Fix rollData = 1
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This commit is contained in:
2025-12-01 17:57:19 +01:00
parent 8c247a8981
commit e639b6ae3e

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@@ -563,7 +563,7 @@ export class TeDeumUtility {
}
if (rollData.diceSum == 1) {
let critiqueRoll = await new Roll(rollData.carac.negativeDice)
rollData.isSuccess = true
rollData.isSuccess = false
await critiqueRoll.evaluate()
await this.showDiceSoNice(critiqueRoll, game.settings.get("core", "rollMode"))
rollData.critiqueRoll = foundry.utils.duplicate(critiqueRoll)