) {
|
||||
|
||||
html.on("click", '.chat-command-button', event => {
|
||||
$(html).on("click", '.chat-command-opposition', event => {
|
||||
let messageId = TeDeumUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let rollData = message.getFlag("world", "te-deum-rolldata")
|
||||
@@ -231,6 +361,33 @@ export class TeDeumUtility {
|
||||
TeDeumUtility.manageOpposition(rollData, messageId)
|
||||
}
|
||||
})
|
||||
$(html).on("click", '.chat-command-appliquer-degats', event => {
|
||||
let messageId = TeDeumUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let rollData = message.getFlag("world", "te-deum-rolldata")
|
||||
if (rollData) {
|
||||
TeDeumUtility.appliquerDegats(rollData, messageId)
|
||||
}
|
||||
})
|
||||
$(html).on("click", '.chat-command-gain-xp', async event => {
|
||||
let messageId = TeDeumUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let rollData = message.getFlag("world", "te-deum-rolldata")
|
||||
if (rollData) {
|
||||
let actor = TeDeumUtility.getActorFromRollData(rollData)
|
||||
actor.modifyXP(rollData.carac.key, 1)
|
||||
event.currentTarget.style.display = 'none'; // feedback immédiat local
|
||||
await message.setFlag("world", "te-deum-xp-used", true) // sync tous les clients
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static onRenderChatMessage(message, html) {
|
||||
if (message.getFlag("world", "te-deum-xp-used")) {
|
||||
const btn = html.querySelector('.chat-command-gain-xp');
|
||||
if (btn) btn.style.display = 'none';
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -240,9 +397,19 @@ export class TeDeumUtility {
|
||||
'systems/fvtt-te-deum/templates/actors/editor-notes-gm.hbs',
|
||||
'systems/fvtt-te-deum/templates/items/partial-item-nav.hbs',
|
||||
'systems/fvtt-te-deum/templates/items/partial-item-description.hbs',
|
||||
'systems/fvtt-te-deum/templates/dialogs/partial-creator-status.hbs'
|
||||
'systems/fvtt-te-deum/templates/dialogs/partial-creator-status.hbs',
|
||||
'systems/fvtt-te-deum/templates/items/item-arme-sheet.hbs',
|
||||
'systems/fvtt-te-deum/templates/items/item-armure-sheet.hbs',
|
||||
'systems/fvtt-te-deum/templates/items/item-blessure-sheet.hbs',
|
||||
'systems/fvtt-te-deum/templates/items/item-competence-sheet.hbs',
|
||||
'systems/fvtt-te-deum/templates/items/item-education-sheet.hbs',
|
||||
'systems/fvtt-te-deum/templates/items/item-equipement-sheet.hbs',
|
||||
'systems/fvtt-te-deum/templates/items/item-grace-sheet.hbs',
|
||||
'systems/fvtt-te-deum/templates/items/item-maladie-sheet.hbs',
|
||||
'systems/fvtt-te-deum/templates/items/item-origine-sheet.hbs',
|
||||
'systems/fvtt-te-deum/templates/items/item-simple-sheet.hbs',
|
||||
]
|
||||
return loadTemplates(templatePaths);
|
||||
return foundry.applications.handlebars.loadTemplates(templatePaths);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -319,12 +486,34 @@ export class TeDeumUtility {
|
||||
let rollData = msg.data.rollData
|
||||
if (game.user.isGM) {
|
||||
let chatMsg = await this.createChatMessage(rollData.alias, "blindroll", {
|
||||
content: await renderTemplate(msg.data.template, rollData),
|
||||
content: await foundry.applications.handlebars.renderTemplate(msg.data.template, rollData),
|
||||
whisper: game.user.id
|
||||
})
|
||||
chatMsg.setFlag("world", "tedeum-rolldata", rollData)
|
||||
}
|
||||
}
|
||||
if (msg.name == "msg_modify_combat_action") {
|
||||
if (game.user.isGM) {
|
||||
let { combatantId, ca } = msg.data
|
||||
let combatant = game.combat.combatants.get(combatantId)
|
||||
if (combatant) {
|
||||
console.log("sock - Modify Combat Action : ", combatant.name, ca)
|
||||
await TeDeumUtility.updateCombatantActions(combatant, ca)
|
||||
}
|
||||
}
|
||||
}
|
||||
if (msg.name == "msg_apply_damage") {
|
||||
const firstGM = game.users.find(u => u.isGM && u.active)
|
||||
if (game.user === firstGM) {
|
||||
let rollData = msg.data.rollData
|
||||
let defenderActor = TeDeumUtility.getTokenActorFromId(rollData.defenderTokenId)
|
||||
if (defenderActor) {
|
||||
await defenderActor.appliquerDegats(rollData)
|
||||
} else {
|
||||
ui.notifications.error("Impossible de trouver la cible de l'attaque, aucun degats appliqué")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -409,10 +598,13 @@ export class TeDeumUtility {
|
||||
}
|
||||
}
|
||||
if (rollData.diceSum == 1) {
|
||||
let critiqueRoll = await new Roll(rollData.carac.negativeDice).roll()
|
||||
let critiqueRoll = await new Roll(rollData.carac.negativeDice)
|
||||
rollData.isSuccess = false
|
||||
await critiqueRoll.evaluate()
|
||||
await this.showDiceSoNice(critiqueRoll, game.settings.get("core", "rollMode"))
|
||||
rollData.critiqueRoll = foundry.utils.duplicate(critiqueRoll)
|
||||
if (critiqueRoll.total > rollData.competence.score) {
|
||||
rollData.critiqueTotal = critiqueRoll.total
|
||||
if (critiqueRoll.total > rollData.competence.system.score) {
|
||||
rollData.isEchecCritique = true
|
||||
}
|
||||
}
|
||||
@@ -440,9 +632,18 @@ export class TeDeumUtility {
|
||||
if (rollData.isMouvement) {
|
||||
localModifier -= 1
|
||||
}
|
||||
if (rollData.arme && rollData.allongeId) {
|
||||
localModifier += rollData.allonges[rollData.allongeId].malus
|
||||
rollData.allongeMalus = rollData.allonges[rollData.allongeId].malus
|
||||
rollData.nbEsquives = rollData.allonges[rollData.allongeId]?.esquive || 0
|
||||
}
|
||||
if (rollData.attaqueCiblee && rollData.attaqueCiblee != "aucune") {
|
||||
localModifier -= 1
|
||||
rollData.loc = foundry.utils.duplicate(game.system.tedeum.config.LOCALISATION[rollData.attaqueCiblee])
|
||||
}
|
||||
let diceBase = this.modifyDice(rollData.carac.dice, localModifier + Number(rollData.bonusMalus) + rollData.santeModifier)
|
||||
if (!diceBase) return;
|
||||
diceFormula = diceBase + "x + " + rollData.competence.system.score
|
||||
diceFormula = diceBase + "x + " + rollData.compScore
|
||||
}
|
||||
if (rollData.enableProvidence) {
|
||||
diceFormula += " + " + rollData.providence.dice
|
||||
@@ -452,9 +653,12 @@ export class TeDeumUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async getLocalisation(rollData) {
|
||||
let locRoll = await new Roll("1d20").roll()
|
||||
let locRoll
|
||||
if (rollData.loc) {
|
||||
locRoll = await new Roll(String(rollData.loc.score.min)).roll()
|
||||
} else {
|
||||
locRoll = await new Roll("1d20").roll()
|
||||
await this.showDiceSoNice(locRoll, game.settings.get("core", "rollMode"))
|
||||
rollData.locRoll = foundry.utils.duplicate(locRoll)
|
||||
for (let key in game.system.tedeum.config.LOCALISATION) {
|
||||
let loc = game.system.tedeum.config.LOCALISATION[key]
|
||||
if (locRoll.total >= loc.score.min && locRoll.total <= loc.score.max) {
|
||||
@@ -463,22 +667,20 @@ export class TeDeumUtility {
|
||||
}
|
||||
}
|
||||
}
|
||||
rollData.locRoll = foundry.utils.duplicate(locRoll)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async processAttaqueMelee(rollData) {
|
||||
if (rollData.arme?.system.typeArme != "melee") {
|
||||
return
|
||||
}
|
||||
if (rollData.isSuccess) {
|
||||
await this.getLocalisation(rollData)
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
let bDegats = actor.getBonusDegats()
|
||||
let degatsRoll = await new Roll(rollData.arme.system.degats + "+" + bDegats.value).roll()
|
||||
let bDegats = actor.getAttaqueBonusDegats(rollData)
|
||||
rollData.degatsFormula = rollData.arme.system.degats + "+" + bDegats
|
||||
let degatsRoll = await new Roll(rollData.degatsFormula).roll()
|
||||
await this.showDiceSoNice(degatsRoll, game.settings.get("core", "rollMode"))
