Ajout multiples pour le combat et ameliorations des items
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@ -23,7 +23,9 @@ export class TeDeumPJSchema extends foundry.abstract.TypeDataModel {
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schema.localisation = new fields.SchemaField(
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Object.values(game.system.tedeum.config.LOCALISATION).reduce((obj, loc) => {
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obj[loc.id] =new fields.SchemaField({
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obj[loc.id] = new fields.SchemaField({
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armure: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 20 }),
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touche: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 20 }),
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blessures: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 20 })
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});
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return obj;
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