Add critical tables

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2024-11-16 09:31:15 +01:00
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"Score";"normal";"magic";"mithril";"holy arms";"slaying"
"01-05";"You strike the terrible beast hard. Your weapon breaks in half.
+10H";"Your weapon is knocked from your hand. It will take 2 rounds to recover.
+10H";"Your strike is powerful. You fumble the rest of the round.
+10H";"Your strike is powerful, but your grip was terrible. Roll a fumble for yourself.
+10H";"The numbing recoil of your strike to foe's chest sends you stumbling back.
+10H"
"06-10";"A decoration pops off your weapon with impact to foe's side.
+2H";"Your weapon hits at a bad angle. Check for weapon breakage. Bum Luck.
+3H";"Your weapon lands uneven across foe's shoulder. Make a breakage check.
+4H";"Blow foe's arm. Ready for a better strike. You gain the initiative next round.
+6H";"Strike lands at a bad angle. You check for weapon breakage.
+8H"
"11-20";"You are daunted by the beast's gaze and swing weakly.";"Your blow was deflected, but you gain the initiative next round.
+4H";"Acceptable strike to foe's leg.You gain the initiative next round.
+5H";"Back strike. Weapon seems to damage by touch only.
+8H";"Blow to back. You gain the initiative next round.
+10H"
"21-30";"This terrible creature's hide deflects the strongest blows.
+4H";"Glancing side blow. A spark of light reminds you your weapon is magical.
+5H";"Glancing blow smears mithril like chalk across beast's hide.
+6H";"Your strike is solid and flat, but foe is not slowed at all.
+10H";"Sparks fly from your weapon as it embraces your foe."
"31-40";"Solid strike to foe's side with your common weapon fails to penetrate.
+5H";"Foe is unbalanced. You gain the initiative next round.
+6H";"Solid, but nowhere near a vital spot. Bruise foe's calf muscle.
+7H";"You strike the fell titan in the chest. He yells back at you.
+12H";"Boom! Solid without question. Try a vital spot next time.
+15H"
"41- 50";"Your strike was more of a last minute parry to avoid the beast's.
+6H";"You deal out a sharp and hard leg strike. Foe steps back to look at his leg.
+7H";"Strike lands on foe's horn. The vibration has some effect.
+8H";"You step under his assault and strike him hard in the abdomen.
+15H";"Rip sinew, hair, horn and scale with a glancing blow to side.
+18H"
"51-65";"Two light and quick shots to foe's forearm, provides a modest result.
+7H";"Blow to foe's back. Foe's hide is tough there. You need more strength.
+8H";"Your strike thumps foe on his nose. He is insulted, but not wounded badly.
+9H";"The vile beast leans foward. You strike at his snout in frantic response.
+18H";"Unexpected weak spot found with your strike to foe's side.
+20H"
66;"Strike foe's neck with the flat of your weapon during a moment of opportunity.
+20H";"You step under foe's lunge and use the force against him. Strike to under belly. He feels the pain instantly.
+12H 3∫ (-10)";"Shin strike. Skin is torn open and bone is bruised. This one hurts. You have initiative.
+15H 5∫ (-10)";"Your blow lands against foe's shoulder. You are pleased with the effect. Blood pours from the wound.
∑∏ 10 ∫ (-15)";"Your weapon seems to dig into foe's chest and devour his heart. Foe dies instantly. You are covered with blood.
+50H (+20)"
"67-70";"Solid strike on foe's leg. You move quickly away to avoid the retaliation.
+8H";"Blow to thigh leaves a bad bruise. Your weapon cracks and bends. It will break after one more strike.
+9H";"Hammering foe's thigh gets you some respect. You have the initiative.
+10H";"Hard blow to foe's thigh. He stumbles, but does not fall. You have the initiative next round.
+20H";"Flat strike to foe's upper body. Heavy blow breaks some bones. Foe's guard is down.