|
||||
rollData.degatsRoll = foundry.utils.duplicate(degatsRoll)
|
||||
rollData.degats = degatsRoll.total
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async processAttaqueDistance(rollData) {
|
||||
@@ -490,12 +692,51 @@ export class TeDeumUtility {
|
||||
await this.getLocalisation(rollData)
|
||||
// Now the degats
|
||||
let degatsRoll = await new Roll(rollData.arme.system.degats).roll()
|
||||
await this.showDiceSoNice(locRoll, game.settings.get("core", "rollMode"))
|
||||
await this.showDiceSoNice(degatsRoll, game.settings.get("core", "rollMode"))
|
||||
rollData.degatsRoll = foundry.utils.duplicate(degatsRoll)
|
||||
rollData.degats = degatsRoll.total
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async updateCombatantActions(combatant, ca) {
|
||||
await combatant.setFlag("world", "available-actions", ca)
|
||||
await combatant.update({ name: `${combatant.token.name} (${ca.nbActions} / ${ca.nbActionsMainGauche})` })
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async manageCombatActions(actor, rollData) {
|
||||
let combat = game.combats.active
|
||||
if (!combat) return;
|
||||
let combatant = combat.getCombatantByActor(actor)
|
||||
if (!combatant) return;
|
||||
let ca = combatant.getFlag("world", "available-actions")
|
||||
if (!ca) return;
|
||||
if (rollData.mode == "arme" && rollData.isMainGauche) {
|
||||
if (ca.nbActionsMainGauche > 0) {
|
||||
ca.nbActionsMainGauche -= 1
|
||||
ca.nbActions = Math.max(ca.nbActions - 1, 0)
|
||||
} else {
|
||||
ui.notifications.error(`${actor.name} n'a plus d'actions disponibles à la main gauche pour ce round`)
|
||||
}
|
||||
}
|
||||
if (ca.nbActions > 0) {
|
||||
ca.nbActions -= 1
|
||||
} else {
|
||||
ui.notifications.error(`${actor.name} n'a plus d'actions disponibles pour ce round`)
|
||||
}
|
||||
console.log("Manage combat actions 1", actor.name, combatant)
|
||||
if (game.user.isGM) {
|
||||
await this.updateCombatantActions(combatant, ca)
|
||||
} else {
|
||||
// Send a socket message
|
||||
game.socket.emit("system.fvtt-te-deum", { name: "msg_modify_combat_action", data: { combatantId: combatant.id, ca } });
|
||||
}
|
||||
rollData.hasActions = true
|
||||
rollData.remainingActions = ca.nbActions
|
||||
rollData.remainingActionsMainGauche = ca.nbActionsMainGauche
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async rollTeDeum(rollData) {
|
||||
|
||||
@@ -505,6 +746,18 @@ export class TeDeumUtility {
|
||||
rollData.difficulty = "pardefaut"
|
||||
}
|
||||
rollData.difficulty = game.system.tedeum.config.difficulte[rollData.difficulty].value
|
||||
|
||||
// Compute the real competence score
|
||||
if (rollData.competence) {
|
||||
if (rollData.isMainGauche) {
|
||||
rollData.competence = actor.getMeilleureCompetenceMainGauche(rollData.competence)
|
||||
}
|
||||
if (rollData.competence.system.isBase) {
|
||||
rollData.compScore = actor.system.caracteristiques[rollData.competence.system.caracteristique].value
|
||||
} else {
|
||||
rollData.compScore = rollData.competence.system.score
|
||||
}
|
||||
}
|
||||
let diceFormula = this.computeRollFormula(rollData, actor)
|
||||
if (!diceFormula) return;
|
||||
console.log("RollData", rollData, diceFormula)
|
||||
@@ -520,10 +773,11 @@ export class TeDeumUtility {
|
||||
await this.computeResults(rollData)
|
||||
|
||||
await this.processAttaqueDistance(rollData)
|
||||
await this.processAttaqueMelee(rollData)
|
||||
|
||||
await this.manageCombatActions(actor, rollData)
|
||||
|
||||
let msg = await this.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-te-deum/templates/chat/chat-generic-result.hbs`, rollData)
|
||||
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-te-deum/templates/chat/chat-generic-result.hbs`, rollData)
|
||||
})
|
||||
await msg.setFlag("world", "te-deum-rolldata", rollData)
|
||||
console.log("Rolldata result", rollData)
|
||||
@@ -532,19 +786,6 @@ export class TeDeumUtility {
|
||||
if (rollData.enableProvidence) {
|
||||
actor.modifyProvidence(-1)
|
||||
}
|
||||
// Manage XP
|
||||
if (rollData.isReussiteCritique || rollData.isEchecCritique) {
|
||||
actor.modifyXP(rollData.carac.key, 1)
|
||||
}
|
||||
|
||||
// gestion degats automatique
|
||||
if (rollData.arme && rollData.defenderTokenId) {
|
||||
let defenderToken = canvas.tokens.placeables.find(t => t.id == rollData.defenderTokenId)
|
||||
if (defenderToken) {
|
||||
let actor = defenderToken.actor
|
||||
await actor.appliquerDegats(rollData)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -662,7 +903,7 @@ export class TeDeumUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async confirmDelete(actorSheet, li) {
|
||||
let itemId = li.data("item-id");
|
||||
let itemId = li.dataset ? li.dataset.itemId : li.data("item-id");
|
||||
let msgTxt = "<p>Etes vous certain de supprimer cet item ?";
|
||||
let buttons = {
|
||||
delete: {
|
||||
@@ -670,7 +911,12 @@ export class TeDeumUtility {
|
||||
label: "Oui, aucun souci",
|
||||
callback: () => {
|
||||
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]);
|
||||
if (li.slideUp) {
|
||||
li.slideUp(200, () => actorSheet.render(false));
|
||||
} else {
|
||||
li.style.display = "none";
|
||||
actorSheet.render(false);
|
||||
}
|
||||
}
|
||||
},
|
||||
cancel: {
|
||||
|
||||
@@ -5,13 +5,13 @@ export class TeDeumArmeSchema extends foundry.abstract.TypeDataModel {
|
||||
const requiredDouble = { required: true, nullable: false, integer: false };
|
||||
const schema = {};
|
||||
|
||||
schema.typeArme = new fields.StringField({required: true, choices: ["melee", "tir"], initial: "melee"});
|
||||
schema.allonge = new fields.StringField({required: true, choices: ["courte", "moyenne", "longue", "treslongue"], initial: "courte"});
|
||||
schema.typeArme = new fields.StringField({ required: true, choices: ["melee", "tir"], initial: "melee" });
|
||||
schema.allonge = new fields.StringField({ required: true, choices: ["courte", "moyenne", "longue", "treslongue"], initial: "courte" });
|
||||
|
||||
schema.specificites = new fields.SchemaField(
|
||||
Object.values((game.system.tedeum.config.ARME_SPECIFICITE)).reduce((obj, spec) => {
|
||||
obj[spec.id] = new fields.SchemaField({
|
||||
hasSpec: new fields.BooleanField({initial: false}),
|
||||
hasSpec: new fields.BooleanField({ initial: false }),
|
||||
});
|
||||
return obj;
|
||||
}, {})
|
||||
@@ -26,18 +26,18 @@ export class TeDeumArmeSchema extends foundry.abstract.TypeDataModel {
|
||||
}, {})
|
||||
);
|
||||
|
||||
schema.degatsArmure = new fields.SchemaField( {
|
||||
sansarmure : new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
cuir : new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
plates : new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
mailles : new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
schema.degatsArmure = new fields.SchemaField({
|
||||
sansarmure: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
cuir: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
plates: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
mailles: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
});
|
||||
|
||||
schema.tempsRecharge = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 });
|
||||
schema.competenceRecharge = new fields.StringField({ required: false, choices:["aucune", "archerie", "arquebusade"], initial: "aucune", blank: true });
|
||||
schema.competenceRecharge = new fields.StringField({ required: false, choices: ["aucune", "archerie", "arquebusade"], initial: "aucune", blank: true });
