14 Commits

46 changed files with 401 additions and 159 deletions

View File

@ -45,4 +45,9 @@
font-weight: bold; font-weight: bold;
border-bottom: 1px solid; border-bottom: 1px solid;
background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0);
}
.skills-name-left-align {
text-align: left;
padding-left: 2px;
} }

View File

@ -27,4 +27,7 @@
font-family: Signika, sans-serif; font-family: Signika, sans-serif;
font-size: 12px; font-size: 12px;
text-align: center; text-align: center;
}
.select-fixed-width {
width: 100px;
} }

View File

@ -21,6 +21,12 @@ rmss.difficulties = {
absurd: {key: "absurd", label:"Absurd (-70)", value: -70}, absurd: {key: "absurd", label:"Absurd (-70)", value: -70},
}; };
rmss.gameSystems = [
{key: "common", label:"Common"},
{key: "merp", label:"Middle Earth Role Playing (MERP)"},
{key: "rmfrp", label:"Rolemaster Fantasy Role Playing (RMFRP)"},
];
rmss.combatSituations = [ rmss.combatSituations = [
{key: "none", label:"None (0)", modifier: 0}, {key: "none", label:"None (0)", modifier: 0},
{key: "melee", label:"Melee environment (-20)", modifier: -20}, {key: "melee", label:"Melee environment (-20)", modifier: -20},
@ -31,6 +37,7 @@ rmss.rankBonusProgressionList = [
{key: "standard", label:"Standard"}, {key: "standard", label:"Standard"},
{key: "limited", label:"Limited"}, {key: "limited", label:"Limited"},
{key: "combined", label:"Combined"}, {key: "combined", label:"Combined"},
{key: "race", label:"Linked to Race"},
] ]
rmss.lightOrDarknessModifiers = [ rmss.lightOrDarknessModifiers = [

View File

@ -1,3 +1,5 @@
import { RFRPUtility } from "../rfrp-utility.js";
export class RMSSItem extends Item { export class RMSSItem extends Item {
/** @override */ /** @override */
@ -100,21 +102,13 @@ export class RMSSItem extends Item {
} }
calculateSelectedSkillCategoryBonus(itemData) { calculateSelectedSkillCategoryBonus(itemData) {
if (this.isEmbedded === null) { // Find the relevant skill category
console.log(`rmss | item.js | Skill ${this.name} has no owner. Not calculating Skill Category bonus`); let skillC = this.parent?.items || RFRPUtility.getSkillCategories();
} if (skillC) {
else let item = skillC.find(it => it.type == "skill_category" && it.name.toLowerCase() == itemData.system.category.toLowerCase());
{ this.system.category_bonus = item.system.total_bonus;
const items = this.parent?.items; } else {
console.log(`rmss | item.js | Skill ${this.name} has owner, calculating skill category bonus.`); ui.notifications.warn("No Skill Categories found. Please create a Skill Category.");
if (items) {
for (const item of items) {
if (item.type === "skill_category" && item._id === itemData.system.category) {
console.log(`rmss | item.js | Calculating Skill Category bonus for skill: ${this.name}`);
this.system.category_bonus = item.system.total_bonus;
}
}
}
} }
} }
} }

