Import RMFRP tables + properly rename all files

This commit is contained in:
2024-08-15 22:25:07 +02:00
parent aad90144fe
commit fe36edfeff
110 changed files with 158657 additions and 462 deletions

View File

@ -1,6 +1,6 @@
import { RFRPUtility } from "../rfrp-utility.js";
export class RMSSItem extends Item {
export class RMFRPItem extends Item {
/** @override */
prepareData() {
@ -8,7 +8,7 @@ export class RMSSItem extends Item {
// the following, in order: data reset (to clear active effects),
// prepareBaseData(), prepareEmbeddedDocuments() (including active effects),
// prepareDerivedData().
console.log(`rmss | item.js | prepareData for: ${this.name}`);
console.log(`rmfrp | item.js | prepareData for: ${this.name}`);
super.prepareData();
}
@ -62,7 +62,7 @@ export class RMSSItem extends Item {
_prepareSkillCategoryData(itemData) {
if (itemData.type !== "skill_category") return;
console.log(`rmss | item.js | Preparing Skill Category Data for: ${itemData.name}`);
console.log(`rmfrp | item.js | Preparing Skill Category Data for: ${itemData.name}`);
// Calculate Skill Category Total Bonus
this.calculateSkillCategoryTotalBonus(itemData);
}
@ -70,7 +70,7 @@ export class RMSSItem extends Item {
_prepareSkillData(itemData) {
if (itemData.type !== "skill") return;
console.log(`rmss | item.js | Preparing Skill Data for: ${itemData.name}`);
console.log(`rmfrp | item.js | Preparing Skill Data for: ${itemData.name}`);
// Make modifications to data here. For example:
// const systemData = itemData.system;
// Calculate Skill Category Bonus
@ -81,7 +81,7 @@ export class RMSSItem extends Item {
calculateSkillCategoryTotalBonus(itemData) {
if (this.type === "skill_category") {
console.log(`rmss | item.js | Calculating Skill Category Total Bonus for: ${itemData.name}`);
console.log(`rmfrp | item.js | Calculating Skill Category Total Bonus for: ${itemData.name}`);
const systemData = itemData.system;
itemData.system.total_bonus = Number(systemData.rank_bonus)
+ Number(systemData.stat_bonus)
@ -94,7 +94,7 @@ export class RMSSItem extends Item {
calculateSkillTotalBonus(itemData) {
if (this.type === "skill") {
const systemData = itemData.system;
console.log(`rmss | item.js | Calculating Skill Total Bonus for: ${itemData.name}`);
console.log(`rmfrp | item.js | Calculating Skill Total Bonus for: ${itemData.name}`);
itemData.system.total_bonus = Number(systemData.rank_bonus)
+ Number(systemData.category_bonus)
+ Number(systemData.item_bonus)