|
||||
schema.valeurEchecCritique = new fields.NumberField({ ...requiredInteger, initial: 1, min: 1 });
|
||||
|
||||
schema.initiativeBonus = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 });
|
||||
schema.initiativeBonus = new fields.NumberField({ ...requiredInteger, initial: 0 });
|
||||
|
||||
schema.degats = new fields.StringField({ required: false, blank: true, initial: "0" });
|
||||
schema.degatscrosse = new fields.StringField({ required: false, blank: true, initial: "0" });
|
||||
@@ -46,13 +46,13 @@ export class TeDeumArmeSchema extends foundry.abstract.TypeDataModel {
|
||||
for (let key of Object.keys(game.system.tedeum.config.armeCompetences)) {
|
||||
comp.push(key);
|
||||
}
|
||||
schema.competence = new fields.StringField({ required: true, choices:comp, initial: "bagarre" });
|
||||
schema.competence2 = new fields.StringField({ required: false, choices:comp, initial: "", blank: true });
|
||||
schema.competence = new fields.StringField({ required: true, choices: comp, initial: "bagarre" });
|
||||
schema.competence2 = new fields.StringField({ required: false, choices: comp, initial: "", blank: true });
|
||||
|
||||
schema.prix = new fields.NumberField({ ...requiredDouble, initial: 0, min: 0 });
|
||||
schema.monnaie = new fields.StringField({ required: true, blank: false, initial: "denier" });
|
||||
|
||||
schema.equipe = new fields.BooleanField({initial: false}),
|
||||
schema.equipe = new fields.BooleanField({ initial: false }),
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, blank: true });
|
||||
|
||||
|
||||
@@ -4,8 +4,9 @@ export class TeDeumBlessureSchema extends foundry.abstract.TypeDataModel {
|
||||
const requiredInteger = { required: true, nullable: false, integer: true };
|
||||
const schema = {};
|
||||
|
||||
schema.typeBlessure = new fields.StringField({required: true, choices: ["indemne", "estafilade", "plaie", "plaiebeante", "plaieatroce", "tuenet"], initial: "estafilade"});
|
||||
schema.localisation = new fields.StringField({required: true, choices: ["piedgauche", "pieddroit", "jambegauche", "jambedroite", "maingauche", "maindroite", "brasgauche", "brasdroit", "tete", "corps"], initial: "corps"});
|
||||
schema.typeBlessure = new fields.StringField({ required: true, choices: ["indemne", "estafilade", "plaie", "plaiebeante", "plaieatroce", "tuenet"], initial: "estafilade" });
|
||||
schema.value = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
|
||||
schema.localisation = new fields.StringField({ required: true, choices: ["piedgauche", "pieddroit", "jambegauche", "jambedroite", "maingauche", "maindroite", "brasgauche", "brasdroit", "tete", "corps"], initial: "corps" });
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, blank: true });
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@ export class TeDeumEducationSchema extends foundry.abstract.TypeDataModel {
|
||||
}, {})
|
||||
);
|
||||
|
||||
schema.genre = new fields.StringField({required: true, initial: "masculin", choices: ["masculin", "feminin", "mixte"]});
|
||||
schema.genre = new fields.StringField({required: true, initial: "Homme", choices: ["masculin", "mixte", "Homme", "Femme", "Mixte"]});
|
||||
|
||||
schema.nbChoixCarac = new fields.NumberField({ ...requiredInteger, initial: 1, min: 1 });
|
||||
schema.caracteristiques = new fields.SchemaField(Array.fromRange(3, 1).reduce((caracs, i) => {
|
||||
@@ -51,7 +51,7 @@ export class TeDeumEducationSchema extends foundry.abstract.TypeDataModel {
|
||||
reponse: new fields.StringField({ required: true, blank: true, initial: "" }),
|
||||
compName: new fields.StringField({ required: true, blank: true, initial: "" }),
|
||||
toSelect: new fields.BooleanField({ initial: false }),
|
||||
compList: new fields.SchemaField(Array.fromRange(10, 1).reduce((comps, i) => {
|
||||
compList: new fields.SchemaField(Array.fromRange(16, 1).reduce((comps, i) => {
|
||||
comps[`comp${i}`] = new fields.SchemaField({
|
||||
compName: new fields.StringField({ required: true, blank: true, initial: "" }),
|
||||
});
|
||||
|
||||
@@ -13,4 +13,10 @@ export class TeDeumEquipementSchema extends foundry.abstract.TypeDataModel {
|
||||
|
||||
return schema;
|
||||
}
|
||||
|
||||
get monnaieLabel() {
|
||||
console.log("monnaieLabel", this.monnaie,game.system.tedeum.config.monnaieUnit)
|
||||
return game.system.tedeum.config.monnaieUnit[String(this.monnaie)]?.label;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -9,7 +9,8 @@ export class TeDeumMaladieSchema extends foundry.abstract.TypeDataModel {
|
||||
schema.virulence = new fields.StringField({required: true, choices: ["fatigue", "epuisement", "souffrance", "agonie"], initial: "fatigue"});
|
||||
schema.fievre = new fields.StringField({required: true, choices: ["aucune", "legere", "forte", "grave"], initial: "aucune"});
|
||||
schema.symptomes = new fields.HTMLField({ required: true, blank: true });
|
||||
schema.appliquee = new fields.BooleanField({initial: false}),
|
||||
schema.complications = new fields.HTMLField({ required: true, blank: true });
|
||||
schema.appliquee = new fields.BooleanField({initial: false});
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, blank: true });
|
||||
|
||||
|
||||
@@ -40,18 +40,20 @@ export class TeDeumPJSchema extends foundry.abstract.TypeDataModel {
|
||||
});
|
||||
|
||||
schema.description = new fields.HTMLField({required: true, blank: true});
|
||||
schema.notes = new fields.HTMLField({required: true, blank: true});
|
||||
schema.connaissances = new fields.HTMLField({required: true, blank: true});
|
||||
schema.histoire = new fields.HTMLField({required: true, blank: true});
|
||||
schema.vetements = new fields.HTMLField({required: true, blank: true});
|
||||
schema.equipmentfree = new fields.HTMLField({required: true, blank: true});
|
||||
|
||||
schema.genre = new fields.StringField({required: true, choices: game.system.tedeum.config.genre, initial: "Femme"});
|
||||
schema.age = new fields.StringField({ required: false, blank: true, initial: undefined });
|
||||
schema.statutocial = new fields.StringField({ required: false, blank: true, initial: undefined });
|
||||
schema.chargestitre = new fields.StringField({ required: false, blank: true, initial: undefined });
|
||||
schema.charges = new fields.StringField({ required: false, blank: true, initial: undefined });
|
||||
schema.religion = new fields.StringField({ required: false, blank: true, initial: undefined });
|
||||
schema.lieunaissance = new fields.StringField({ required: false, blank: true, initial: undefined });
|
||||
schema.age = new fields.StringField({ required: false, blank: true, initial: "" });
|
||||
schema.datenaissance = new fields.StringField({ required: false, blank: true, initial: "" });
|
||||
schema.statutocial = new fields.StringField({ required: false, blank: true, initial: "" });
|
||||
schema.chargestitre = new fields.StringField({ required: false, blank: true, initial: "" });
|
||||
schema.charges = new fields.StringField({ required: false, blank: true, initial: "" });
|
||||
schema.religion = new fields.StringField({ required: false, blank: true, initial: "" });
|
||||
schema.lieunaissance = new fields.StringField({ required: false, blank: true, initial: "" });
|
||||
|
||||
return schema;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
export class TeDeumMaladieSchema extends foundry.abstract.TypeDataModel {
|
||||
export class TeDeumSimpleSchema extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