201
module/rfrp-utility.js Normal file
View File

@ -0,0 +1,201 @@
/* -------------------------------------------- */
export class RFRPUtility {
/* -------------------------------------------- */
static async init() {
}
/* -------------------------------------------- */
static async ready() {
this.registerSettings();
this.gameSystem = game.settings.get("fvtt-rolemaster-frp", "game_system");
const skillCategories = await RFRPUtility.loadCompendium("fvtt-rolemaster-frp.skill_categories")
this.skillCategories = skillCategories.map(i => i.toObject()).filter( i => i.system.game_system == "common" || i.system.game_system == this.gameSystem);
// Sort skill categories by name
this.skillCategories.sort((a, b) => a.name.localeCompare(b.name));
}
static getGameSystem() {
return this.gameSystem;
}
/* -------------------------------------------- */
static getSkillCategories() {
return this.skillCategories
}
/* -------------------------------------------- */
static registerSettings() {
game.settings.register("fvtt-rolemaster-frp", "game_system", {
name: "Game System",
hint: "List of Game Systems",
scope: "world",
default: "rmfrp",
requiresReload: true,
type: String,
config: true,
choices: {
rmfrp: "Rolemaster Fantasy Role Playing (RMFRP)",
merp: "Middle Earth Role Playing (MERP)"
}
});
}
/* -------------------------------------------- */
static async loadCompendiumData(compendium) {
const pack = game.packs.get(compendium);
return await pack?.getDocuments() ?? [];
}
/* -------------------------------------------- */
static async loadCompendium(compendium, filter = item => true) {
let compendiumData = await RFRPUtility.loadCompendiumData(compendium);
return compendiumData.filter(filter);
}
/* -------------------------------------------- */
static removeChatMessageId(messageId) {
if (messageId) {
game.messages.get(messageId)?.delete();
}
}
static findChatMessageId(current) {
return RFRPUtility.getChatMessageId(HeritiersUtility.findChatMessage(current));
}
static getChatMessageId(node) {
return node?.attributes.getNamedItem('data-message-id')?.value;
}
static findChatMessage(current) {
return RFRPUtility.findNodeMatching(current, it => it.classList.contains('chat-message') && it.attributes.getNamedItem('data-message-id'))
}
static findNodeMatching(current, predicate) {
if (current) {
if (predicate(current)) {
return current;
}
return RFRPUtility.findNodeMatching(current.parentElement, predicate);
}
return undefined;
}
/* -------------------------------------------- */
static getUsers(filter) {
return game.users.filter(filter).map(user => user._id);
}
/* -------------------------------------------- */
static getWhisperRecipients(rollMode, name) {
switch (rollMode) {
case "blindroll": return this.getUsers(user => user.isGM);
case "gmroll": return this.getWhisperRecipientsAndGMs(name);
case "selfroll": return [game.user.id];
}
return undefined;
}
/* -------------------------------------------- */
static getWhisperRecipientsAndGMs(name) {
let recep1 = ChatMessage.getWhisperRecipients(name) || [];
return recep1.concat(ChatMessage.getWhisperRecipients('GM'));
}
/* -------------------------------------------- */
static blindMessageToGM(chatOptions) {
let chatGM = foundry.utils.duplicate(chatOptions);
chatGM.whisper = this.getUsers(user => user.isGM);
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
console.log("blindMessageToGM", chatGM);
game.socket.emit("system.fvtt-rolemaster-frp", { msg: "msg_gm_chat_message", data: chatGM });
}
/* -------------------------------------------- */
static async searchItem(dataItem) {
let item
if (dataItem.pack) {
let id = dataItem.id || dataItem._id
let items = await this.loadCompendium(dataItem.pack, item => item.id == id)
item = items[0] || undefined
} else {
item = game.items.get(dataItem.id)
}
return item
}
/* -------------------------------------------- */
static loadHandlebarsTemplates() {
const templatePaths = [
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-stats.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-fixed-info.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-armor-info.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-resistance.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-race-stat-fixed-info.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-role-traits.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-background-info.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-skill-categories.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-skills.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-fav-skills.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-items.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-weapons.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-money.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-skill-categories.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-skills.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-armor.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-herbs.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-spells.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-fav-spells.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-fav-items.html",
"systems/fvtt-rolemaster-frp/templates/sheets/apps/app_skill_category_importer.html"
];
return loadTemplates(templatePaths);
}
/* -------------------------------------------- */
static loadHandlebarsHelpers() {
// Handlebars Helpers
Handlebars.registerHelper('count', function (list) {
return list.length;
})
Handlebars.registerHelper('includes', function (array, val) {
return array.includes(val);
})
Handlebars.registerHelper('upper', function (text) {
return text.toUpperCase();
})
Handlebars.registerHelper('lower', function (text) {
return text.toLowerCase()
})
Handlebars.registerHelper('upperFirst', function (text) {
if (typeof text !== 'string') return text
return text.charAt(0).toUpperCase() + text.slice(1)
})
Handlebars.registerHelper('notEmpty', function (list) {
return list.length > 0;
})
Handlebars.registerHelper('mul', function (a, b) {
return parseInt(a) * parseInt(b);
})
Handlebars.registerHelper("switch", function (value, options) {
this.switch_value = value;
return options.fn(this);
});
Handlebars.registerHelper("case", function (value, options) {
if (value === this.switch_value) {
return options.fn(this);
}
});
// Handle v12 removal of this helper
Handlebars.registerHelper('select', function (selected, options) {
const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected));
const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']');
const html = options.fn(this);
return html.replace(rgx, "$& selected");
});
}
}

View File

@ -171,7 +171,7 @@ export default class RMSSPlayerSheet extends ActorSheet {
for (let s of skillcat) { for (let s of skillcat) {
s.skills = []; s.skills = [];
for (let sk of playerskill) { for (let sk of playerskill) {
if (sk.system.category === s._id) { if (sk.system.category.toLowerCase() === s.name.toLowerCase()) {
s.skills.push(sk); s.skills.push(sk);
} }
} }
@ -208,7 +208,7 @@ export default class RMSSPlayerSheet extends ActorSheet {
context.spells = spells; context.spells = spells;
// Dump context to console // Dump context to console
console.log(context); console.log("ACTOR CONTEXT", context);
} }
@ -251,7 +251,9 @@ export default class RMSSPlayerSheet extends ActorSheet {
let selectOptions = {}; let selectOptions = {};
for (const pack of game.packs) { for (const pack of game.packs) {
selectOptions[pack.metadata.id] = pack.metadata.label; if (pack.metadata.type === "Item") {
selectOptions[pack.metadata.id] = pack.metadata.label;
}
} }
new game.rmss.applications.RMSSToolsSCImporter(selectOptions, this.actor).render(true); new game.rmss.applications.RMSSToolsSCImporter(selectOptions, this.actor).render(true);
}); });

