Foundry V10 Compatability and Skill Calculations

This commit is contained in:
Anthony Murphy
2022-09-05 10:15:56 +10:00
parent 09196a90cc
commit 3a585a5772
40 changed files with 548 additions and 450 deletions

View File

@@ -9,45 +9,47 @@ export class RMSSItem extends Item {
super.prepareData();
}
// Set the images for newly created images (need to fix for copied images).
// Set the icon images for newly created images.
async _preCreate(data, options, userId) {
await super._preCreate(data, options, userId);
if (!data.img) {
if (this.data.type == "armor") {
await this.data.update({img: "systems/rmss/assets/default/armor.svg"});
// Do not set on copied items if they have a custom Icon.
if (!data.name.includes("(Copy)"))
{
if (this.type == "armor") {
await this.updateSource({img: "systems/rmss/assets/default/armor.svg"});
}
else if (this.data.type == "weapon") {
await this.data.update({img: "systems/rmss/assets/default/weapon.svg"});
else if (this.type == "weapon") {
await this.updateSource({img: "systems/rmss/assets/default/weapon.svg"});
}
else if (this.data.type == "skill") {
await this.data.update({img: "systems/rmss/assets/default/skill.svg"});
else if (this.type == "skill") {
await this.updateSource({img: "systems/rmss/assets/default/skill.svg"});
}
else if (this.data.type == "skill_category") {
await this.data.update({img: "systems/rmss/assets/default/skill_category.svg"});
else if (this.type == "skill_category") {
await this.updateSource({img: "systems/rmss/assets/default/skill_category.svg"});
}
else if (this.data.type == "spell") {
await this.data.update({img: "systems/rmss/assets/default/spell.svg"});
else if (this.type == "spell") {
await this.updateSource({img: "systems/rmss/assets/default/spell.svg"});
}
else if (this.data.type == "herb_or_poison") {
await this.data.update({img: "systems/rmss/assets/default/herb_or_poison.svg"});
else if (this.type == "herb_or_poison") {
await this.updateSource({img: "systems/rmss/assets/default/herb_or_poison.svg"});
}
else if (this.data.type == "transport") {
await this.data.update({img: "systems/rmss/assets/default/transport.svg"});
else if (this.type == "transport") {
await this.updateSource({img: "systems/rmss/assets/default/transport.svg"});
}
}
}
calculateSkillCatTotalBonus(itemData) {
// Calculate Stat Bonuses
const data = itemData.data;
itemData.data.total_bonus = Number(data.rank_bonus)+Number(data.stat_bonus)+Number(data.prof_bonus)+Number(data.special_bonus_1)+Number(data.special_bonus_2);
calculateSkillCategoryTotalBonus(itemData) {
if (this.type === "skill_category") {
const systemData = itemData.system;
itemData.system.total_bonus = Number(systemData.rank_bonus)+Number(systemData.stat_bonus)+Number(systemData.prof_bonus)+Number(systemData.special_bonus_1)+Number(systemData.special_bonus_2);
}
}
prepareDerivedData() {
const itemData = this.data;
const data = itemData.data;
const itemData = this;
const systemData = itemData.system;
const flags = itemData.flags.rmss || {};
// Make separate methods for each item type to keep things organized.
@@ -62,16 +64,16 @@ export class RMSSItem extends Item {
//const data = itemData.data;
// Calculate Stat Bonuses
this.calculateSkillCatTotalBonus(itemData);
this.calculateSkillCategoryTotalBonus(itemData);
}
_prepareSkillData(itemData) {
if (itemData.type !== 'skill') return;
// Make modifications to data here. For example:
const data = itemData.data;
const systemData = itemData.system;
// Calculate Stat Bonuses
itemData.data.total_bonus = Number(data.rank_bonus)+Number(data.category_bonus)+Number(data.item_bonus)+Number(data.special_bonus_1)+Number(data.special_bonus_2);
itemData.system.total_bonus = Number(systemData.rank_bonus)+Number(systemData.category_bonus)+Number(systemData.item_bonus)+Number(systemData.special_bonus_1)+Number(systemData.special_bonus_2);
}
}