const requiredInteger = { required: true, nullable: false, integer: true };
|
||||
const requiredDouble = { required: true, nullable: false, integer: false };
|
||||
const schema = {};
|
||||
|
||||
schema.difficulteEndurance = new fields.StringField({required:true, initial:"aucun"});
|
||||
|
||||
@@ -1,87 +1,103 @@
|
||||
import { TeDeumUtility } from "../common/tedeum-utility.js";
|
||||
|
||||
export class TeDeumRollDialog extends Dialog {
|
||||
const { HandlebarsApplicationMixin } = foundry.applications.api
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class TeDeumRollDialog extends HandlebarsApplicationMixin(foundry.applications.api.ApplicationV2) {
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["fvtt-te-deum", "te-deum-roll-dialog"],
|
||||
window: { title: "Lancer !", resizable: false },
|
||||
position: { width: 540 },
|
||||
actions: {
|
||||
roll: TeDeumRollDialog.#onRoll,
|
||||
cancel: TeDeumRollDialog.#onCancel,
|
||||
}
|
||||
}
|
||||
|
||||
static PARTS = {
|
||||
content: { template: "systems/fvtt-te-deum/templates/dialogs/roll-dialog-generic.hbs" }
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(actor, rollData, options = {}) {
|
||||
super(options)
|
||||
this.actor = actor
|
||||
this.rollData = rollData
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor, rollData) {
|
||||
|
||||
let options = { classes: ["tedeum-roll-dialog"], width: 540, height: 'fit-content', 'z-index': 99999 }
|
||||
let html = await renderTemplate('systems/fvtt-te-deum/templates/dialogs/roll-dialog-generic.hbs', rollData);
|
||||
return new TeDeumRollDialog(actor, rollData, html, options);
|
||||
const dialog = new TeDeumRollDialog(actor, rollData)
|
||||
dialog.render(true)
|
||||
return dialog
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(actor, rollData, html, options, close = undefined) {
|
||||
let conf = {
|
||||
title: "Lancer !",
|
||||
content: html,
|
||||
buttons: {
|
||||
roll: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Lancer",
|
||||
callback: () => { this.roll() }
|
||||
},
|
||||
cancel: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: "Annuler",
|
||||
callback: () => { this.close() }
|
||||
}
|
||||
},
|
||||
close: close
|
||||
}
|
||||
|
||||
super(conf, options);
|
||||
|
||||
this.actor = actor;
|
||||
this.rollData = rollData;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
roll() {
|
||||
TeDeumUtility.rollTeDeum(this.rollData)
|
||||
async _prepareContext() {
|
||||
return { ...this.rollData }
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async refreshDialog() {
|
||||
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/roll-dialog-generic.hbs", this.rollData)
|
||||
this.data.content = content
|
||||
this.render(true)
|
||||
this.render()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
let dialog = this;
|
||||
function onLoad() {
|
||||
static #onRoll(event, target) {
|
||||
TeDeumUtility.rollTeDeum(this.rollData)
|
||||
this.close()
|
||||
}
|
||||
$(function () { onLoad(); });
|
||||
|
||||
html.find('#bonusMalusPerso').change((event) => {
|
||||
/* -------------------------------------------- */
|
||||
static #onCancel(event, target) {
|
||||
this.close()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_onRender(context, options) {
|
||||
super._onRender(context, options)
|
||||
|
||||
const html = this.element
|
||||
|
||||
html.querySelector('#bonusMalusPerso')?.addEventListener('change', (event) => {
|
||||
this.rollData.bonusMalusPerso = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#roll-difficulty').change((event) => {
|
||||
html.querySelector('#roll-allonge')?.addEventListener('change', (event) => {
|
||||
this.rollData.allongeId = event.currentTarget.value
|
||||
})
|
||||
html.querySelector('#roll-main-gauche')?.addEventListener('change', (event) => {
|
||||
this.rollData.isMainGauche = event.currentTarget.checked
|
||||
})
|
||||
html.querySelector('#roll-difficulty')?.addEventListener('change', (event) => {
|
||||
this.rollData.difficulty = String(event.currentTarget.value) || "pardefaut"
|
||||
})
|
||||
html.find('#roll-bonus-malus').change((event) => {
|
||||
html.querySelector('#roll-attaque-ciblee')?.addEventListener('change', (event) => {
|
||||
this.rollData.attaqueCiblee = event.currentTarget.value || "0"
|
||||
})
|
||||
html.querySelector('#roll-bonus-malus')?.addEventListener('change', (event) => {
|
||||
this.rollData.bonusMalus = event.currentTarget.value || "0"
|
||||
})
|
||||
html.find('#roll-enable-providence').change((event) => {
|
||||
html.querySelector('#roll-enable-providence')?.addEventListener('change', (event) => {
|
||||
this.rollData.enableProvidence = event.currentTarget.checked
|
||||
})
|
||||
html.find('#roll-portee-tir').change((event) => {
|
||||
html.querySelector('#roll-portee-tir')?.addEventListener('change', (event) => {
|
||||
this.rollData.porteeTir = event.currentTarget.value
|
||||
this.rollData.difficulty = game.system.tedeum.config.ARME_PORTEES[this.rollData.porteeTir].difficulty
|
||||
this.rollData.porteeLabel = game.system.tedeum.config.ARME_PORTEES[this.rollData.porteeTir].label
|
||||
this.refreshDialog()
|
||||
})
|
||||
html.find('#roll-tir-viser').change((event) => {
|
||||
html.querySelector('#roll-tir-viser')?.addEventListener('change', (event) => {
|
||||
this.rollData.isViser = event.currentTarget.checked
|
||||
})
|
||||
html.find('#roll-tir-mouvement').change((event) => {
|
||||
html.querySelector('#roll-tir-mouvement')?.addEventListener('change', (event) => {
|
||||
this.rollData.isMouvement = event.currentTarget.checked
|
||||
})
|
||||
|
||||
|
||||
|
||||
html.querySelector('#roll-charge-a-pied')?.addEventListener('change', (event) => {
|
||||
this.rollData.isChargeAPied = event.currentTarget.checked
|
||||
})
|
||||
html.querySelector('#roll-charge-a-cheval')?.addEventListener('change', (event) => {
|
||||
this.rollData.isChargeACheval = event.currentTarget.checked
|
||||
})
|
||||
}
|
||||
}
|
||||
+118
-137
@@ -1,173 +1,154 @@
|
||||
import { TeDeumUtility } from "../common/tedeum-utility.js";
|
||||
|
||||
const { HandlebarsApplicationMixin } = foundry.applications.api
|
||||
|
||||
/**
|
||||
* Extend the basic ItemSheet with some very simple modifications
|
||||
* @extends {ItemSheet}
|
||||
* Feuille d'item Te Deum - AppV2
|
||||
*/
|
||||
export class TeDeumItemSheet extends ItemSheet {
|
||||
export class TeDeumItemSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ItemSheetV2) {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["fvtt-te-deum", "sheet", "item"],
|
||||
template: "systems/fvtt-te-deum/templates/item-sheet.hbs",
|
||||
dragDrop: [{ dragSelector: null, dropSelector: null }],
|
||||
position: {
|
||||
width: 620,
|
||||
height: 580,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }]
|
||||
});
|
||||
},
|
||||
form: {
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false,
|
||||
},
|
||||
window: {
|
||||
resizable: true,
|
||||
},
|
||||
actions: {
|
||||
editImage: TeDeumItemSheet.#onEditImage,
|
||||
postItem: TeDeumItemSheet.#onPostItem,
|
||||
deleteSubitem: TeDeumItemSheet.#onDeleteSubitem,
|
||||
viewSubitem: TeDeumItemSheet.#onViewSubitem,
|
||||
},
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_getHeaderButtons() {
|
||||
let buttons = super._getHeaderButtons();
|
||||
// Add "Post to chat" button
|
||||
// We previously restricted this to GM and editable items only. If you ever find this comment because it broke something: eh, sorry!
