9 Commits

38 changed files with 186 additions and 85 deletions

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@ -45,4 +45,9 @@
font-weight: bold; font-weight: bold;
border-bottom: 1px solid; border-bottom: 1px solid;
background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0);
}
.skills-name-left-align {
text-align: left;
padding-left: 2px;
} }

View File

@ -27,6 +27,12 @@ export class RMSSActor extends Actor {
_prepareCharacterData(actorData) { _prepareCharacterData(actorData) {
if (actorData.type !== "character") return; if (actorData.type !== "character") return;
console.log("*****Flag", this.getFlag("world", "importing"));
if (this.getFlag("world", "importing")) {
return; // Don't calculate skill bonuses if we are importing
}
this.calculateBasicStatBonus(actorData); this.calculateBasicStatBonus(actorData);
// Calculate Stat Bonuses for the Actor // Calculate Stat Bonuses for the Actor
@ -233,9 +239,7 @@ export class RMSSActor extends Actor {
for (const item of this.items) { for (const item of this.items) {
if (item.type === "skill") { if (item.type === "skill") {
console.log(`rmss | actor.js | Calculating skill bonus for Skill: ${item.name}`); console.log(`rmss | actor.js | Calculating skill bonus for Skill: ${item.name}`);
console.log(`rmss | actor.js | Updating Skill Category Bonus for Skill: ${item.name}`);
item.calculateSelectedSkillCategoryBonus(item); item.calculateSelectedSkillCategoryBonus(item);
console.log(`rmss | actor.js | Updating Skill Total Bonus for Skill: ${item.name}`);
item.calculateSkillTotalBonus(item); item.calculateSkillTotalBonus(item);
} }
} }

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@ -46,10 +46,11 @@ export class RMSSItem extends Item {
prepareDerivedData() { prepareDerivedData() {
const itemData = this; const itemData = this;
const systemData = itemData.system; const systemData = itemData.system;
const flags = itemData.flags.rmss || {};
if (this.parent?.getFlag("world", "importing")) {
return; // Don't calculate skill bonuses if we are importing
}
// Make separate methods for each item type to keep things organized. // Make separate methods for each item type to keep things organized.
if (itemData.type === "skill") { if (itemData.type === "skill") {
this._prepareSkillCategoryData(itemData); this._prepareSkillCategoryData(itemData);
} }
@ -68,6 +69,7 @@ export class RMSSItem extends Item {
_prepareSkillData(itemData) { _prepareSkillData(itemData) {
if (itemData.type !== "skill") return; if (itemData.type !== "skill") return;
console.log(`rmss | item.js | Preparing Skill Data for: ${itemData.name}`); console.log(`rmss | item.js | Preparing Skill Data for: ${itemData.name}`);
// Make modifications to data here. For example: // Make modifications to data here. For example:
// const systemData = itemData.system; // const systemData = itemData.system;
@ -103,12 +105,18 @@ export class RMSSItem extends Item {
calculateSelectedSkillCategoryBonus(itemData) { calculateSelectedSkillCategoryBonus(itemData) {
// Find the relevant skill category // Find the relevant skill category
if (!this.parent) { return; } // Only if attached to an actor
let skillC = this.parent?.items || RFRPUtility.getSkillCategories(); let skillC = this.parent?.items || RFRPUtility.getSkillCategories();
if (skillC) { if (skillC) {
let item = skillC.find(it => it.type == "skill_category" && it.name.toLowerCase() == itemData.system.category.toLowerCase()); let item = skillC.find(it => it.type == "skill_category" && it.name.toLowerCase() == itemData.system.category.toLowerCase());
this.system.category_bonus = item.system.total_bonus; if (item) {
this.system.category_bonus = item.system.total_bonus;
} else {
ui.notifications.warn(`Skill Category ${itemData.system.category} not found for Skill ${itemData.name}`);
}
} else { } else {
ui.notifications.warn("No Skill Categories found. Please create a Skill Category."); ui.notifications.info("No Skill Categories found. Please create a Skill Category.");
} }
} }
} }