View File

@ -1,3 +1,5 @@
import { RFRPUtility } from "../../rfrp-utility.js";
export default class RMSSToolsSCImporter extends FormApplication { export default class RMSSToolsSCImporter extends FormApplication {
constructor(selectOptions, character) { constructor(selectOptions, character) {
@ -27,24 +29,28 @@ export default class RMSSToolsSCImporter extends FormApplication {
} }
async _updateObject(event, formData) { async _updateObject(event, formData) {
console.log("Deleting Old Skill Categories."); //console.log("Update ", event, formData);
let itemType = event.submitter.value;
let toDelete = [];
for (const item of this.character.items) { for (const item of this.character.items) {
if (item.type === "skill_category") { if (item.type === itemType) {
item.delete(); toDelete.push(item.id);
} }
} }
this.character.deleteEmbeddedDocuments("Item", toDelete);
const pack = game.packs.get(formData.selectOptions); let comp = (itemType == "skill") ? formData.selectOptionsSkills : formData.selectOptionsCategories;
const pack = game.packs.get(comp);
const skillCategoryData = await pack.getIndex(); const skillCategoryData = await pack.getIndex();
console.log("Importing New Skill Categories."); console.log("Importing New Skills/Skill Categories.");
let gameSystem = RFRPUtility.getGameSystem();
for (const sc of skillCategoryData) { for (const sc of skillCategoryData) {
const newitem = await pack.getDocument(sc._id); const newitem = await pack.getDocument(sc._id);
let newDocuments = []; let newDocuments = [];
if (newitem.type === "skill_category") { if (newitem.type === itemType && (newitem.system.game_system === "common" || newitem.system.game_system === gameSystem)) {
console.log(newitem); //console.log(newitem);
newDocuments.push(newitem); newDocuments.push(newitem);
} }
if (newDocuments.length > 0) { if (newDocuments.length > 0) {

View File

@ -1,3 +1,5 @@
import { RFRPUtility } from "../../rfrp-utility.js";
// Our Item Sheet extends the default // Our Item Sheet extends the default
export default class RMSSSkillSheet extends ItemSheet { export default class RMSSSkillSheet extends ItemSheet {
@ -70,21 +72,20 @@ export default class RMSSSkillSheet extends ItemSheet {
// If this Skill is owned then we will return a list of Skill Categories and allow them to choose // If this Skill is owned then we will return a list of Skill Categories and allow them to choose
// Otherwise we'll just return 'Skill has no owner' // Otherwise we'll just return 'Skill has no owner'
prepareSkillCategoryValues() { prepareSkillCategoryValues() {
let skillNoOwner = { None: "Skill Has No Owner" }; let skillCategories = RFRPUtility.getSkillCategories();
if (this.item.isEmbedded) {
if (!this.item.isEmbedded) { skillCategories = this.item.parent.items.filter(it => it.type == "skill_category");
return (skillNoOwner);
} else {
const skillCategories = this.item.parent.getOwnedItemsByType("skill_category");
return (skillCategories);
} }
//console.log("CATEG", skillCategories);
return (skillCategories);
} }
// Determine which Skill Category is selected and test that it is in the current list of categories. // Determine which Skill Category is selected and test that it is in the current list of categories.
// If it isn't set it to None. // If it isn't set it to None.
prepareSelectedSkillCategory(ownedSkillCategories, selectedSkillCategory) { prepareSelectedSkillCategory(ownedSkillCategories, selectedSkillCategory) {
let defaultSelectedCategory = "None"; let defaultSelectedCategory = "None";
if (Object.keys(ownedSkillCategories).includes(selectedSkillCategory)) { let skillC = ownedSkillCategories.find(it => it.name.toLowerCase() == selectedSkillCategory.toLowerCase());
if (skillC) {
return (selectedSkillCategory); return (selectedSkillCategory);
} else { } else {
return (defaultSelectedCategory); return (defaultSelectedCategory);
@ -95,18 +96,14 @@ export default class RMSSSkillSheet extends ItemSheet {
// Iterate through the owned skill categories and if one of them matches the item id of currently // Iterate through the owned skill categories and if one of them matches the item id of currently
// selected skill category then set the Skill Category Bonus field to the Total Bonus field of the Skill Category // selected skill category then set the Skill Category Bonus field to the Total Bonus field of the Skill Category
prepareSelectedSkillCategoryBonus(selected_skillcat) { prepareSelectedSkillCategoryBonus(selected_skillcat) {
if (this.item.isEmbedded === null) { let skillC = this.parent?.items || RFRPUtility.getSkillCategories();
console.log("Skill has no owner"); if (skillC) {
} let item = skillC.find(it => it.type == "skill_category" && it.name.toLowerCase() == itemData.system.category.toLowerCase());
else { if (item) {
const items = this.object.parent.items; this.system.category_bonus = item.system.total_bonus;
return
for (const item of items) {
if (item.type === "skill_category" && item._id === selected_skillcat) {
console.log(`rmss | rmss_skill_sheet | Calculating Skill Category bonus for skill: ${this.object.name}`);
this.object.system.category_bonus = item.system.total_bonus;
}
} }
} }
ui.notifications.warn("No Skill Categories found for " + this.name + ". Please create and link a Skill Category.");
} }
} }

Binary file not shown.