+30H 2∑∏"
"71-80";"Solid strike to foe's head just bounces off.";"Minor forearm wound.The beast used its forearm for defense. Foe soaks up the damage.
+10H";"Blow to foe's upper arm. This strike had few vices, but it was weak. Get it together.
+15H";"Catch foe in his exposed leg. You come down hard on it. He will have a bruise. It slows him. You have the initiative.
+13H 5∫ (-10) (+10)";"Hard glancing strike crosses foe's shoulder and chest. Shoulder is slashed and chest is bruised.
+24H 3∑∏ 5∫ (-20)"
"81-90";"Violent strike to foe's forearm. Foe is bruised. Your weapon must make a breakage check.
+10H";"Blow to foe's arm joint lands poorly. Foe will have a bruise. You think that you know what went wrong.
+15H";"Your strike hit no vitals, but you can hear the ribs in foe's side crackle. Foe fights on in some pain.
+20H";"To make this strike land well, you almost climb onto foe. You deal out a brutal srike to his neck and leap back.
+12H π 4∫ (+20)";"Just when your swing looked to be failing your weapon took control and crashed into foe's thigh.
+25H 3∑∏ 20∫ (-25)"
"91-95";"Well placed and hard. Try a vital spot next time.
+15H";"Blow is placed solidly against foe's side. The thick hide there protects him well.
+20H";"Slash at foe's neck fails to land very hard. You have the initiative for 2 rounds.
+12H 4∫ (+20)";"You have a uncomfortable opportunity to strike foe in his mouth. If foe has a breath weapon, he may not use it.
+25H 2∑∏ 3∫";"Your master strike lands against foe's neck. Doom is in his face.
He drops and dies in 3 rounds.
+35H"
"96-98";"Blow severs vein and artery in foe's upper leg. He drops and dies
after 12 inactive rounds. Awesome!
—";"You are a mighty warrior. Your strike hits foe's neck and breaks it. Bones are crushed and the spine in broken. Foe drops in 1 round and dies. -25";"Blow to lower skull area. Foe dies instantly. He stumbles on for 1 round, until he realizes this.
(+20)";"Weapon bites into foe's skull. He just comes apart. He dies in 6 rounds. Your weapon is stuck. Foe rolls over and takes your weapon out of reach. all allies get (+10)";"Your weapon plunges into foe's chest making the nature of its forging certain. He dies a terrible and swift death. Take 12 rounds to reclaim your weapon. +40H"
"99-
100";"You step into the right spot and rip open foe's side. Your blow shatters some ribs.
+30H 10∫ (-25)";"A little bird shows you the flaw in foe's armor. Your strike plunges into this vulnerable spot killing foe instantly.
—";"Crush the bones in foe's neck with a mighty blow. Foe drops and dies in 1 round.
+5H";"Strike through foe's heart kills him instantly. You are too close. He pins you under him as he dies.
+20H";"Foe's eye is in reach and you ram your weapon home. Foe dies after 3 rounds of inactivity. You have half the round left.
(+25)"
"101-
150";"Glancing strike to foe's abdomen loses much of the impact on foe's hide.
+12H 1∫ (+10)";"Wound foe along his side with an excellent strike. Foe leaps back away from your weapon.
+13H 2∫ (+20)";"Graceful assault knocks down foe's defenses. He just cannot get his guard up.
+30H 3∑∏ (+10)";"Brutal strike to foe's forearm. He reels from your presence. You are his bane.
+30H 2∑∏";"Strike to foe's leg severs a vein and tears muscles. Foe flails around for 6 rounds before he dies.
+20H 6∑∏"
"151-
175";"Your weapon wounds deep and cuts muscles and tendons. Foe's wound bleeds heavily.
+20H 5∫ (-20)";"You pop foe on his head with some useful results. Foe is confused just long enough for a blow.
+25H ∑∏ (-20)";"Incredible strike across foe's calf trips him to the ground. The bigger they are….