View File

@ -18,6 +18,10 @@ export class RFRPUtility {
this.skillCategories.sort((a, b) => a.name.localeCompare(b.name)); this.skillCategories.sort((a, b) => a.name.localeCompare(b.name));
} }
static getGameSystem() {
return this.gameSystem;
}
/* -------------------------------------------- */ /* -------------------------------------------- */
static getSkillCategories() { static getSkillCategories() {
return this.skillCategories return this.skillCategories

View File

@ -90,11 +90,11 @@ export default class RMSSPlayerSheet extends ActorSheet {
context.system.attributes.power_points.modifier = "PP Exhaustion Penalty: -20 "; context.system.attributes.power_points.modifier = "PP Exhaustion Penalty: -20 ";
break; break;
case (powerpointPercentage < 75): case (powerpointPercentage < 75):
console.log("Less than 75"); //console.log("Less than 75");
context.system.attributes.power_points.modifier = "PP Exhaustion Penalty: -10 "; context.system.attributes.power_points.modifier = "PP Exhaustion Penalty: -10 ";
break; break;
default: default:
console.log("Setting Default"); //console.log("Setting Default");
context.system.attributes.power_points.modifier = "PP Exhaustion Penalty: 0 "; context.system.attributes.power_points.modifier = "PP Exhaustion Penalty: 0 ";
} }
@ -117,11 +117,11 @@ export default class RMSSPlayerSheet extends ActorSheet {
context.system.attributes.exhaustion_points.modifier = "Exhaustion Penalty: -15 "; context.system.attributes.exhaustion_points.modifier = "Exhaustion Penalty: -15 ";
break; break;
case (exhaustionPercentage < 75): case (exhaustionPercentage < 75):
console.log("Less than 75"); //console.log("Less than 75");
context.system.attributes.exhaustion_points.modifier = "Exhaustion Penalty: -5 "; context.system.attributes.exhaustion_points.modifier = "Exhaustion Penalty: -5 ";
break; break;
default: default:
console.log("Setting Default"); //console.log("Setting Default");
context.system.attributes.exhaustion_points.modifier = "Exhaustion Penalty: 0 "; context.system.attributes.exhaustion_points.modifier = "Exhaustion Penalty: 0 ";
} }
@ -175,28 +175,17 @@ export default class RMSSPlayerSheet extends ActorSheet {
s.skills.push(sk); s.skills.push(sk);
} }
} }
// Sort skills with localcompare
s.skills.sort((a, b) => a.name.localeCompare(b.name));
} }
// Sort Skill/Skillcat Arrays // Sort all items
skillcat.sort(function(a, b) { skillcat.sort((a, b) => a.name.localeCompare(b.name));
if (a.name < b.name) { gear.sort((a, b) => a.name.localeCompare(b.name));
return -1; weapons.sort((a, b) => a.name.localeCompare(b.name));
} armor.sort((a, b) => a.name.localeCompare(b.name));
if (a.name > b.name) { herbs.sort((a, b) => a.name.localeCompare(b.name));
return 1; spells.sort((a, b) => a.name.localeCompare(b.name));
}
return 0;
});
playerskill.sort(function(a, b) {
if (a.name < b.name) {
return -1;
}
if (a.name > b.name) {
return 1;
}
return 0;
});
// Assign and return // Assign and return
context.gear = gear; context.gear = gear;
@ -251,7 +240,9 @@ export default class RMSSPlayerSheet extends ActorSheet {
let selectOptions = {}; let selectOptions = {};
for (const pack of game.packs) { for (const pack of game.packs) {
selectOptions[pack.metadata.id] = pack.metadata.label; if (pack.metadata.type === "Item") {
selectOptions[pack.metadata.id] = pack.metadata.label;
}
} }
new game.rmss.applications.RMSSToolsSCImporter(selectOptions, this.actor).render(true); new game.rmss.applications.RMSSToolsSCImporter(selectOptions, this.actor).render(true);
}); });