Binary file not shown.

View File

@ -1 +1 @@
MANIFEST-000056 MANIFEST-000129

View File

@ -1,8 +1,8 @@
2024/08/02-16:48:51.596152 7f2b120006c0 Recovering log #54 2024/08/10-00:24:43.914226 7f928cc006c0 Recovering log #127
2024/08/02-16:48:51.607028 7f2b120006c0 Delete type=3 #52 2024/08/10-00:24:43.924061 7f928cc006c0 Delete type=3 #125
2024/08/02-16:48:51.607119 7f2b120006c0 Delete type=0 #54 2024/08/10-00:24:43.924114 7f928cc006c0 Delete type=0 #127
2024/08/02-17:06:25.130824 7f2b110006c0 Level-0 table #59: started 2024/08/10-00:25:55.309370 7f9285a006c0 Level-0 table #132: started
2024/08/02-17:06:25.130880 7f2b110006c0 Level-0 table #59: 0 bytes OK 2024/08/10-00:25:55.309406 7f9285a006c0 Level-0 table #132: 0 bytes OK
2024/08/02-17:06:25.137382 7f2b110006c0 Delete type=0 #57 2024/08/10-00:25:55.315743 7f9285a006c0 Delete type=0 #130
2024/08/02-17:06:25.160338 7f2b110006c0 Manual compaction at level-0 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end) 2024/08/10-00:25:55.337699 7f9285a006c0 Manual compaction at level-0 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end)
2024/08/02-17:06:25.160385 7f2b110006c0 Manual compaction at level-1 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end) 2024/08/10-00:25:55.337766 7f9285a006c0 Manual compaction at level-1 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end)

View File

@ -1,8 +1,8 @@
2024/08/02-16:41:04.243624 7f2b134006c0 Recovering log #50 2024/08/10-00:20:42.417666 7f9287e006c0 Recovering log #123
2024/08/02-16:41:04.298794 7f2b134006c0 Delete type=3 #48 2024/08/10-00:20:42.428409 7f9287e006c0 Delete type=3 #121
2024/08/02-16:41:04.298940 7f2b134006c0 Delete type=0 #50 2024/08/10-00:20:42.428461 7f9287e006c0 Delete type=0 #123
2024/08/02-16:47:53.296999 7f2b110006c0 Level-0 table #55: started 2024/08/10-00:24:00.419073 7f9285a006c0 Level-0 table #128: started
2024/08/02-16:47:53.297027 7f2b110006c0 Level-0 table #55: 0 bytes OK 2024/08/10-00:24:00.419133 7f9285a006c0 Level-0 table #128: 0 bytes OK
2024/08/02-16:47:53.302866 7f2b110006c0 Delete type=0 #53 2024/08/10-00:24:00.425273 7f9285a006c0 Delete type=0 #126
2024/08/02-16:47:53.310260 7f2b110006c0 Manual compaction at level-0 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end) 2024/08/10-00:24:00.455588 7f9285a006c0 Manual compaction at level-0 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end)
2024/08/02-16:47:53.310311 7f2b110006c0 Manual compaction at level-1 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end) 2024/08/10-00:24:00.455633 7f9285a006c0 Manual compaction at level-1 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end)

Binary file not shown.

Binary file not shown.

View File

View File

@ -0,0 +1 @@
MANIFEST-000010

0
packs/skills-merp/LOCK Normal file
View File

8
packs/skills-merp/LOG Normal file
View File

@ -0,0 +1,8 @@
2024/08/10-00:18:04.261355 7f92874006c0 Recovering log #8
2024/08/10-00:18:04.271365 7f92874006c0 Delete type=3 #6
2024/08/10-00:18:04.271415 7f92874006c0 Delete type=0 #8
2024/08/10-00:18:22.906854 7f9285a006c0 Level-0 table #13: started
2024/08/10-00:18:22.906926 7f9285a006c0 Level-0 table #13: 0 bytes OK
2024/08/10-00:18:22.913782 7f9285a006c0 Delete type=0 #11
2024/08/10-00:18:22.934544 7f9285a006c0 Manual compaction at level-0 from '!items!5Sg9t8YQubtRoghF' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)
2024/08/10-00:18:22.934626 7f9285a006c0 Manual compaction at level-1 from '!items!5Sg9t8YQubtRoghF' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)

View File

@ -0,0 +1,8 @@
2024/08/10-00:16:16.693967 7f92874006c0 Recovering log #4
2024/08/10-00:16:16.704014 7f92874006c0 Delete type=3 #2
2024/08/10-00:16:16.704134 7f92874006c0 Delete type=0 #4
2024/08/10-00:17:37.874387 7f9285a006c0 Level-0 table #9: started
2024/08/10-00:17:37.874475 7f9285a006c0 Level-0 table #9: 0 bytes OK
2024/08/10-00:17:37.881498 7f9285a006c0 Delete type=0 #7
2024/08/10-00:17:37.894547 7f9285a006c0 Manual compaction at level-0 from '!items!5Sg9t8YQubtRoghF' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)
2024/08/10-00:17:37.894586 7f9285a006c0 Manual compaction at level-1 from '!items!5Sg9t8YQubtRoghF' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)

Binary file not shown.