|
||||
buttons.unshift(
|
||||
{
|
||||
class: "post",
|
||||
icon: "fas fa-comment",
|
||||
onclick: ev => { }
|
||||
})
|
||||
return buttons
|
||||
// Static PARTS pointing to the dynamic wrapper template
|
||||
static PARTS = {
|
||||
sheet: { template: "systems/fvtt-te-deum/templates/items/item-sheet.hbs" },
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
tabGroups = { primary: "description" }
|
||||
|
||||
let formData = {
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const item = this.document
|
||||
const TextEditor = foundry.applications.ux.TextEditor.implementation
|
||||
const enrich = async (val) => val !== undefined ? await TextEditor.enrichHTML(val ?? "", { async: true }) : ""
|
||||
const context = {
|
||||
title: this.title,
|
||||
id: this.id,
|
||||
type: this.object.type,
|
||||
img: this.object.img,
|
||||
name: this.object.name,
|
||||
id: item.id,
|
||||
type: item.type,
|
||||
img: item.img,
|
||||
name: item.name,
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
system: foundry.utils.duplicate(this.object.system),
|
||||
system: foundry.utils.duplicate(item.system),
|
||||
systemFields: item.system.schema.fields,
|
||||
config: foundry.utils.duplicate(game.system.tedeum.config),
|
||||
competences: TeDeumUtility.getCompetencesForDropDown(),
|
||||
limited: this.object.limited,
|
||||
options: this.options,
|
||||
owner: this.document.isOwner,
|
||||
description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
|
||||
notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
|
||||
isGM: game.user.isGM
|
||||
limited: item.limited,
|
||||
owner: item.isOwner,
|
||||
enrichedDescription: await enrich(item.system.description),
|
||||
enrichedTransmission: await enrich(item.system.transmission),
|
||||
enrichedSymptomes: await enrich(item.system.symptomes),
|
||||
enrichedComplications: await enrich(item.system.complications),
|
||||
enrichedVertus: await enrich(item.system.vertus),
|
||||
enrichedToxicite: await enrich(item.system.toxicite),
|
||||
isGM: game.user.isGM,
|
||||
itemPartialName: `systems/fvtt-te-deum/templates/items/item-${item.type}-sheet.hbs`,
|
||||
}
|
||||
|
||||
if (this.object.type == "education") {
|
||||
TeDeumUtility.prepareEducationContent(formData);
|
||||
if (item.type === "education") {
|
||||
TeDeumUtility.prepareEducationContent(context)
|
||||
}
|
||||
|
||||
this.options.editable = !(this.object.origin == "embeddedItem");
|
||||
console.log("ITEM DATA", formData, this);
|
||||
return formData;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_getHeaderButtons() {
|
||||
let buttons = super._getHeaderButtons();
|
||||
buttons.unshift({
|
||||
class: "post",
|
||||
icon: "fas fa-comment",
|
||||
onclick: ev => this.postItem()
|
||||
});
|
||||
return buttons
|
||||
return context
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
postItem() {
|
||||
let chatData = duplicate(this.item)
|
||||
/** @override */
|
||||
_onRender(context, options) {
|
||||
super._onRender(context, options)
|
||||
|
||||
// Tab navigation
|
||||
const nav = this.element.querySelector('nav.tabs[data-group]')
|
||||
if (nav) {
|
||||
const group = nav.dataset.group
|
||||
const activeTab = this.tabGroups[group] || "description"
|
||||
nav.querySelectorAll('[data-tab]').forEach(link => {
|
||||
const tab = link.dataset.tab
|
||||
link.classList.toggle('active', tab === activeTab)
|
||||
link.addEventListener('click', event => {
|
||||
event.preventDefault()
|
||||
this.tabGroups[group] = tab
|
||||
this.render()
|
||||
})
|
||||
})
|
||||
this.element.querySelectorAll(`[data-group="${group}"][data-tab]`).forEach(content => {
|
||||
content.classList.toggle('active', content.dataset.tab === activeTab)
|
||||
})
|
||||
}
|
||||
|
||||
// Ignore Enter key in inputs
|
||||
this.element.addEventListener('keydown', e => {
|
||||
if (e.keyCode === 13 && e.target.tagName !== 'TEXTAREA') e.preventDefault()
|
||||
})
|
||||
}
|
||||
|
||||
// #region Static action handlers
|
||||
|
||||
static async #onEditImage(event, target) {
|
||||
const fp = new FilePicker({
|
||||
type: "image",
|
||||
current: this.document.img,
|
||||
callback: path => this.document.update({ img: path }),
|
||||
})
|
||||
fp.browse()
|
||||
}
|
||||
|
||||
static async #onPostItem(event, target) {
|
||||
const chatData = foundry.utils.duplicate(this.item)
|
||||
if (this.actor) {
|
||||
chatData.actor = { id: this.actor.id };
|
||||
chatData.actor = { id: this.actor.id }
|
||||
}
|
||||
// Don't post any image for the item (which would leave a large gap) if the default image is used
|
||||
if (chatData.img.includes("/blank.png")) {
|
||||
chatData.img = null;
|
||||
if (chatData.img?.includes("/blank.png")) {
|
||||
chatData.img = null
|
||||
}
|
||||
// JSON object for easy creation
|
||||
chatData.jsondata = JSON.stringify(
|
||||
{
|
||||
compendium: "postedItem",
|
||||
payload: chatData,
|
||||
});
|
||||
|
||||
renderTemplate('systems/fvtt-te-deum/templates/post-item.html', chatData).then(html => {
|
||||
let chatOptions = TeDeumUtility.chatDataSetup(html);
|
||||
ChatMessage.create(chatOptions)
|
||||
});
|
||||
chatData.jsondata = JSON.stringify({ compendium: "postedItem", payload: chatData })
|
||||
const html = await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/fvtt-te-deum/templates/post-item.html', chatData
|
||||
)
|
||||
ChatMessage.create(TeDeumUtility.chatDataSetup(html))
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async viewSubitem(ev) {
|
||||
let levelIndex = Number($(ev.currentTarget).parents(".item").data("level-index"))
|
||||
let choiceIndex = Number($(ev.currentTarget).parents(".item").data("choice-index"))
|
||||
let featureId = $(ev.currentTarget).parents(".item").data("feature-id")
|
||||
|
||||
let itemData = this.object.system.levels[levelIndex].choices[choiceIndex].features[featureId]
|
||||
|
||||
if (itemData.name != 'None') {
|
||||
let item = await Item.create(itemData, { temporary: true });
|
||||
item.system.origin = "embeddedItem";
|
||||
new TeDeumItemSheet(item).render(true);
|
||||
static async #onDeleteSubitem(event, target) {
|
||||
const field = target.dataset.type
|
||||
const idx = parseInt(target.dataset.index)
|
||||
const oldArray = this.document.system[field]
|
||||