View File

@ -1,3 +1,5 @@
import { RFRPUtility } from "../../rfrp-utility.js";
export default class RMSSToolsSCImporter extends FormApplication { export default class RMSSToolsSCImporter extends FormApplication {
constructor(selectOptions, character) { constructor(selectOptions, character) {
@ -9,6 +11,7 @@ export default class RMSSToolsSCImporter extends FormApplication {
static get defaultOptions() { static get defaultOptions() {
return foundry.utils.mergeObject(super.defaultOptions, { return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["form"], classes: ["form"],
width: 520,
popOut: true, popOut: true,
title: "Import Skill Categories", title: "Import Skill Categories",
template: "systems/fvtt-rolemaster-frp/templates/sheets/apps/app_skill_category_importer.html" template: "systems/fvtt-rolemaster-frp/templates/sheets/apps/app_skill_category_importer.html"
@ -27,30 +30,38 @@ export default class RMSSToolsSCImporter extends FormApplication {
} }
async _updateObject(event, formData) { async _updateObject(event, formData) {
console.log("Deleting Old Skill Categories."); await this.character.setFlag("world", "importing", true);
let itemType = event.submitter.value;
let toDelete = [];
for (const item of this.character.items) { for (const item of this.character.items) {
if (item.type === "skill_category") { if (item.type === itemType) {
item.delete(); toDelete.push(item.id);
}
if (itemType == "skill_category" && item.type === "skill") {
toDelete.push(item.id); // Delete also skill when re-importing skill categories.
} }
} }
await this.character.deleteEmbeddedDocuments("Item", toDelete);
const pack = game.packs.get(formData.selectOptions); let comp = (itemType == "skill") ? formData.selectOptionsSkills : formData.selectOptionsCategories;
const pack = game.packs.get(comp);
const skillCategoryData = await pack.getIndex(); const skillCategoryData = await pack.getIndex();
console.log("Importing New Skill Categories."); console.log("Importing New Skills/Skill Categories.");
let newDocuments = [];
let gameSystem = RFRPUtility.getGameSystem();
for (const sc of skillCategoryData) { for (const sc of skillCategoryData) {
const newitem = await pack.getDocument(sc._id); const newitem = await pack.getDocument(sc._id);
if (newitem.type === itemType && (newitem.system.game_system === "common" || newitem.system.game_system === gameSystem)) {
let newDocuments = [];
if (newitem.type === "skill_category") {
console.log(newitem);
newDocuments.push(newitem); newDocuments.push(newitem);
} }
if (newDocuments.length > 0) {
await Item.createDocuments(newDocuments, {parent: this.character});
}
} }
if (newDocuments.length > 0) {
await Item.createDocuments(newDocuments, {parent: this.character});
}
await this.character.setFlag("world", "importing", false);
} }
} }

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@ -1 +1 @@
MANIFEST-000076 MANIFEST-000137

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@ -1,15 +1,15 @@
2024/08/08-04:58:23.767734 7f33996006c0 Recovering log #74 2024/08/10-08:47:18.899008 7f9286a006c0 Recovering log #135
2024/08/08-04:58:23.828546 7f33996006c0 Delete type=3 #72 2024/08/10-08:47:18.967334 7f9286a006c0 Delete type=3 #133
2024/08/08-04:58:23.828601 7f33996006c0 Delete type=0 #74 2024/08/10-08:47:18.967424 7f9286a006c0 Delete type=0 #135
2024/08/08-05:04:31.857707 7f33978006c0 Level-0 table #79: started 2024/08/10-09:47:32.985517 7f9285a006c0 Level-0 table #140: started
2024/08/08-05:04:31.861026 7f33978006c0 Level-0 table #79: 24481 bytes OK 2024/08/10-09:47:32.989699 7f9285a006c0 Level-0 table #140: 25092 bytes OK
2024/08/08-05:04:31.868635 7f33978006c0 Delete type=0 #77 2024/08/10-09:47:32.997934 7f9285a006c0 Delete type=0 #138
2024/08/08-05:04:31.903805 7f33978006c0 Manual compaction at level-0 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end) 2024/08/10-09:47:33.008747 7f9285a006c0 Manual compaction at level-0 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end)
2024/08/08-05:04:31.903951 7f33978006c0 Manual compaction at level-1 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at '!items!yRIFroc5VC9Oj3qY' @ 136 : 1 2024/08/10-09:47:33.020954 7f9285a006c0 Manual compaction at level-1 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at '!items!yRIFroc5VC9Oj3qY' @ 192 : 1
2024/08/08-05:04:31.903973 7f33978006c0 Compacting 1@1 + 1@2 files 2024/08/10-09:47:33.020989 7f9285a006c0 Compacting 1@1 + 1@2 files
2024/08/08-05:04:31.907992 7f33978006c0 Generated table #80@1: 56 keys, 24845 bytes 2024/08/10-09:47:33.025637 7f9285a006c0 Generated table #141@1: 57 keys, 26383 bytes
2024/08/08-05:04:31.908019 7f33978006c0 Compacted 1@1 + 1@2 files => 24845 bytes 2024/08/10-09:47:33.025675 7f9285a006c0 Compacted 1@1 + 1@2 files => 26383 bytes
2024/08/08-05:04:31.914722 7f33978006c0 compacted to: files[ 0 0 1 0 0 0 0 ] 2024/08/10-09:47:33.032592 7f9285a006c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2024/08/08-05:04:31.914879 7f33978006c0 Delete type=2 #5 2024/08/10-09:47:33.032827 7f9285a006c0 Delete type=2 #80
2024/08/08-05:04:31.915115 7f33978006c0 Delete type=2 #79 2024/08/10-09:47:33.033191 7f9285a006c0 Delete type=2 #140
2024/08/08-05:04:31.933903 7f33978006c0 Manual compaction at level-1 from '!items!yRIFroc5VC9Oj3qY' @ 136 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end) 2024/08/10-09:47:33.050945 7f9285a006c0 Manual compaction at level-1 from '!items!yRIFroc5VC9Oj3qY' @ 192 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end)

