Added system to skill category import
Initial Exhaustion Calculations Fix for Skill Categories with two stats Added Racial Bonuses for Resistances
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@@ -33,6 +33,9 @@
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"stat_total": "Total"
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}
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},
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"pc_sheet": {
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"import_skillcat": "Import"
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},
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"pc_sheet_tabs": {
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"record": "Record",
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"skill_categories": "Skill Categories",
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@@ -128,10 +131,11 @@
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"prof_bonus": "Prof Bonus",
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"special_bonus": "Special Bonus",
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"total_bonus": "Total Bonus",
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"add_skillcat": "Add Skill Category"
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"import_skillcat": "Import Skill Categories"
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},
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"pc_sheet_items": {
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"equipped": "Equipped",
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"worn": "Worn",
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"favorite": "Favorite",
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"quantity": "Quantity",
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"item_name": "Item Name",
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@@ -149,6 +153,11 @@
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"range": "Range",
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"type": "Type"
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},
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"pc_sheet_language": {
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"name": "Name",
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"spoken": "Spoken",
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"written": "Written"
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},
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"entity_sheet": {
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"spell": "RMSS Spell",
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"weapon": "RMSS Weapon",
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@@ -171,6 +180,7 @@
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"cp": "Copper Pieces"
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},
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"item": {
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"worn": "Worn",
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"description": "Other Notes",
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"quantity": "Quantity",
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"weight": "Weight",
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@@ -245,6 +255,11 @@
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"special_bonus_2": "Special Bonus 2:",
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"total_bonus": "Total Bonus:",
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"description": "Description:"
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},
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"language": {
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"spoken": "Spoken",
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"written": "Written",
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"description": "Description"
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}
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}
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}
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