if (Array.isArray(oldArray) && oldArray[idx]?.name !== 'None') {
|
||||
const newArray = oldArray.filter((_, i) => i !== idx)
|
||||
this.document.update({ [`system.${field}`]: newArray })
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async deleteSubitem(ev) {
|
||||
let field = $(ev.currentTarget).data('type');
|
||||
let idx = Number($(ev.currentTarget).data('index'));
|
||||
let oldArray = this.object.system[field];
|
||||
let itemData = this.object.system[field][idx];
|
||||
if (itemData.name != 'None') {
|
||||
let newArray = [];
|
||||
for (let i = 0; i < oldArray.length; i++) {
|
||||
if (i != idx) {
|
||||
newArray.push(oldArray[i]);
|
||||
}
|
||||
}
|
||||
this.object.update({ [`system.${field}`]: newArray });
|
||||
static async #onViewSubitem(event, target) {
|
||||
const li = target.closest(".item")
|
||||
const levelIndex = parseInt(li?.dataset.levelIndex)
|
||||
const choiceIndex = parseInt(li?.dataset.choiceIndex)
|
||||
const featureId = li?.dataset.featureId
|
||||
const itemData = this.document.system.levels?.[levelIndex]?.choices?.[choiceIndex]?.features?.[featureId]
|
||||
if (itemData?.name !== 'None') {
|
||||
const item = await Item.create(itemData, { temporary: true })
|
||||
item.system.origin = "embeddedItem"
|
||||
new TeDeumItemSheet(item).render(true)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
|
||||
// Update Inventory Item
|
||||
html.find('.item-edit').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
const item = this.object.options.actor.getOwnedItem(li.data("item-id"));
|
||||
item.sheet.render(true);
|
||||
});
|
||||
|
||||
html.find('.delete-subitem').click(ev => {
|
||||
this.deleteSubitem(ev);
|
||||
});
|
||||
|
||||
// Update Inventory Item
|
||||
html.find('.item-delete').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
let itemId = li.data("item-id");
|
||||
let itemType = li.data("item-type");
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
get template() {
|
||||
let type = this.item.type;
|
||||
return `systems/fvtt-te-deum/templates/items/item-${type}-sheet.hbs`
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
_updateObject(event, formData) {
|
||||
return this.object.update(formData)
|
||||
}
|
||||
// #endregion
|
||||
}
|
||||
+12
-8
@@ -21,6 +21,7 @@ import { TeDeumEducationSchema } from "./data/tedeum-schema-education.js";
|
||||
import { TeDeumGraceSchema } from "./data/tedeum-schema-grace.js";
|
||||
import { TeDeumBlessureSchema } from "./data/tedeum-schema-blessure.js";
|
||||
import { TeDeumMaladieSchema } from "./data/tedeum-schema-maladie.js";
|
||||
import { TeDeumSimpleSchema } from "./data/tedeum-schema-simple.js";
|
||||
|
||||
import { TeDeumItem } from "./items/tedeum-item.js";
|
||||
import { TeDeumItemSheet } from "./items/tedeum-item-sheet.js";
|
||||
@@ -78,18 +79,21 @@ Hooks.once("init", async function () {
|
||||
grace: TeDeumGraceSchema,
|
||||
blessure: TeDeumBlessureSchema,
|
||||
maladie: TeDeumMaladieSchema,
|
||||
simple: TeDeumSimpleSchema,
|
||||
};
|
||||
|
||||
console.log("TeDeum RPG | Ready");
|
||||
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet("fvtt-te-deum", TeDeumActorPJSheet, { types: ["pj"], makeDefault: true });
|
||||
Actors.registerSheet("fvtt-te-deum", TeDeumActorPJSheet, { types: ["pnj"], makeDefault: true });
|
||||
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-te-deum", TeDeumActorPJSheet, { types: ["pj"], makeDefault: true });
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-te-deum", TeDeumActorPJSheet, { types: ["pnj"], makeDefault: true });
|
||||
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
Items.registerSheet("fvtt-te-deum", TeDeumItemSheet, { makeDefault: true });
|
||||
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet);
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-te-deum", TeDeumItemSheet, { makeDefault: true });
|
||||
|
||||
TeDeumUtility.init()
|
||||
|
||||
TeDeumUtility.installHooks()
|
||||
});
|
||||
|
||||
|
||||
@@ -98,6 +102,7 @@ Hooks.once("init", async function () {
|
||||
/* -------------------------------------------- */
|
||||
Hooks.once("ready", function () {
|
||||
|
||||
|
||||
// User warning
|
||||
if (!game.user.isGM && game.user.character == undefined) {
|
||||
ui.notifications.info("Attention ! Aucun personnage relié au joueur !");
|
||||
@@ -107,10 +112,10 @@ Hooks.once("ready", function () {
|
||||
});
|
||||
}
|
||||
|
||||
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{
|
||||
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter => {
|
||||
console.log("ClassCounter loaded", moduleCounter)
|
||||
moduleCounter.ClassCounter.registerUsageCount()
|
||||
}).catch(err=>
|
||||
}).catch(err =>
|
||||
console.log("No stats available, giving up.")
|
||||
)
|
||||
TeDeumUtility.ready();
|
||||
@@ -134,4 +139,3 @@ Hooks.on("chatMessage", (html, content, msg) => {
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"name": "fvtt-te-deum",
|
||||
"version": "1.0.0",
|
||||
"description": "Système Te Deum pour FoundryVTT",
|
||||
"private": true,
|
||||
"scripts": {
|
||||
"build:css": "gulp css",
|
||||
"watch:css": "gulp watch"
|
||||
},
|
||||
"devDependencies": {
|
||||
"gulp": "^4.0.2",
|
||||
"gulp-less": "^5.0.0",
|
||||
"less": "^4.2.0",
|
||||
"autoprefixer": "^10.4.20",
|
||||
"gulp-postcss": "^9.0.1",
|
||||
"postcss": "^8.4.49"
|
||||
},
|
||||
"keywords": ["foundry-vtt", "te-deum"],
|
||||
"author": "",
|
||||
"license": "ISC"
|
||||
}
|
||||
Binary file not shown.
Binary file not shown.
+1
-1
@@ -1 +1 @@
|
||||
MANIFEST-000039
|
||||
MANIFEST-000257
|
||||
|
||||
+7
-8
@@ -1,8 +1,7 @@
|
||||
2025/03/01-19:40:45.555874 7fe59dffb6c0 Recovering log #37
|
||||
2025/03/01-19:40:45.565732 7fe59dffb6c0 Delete type=3 #35
|
||||
2025/03/01-19:40:45.565785 7fe59dffb6c0 Delete type=0 #37
|
||||
2025/03/01-19:41:57.321763 7fe59d7fa6c0 Level-0 table #42: started
|
||||
2025/03/01-19:41:57.321801 7fe59d7fa6c0 Level-0 table #42: 0 bytes OK
|
||||
2025/03/01-19:41:57.328249 7fe59d7fa6c0 Delete type=0 #40
|
||||
2025/03/01-19:41:57.328418 7fe59d7fa6c0 Manual compaction at level-0 from '!journal!uNwJgi4kXBCiZmAH' @ 72057594037927935 : 1 .. '!journal.pages!uNwJgi4kXBCiZmAH.onhNU0mXhOpdNZJF' @ 0 : 0; will stop at (end)
|
||||