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@ -1,8 +1,8 @@
2024/08/07-23:07:46.117612 7f33982006c0 Recovering log #70 2024/08/10-00:31:40.615380 7f9287e006c0 Recovering log #131
2024/08/07-23:07:46.128384 7f33982006c0 Delete type=3 #68 2024/08/10-00:31:40.668948 7f9287e006c0 Delete type=3 #129
2024/08/07-23:07:46.128478 7f33982006c0 Delete type=0 #70 2024/08/10-00:31:40.669000 7f9287e006c0 Delete type=0 #131
2024/08/07-23:08:55.204549 7f33978006c0 Level-0 table #75: started 2024/08/10-08:46:35.462850 7f9285a006c0 Level-0 table #136: started
2024/08/07-23:08:55.204589 7f33978006c0 Level-0 table #75: 0 bytes OK 2024/08/10-08:46:35.462903 7f9285a006c0 Level-0 table #136: 0 bytes OK
2024/08/07-23:08:55.210948 7f33978006c0 Delete type=0 #73 2024/08/10-08:46:35.469319 7f9285a006c0 Delete type=0 #134
2024/08/07-23:08:55.211205 7f33978006c0 Manual compaction at level-0 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end) 2024/08/10-08:46:35.492643 7f9285a006c0 Manual compaction at level-0 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end)
2024/08/07-23:08:55.238982 7f33978006c0 Manual compaction at level-1 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end) 2024/08/10-08:46:35.510777 7f9285a006c0 Manual compaction at level-1 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end)

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MANIFEST-000010

0
packs/skills-merp/LOCK Normal file
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8
packs/skills-merp/LOG Normal file
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@ -0,0 +1,8 @@
2024/08/10-00:18:04.261355 7f92874006c0 Recovering log #8
2024/08/10-00:18:04.271365 7f92874006c0 Delete type=3 #6
2024/08/10-00:18:04.271415 7f92874006c0 Delete type=0 #8
2024/08/10-00:18:22.906854 7f9285a006c0 Level-0 table #13: started
2024/08/10-00:18:22.906926 7f9285a006c0 Level-0 table #13: 0 bytes OK
2024/08/10-00:18:22.913782 7f9285a006c0 Delete type=0 #11
2024/08/10-00:18:22.934544 7f9285a006c0 Manual compaction at level-0 from '!items!5Sg9t8YQubtRoghF' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)
2024/08/10-00:18:22.934626 7f9285a006c0 Manual compaction at level-1 from '!items!5Sg9t8YQubtRoghF' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)