Binary file not shown.

View File

View File

@ -0,0 +1 @@
MANIFEST-000010

0
packs/skills-rmfrp/LOCK Normal file
View File

8
packs/skills-rmfrp/LOG Normal file
View File

@ -0,0 +1,8 @@
2024/08/10-00:18:04.273721 7f928cc006c0 Recovering log #8
2024/08/10-00:18:04.284604 7f928cc006c0 Delete type=3 #6
2024/08/10-00:18:04.284657 7f928cc006c0 Delete type=0 #8
2024/08/10-00:18:22.934766 7f9285a006c0 Level-0 table #13: started
2024/08/10-00:18:22.934803 7f9285a006c0 Level-0 table #13: 0 bytes OK
2024/08/10-00:18:22.944819 7f9285a006c0 Delete type=0 #11
2024/08/10-00:18:22.973938 7f9285a006c0 Manual compaction at level-0 from '!items!03BgTdeYE7TYk9LN' @ 72057594037927935 : 1 .. '!items!zYdJP3YQjsK9c3kh' @ 0 : 0; will stop at (end)
2024/08/10-00:18:22.973982 7f9285a006c0 Manual compaction at level-1 from '!items!03BgTdeYE7TYk9LN' @ 72057594037927935 : 1 .. '!items!zYdJP3YQjsK9c3kh' @ 0 : 0; will stop at (end)

View File

@ -0,0 +1,8 @@
2024/08/10-00:16:16.707097 7f9287e006c0 Recovering log #4
2024/08/10-00:16:16.718136 7f9287e006c0 Delete type=3 #2
2024/08/10-00:16:16.718187 7f9287e006c0 Delete type=0 #4
2024/08/10-00:17:37.881615 7f9285a006c0 Level-0 table #9: started
2024/08/10-00:17:37.881641 7f9285a006c0 Level-0 table #9: 0 bytes OK
2024/08/10-00:17:37.888187 7f9285a006c0 Delete type=0 #7
2024/08/10-00:17:37.894563 7f9285a006c0 Manual compaction at level-0 from '!items!03BgTdeYE7TYk9LN' @ 72057594037927935 : 1 .. '!items!zYdJP3YQjsK9c3kh' @ 0 : 0; will stop at (end)
2024/08/10-00:17:37.894604 7f9285a006c0 Manual compaction at level-1 from '!items!03BgTdeYE7TYk9LN' @ 72057594037927935 : 1 .. '!items!zYdJP3YQjsK9c3kh' @ 0 : 0; will stop at (end)

Binary file not shown.

BIN
packs/skills/000010.ldb Normal file

Binary file not shown.

0
packs/skills/000037.log Normal file
View File

1
packs/skills/CURRENT Normal file
View File

@ -0,0 +1 @@
MANIFEST-000035

0
packs/skills/LOCK Normal file
View File

8
packs/skills/LOG Normal file
View File

@ -0,0 +1,8 @@
2024/08/10-00:24:43.926981 7f9286a006c0 Recovering log #33
2024/08/10-00:24:43.937803 7f9286a006c0 Delete type=3 #31
2024/08/10-00:24:43.937890 7f9286a006c0 Delete type=0 #33
2024/08/10-00:25:55.315915 7f9285a006c0 Level-0 table #38: started
2024/08/10-00:25:55.315952 7f9285a006c0 Level-0 table #38: 0 bytes OK
2024/08/10-00:25:55.322635 7f9285a006c0 Delete type=0 #36
2024/08/10-00:25:55.337719 7f9285a006c0 Manual compaction at level-0 from '!folders!Lr9SCthdWWHecwEI' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)
2024/08/10-00:25:55.337776 7f9285a006c0 Manual compaction at level-1 from '!folders!Lr9SCthdWWHecwEI' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)

8
packs/skills/LOG.old Normal file
View File

@ -0,0 +1,8 @@
2024/08/10-00:20:42.430762 7f9286a006c0 Recovering log #29
2024/08/10-00:20:42.440202 7f9286a006c0 Delete type=3 #27
2024/08/10-00:20:42.440254 7f9286a006c0 Delete type=0 #29
2024/08/10-00:24:00.432479 7f9285a006c0 Level-0 table #34: started
2024/08/10-00:24:00.432516 7f9285a006c0 Level-0 table #34: 0 bytes OK
2024/08/10-00:24:00.438691 7f9285a006c0 Delete type=0 #32
2024/08/10-00:24:00.455614 7f9285a006c0 Manual compaction at level-0 from '!folders!Lr9SCthdWWHecwEI' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)
2024/08/10-00:24:00.455646 7f9285a006c0 Manual compaction at level-1 from '!folders!Lr9SCthdWWHecwEI' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)

Binary file not shown.