+25H 2∑∏ (+10)";"Vicious blow to forehead sends foe to the ground. If he falls on stone, he is in a coma.
+40H 6∑∏";"Awesome blow to foe's neck. His neck and back are broken. Foe drops and suffocates in 12 rounds.
+25H (+20)"
"176-
200";"Foe presents a weak spot and you strike. Blow lands at the base of the neck. Tendons are damaged.
+15H (-25) (+20)";"Solid shot to foe's chest. Foe is down. You take an 'A' Unbalancing Critical result, because you are so close.
+20H 2∏ (+25)";"Brutal strike to foe's side. You rip him open and he is hating life. His blood gets all over you.
+28H 3∑∏ 10∫ (-40)";"Strike to foe's abdomen. Foe has the biggest bruise you have ever seen.
+25H 9∑∏ (-25)";"Clean strike to foe's eye kills him in one round. He fights on for 1 round before he realizes he is dead.
+24H (-20)"
"201-
250";"When your strike lands on foe's back, bones crackle and pop. Internal damage is certain.
+35H 2∑ 10∫ (-30)";"Rip open foe's abdomen. Blood covers you. This cruel wound will not be healed easily.
+35H 3∑∏ 10∫ (-40)";"Vicious blow to foe's leg. You can hear the mithril in your weapon talking, as you rip foe open.
+30H 6∑∏ 12∫ (-50)";"You duck around foe's side and catch him in the ear. Blow collapses skull. Foe dies of massive brain damage in 3 rounds.+15H (+20)";"Foe steps right into your swing. You tear open foe's abdomenal and drop him in a heap. You are entangled in his fall. Foe dies in 4 rounds from shock. +35H"
"251+";"Foe lowers his eyes within your reach and you strike with great skill and fury. He is blinded.
+20H 6∑∏ (100)";"You leap up and slam foe in the eye. He does not realize he is dead yet. Next round he will. Your weapon is stuck for a round. -20";"Awe inspiring strike drives bone through both lungs. Foe realizes his doom before falling into a coma. He dies in 18 rounds. —";"Your mighty blow is the stuff epics are made of. Foe's spine is broken. He dies in 2 rounds.
+50H";"Strike to side kills foe after a chain reaction of bones shatter. You are covered with blood."
1 Score normal magic mithril holy arms slaying
2 01-05 You strike the terrible beast hard. Your weapon breaks in half. +10H Your weapon is knocked from your hand. It will take 2 rounds to recover. +10H Your strike is powerful. You fumble the rest of the round. +10H Your strike is powerful, but your grip was terrible. Roll a fumble for yourself. +10H The numbing recoil of your strike to foe's chest sends you stumbling back. +10H
3 06-10 A decoration pops off your weapon with impact to foe's side. +2H Your weapon hits at a bad angle. Check for weapon breakage. Bum Luck. +3H Your weapon lands uneven across foe's shoulder. Make a breakage check. +4H Blow foe's arm. Ready for a better strike. You gain the initiative next round. +6H Strike lands at a bad angle. You check for weapon breakage. +8H
4 11-20 You are daunted by the beast's gaze and swing weakly. Your blow was deflected, but you gain the initiative next round. +4H Acceptable strike to foe's leg.You gain the initiative next round. +5H Back strike. Weapon seems to damage by touch only. +8H Blow to back. You gain the initiative next round. +10H
5 21-30 This terrible creature's hide deflects the strongest blows. +4H Glancing side blow. A spark of light reminds you your weapon is magical. +5H Glancing blow smears mithril like chalk across beast's hide. +6H Your strike is solid and flat, but foe is not slowed at all. +10H Sparks fly from your weapon as it embraces your foe.