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@ -0,0 +1,8 @@
2024/08/10-00:16:16.693967 7f92874006c0 Recovering log #4
2024/08/10-00:16:16.704014 7f92874006c0 Delete type=3 #2
2024/08/10-00:16:16.704134 7f92874006c0 Delete type=0 #4
2024/08/10-00:17:37.874387 7f9285a006c0 Level-0 table #9: started
2024/08/10-00:17:37.874475 7f9285a006c0 Level-0 table #9: 0 bytes OK
2024/08/10-00:17:37.881498 7f9285a006c0 Delete type=0 #7
2024/08/10-00:17:37.894547 7f9285a006c0 Manual compaction at level-0 from '!items!5Sg9t8YQubtRoghF' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)
2024/08/10-00:17:37.894586 7f9285a006c0 Manual compaction at level-1 from '!items!5Sg9t8YQubtRoghF' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)

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MANIFEST-000010

0
packs/skills-rmfrp/LOCK Normal file
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8
packs/skills-rmfrp/LOG Normal file
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@ -0,0 +1,8 @@
2024/08/10-00:18:04.273721 7f928cc006c0 Recovering log #8
2024/08/10-00:18:04.284604 7f928cc006c0 Delete type=3 #6
2024/08/10-00:18:04.284657 7f928cc006c0 Delete type=0 #8
2024/08/10-00:18:22.934766 7f9285a006c0 Level-0 table #13: started
2024/08/10-00:18:22.934803 7f9285a006c0 Level-0 table #13: 0 bytes OK
2024/08/10-00:18:22.944819 7f9285a006c0 Delete type=0 #11
2024/08/10-00:18:22.973938 7f9285a006c0 Manual compaction at level-0 from '!items!03BgTdeYE7TYk9LN' @ 72057594037927935 : 1 .. '!items!zYdJP3YQjsK9c3kh' @ 0 : 0; will stop at (end)
2024/08/10-00:18:22.973982 7f9285a006c0 Manual compaction at level-1 from '!items!03BgTdeYE7TYk9LN' @ 72057594037927935 : 1 .. '!items!zYdJP3YQjsK9c3kh' @ 0 : 0; will stop at (end)

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@ -0,0 +1,8 @@
2024/08/10-00:16:16.707097 7f9287e006c0 Recovering log #4
2024/08/10-00:16:16.718136 7f9287e006c0 Delete type=3 #2
2024/08/10-00:16:16.718187 7f9287e006c0 Delete type=0 #4
2024/08/10-00:17:37.881615 7f9285a006c0 Level-0 table #9: started
2024/08/10-00:17:37.881641 7f9285a006c0 Level-0 table #9: 0 bytes OK
2024/08/10-00:17:37.888187 7f9285a006c0 Delete type=0 #7
2024/08/10-00:17:37.894563 7f9285a006c0 Manual compaction at level-0 from '!items!03BgTdeYE7TYk9LN' @ 72057594037927935 : 1 .. '!items!zYdJP3YQjsK9c3kh' @ 0 : 0; will stop at (end)
2024/08/10-00:17:37.894604 7f9285a006c0 Manual compaction at level-1 from '!items!03BgTdeYE7TYk9LN' @ 72057594037927935 : 1 .. '!items!zYdJP3YQjsK9c3kh' @ 0 : 0; will stop at (end)

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0
packs/skills/000045.log Normal file
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BIN
packs/skills/000047.ldb Normal file

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1
packs/skills/CURRENT Normal file
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MANIFEST-000043

