Import RMFRP tables + properly rename all files
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@ -1,12 +1,12 @@
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export default class RMSSPlayerSheet extends ActorSheet {
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export default class RMFRPPlayerSheet extends ActorSheet {
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// Override Default Options, Set CSS Classes, Set Default Sheet, Set up Sheet Tabs
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static get defaultOptions() {
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return foundry.utils.mergeObject(super.defaultOptions, {
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width: 860,
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height: 780,
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template: "systems/fvtt-rolemaster-frp/templates/sheets/actors/rmss-character-sheet.html",
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classes: ["rmss", "sheet", "actor"],
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template: "systems/fvtt-rolemaster-frp/templates/sheets/actors/rmfrp-character-sheet.html",
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classes: ["rmfrp", "sheet", "actor"],
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "features" }]
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});
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}
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@ -128,7 +128,7 @@ export default class RMSSPlayerSheet extends ActorSheet {
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}
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_prepareItems(context) {
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console.log(`rmss | rmss_player_sheet.js | Preparing items for: ${this.name}`);
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console.log(`rmfrp | rmfrp_player_sheet.js | Preparing items for: ${this.name}`);
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// Initialize containers.
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const gear = [];
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const playerskill= [];
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@ -218,7 +218,7 @@ export default class RMSSPlayerSheet extends ActorSheet {
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html.find(".item-roll").click(ev => {
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const item = this.actor.items.get(ev.currentTarget.getAttribute("data-item-id"));
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new game.rmss.applications.RMSSToolsDiceRoller(item, this.actor).render(true);
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new game.rmfrp.applications.RMFRPToolsDiceRoller(item, this.actor).render(true);
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});
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// -------------------------------------------------------------
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@ -244,7 +244,7 @@ export default class RMSSPlayerSheet extends ActorSheet {
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selectOptions[pack.metadata.id] = pack.metadata.label;
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}
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}
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new game.rmss.applications.RMSSToolsSCImporter(selectOptions, this.actor).render(true);
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new game.rmfrp.applications.RMFRPToolsSCImporter(selectOptions, this.actor).render(true);
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});
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// Check/Uncheck Favorite Skill
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@ -1,4 +1,4 @@
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export default class RMSSActorSheetConfig extends FormApplication {
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export default class RMFRPActorSheetConfig extends FormApplication {
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constructor(selectOptions, character) {
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super();
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