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55
module/sheets/actors/rmss_player_sheet_config.js
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55
module/sheets/actors/rmss_player_sheet_config.js
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export default class RMSSActorSheetConfig extends FormApplication {
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constructor(selectOptions, character) {
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super();
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this.selectOptions = selectOptions;
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this.character = character;
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}
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["form"],
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popOut: true,
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template: "systems/rmss/templates/sheets/actors/apps/actor-settings.html"
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});
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}
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getData() {
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// Send data to the template
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return {
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selectOptions: this.selectOptions
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};
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}
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activateListeners(html) {
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super.activateListeners(html);
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}
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async _updateObject(event, formData) {
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console.log("Deleting Old Skill Categories.");
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for (const item of this.character.items) {
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if (item.type === "skill_category") {
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item.delete();
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}
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}
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const pack = game.packs.get(formData.selectOptions);
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const skillCategoryData = await pack.getIndex();
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console.log("Importing New Skill Categories.");
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for (const sc of skillCategoryData) {
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const newitem = await pack.getDocument(sc._id);
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let newDocuments = [];
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if (newitem.type === "skill_category") {
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console.log(newitem);
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newDocuments.push(newitem);
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}
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if (newDocuments.length > 0) {
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await Item.createDocuments(newDocuments, {parent: this.character});
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}
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}
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}
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}
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