View File

@ -232,6 +232,10 @@
border-bottom: 1px solid; border-bottom: 1px solid;
background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0);
} }
.skills-name-left-align {
text-align: left;
padding-left: 2px;
}
.money-column { .money-column {
flex-direction: column; flex-direction: column;
} }
@ -494,6 +498,9 @@
font-size: 12px; font-size: 12px;
text-align: center; text-align: center;
} }
.select-fixed-width {
width: 100px;
}
.applicable-stats-grid-container { .applicable-stats-grid-container {
display: grid; display: grid;
grid-template-columns: [app-stat-1] 33% [app-stat-2] 33% [app-stat-3] 33%; grid-template-columns: [app-stat-1] 33% [app-stat-2] 33% [app-stat-3] 33%;

81
rmss.js
View File

@ -19,34 +19,7 @@ import RMSSSkillSheet from "./module/sheets/skills/rmss_skill_sheet.js";
import RMSSPlayerSheet from "./module/sheets/actors/rmss_player_sheet.js"; import RMSSPlayerSheet from "./module/sheets/actors/rmss_player_sheet.js";
import RMSSToolsSCImporter from "./module/sheets/apps/rmss_import_skill_categories.js"; import RMSSToolsSCImporter from "./module/sheets/apps/rmss_import_skill_categories.js";
import RMSSToolsDiceRoller from "./module/sheets/apps/rmss_dice_roller.js"; import RMSSToolsDiceRoller from "./module/sheets/apps/rmss_dice_roller.js";
import { RFRPUtility } from "./module/rfrp-utility.js";
/** Preload handlebars templates for character sheets */
async function preloadHandlebarsTemplates() {
const templatePaths = [
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-stats.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-fixed-info.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-armor-info.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-resistance.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-race-stat-fixed-info.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-role-traits.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-background-info.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-skill-categories.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-skills.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-fav-skills.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-items.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-weapons.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-money.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-skill-categories.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-skills.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-armor.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-herbs.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-spells.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-fav-spells.html",
"systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-fav-items.html",
"systems/fvtt-rolemaster-frp/templates/sheets/apps/app_skill_category_importer.html"
];
return loadTemplates(templatePaths);
}
// Register Scene Controls // Register Scene Controls
// registerGetSceneControlButtonsHook(); // registerGetSceneControlButtonsHook();
@ -107,48 +80,14 @@ Hooks.once("init", function () {
// Actors // Actors
Actors.registerSheet("fvtt-rolemaster-frp", RMSSPlayerSheet, { makeDefault: true, label: "rmss.entity_sheet.player_characrer", types: ["character"] }); Actors.registerSheet("fvtt-rolemaster-frp", RMSSPlayerSheet, { makeDefault: true, label: "rmss.entity_sheet.player_characrer", types: ["character"] });
// Preload Handlebars Templates RFRPUtility.loadHandlebarsTemplates();
console.log("rmss | Preloading Handlebars Templates"); RFRPUtility.loadHandlebarsHelpers();
preloadHandlebarsTemplates();
// Handlebars Helpers
Handlebars.registerHelper('count', function (list) {
return list.length;
})
Handlebars.registerHelper('includes', function (array, val) {
return array.includes(val);
})
Handlebars.registerHelper('upper', function (text) {
return text.toUpperCase();
})
Handlebars.registerHelper('lower', function (text) {
return text.toLowerCase()
})
Handlebars.registerHelper('upperFirst', function (text) {
if (typeof text !== 'string') return text
return text.charAt(0).toUpperCase() + text.slice(1)
})
Handlebars.registerHelper('notEmpty', function (list) {
return list.length > 0;
})
Handlebars.registerHelper('mul', function (a, b) {
return parseInt(a) * parseInt(b);
})
Handlebars.registerHelper("switch", function (value, options) {
this.switch_value = value;
return options.fn(this);
});
Handlebars.registerHelper("case", function (value, options) {
if (value === this.switch_value) {
return options.fn(this);
}
});
// Handle v12 removal of this helper
Handlebars.registerHelper('select', function (selected, options) {
const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected));
const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']');
const html = options.fn(this);
return html.replace(rgx, "$& selected");
});
}); });
Hooks.once("ready", async function () {
console.log("rmss | Ready");
// Load Utility
await RFRPUtility.ready();
})