6 31-40 Solid strike to foe's side with your common weapon fails to penetrate. +5H Foe is unbalanced. You gain the initiative next round. +6H Solid, but nowhere near a vital spot. Bruise foe's calf muscle. +7H You strike the fell titan in the chest. He yells back at you. +12H Boom! Solid without question. Try a vital spot next time. +15H
7 41- 50 Your strike was more of a last minute parry to avoid the beast's. +6H You deal out a sharp and hard leg strike. Foe steps back to look at his leg. +7H Strike lands on foe's horn. The vibration has some effect. +8H You step under his assault and strike him hard in the abdomen. +15H Rip sinew, hair, horn and scale with a glancing blow to side. +18H
8 51-65 Two light and quick shots to foe's forearm, provides a modest result. +7H Blow to foe's back. Foe's hide is tough there. You need more strength. +8H Your strike thumps foe on his nose. He is insulted, but not wounded badly. +9H The vile beast leans foward. You strike at his snout in frantic response. +18H Unexpected weak spot found with your strike to foe's side. +20H
9 66 Strike foe's neck with the flat of your weapon during a moment of opportunity. +20H You step under foe's lunge and use the force against him. Strike to under belly. He feels the pain instantly. +12H – 3∫ – (-10) Shin strike. Skin is torn open and bone is bruised. This one hurts. You have initiative. +15H – 5∫ – (-10) Your blow lands against foe's shoulder. You are pleased with the effect. Blood pours from the wound. ∑∏ – 10 ∫ – (-15) Your weapon seems to dig into foe's chest and devour his heart. Foe dies instantly. You are covered with blood. +50H – (+20)
10 67-70 Solid strike on foe's leg. You move quickly away to avoid the retaliation. +8H Blow to thigh leaves a bad bruise. Your weapon cracks and bends. It will break after one more strike. +9H Hammering foe's thigh gets you some respect. You have the initiative. +10H Hard blow to foe's thigh. He stumbles, but does not fall. You have the initiative next round. +20H Flat strike to foe's upper body. Heavy blow breaks some bones. Foe's guard is down. +30H – 2∑∏
11 71-80 Solid strike to foe's head just bounces off. Minor forearm wound.The beast used its forearm for defense. Foe soaks up the damage. +10H Blow to foe's upper arm. This strike had few vices, but it was weak. Get it together. +15H Catch foe in his exposed leg. You come down hard on it. He will have a bruise. It slows him. You have the initiative. +13H – 5∫ – (-10) – (+10) Hard glancing strike crosses foe's shoulder and chest. Shoulder is slashed and chest is bruised. +24H – 3∑∏ – 5∫ – (-20)
12 81-90 Violent strike to foe's forearm. Foe is bruised. Your weapon must make a breakage check. +10H Blow to foe's arm joint lands poorly. Foe will have a bruise. You think that you know what went wrong. +15H Your strike hit no vitals, but you can hear the ribs in foe's side crackle. Foe fights on in some pain. +20H To make this strike land well, you almost climb onto foe. You deal out a brutal srike to his neck and leap back. +12H – π – 4∫ – (+20) Just when your swing looked to be failing your weapon took control and crashed into foe's thigh. +25H – 3∑∏ – 20∫ – (-25)
13 91-95 Well placed and hard. Try a vital spot next time. +15H Blow is placed solidly against foe's side. The thick hide there protects him well. +20H Slash at foe's neck fails to land very hard. You have the initiative for 2 rounds. +12H – 4∫ – (+20) You have a uncomfortable opportunity to strike foe in his mouth. If foe has a breath weapon, he may not use it. +25H – 2∑∏ – 3∫ Your master strike lands against foe's neck. Doom is in his face. He drops and dies in 3 rounds. +35H
