Initial import

This commit is contained in:
2023-12-11 21:41:51 +01:00
parent db5fbb0e63
commit 4c0e70a77e
12 changed files with 122 additions and 463 deletions

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@ -1,7 +1,7 @@
import { EcrymeUtility } from "../common/tedeum-utility.js";
import { TeDeumUtility } from "../common/tedeum-utility.js";
/* -------------------------------------------- */
export class EcrymeCombat extends Combat {
export class TeDeumCombat extends Combat {
/* -------------------------------------------- */
async rollInitiative(ids, formula = undefined, messageOptions = {} ) {

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@ -1,13 +1,12 @@
/* -------------------------------------------- */
import { EcrymeUtility } from "../common/tedeum-utility.js";
import { EcrymeCharacterSummary } from "./ecryme-summary-app.js"
import { TeDeumUtility } from "../common/tedeum-utility.js";
/* -------------------------------------------- */
export class EcrymeCommands {
static init() {
if (!game.system.ecryme.commands) {
if (!game.system.tedeum.commands) {
const commands = new EcrymeCommands();
commands.registerCommand({ path: ["/resume"], func: (content, msg, params) => EcrymeCharacterSummary.displayPCSummary(), descr: "Affiche la liste des PJs!" });
game.system.ecryme.commands = commands;

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@ -1,5 +1,5 @@
export class EcrymeHotbar {
export class TeDeumHotbar {
/**
* Create a macro when dropping an entity on the hotbar