View File

@ -3,7 +3,7 @@
"title": "Rolemaster FRP System", "title": "Rolemaster FRP System",
"description": "The Rolemaster FRP system for FoundryVTT.", "description": "The Rolemaster FRP system for FoundryVTT.",
"manifest": "https://www.uberwald.me/gitea/public/fvtt-rolemaster-frp/raw/branch/develop/system.json", "manifest": "https://www.uberwald.me/gitea/public/fvtt-rolemaster-frp/raw/branch/develop/system.json",
"download": "https://www.uberwald.me/gitea/public/fvtt-rolemaster-frp/archive/v12.0.5.zip", "download": "https://www.uberwald.me/gitea/public/fvtt-rolemaster-frp/archive/v12.0.15.zip",
"authors": [ "authors": [
{ {
"name": "Cynicide", "name": "Cynicide",
@ -14,7 +14,7 @@
"email": "" "email": ""
} }
], ],
"version": "12.0.5", "version": "12.0.15",
"compatibility": { "compatibility": {
"minimum": "12", "minimum": "12",
"verified": "12" "verified": "12"
@ -27,7 +27,14 @@
"name": "skill_categories", "name": "skill_categories",
"label": "Skill Categories", "label": "Skill Categories",
"system": "fvtt-rolemaster-frp", "system": "fvtt-rolemaster-frp",
"path": "./packs/skill_categories.db", "path": "./packs/skill_categories",
"type": "Item"
},
{
"name": "skill",
"label": "Skills",
"system": "fvtt-rolemaster-frp",
"path": "./packs/skills",
"type": "Item" "type": "Item"
} }
], ],

View File

@ -313,6 +313,7 @@
"skill": { "skill": {
"templates": ["base"], "templates": ["base"],
"category" : "", "category" : "",
"game_system": "common",
"ranks": 0, "ranks": 0,
"new_ranks": { "new_ranks": {
"value": 0, "value": 0,
@ -332,6 +333,7 @@
"skill_category": { "skill_category": {
"templates": ["base"], "templates": ["base"],
"applicable_stats": "None", "applicable_stats": "None",
"game_system": "common",
"app_stat_1": "None", "app_stat_1": "None",
"app_stat_2": "None", "app_stat_2": "None",
"app_stat_3": "None", "app_stat_3": "None",

View File

@ -19,7 +19,7 @@
{{#each skillcat as |skill_category id|}} {{#each skillcat as |skill_category id|}}
<div class="skillcat-grid-container"> <div class="skillcat-grid-container">
<div>{{skill_category.name}}</div> <div><a class="item-roll" title="Roll Check" data-item-id="{{skill_category._id}}">{{skill_category.name}}</a> <i class="fas fa-dice"></i></div>
<div>{{skill_category.system.applicable_stats}}</div> <div>{{skill_category.system.applicable_stats}}</div>
<div>{{skill_category.system.development_cost}}</div> <div>{{skill_category.system.development_cost}}</div>
<div>{{skill_category.system.ranks}}</div> <div>{{skill_category.system.ranks}}</div>
@ -39,8 +39,7 @@
<div>{{skill_category.system.total_bonus}}</div> <div>{{skill_category.system.total_bonus}}</div>
<div class="skillcat-icons"> <div class="skillcat-icons">
<a class="item-edit" title="Edit Category" data-item-id="{{skill_category._id}}"><i class="fas fa-edit"></i></a> <a class="item-edit" title="Edit Category" data-item-id="{{skill_category._id}}"><i class="fas fa-edit"></i></a>
<a class="item-delete item" title="Delete Category" data-item-id="{{skill_category._id}}"><i class="fas fa-trash"></i></a> <a class="item-delete item" title="Delete Category" data-item-id="{{skill_category._id}}"><i class="fas fa-trash"></i></a>
<a class="item-roll" title="Roll Check" data-item-id="{{skill_category._id}}"><i class="fas fa-dice"></i></a>
</div> </div>
</div> </div>

View File

@ -22,7 +22,7 @@
<div><a class="skill-favorite" data-item-id="{{skill._id}}"><i class="fa-regular fa-square"></i></a></div> <div><a class="skill-favorite" data-item-id="{{skill._id}}"><i class="fa-regular fa-square"></i></a></div>
{{/if}} {{/if}}
<!--<div><input type="checkbox" name="system.favorite" {{checked skill.system.favorite}}/></div>--> <!--<div><input type="checkbox" name="system.favorite" {{checked skill.system.favorite}}/></div>-->
<div>{{skill.name}}</div> <div class="skills-name-left-align"><a class="item-roll" title="Roll Check" data-item-id="{{skill._id}}">{{skill.name}}<i class="fas fa-dice"></i></a></div>
<div>{{skill.system.ranks}}</div> <div>{{skill.system.ranks}}</div>
<div> <div>
{{#switch skill.system.new_ranks.value}} {{#switch skill.system.new_ranks.value}}
@ -41,7 +41,6 @@
<div > <div >
<a class="item-edit" title="Edit Skill" data-item-id="{{skill._id}}"><i class="fas fa-edit"></i></a> <a class="item-edit" title="Edit Skill" data-item-id="{{skill._id}}"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Delete Skill" data-item-id="{{skill._id}}"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Delete Skill" data-item-id="{{skill._id}}"><i class="fas fa-trash"></i></a>
<a class="item-roll" title="Roll Check" data-item-id="{{skill._id}}"><i class="fas fa-dice"></i></a>
</div> </div>
</div> </div>

