Added system to skill category import
Initial Exhaustion Calculations Fix for Skill Categories with two stats Added Racial Bonuses for Resistances
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		| @@ -7,11 +7,15 @@ | ||||
|         <div> | ||||
|             <table> | ||||
|                 <tr> | ||||
|                     <th>{{localize "rmss.item.worn"}}</th> | ||||
|                     <th>{{localize "rmss.item.quantity"}}</th> | ||||
|                     <th>{{localize "rmss.item.weight"}}</th> | ||||
|                     <th>{{localize "rmss.item.cost"}}</th> | ||||
|                     <th>{{localize "rmss.item.prod_time"}}</th> | ||||
|                 </tr> | ||||
|                 <td> | ||||
|                     <input type="checkbox" name="system.worn" {{checked system.worn}}/> | ||||
|                 </td> | ||||
|                 <td> | ||||
|                     <input name="system.quantity" type="text" value="{{system.quantity}}" data-dtype="Number"/> | ||||
|                 </td> | ||||
|   | ||||
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