14 96-98 Blow severs vein and artery in foe's upper leg. He drops and dies after 12 inactive rounds. Awesome! — You are a mighty warrior. Your strike hits foe's neck and breaks it. Bones are crushed and the spine in broken. Foe drops in 1 round and dies. -25 Blow to lower skull area. Foe dies instantly. He stumbles on for 1 round, until he realizes this. (+20) Weapon bites into foe's skull. He just comes apart. He dies in 6 rounds. Your weapon is stuck. Foe rolls over and takes your weapon out of reach. all allies get (+10) Your weapon plunges into foe's chest making the nature of its forging certain. He dies a terrible and swift death. Take 12 rounds to reclaim your weapon. +40H
15 99- 100 You step into the right spot and rip open foe's side. Your blow shatters some ribs. +30H – 10∫ – (-25) A little bird shows you the flaw in foe's armor. Your strike plunges into this vulnerable spot killing foe instantly. — Crush the bones in foe's neck with a mighty blow. Foe drops and dies in 1 round. +5H Strike through foe's heart kills him instantly. You are too close. He pins you under him as he dies. +20H Foe's eye is in reach and you ram your weapon home. Foe dies after 3 rounds of inactivity. You have half the round left. (+25)
16 101- 150 Glancing strike to foe's abdomen loses much of the impact on foe's hide. +12H – 1∫ – (+10) Wound foe along his side with an excellent strike. Foe leaps back away from your weapon. +13H – 2∫ – (+20) Graceful assault knocks down foe's defenses. He just cannot get his guard up. +30H – 3∑∏ – (+10) Brutal strike to foe's forearm. He reels from your presence. You are his bane. +30H – 2∑∏ Strike to foe's leg severs a vein and tears muscles. Foe flails around for 6 rounds before he dies. +20H – 6∑∏
17 151- 175 Your weapon wounds deep and cuts muscles and tendons. Foe's wound bleeds heavily. +20H – 5∫ – (-20) You pop foe on his head with some useful results. Foe is confused just long enough for a blow. +25H – ∑∏ – (-20) Incredible strike across foe's calf trips him to the ground. The bigger they are…. +25H – 2∑∏ – (+10) Vicious blow to forehead sends foe to the ground. If he falls on stone, he is in a coma. +40H – 6∑∏ Awesome blow to foe's neck. His neck and back are broken. Foe drops and suffocates in 12 rounds. +25H – (+20)
18 176- 200 Foe presents a weak spot and you strike. Blow lands at the base of the neck. Tendons are damaged. +15H – (-25) – (+20) Solid shot to foe's chest. Foe is down. You take an 'A' Unbalancing Critical result, because you are so close. +20H – 2∏ – (+25) Brutal strike to foe's side. You rip him open and he is hating life. His blood gets all over you. +28H – 3∑∏ – 10∫ – (-40) Strike to foe's abdomen. Foe has the biggest bruise you have ever seen. +25H – 9∑∏ – (-25) Clean strike to foe's eye kills him in one round. He fights on for 1 round before he realizes he is dead. +24H – (-20)
19 201- 250 When your strike lands on foe's back, bones crackle and pop. Internal damage is certain. +35H – 2∑ – 10∫ – (-30) Rip open foe's abdomen. Blood covers you. This cruel wound will not be healed easily. +35H – 3∑∏ – 10∫ – (-40) Vicious blow to foe's leg. You can hear the mithril in your weapon talking, as you rip foe open. +30H – 6∑∏ – 12∫ – (-50) You duck around foe's side and catch him in the ear. Blow collapses skull. Foe dies of massive brain damage in 3 rounds.+15H – (+20) Foe steps right into your swing. You tear open foe's abdomenal and drop him in a heap. You are entangled in his fall. Foe dies in 4 rounds from shock. +35H
20 251+ Foe lowers his eyes within your reach and you strike with great skill and fury. He is blinded. +20H – 6∑∏ – (–100) You leap up and slam foe in the eye. He does not realize he is dead yet. Next round he will. Your weapon is stuck for a round. -20 Awe inspiring strike drives bone through both lungs. Foe realizes his doom before falling into a coma. He dies in 18 rounds. — Your mighty blow is the stuff epics are made of. Foe's spine is broken. He dies in 2 rounds. +50H Strike to side kills foe after a chain reaction of bones shatter. You are covered with blood.