Added system to skill category import
Initial Exhaustion Calculations Fix for Skill Categories with two stats Added Racial Bonuses for Resistances
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@@ -2,6 +2,7 @@
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<!-- LOCALIZE THE LAST STRINGS IN THIS PAGE. ALSO SKILLS AND SKILL CATEGORIES-->
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<div class="items-grid-heading">{{ localize "rmss.pc_sheet_items.item_name" }}</div>
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<div class="items-grid-heading">{{ localize "rmss.pc_sheet_items.worn" }}</div>
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<div class="items-grid-heading">{{ localize "rmss.pc_sheet_items.quantity" }}</div>
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<div class="items-grid-heading">{{ localize "rmss.pc_sheet_items.weight" }}</div>
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<div class="items-grid-heading">{{ localize "rmss.pc_sheet_items.cost" }}</div>
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@@ -10,6 +11,11 @@
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</div>
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{{#each gear as |item id|}}
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<div>{{item.name}}</div>
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{{#if item.system.worn}}
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<div><a class="wearable" data-item-id="{{item._id}}"><i class="fa-regular fa-square-check"></i></a></div>
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{{else}}
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<div><a class="wearable" data-item-id="{{item._id}}"><i class="fa-regular fa-square"></i></a></div>
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{{/if}}
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<div>{{item.system.quantity}}</div>
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<div>{{item.system.weight}}</div>
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<div>{{item.system.cost}}</div>
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