Ajout multiples pour le combat et ameliorations des items
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@ -13,17 +13,16 @@ export const TEDEUM_CONFIG = {
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{ value: 10 }, { value: 30 }, { value: 50 }],
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LOCALISATION: {
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"pieddroit": { label: "Pied Droit", value: 1, id: "pieddroit", nbArmure: 1 },
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"jambedroite": { label: "Jambe Droite", value: 1, id: "jambedroite", nbArmure: 1 },
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"jambegauche": { label: "Jambe Gauche", value: 1, id: "jambegauche", nbArmure: 1 },
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"piedgauche": { label: "Pied Gauche", value: 1, id: "piedgauche", nbArmure: 1 },
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"piedgauche": { label: "Pied Gauche", value: 1, id: "piedgauche", nbArmure: 1 },
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"maindroite": { label: "Main Droite", value: 1, id: "maindroite", nbArmure: 1 },
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"maingauche": { label: "Main Gauche", value: 1, id: "maingauche", nbArmure: 1 },
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"brasdroit": { label: "Bras Droit", value: 1, id: "brasdroit", nbArmure: 2 },
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"brasgauche": { label: "Bras Gauche", value: 1, id: "brasgauche", nbArmure: 2 },
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"corps": { label: "Corps", value: 1, id: "corps", nbArmure: 2 },
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"tete": { label: "Tête", value: 1, id: "tete", nbArmure: 2 },
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"pieddroit": { label: "Pied Droit", value: 1, locMod:0, id: "pieddroit", nbArmure: 1, score: {min: 1, max:1}, coord: { top: 500, left: 0 } },
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"jambedroite": { label: "Jambe Droite", value: 1, locMod:-1,id: "jambedroite", nbArmure: 1, score: {min: 3, max:4},coord: { top: 400, left: 100 } },
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"jambegauche": { label: "Jambe Gauche", value: 1, locMod:-1,id: "jambegauche", nbArmure: 1, score: {min: 5, max:6},coord: { top: 400, left: 300 } },
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"piedgauche": { label: "Pied Gauche", value: 1, locMod:0,id: "piedgauche", nbArmure: 1, score: {min: 2, max:2},coord: { top: 500, left: 400 } },
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"maindroite": { label: "Main Droite", value: 1, locMod:0,id: "maindroite", nbArmure: 1, score: {min: 7, max:7},coord: { top: 0, left: 0 } },
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"maingauche": { label: "Main Gauche", value: 1, locMod:0,id: "maingauche", nbArmure: 1, score: {min: 8, max:8},coord: { top: 0, left: 400 } },
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"brasdroit": { label: "Bras Droit", value: 1, locMod:-1,id: "brasdroit", nbArmure: 2, score: {min: 9, max:10},coord: { top: 200, left: 0 } },
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"brasgauche": { label: "Bras Gauche", value: 1, locMod:-1,id: "brasgauche", nbArmure: 2, score: {min: 11, max:12},coord: { top: 200, left: 400 } },
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"corps": { label: "Corps", value: 1, id: "corps", locMod:-2,nbArmure: 2, score: {min: 13, max:17},coord: { top: 200, left: 200 } },
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"tete": { label: "Tête", value: 1, id: "tete", locMod:-2,nbArmure: 2 , score: {min: 18, max:20},coord: { top: 0, left: 200 }},
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},
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ARME_SPECIFICITE: {
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@ -157,13 +156,32 @@ export const TEDEUM_CONFIG = {
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{ value: "1", label: "+1 niveau" },
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{ value: "2", label: "+2 niveaux" }
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],
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blessures: [
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{ value: 0, label: "Indemne", degatsMax: -1, count: 0, modifier: 0 },
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{ value: 1, label: "Estafilade/Contusion", degatsMax: 2, count: 1, modifier: 0 },
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{ value: 2, label: "Plaie", degatsMax: 4, count: 1, modifier: -1 },
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{ value: 3, label: "Plaie béante", degatsMax: 6, count: 1, modifier: -2 },
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{ value: 4, label: "Plaie atroce", degatsMax: 6, count: 1, horsCombat: true, modifier: -12 },
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{ value: 5, label: "Tué net", degatsMax: 100, count: 1, horsCombat: true, mort: true, modifier: -12 }
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]
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blessures: {
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indemne: { value: 0, label: "Indemne", key: "indemne", degatsMax: -1, count: 0, modifier: 0 },
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estafilade: { value: 1, label: "Estafilade", key: "estafilade", degatsMax: 2, count: 1, modifier: 0 },
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plaie: { value: 2, label: "Plaie", key: "plaie", degatsMax: 4, count: 1, modifier: -1 },
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plaiebeante: { value: 3, label: "Plaie béante", key: "plaiebeante", degatsMax: 6, count: 1, modifier: -2 },
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plaieatroce: { value: 4, label: "Plaie atroce", key: "plaieatroce", degatsMax: 6, count: 1, horsCombat: true, modifier: -12 },
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tunenet: { value: 5, label: "Tué net", key: "tuenet", degatsMax: 100, count: 1, horsCombat: true, mort: true, modifier: -12 }
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},
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virulence: {
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fatigue: { label: "Fatigue", value: "fatigue", modifier: 0 },
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epuisement: { label: "Epuisement", value: "epuisement",modifier: -1 },
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souffrance: { label: "Souffrance", value: "souffrance", modifier: -2 },
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agonie: { label: "Agonie", value: "agonie", modifier: -3 }
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},
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fievre: {
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aucune: { label: "Aucune", value: "aucune" },
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legere: { label: "Légère", value: "legere" },
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forte: { label: "Forte", value: "forte" },
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grave: { label: "Grave", value: "grave" }
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},
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virulencePoison: {
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aucune: { label: "Aucune", value: "nausee", modifier: 0 },
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nausee: { label: "Nausées & Vertiges", value: "nausee", modifier:0 },
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inflammation: { label: "Inflammations & Vomissements", value: "inflammation", modifier: -1 },
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elancement: { label: "Elancements & Hémorragies", value: "elancement" , modifier: -2 },
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convulsion: { label: "Convulsions & Délire hallucinatoire", value: "convulsion", modifier: -3 },
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mort: { label: "Inconscience & Mort", value: "mort", modifier: -12 }
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}
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}
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