0
packs/skills/LOCK Normal file
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15
packs/skills/LOG Normal file
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@ -0,0 +1,15 @@
2024/08/10-08:47:18.971370 7f928cc006c0 Recovering log #41
2024/08/10-08:47:19.065211 7f928cc006c0 Delete type=3 #39
2024/08/10-08:47:19.065338 7f928cc006c0 Delete type=0 #41
2024/08/10-09:47:33.068934 7f9285a006c0 Level-0 table #46: started
2024/08/10-09:47:33.075322 7f9285a006c0 Level-0 table #46: 140828 bytes OK
2024/08/10-09:47:33.081650 7f9285a006c0 Delete type=0 #44
2024/08/10-09:47:33.090270 7f9285a006c0 Manual compaction at level-0 from '!folders!Lr9SCthdWWHecwEI' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)
2024/08/10-09:47:33.097522 7f9285a006c0 Manual compaction at level-1 from '!folders!Lr9SCthdWWHecwEI' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at '!items!zYdJP3YQjsK9c3kh' @ 574 : 1
2024/08/10-09:47:33.097537 7f9285a006c0 Compacting 1@1 + 1@2 files
2024/08/10-09:47:33.105028 7f9285a006c0 Generated table #47@1: 260 keys, 146683 bytes
2024/08/10-09:47:33.105065 7f9285a006c0 Compacted 1@1 + 1@2 files => 146683 bytes
2024/08/10-09:47:33.111688 7f9285a006c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2024/08/10-09:47:33.111910 7f9285a006c0 Delete type=2 #10
2024/08/10-09:47:33.112302 7f9285a006c0 Delete type=2 #46
2024/08/10-09:47:33.126561 7f9285a006c0 Manual compaction at level-1 from '!items!zYdJP3YQjsK9c3kh' @ 574 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)

8
packs/skills/LOG.old Normal file
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@ -0,0 +1,8 @@
2024/08/10-00:31:40.672178 7f9286a006c0 Recovering log #37
2024/08/10-00:31:40.729626 7f9286a006c0 Delete type=3 #35
2024/08/10-00:31:40.729689 7f9286a006c0 Delete type=0 #37
2024/08/10-08:46:35.486154 7f9285a006c0 Level-0 table #42: started
2024/08/10-08:46:35.486208 7f9285a006c0 Level-0 table #42: 0 bytes OK
2024/08/10-08:46:35.492434 7f9285a006c0 Delete type=0 #40
2024/08/10-08:46:35.510744 7f9285a006c0 Manual compaction at level-0 from '!folders!Lr9SCthdWWHecwEI' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)
2024/08/10-08:46:35.510832 7f9285a006c0 Manual compaction at level-1 from '!folders!Lr9SCthdWWHecwEI' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)

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@ -232,6 +232,10 @@
border-bottom: 1px solid; border-bottom: 1px solid;
background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0);
} }
.skills-name-left-align {
text-align: left;
padding-left: 2px;
}
.money-column { .money-column {
flex-direction: column; flex-direction: column;
} }

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@ -3,7 +3,7 @@
"title": "Rolemaster FRP System", "title": "Rolemaster FRP System",
"description": "The Rolemaster FRP system for FoundryVTT.", "description": "The Rolemaster FRP system for FoundryVTT.",
"manifest": "https://www.uberwald.me/gitea/public/fvtt-rolemaster-frp/raw/branch/develop/system.json", "manifest": "https://www.uberwald.me/gitea/public/fvtt-rolemaster-frp/raw/branch/develop/system.json",
"download": "https://www.uberwald.me/gitea/public/fvtt-rolemaster-frp/archive/v12.0.10.zip", "download": "https://www.uberwald.me/gitea/public/fvtt-rolemaster-frp/archive/v12.0.16.zip",
"authors": [ "authors": [
{ {
"name": "Cynicide", "name": "Cynicide",
@ -14,7 +14,7 @@
"email": "" "email": ""
} }
], ],
"version": "12.0.10", "version": "12.0.16",
"compatibility": { "compatibility": {
"minimum": "12", "minimum": "12",
"verified": "12" "verified": "12"
@ -27,7 +27,14 @@
"name": "skill_categories", "name": "skill_categories",
"label": "Skill Categories", "label": "Skill Categories",
"system": "fvtt-rolemaster-frp", "system": "fvtt-rolemaster-frp",
"path": "./packs/skill_categories.db", "path": "./packs/skill_categories",
"type": "Item"
},
{
"name": "skill",
"label": "Skills",
"system": "fvtt-rolemaster-frp",
"path": "./packs/skills",
"type": "Item" "type": "Item"
} }
], ],