2025/03/01-19:41:57.328438 7fe59d7fa6c0 Manual compaction at level-1 from '!journal!uNwJgi4kXBCiZmAH' @ 72057594037927935 : 1 .. '!journal.pages!uNwJgi4kXBCiZmAH.onhNU0mXhOpdNZJF' @ 0 : 0; will stop at (end)
|
||||
2026/04/01-22:27:12.261733 7f3054fed6c0 Recovering log #255
|
||||
2026/04/01-22:27:12.271772 7f3054fed6c0 Delete type=3 #253
|
||||
2026/04/01-22:27:12.271827 7f3054fed6c0 Delete type=0 #255
|
||||
2026/04/01-22:29:12.741245 7f303effd6c0 Level-0 table #260: started
|
||||
2026/04/01-22:29:12.741276 7f303effd6c0 Level-0 table #260: 0 bytes OK
|
||||
2026/04/01-22:29:12.747569 7f303effd6c0 Delete type=0 #258
|
||||
2026/04/01-22:29:12.758955 7f303effd6c0 Manual compaction at level-0 from '!journal!uNwJgi4kXBCiZmAH' @ 72057594037927935 : 1 .. '!journal.pages!uNwJgi4kXBCiZmAH.onhNU0mXhOpdNZJF' @ 0 : 0; will stop at (end)
|
||||
|
||||
+7
-8
@@ -1,8 +1,7 @@
|
||||
2025/03/01-19:35:57.154413 7fe59e7fc6c0 Recovering log #33
|
||||
2025/03/01-19:35:57.165621 7fe59e7fc6c0 Delete type=3 #31
|
||||
2025/03/01-19:35:57.165677 7fe59e7fc6c0 Delete type=0 #33
|
||||
2025/03/01-19:38:46.090031 7fe59d7fa6c0 Level-0 table #38: started
|
||||
2025/03/01-19:38:46.090085 7fe59d7fa6c0 Level-0 table #38: 0 bytes OK
|
||||
2025/03/01-19:38:46.096397 7fe59d7fa6c0 Delete type=0 #36
|
||||
2025/03/01-19:38:46.113755 7fe59d7fa6c0 Manual compaction at level-0 from '!journal!uNwJgi4kXBCiZmAH' @ 72057594037927935 : 1 .. '!journal.pages!uNwJgi4kXBCiZmAH.onhNU0mXhOpdNZJF' @ 0 : 0; will stop at (end)
|
||||
2025/03/01-19:38:46.113810 7fe59d7fa6c0 Manual compaction at level-1 from '!journal!uNwJgi4kXBCiZmAH' @ 72057594037927935 : 1 .. '!journal.pages!uNwJgi4kXBCiZmAH.onhNU0mXhOpdNZJF' @ 0 : 0; will stop at (end)
|
||||
2026/03/05-21:15:22.235257 7f78e3fff6c0 Recovering log #251
|
||||
2026/03/05-21:15:22.291402 7f78e3fff6c0 Delete type=3 #249
|
||||
2026/03/05-21:15:22.291561 7f78e3fff6c0 Delete type=0 #251
|
||||
2026/03/05-21:15:43.404511 7f78e15b46c0 Level-0 table #256: started
|
||||
2026/03/05-21:15:43.404555 7f78e15b46c0 Level-0 table #256: 0 bytes OK
|
||||
2026/03/05-21:15:43.411486 7f78e15b46c0 Delete type=0 #254
|
||||
2026/03/05-21:15:43.418602 7f78e15b46c0 Manual compaction at level-0 from '!journal!uNwJgi4kXBCiZmAH' @ 72057594037927935 : 1 .. '!journal.pages!uNwJgi4kXBCiZmAH.onhNU0mXhOpdNZJF' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+1
-1
@@ -1 +1 @@
|
||||
MANIFEST-000141
|
||||
MANIFEST-000335
|
||||
|
||||
+7
-7
@@ -1,7 +1,7 @@
|
||||
2025/03/01-19:40:45.461315 7fe59effd6c0 Recovering log #139
|
||||
2025/03/01-19:40:45.471298 7fe59effd6c0 Delete type=3 #137
|
||||
2025/03/01-19:40:45.471427 7fe59effd6c0 Delete type=0 #139
|
||||
2025/03/01-19:41:57.262543 7fe59d7fa6c0 Level-0 table #144: started
|
||||
2025/03/01-19:41:57.262603 7fe59d7fa6c0 Level-0 table #144: 0 bytes OK
|
||||
2025/03/01-19:41:57.269401 7fe59d7fa6c0 Delete type=0 #142
|
||||
2025/03/01-19:41:57.269633 7fe59d7fa6c0 Manual compaction at level-0 from '!folders!InCQeTRdT5jXMX82' @ 72057594037927935 : 1 .. '!items!wxIHkrq98eQ3cOvp' @ 0 : 0; will stop at (end)
|
||||
2026/04/01-22:27:12.168731 7f303f7fe6c0 Recovering log #333
|
||||
2026/04/01-22:27:12.178191 7f303f7fe6c0 Delete type=3 #331
|
||||
2026/04/01-22:27:12.178249 7f303f7fe6c0 Delete type=0 #333
|
||||
2026/04/01-22:29:12.681047 7f303effd6c0 Level-0 table #338: started
|
||||
2026/04/01-22:29:12.681084 7f303effd6c0 Level-0 table #338: 0 bytes OK
|
||||
2026/04/01-22:29:12.688203 7f303effd6c0 Delete type=0 #336
|
||||
2026/04/01-22:29:12.694822 7f303effd6c0 Manual compaction at level-0 from '!folders!InCQeTRdT5jXMX82' @ 72057594037927935 : 1 .. '!items!wxIHkrq98eQ3cOvp' @ 0 : 0; will stop at (end)
|
||||
|
||||
+5
-7
@@ -1,7 +1,5 @@
|
||||
2025/03/01-19:35:57.054371 7fe59f7fe6c0 Recovering log #135
|
||||
2025/03/01-19:35:57.064331 7fe59f7fe6c0 Delete type=3 #133
|
||||
2025/03/01-19:35:57.064442 7fe59f7fe6c0 Delete type=0 #135
|
||||
2025/03/01-19:38:46.045299 7fe59d7fa6c0 Level-0 table #140: started
|
||||
2025/03/01-19:38:46.045318 7fe59d7fa6c0 Level-0 table #140: 0 bytes OK
|
||||
2025/03/01-19:38:46.052039 7fe59d7fa6c0 Delete type=0 #138
|
||||
2025/03/01-19:38:46.058190 7fe59d7fa6c0 Manual compaction at level-0 from '!folders!InCQeTRdT5jXMX82' @ 72057594037927935 : 1 .. '!items!wxIHkrq98eQ3cOvp' @ 0 : 0; will stop at (end)
|
||||
2026/03/05-21:15:21.839495 7f7930fff6c0 Delete type=3 #329
|
||||
2026/03/05-21:15:43.331720 7f78e15b46c0 Level-0 table #334: started
|
||||
2026/03/05-21:15:43.331839 7f78e15b46c0 Level-0 table #334: 0 bytes OK
|
||||
2026/03/05-21:15:43.338988 7f78e15b46c0 Delete type=0 #332
|
||||
2026/03/05-21:15:43.360287 7f78e15b46c0 Manual compaction at level-0 from '!folders!InCQeTRdT5jXMX82' @ 72057594037927935 : 1 .. '!items!wxIHkrq98eQ3cOvp' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000141
|
||||
MANIFEST-000360
|
||||
|
||||
+7
-7
@@ -1,7 +1,7 @@
|
||||
2025/03/01-19:40:45.474414 7fe59dffb6c0 Recovering log #139
|
||||
2025/03/01-19:40:45.484515 7fe59dffb6c0 Delete type=3 #137
|
||||
2025/03/01-19:40:45.484615 7fe59dffb6c0 Delete type=0 #139
|
||||
2025/03/01-19:41:57.244110 7fe59d7fa6c0 Level-0 table #144: started
|
||||
2025/03/01-19:41:57.244149 7fe59d7fa6c0 Level-0 table #144: 0 bytes OK
|
||||
2025/03/01-19:41:57.250209 7fe59d7fa6c0 Delete type=0 #142
|
||||
2025/03/01-19:41:57.269578 7fe59d7fa6c0 Manual compaction at level-0 from '!folders!2wTJBj3dicRKzNOE' @ 72057594037927935 : 1 .. '!items!ufvhWG5V8pX0qrtR' @ 0 : 0; will stop at (end)
|
||||
2026/04/01-22:27:12.181232 7f3054fed6c0 Recovering log #358
|
||||
2026/04/01-22:27:12.191622 7f3054fed6c0 Delete type=3 #356
|
||||
2026/04/01-22:27:12.191685 7f3054fed6c0 Delete type=0 #358
|
||||
2026/04/01-22:29:12.674602 7f303effd6c0 Level-0 table #363: started
|
||||
2026/04/01-22:29:12.674625 7f303effd6c0 Level-0 table #363: 0 bytes OK
|
||||
2026/04/01-22:29:12.680869 7f303effd6c0 Delete type=0 #361
|
||||
2026/04/01-22:29:12.694811 7f303effd6c0 Manual compaction at level-0 from '!folders!2wTJBj3dicRKzNOE' @ 72057594037927935 : 1 .. '!items!ufvhWG5V8pX0qrtR' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
2025/03/01-19:35:57.068105 7fe59e7fc6c0 Recovering log #135
|
||||
2025/03/01-19:35:57.078819 7fe59e7fc6c0 Delete type=3 #133
|
||||