View File

@ -1,17 +1,26 @@
<form> <form>
<div> <div>
<h3>Import Skill Categories</h3>
<h3>Import Skill Categories/Skills</h3>
<div> <div>
WARNING: This will erase your existing Skill Categories and import all Skill Categories from the selected Compendium. WARNING: This will erase your existing Skill Categories or Skills and import all Skill Categories/Skills from the selected Compendium.
Note that the import will select only skills and categories matching the "Common" items and the selected game system.
</div> </div>
<div> <div class="flexrow">
Select Compendium: <span >Select Skill Categories Compendium:</span>
<select name="selectOptions" class="compendium-selector" value="None" itemid="blah"> <select name="selectOptionsCategories" class="compendium-selector" value="None" itemid="blah">
{{selectOptions selectOptions}} {{selectOptions selectOptions}}
</select></div> </select>
<div> <button class="import-skillcats" value="skill_category" name="skill_category" title="Import">Import Skill Categories</button>
<button class="import-skillcats" title="Import">Import</button>
</div> </div>
<div class="flexrow">
<span>Select Skills Compendium:</span>
<select name="selectOptionsSkills" class="compendium-selector" value="None" itemid="blah">
{{selectOptions selectOptions}}
</select>
<button class="import-skills" value="skill" name="skill" title="Import">Import Skills</button>
</div>
</div> </div>
</form> </form>

View File

@ -4,12 +4,19 @@
<h1><input name="name" type="text" value="{{item.name}}" placeholder="{{ localize 'Name' }}"/></h1> <h1><input name="name" type="text" value="{{item.name}}" placeholder="{{ localize 'Name' }}"/></h1>
</header> </header>
<div class="sheet-content"> <div class="sheet-content">
<div>Rank Bonus Progression <div class="flexrow">
<select name="system.bonus_progression" value="{{system.bonus_progression}}" itemid="{{ item._id }}"> <div>Rank Bonus Progression
{{selectOptions config.rankBonusProgressionList selected=system.bonus_progression valueAttr="key" labelAttr="label"}} <select class="select-fixed-width" name="system.bonus_progression" value="{{system.bonus_progression}}" itemid="{{ item._id }}">
</select> {{selectOptions config.rankBonusProgressionList selected=system.bonus_progression valueAttr="key" labelAttr="label"}}
</select>
</div>
<div>Game system
<select class="select-fixed-width" name="system.game_system" value="{{system.game_system}}" itemid="{{ item._id }}">
{{selectOptions config.gameSystems selected=system.game_system valueAttr="key" labelAttr="label"}}
</select>
</div>
</div> </div>
<div class="applicable-stats-grid-container"> <div class="applicable-stats-grid-container">
<div> <div>
Applicable Stat 1 Applicable Stat 1
<select name="system.app_stat_1" class="app-stat-selector" value="{{system.app_stat_1}}" itemid="{{ item._id }}"> <select name="system.app_stat_1" class="app-stat-selector" value="{{system.app_stat_1}}" itemid="{{ item._id }}">

View File

@ -4,15 +4,22 @@
<h1><input name="name" type="text" value="{{item.name}}" placeholder="{{ localize 'Name' }}"/></h1> <h1><input name="name" type="text" value="{{item.name}}" placeholder="{{ localize 'Name' }}"/></h1>
</header> </header>
<div class="sheet-content"> <div class="sheet-content">
<div class="flexrow">
<div>Rank Bonus Progression <div>Rank Bonus Progression
<select name="system.bonus_progression" value="{{system.bonus_progression}}" itemid="{{ item._id }}"> <select class="select-fixed-width" name="system.bonus_progression" value="{{system.bonus_progression}}" itemid="{{ item._id }}">
{{selectOptions config.rankBonusProgressionList selected=system.bonus_progression valueAttr="key" labelAttr="label"}} {{selectOptions config.rankBonusProgressionList selected=system.bonus_progression valueAttr="key" labelAttr="label"}}
</select> </select>
</div> </div>
<div> <div>Game system
<select class="select-fixed-width" name="system.game_system" value="{{system.game_system}}" itemid="{{ item._id }}">
{{selectOptions config.gameSystems selected=system.game_system valueAttr="key" labelAttr="label"}}
</select>
</div>
</div>
<div>
Skill Category Skill Category
<select name="system.category" class="app-stat-selector" value="{{system.category}}" itemid="{{ item._id }}"> <select name="system.category" class="app-stat-selector" value="{{system.category}}">
{{selectOptions owned_skillcats selected=selected_skillcat }} {{selectOptions owned_skillcats selected=selected_skillcat nameAttr="name" valueAttr="name" labelAttr="name"}}
</select> </select>
</div> </div>
<div> <div>