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@ -19,7 +19,7 @@
{{#each skillcat as |skill_category id|}} {{#each skillcat as |skill_category id|}}
<div class="skillcat-grid-container"> <div class="skillcat-grid-container">
<div>{{skill_category.name}}</div> <div><a class="item-roll" title="Roll Check" data-item-id="{{skill_category._id}}">{{skill_category.name}}</a> <i class="fas fa-dice"></i></div>
<div>{{skill_category.system.applicable_stats}}</div> <div>{{skill_category.system.applicable_stats}}</div>
<div>{{skill_category.system.development_cost}}</div> <div>{{skill_category.system.development_cost}}</div>
<div>{{skill_category.system.ranks}}</div> <div>{{skill_category.system.ranks}}</div>
@ -39,8 +39,7 @@
<div>{{skill_category.system.total_bonus}}</div> <div>{{skill_category.system.total_bonus}}</div>
<div class="skillcat-icons"> <div class="skillcat-icons">
<a class="item-edit" title="Edit Category" data-item-id="{{skill_category._id}}"><i class="fas fa-edit"></i></a> <a class="item-edit" title="Edit Category" data-item-id="{{skill_category._id}}"><i class="fas fa-edit"></i></a>
<a class="item-delete item" title="Delete Category" data-item-id="{{skill_category._id}}"><i class="fas fa-trash"></i></a> <a class="item-delete item" title="Delete Category" data-item-id="{{skill_category._id}}"><i class="fas fa-trash"></i></a>
<a class="item-roll" title="Roll Check" data-item-id="{{skill_category._id}}"><i class="fas fa-dice"></i></a>
</div> </div>
</div> </div>

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@ -22,7 +22,7 @@
<div><a class="skill-favorite" data-item-id="{{skill._id}}"><i class="fa-regular fa-square"></i></a></div> <div><a class="skill-favorite" data-item-id="{{skill._id}}"><i class="fa-regular fa-square"></i></a></div>
{{/if}} {{/if}}
<!--<div><input type="checkbox" name="system.favorite" {{checked skill.system.favorite}}/></div>--> <!--<div><input type="checkbox" name="system.favorite" {{checked skill.system.favorite}}/></div>-->
<div>{{skill.name}}</div> <div class="skills-name-left-align"><a class="item-roll" title="Roll Check" data-item-id="{{skill._id}}">{{skill.name}}<i class="fas fa-dice"></i></a></div>
<div>{{skill.system.ranks}}</div> <div>{{skill.system.ranks}}</div>
<div> <div>
{{#switch skill.system.new_ranks.value}} {{#switch skill.system.new_ranks.value}}
@ -41,7 +41,6 @@
<div > <div >
<a class="item-edit" title="Edit Skill" data-item-id="{{skill._id}}"><i class="fas fa-edit"></i></a> <a class="item-edit" title="Edit Skill" data-item-id="{{skill._id}}"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Delete Skill" data-item-id="{{skill._id}}"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Delete Skill" data-item-id="{{skill._id}}"><i class="fas fa-trash"></i></a>
<a class="item-roll" title="Roll Check" data-item-id="{{skill._id}}"><i class="fas fa-dice"></i></a>
</div> </div>
</div> </div>

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@ -1,17 +1,28 @@
<form> <form>
<div> <div>
<h3>Import Skill Categories</h3>
<h3>Import Skill Categories/Skills</h3>
<div> <div>
WARNING: This will erase your existing Skill Categories and import all Skill Categories from the selected Compendium. <span>
WARNING: This will erase your existing Skill Categories or Skills and import all Skill Categories/Skills from the selected Compendium.
Note that the import will select only skills and categories matching the "Common" items and the selected game system.
</span>
</div> </div>
<div> <div class="flexrow">
Select Compendium: <span >Select Skill Categories Compendium:</span>
<select name="selectOptions" class="compendium-selector" value="None" itemid="blah"> <select name="selectOptionsCategories" class="compendium-selector" value="None" itemid="blah">
{{selectOptions selectOptions}} {{selectOptions selectOptions}}
</select></div> </select>
<div> <button class="import-skillcats" value="skill_category" name="skill_category" title="Import">Import Skill Categories</button>
<button class="import-skillcats" title="Import">Import</button>
</div> </div>
<div class="flexrow">
<span>Select Skills Compendium:</span>
<select name="selectOptionsSkills" class="compendium-selector" value="None" itemid="blah">
{{selectOptions selectOptions}}
</select>
<button class="import-skills" value="skill" name="skill" title="Import">Import Skills</button>
</div>
</div> </div>
</form> </form>