First version with weapons

This commit is contained in:
2024-08-23 11:45:23 +02:00
parent 45ee08e6c2
commit 8cb2969d70
22 changed files with 3648 additions and 3493 deletions

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@ -308,6 +308,8 @@ export class RMFRPActor extends Actor {
ownedItems[item._id] = item.name;
}
}
// sort the ownedItems by name
ownedItems = Object.fromEntries(Object.entries(ownedItems).sort((a,b) => a[1].localeCompare(b[1])));
return (ownedItems);
}
}

File diff suppressed because it is too large Load Diff

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@ -1,50 +1,100 @@
import { RMFRPUtility } from "./rmfrp-utility.js";
import { RMFRP_ATTACK_TABLES } from "./rmfrp-attack-tables.js";
export class RMFRPProcessTable {
constructor() {
// Load a reference to the rmfrp-tables.json file
this.rmfrpTables = require('./rmfrp-tables.json');
this.rmfrpTables = RMFRP_ATTACK_TABLES
// Loop thru the tables and create a definition object, with key, name and min/ax value of each table
this.rmfrpTablesDef = {}
for (let table in this.rmfrpTables) {
let tableData = this.rmfrpTables[table]
// Search min and max values in the tableData
let min = Number.MAX_SAFE_INTEGER;
let minKey = "";
let max = Number.MIN_SAFE_INTEGER;
tableData.forEach((element) => {
if (element.result) {
if (Number(element.result)) {
min = Math.min(min, Number(element.result));
max = Math.max(max, Number(element.result));
let maxKey = "";
for (let resultData of tableData) {
let element = resultData["result"];
if (Number(element.result)) {
let value = Number(element.result)
if (value > max) {
max = value
maxKey = element.result
}
if (value < min) {
min = value
minKey = element.result
} else {
let range = element.result.split("-");
min = Math.min(min, Number(range[0]));
max = Math.max(max, Number(range[1]));
if (Number(range[0]) > max) {
max = Number(range[0])
maxKey = element.result
}
if (Number(range[1]) < min) {
min = Number(range[1])
minKey = element.result
}
}
}
});
}
this.rmfrpTablesDef[table] = {
key: table,
name: RMFRPUtility.capitalizeFirstLetters(table.replace(/_/g, " ")),
min: min,
max: max
minKey: minKey,
max: max,
maxKey: maxKey
};
}
super();
// Sort rmfrpTablesDef by name
this.rmfrpTablesDef = Object.values(this.rmfrpTablesDef).sort((a, b) => a.name.localeCompare(b.name))
}
getTableDef() {
return this.rmfrpTablesDef;
}
// Get roll result from table
getAttackRollResult(table, roll, armorValue) {
let result = this.rmfrpTables[table].find((element) => {
getAttackRollResult(tableKey, roll, armorValue) {
roll = Number(roll);
if (isNaN(roll)) {
return undefined;
}
let table = this.rmfrpTables[tableKey]
let tableDef = this.rmfrpTablesDef[tableKey]
if (!table || !tableDef) {
return undefined;
}
// Check min and max values
if (roll < tableDef.min) {
// return the min value
return table.find((element) => {
let elem = element.result == tableDef.minKey;
return elem[String(armorValue)];
});
}
if (roll > tableDef.max) {
// return the min value
return table.find((element) => {
let elem = element.result == tableDef.maxKey;
return elem[String(armorValue)];
});
}
return table.find((element) => {
if (Number(element.result) && Number(element.result) == Number(roll)) {
return element[String(armorValue)];
} else {
// SPlit the result into a range
// Split the result into a range
let range = element.result.split("-");
if (Number(roll) >= Number(range[0]) && Number(roll) <= Number(range[1])) {
return element[String(armorValue)];
}
}
});
return undefined;
}
}

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@ -18,7 +18,7 @@ export class RMFRPUtility {
this.gameSystem = game.settings.get("fvtt-rolemaster-frp", "game_system");
const skillCategories = await RFRPUtility.loadCompendium("fvtt-rolemaster-frp.skill_categories")
const skillCategories = await RMFRPUtility.loadCompendium("fvtt-rolemaster-frp.skill_categories")
this.skillCategories = skillCategories.map(i => i.toObject()).filter( i => i.system.game_system == "common" || i.system.game_system == this.gameSystem);
// Sort skill categories by name
this.skillCategories.sort((a, b) => a.name.localeCompare(b.name));
@ -58,7 +58,7 @@ export class RMFRPUtility {
/* -------------------------------------------- */
static async loadCompendium(compendium, filter = item => true) {
let compendiumData = await RFRPUtility.loadCompendiumData(compendium);
let compendiumData = await RMFRPUtility.loadCompendiumData(compendium);
return compendiumData.filter(filter);
}
@ -70,7 +70,7 @@ export class RMFRPUtility {
}
static findChatMessageId(current) {
return RFRPUtility.getChatMessageId(HeritiersUtility.findChatMessage(current));
return RMFRPUtility.getChatMessageId(HeritiersUtility.findChatMessage(current));
}
static getChatMessageId(node) {
@ -78,7 +78,7 @@ export class RMFRPUtility {
}
static findChatMessage(current) {
return RFRPUtility.findNodeMatching(current, it => it.classList.contains('chat-message') && it.attributes.getNamedItem('data-message-id'))
return RMFRPUtility.findNodeMatching(current, it => it.classList.contains('chat-message') && it.attributes.getNamedItem('data-message-id'))
}
static findNodeMatching(current, predicate) {
@ -86,7 +86,7 @@ export class RMFRPUtility {
if (predicate(current)) {
return current;
}
return RFRPUtility.findNodeMatching(current.parentElement, predicate);
return RMFRPUtility.findNodeMatching(current.parentElement, predicate);
}
return undefined;
}

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@ -28,9 +28,17 @@ export default class RMFRPWeaponSheet extends ItemSheet {
item: baseData.item,
system: baseData.item.system,
config: CONFIG.rmfrp,
skills: {},
criticalTables: {},
attackTables: game.rmfrp.attackTables.getTableDef(),
enrichedDescription: enrichedDescription
};
}
console.log("Parent", this.object)
// Add the skill data to the sheet if the item is owned
if (this.object.actor) {
sheetData.skills = this.object.actor.getOwnedItemsByType("skill");
}
console.log(sheetData);
return sheetData;
}
}