2025/03/01-19:35:57.078913 7fe59e7fc6c0 Delete type=0 #135
|
||||
2025/03/01-19:38:46.052161 7fe59d7fa6c0 Level-0 table #140: started
|
||||
2025/03/01-19:38:46.052188 7fe59d7fa6c0 Level-0 table #140: 0 bytes OK
|
||||
2025/03/01-19:38:46.058075 7fe59d7fa6c0 Delete type=0 #138
|
||||
2025/03/01-19:38:46.058217 7fe59d7fa6c0 Manual compaction at level-0 from '!folders!2wTJBj3dicRKzNOE' @ 72057594037927935 : 1 .. '!items!ufvhWG5V8pX0qrtR' @ 0 : 0; will stop at (end)
|
||||
2026/03/05-21:15:21.843260 7f78e2ffd6c0 Recovering log #354
|
||||
2026/03/05-21:15:21.929269 7f78e2ffd6c0 Delete type=3 #352
|
||||
2026/03/05-21:15:21.929400 7f78e2ffd6c0 Delete type=0 #354
|
||||
2026/03/05-21:15:43.345888 7f78e15b46c0 Level-0 table #359: started
|
||||
2026/03/05-21:15:43.345931 7f78e15b46c0 Level-0 table #359: 0 bytes OK
|
||||
2026/03/05-21:15:43.352934 7f78e15b46c0 Delete type=0 #357
|
||||
2026/03/05-21:15:43.360346 7f78e15b46c0 Manual compaction at level-0 from '!folders!2wTJBj3dicRKzNOE' @ 72057594037927935 : 1 .. '!items!ufvhWG5V8pX0qrtR' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000138
|
||||
MANIFEST-000358
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
2025/03/01-19:40:45.446777 7fe59f7fe6c0 Recovering log #136
|
||||
2025/03/01-19:40:45.457998 7fe59f7fe6c0 Delete type=3 #134
|
||||
2025/03/01-19:40:45.458083 7fe59f7fe6c0 Delete type=0 #136
|
||||
2025/03/01-19:41:57.250328 7fe59d7fa6c0 Level-0 table #141: started
|
||||
2025/03/01-19:41:57.250355 7fe59d7fa6c0 Level-0 table #141: 0 bytes OK
|
||||
2025/03/01-19:41:57.256324 7fe59d7fa6c0 Delete type=0 #139
|
||||
2025/03/01-19:41:57.269599 7fe59d7fa6c0 Manual compaction at level-0 from '!folders!4OPhigzcPv46qbWW' @ 72057594037927935 : 1 .. '!items!yx4k7lQHGcom99mk' @ 0 : 0; will stop at (end)
|
||||
2026/04/01-22:27:12.153529 7f3054fed6c0 Recovering log #356
|
||||
2026/04/01-22:27:12.165448 7f3054fed6c0 Delete type=3 #354
|
||||
2026/04/01-22:27:12.165520 7f3054fed6c0 Delete type=0 #356
|
||||
2026/04/01-22:29:12.688301 7f303effd6c0 Level-0 table #361: started
|
||||
2026/04/01-22:29:12.688354 7f303effd6c0 Level-0 table #361: 0 bytes OK
|
||||
2026/04/01-22:29:12.694630 7f303effd6c0 Delete type=0 #359
|
||||
2026/04/01-22:29:12.694832 7f303effd6c0 Manual compaction at level-0 from '!folders!4OPhigzcPv46qbWW' @ 72057594037927935 : 1 .. '!items!yx4k7lQHGcom99mk' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
2025/03/01-19:35:57.039829 7fe59dffb6c0 Recovering log #132
|
||||
2025/03/01-19:35:57.049894 7fe59dffb6c0 Delete type=3 #130
|
||||
2025/03/01-19:35:57.049949 7fe59dffb6c0 Delete type=0 #132
|
||||
2025/03/01-19:38:46.032600 7fe59d7fa6c0 Level-0 table #137: started
|
||||
2025/03/01-19:38:46.032653 7fe59d7fa6c0 Level-0 table #137: 0 bytes OK
|
||||
2025/03/01-19:38:46.038775 7fe59d7fa6c0 Delete type=0 #135
|
||||
2025/03/01-19:38:46.058171 7fe59d7fa6c0 Manual compaction at level-0 from '!folders!4OPhigzcPv46qbWW' @ 72057594037927935 : 1 .. '!items!yx4k7lQHGcom99mk' @ 0 : 0; will stop at (end)
|
||||
2026/03/05-21:15:21.593711 7f78e3fff6c0 Recovering log #352
|
||||
2026/03/05-21:15:21.647801 7f78e3fff6c0 Delete type=3 #350
|
||||
2026/03/05-21:15:21.647916 7f78e3fff6c0 Delete type=0 #352
|
||||
2026/03/05-21:15:43.353206 7f78e15b46c0 Level-0 table #357: started
|
||||
2026/03/05-21:15:43.353251 7f78e15b46c0 Level-0 table #357: 0 bytes OK
|
||||
2026/03/05-21:15:43.359989 7f78e15b46c0 Delete type=0 #355
|
||||
2026/03/05-21:15:43.360369 7f78e15b46c0 Manual compaction at level-0 from '!folders!4OPhigzcPv46qbWW' @ 72057594037927935 : 1 .. '!items!yx4k7lQHGcom99mk' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000148
|
||||
MANIFEST-000370
|
||||
|
||||
+7
-7
@@ -1,7 +1,7 @@
|
||||
2025/03/01-19:40:45.487407 7fe59e7fc6c0 Recovering log #146
|
||||
2025/03/01-19:40:45.498701 7fe59e7fc6c0 Delete type=3 #144
|
||||
2025/03/01-19:40:45.498803 7fe59e7fc6c0 Delete type=0 #146
|
||||
2025/03/01-19:41:57.256411 7fe59d7fa6c0 Level-0 table #151: started
|
||||
2025/03/01-19:41:57.256434 7fe59d7fa6c0 Level-0 table #151: 0 bytes OK
|
||||
2025/03/01-19:41:57.262412 7fe59d7fa6c0 Delete type=0 #149
|
||||
2025/03/01-19:41:57.269615 7fe59d7fa6c0 Manual compaction at level-0 from '!folders!9PQi3Lv54rpcxavo' @ 72057594037927935 : 1 .. '!items!zGlRtP7zSnkjuuue' @ 0 : 0; will stop at (end)
|
||||
2026/04/01-22:27:12.194066 7f303ffff6c0 Recovering log #368
|
||||
2026/04/01-22:27:12.203689 7f303ffff6c0 Delete type=3 #366
|
||||
2026/04/01-22:27:12.203767 7f303ffff6c0 Delete type=0 #368
|
||||
2026/04/01-22:29:12.668494 7f303effd6c0 Level-0 table #373: started
|
||||
2026/04/01-22:29:12.668535 7f303effd6c0 Level-0 table #373: 0 bytes OK
|
||||
2026/04/01-22:29:12.674505 7f303effd6c0 Delete type=0 #371
|
||||
2026/04/01-22:29:12.694794 7f303effd6c0 Manual compaction at level-0 from '!folders!9PQi3Lv54rpcxavo' @ 72057594037927935 : 1 .. '!items!zGlRtP7zSnkjuuue' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
2025/03/01-19:35:57.082694 7fe59effd6c0 Recovering log #141
|
||||
2025/03/01-19:35:57.093326 7fe59effd6c0 Delete type=3 #139
|
||||
2025/03/01-19:35:57.093376 7fe59effd6c0 Delete type=0 #141
|
||||
2025/03/01-19:38:46.038876 7fe59d7fa6c0 Level-0 table #147: started
|
||||
2025/03/01-19:38:46.038898 7fe59d7fa6c0 Level-0 table #147: 0 bytes OK
|
||||
2025/03/01-19:38:46.045195 7fe59d7fa6c0 Delete type=0 #145
|
||||
2025/03/01-19:38:46.058182 7fe59d7fa6c0 Manual compaction at level-0 from '!folders!9PQi3Lv54rpcxavo' @ 72057594037927935 : 1 .. '!items!zGlRtP7zSnkjuuue' @ 0 : 0; will stop at (end)
|
||||
2026/03/05-21:15:21.932980 7f78e3fff6c0 Recovering log #364
|
||||
2026/03/05-21:15:21.994263 7f78e3fff6c0 Delete type=3 #362
|
||||
2026/03/05-21:15:21.994412 7f78e3fff6c0 Delete type=0 #364
|
||||
2026/03/05-21:15:43.360527 7f78e15b46c0 Level-0 table #369: started
|
||||
2026/03/05-21:15:43.360574 7f78e15b46c0 Level-0 table #369: 0 bytes OK
|
||||
2026/03/05-21:15:43.367363 7f78e15b46c0 Delete type=0 #367
|
||||
2026/03/05-21:15:43.390217 7f78e15b46c0 Manual compaction at level-0 from '!folders!9PQi3Lv54rpcxavo' @ 72057594037927935 : 1 .. '!items!zGlRtP7zSnkjuuue' @ 0 : 0; will stop at (end)
|
||||
|
||||
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Reference in New Issue
Block a user