Skills below Skills categories + skills rollable
This commit is contained in:
@ -27,6 +27,12 @@ rmss.combatSituations = [
|
||||
{key: "missile", label:"Under missile fire (-10)", modifier: -10},
|
||||
];
|
||||
|
||||
rmss.rankBonusProgressionList = [
|
||||
{key: "standard", label:"Standard"},
|
||||
{key: "limited", label:"Limited"},
|
||||
{key: "combined", label:"Combined"},
|
||||
]
|
||||
|
||||
rmss.lightOrDarknessModifiers = [
|
||||
{key: "none", label:"None", modifierLight: 0, modifierDark: 0},
|
||||
{key: "noshadows", label:"No shadows", modifierLight: 10, modifierDark: -30},
|
||||
@ -44,7 +50,17 @@ rmss.hitsPerRound = [
|
||||
{key: "three", label:"Three", modifier: -20},
|
||||
{key: "four", label:"Four", modifier: -25},
|
||||
{key: "five", label:"Five", modifier: -30},
|
||||
]
|
||||
{key: "six", label:"Six", modifier: -35},
|
||||
{key: "seven", label:"Seven", modifier: -40},
|
||||
{key: "eight", label:"Eight", modifier: -45},
|
||||
{key: "nine", label:"Nine", modifier: -50},
|
||||
{key: "ten", label:"Ten", modifier: -55},
|
||||
{key: "eleven", label:"Eleven", modifier: -60},
|
||||
{key: "twelve", label:"Twelve", modifier: -65},
|
||||
{key: "thirteen", label:"Thirteen", modifier: -70},
|
||||
{key: "fourteen", label:"Fourteen", modifier: -75},
|
||||
{key: "fifteen", label:"Fifteen", modifier: -80}
|
||||
];
|
||||
|
||||
rmss.stats = {
|
||||
agility: {
|
||||
|
@ -167,7 +167,15 @@ export default class RMSSPlayerSheet extends ActorSheet {
|
||||
spells.push(i);
|
||||
}
|
||||
}
|
||||
|
||||
// Parse skill categories and re+levant skills
|
||||
for (let s of skillcat) {
|
||||
s.skills = [];
|
||||
for (let sk of playerskill) {
|
||||
if (sk.system.category === s._id) {
|
||||
s.skills.push(sk);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Sort Skill/Skillcat Arrays
|
||||
skillcat.sort(function(a, b) {
|
||||
@ -198,6 +206,10 @@ export default class RMSSPlayerSheet extends ActorSheet {
|
||||
context.armor = armor;
|
||||
context.herbs = herbs;
|
||||
context.spells = spells;
|
||||
|
||||
// Dump context to console
|
||||
console.log(context);
|
||||
|
||||
}
|
||||
|
||||
async renderCharacterSettings(data) {
|
||||
|
Reference in New Issue
Block a user