[
  {
    "Score": "01-05",
    "normal": "You strike the terrible beast hard. Your weapon breaks in half.\n+10H",
    "magic": "Your weapon is knocked from your hand. It will take 2 rounds to recover.\n+10H",
    "mithril": "Your strike is powerful. You fumble the rest of the round.\n+10H",
    "holy arms": "Your strike is powerful, but your grip was terrible. Roll a fumble for yourself.\n+10H",
    "slaying": "The numbing recoil of your strike to foe's chest sends you stumbling back.\n+10H"
  },
  {
    "Score": "06-10",
    "normal": "A decoration pops off your weapon with  impact  to foe's side.\n+2H",
    "magic": "Your weapon hits at a bad angle. Check for weapon breakage. Bum Luck.\n+3H",
    "mithril": "Your weapon lands uneven across foe's shoulder. Make a breakage check.\n+4H",
    "holy arms": "Blow  foe's arm. Ready for a better strike. You gain the initiative next round.\n+6H",
    "slaying": "Strike lands at a bad angle. You check  for weapon breakage.\n+8H"
  },
  {
    "Score": "11-20",
    "normal": "You are daunted by the beast's gaze and swing weakly.",
    "magic": "Your blow was deflected, but you gain the initiative next round.\n+4H",
    "mithril": "Acceptable strike to foe's leg.You gain the initiative next round.\n+5H",
    "holy arms": "Back strike. Weapon seems to damage by touch only.\n+8H",
    "slaying": "Blow to back. You gain the initiative next round.\n+10H"
  },
  {
    "Score": "21-30",
    "normal": "This terrible creature's hide deflects the strongest blows.\n+4H",
    "magic": "Glancing side blow. A spark of light reminds you your weapon is magical.\n+5H",
    "mithril": "Glancing blow smears mithril like chalk across beast's hide.\n+6H",
    "holy arms": "Your strike is solid and flat, but foe is not slowed at all.\n+10H",
    "slaying": "Sparks fly from your weapon as it embraces your foe."
  },
  {
    "Score": "31-40",
    "normal": "Solid strike to foe's side  with your common weapon fails to penetrate.\n+5H",
    "magic": "Foe is unbalanced. You gain the initiative next round.\n+6H",
    "mithril": "Solid, but nowhere near a vital spot. Bruise foe's calf muscle.\n+7H",
    "holy arms": "You strike the fell titan in the chest. He yells back at you.\n+12H",
    "slaying": "Boom! Solid without question. Try a vital spot next time.\n+15H"
  },
  {
    "Score": "41- 50",
    "normal": "Your strike was more of a last minute parry to avoid the beast's.\n+6H",
    "magic": "You deal out a sharp and hard leg  strike. Foe steps back  to look at his leg.\n+7H",
    "mithril": "Strike lands on foe's horn. The vibration has some effect.\n+8H",
    "holy arms": "You step under his assault and strike him hard in the abdomen.\n+15H",
    "slaying": "Rip sinew, hair, horn and scale with a glancing blow to side.\n+18H"
  },
  {
    "Score": "51-65",
    "normal": "Two light and quick shots to foe's forearm, provides a modest result.\n+7H",
    "magic": "Blow to foe's back. Foe's hide is tough there. You need more strength.\n+8H",
    "mithril": "Your strike thumps foe on his nose. He is insulted, but not wounded badly.\n+9H",
    "holy arms": "The vile beast leans foward. You strike at his snout in frantic response.\n+18H",
    "slaying": "Unexpected weak spot found with  your strike to foe's side.\n+20H"
  },
  {
    "Score": 66,
    "normal": "Strike foe's neck with the flat of your weapon during a moment of opportunity.\n+20H",
    "magic": "You step under foe's lunge and use the force against him. Strike to under belly. He feels the pain instantly.\n+12H – 3∫ – (-10)",
    "mithril": "Shin strike. Skin is torn open and bone is bruised. This one hurts. You have initiative.\n+15H – 5∫ – (-10)",
    "holy arms": "Your blow lands against foe's shoulder. You are pleased with the effect. Blood pours from the wound.\n∑∏ – 10 ∫ – (-15)",
    "slaying": "Your weapon seems to dig into foe's chest and devour his heart. Foe dies instantly. You are covered with blood.\n+50H – (+20)"
  },
  {
    "Score": "67-70",
    "normal": "Solid strike on foe's leg. You move quickly away to avoid the retaliation.\n+8H",
    "magic": "Blow to thigh leaves a bad bruise. Your weapon cracks and bends. It will break after one more strike.\n+9H",
    "mithril": "Hammering foe's thigh gets you some respect. You have the initiative.\n+10H",
    "holy arms": "Hard blow to foe's thigh. He stumbles, but does not fall. You have the initiative next round.\n+20H",
    "slaying": "Flat strike to foe's upper body. Heavy blow breaks some bones. Foe's guard is down.\n+30H – 2∑∏"
  },
  {
    "Score": "71-80",
    "normal": "Solid strike to foe's head just bounces off.",
    "magic": "Minor forearm wound.The beast used its forearm for defense. Foe soaks up the damage.\n+10H",
    "mithril": "Blow to foe's upper arm. This strike had few vices, but it was weak. Get it together.\n+15H",
    "holy arms": "Catch foe in his exposed leg. You come down hard on it. He will have a bruise. It slows him. You have the initiative.\n+13H – 5∫ – (-10) – (+10)",
    "slaying": "Hard glancing strike crosses foe's shoulder and chest. Shoulder is slashed and chest is bruised.\n+24H – 3∑∏ – 5∫ – (-20)"
  },
  {
    "Score": "81-90",
    "normal": "Violent strike to foe's forearm. Foe is bruised. Your weapon must make a breakage check.\n+10H",
    "magic": "Blow to foe's arm joint lands poorly. Foe will have a bruise. You think that you know what went wrong.\n+15H",
    "mithril": "Your strike hit no vitals, but you can hear the ribs in foe's side crackle. Foe fights on in some pain.\n+20H",
    "holy arms": "To make this strike land well, you almost climb onto foe. You deal out a brutal srike to his neck and leap back.\n+12H – π – 4∫ – (+20)",
    "slaying": "Just when your swing looked to be failing your weapon took control and crashed into foe's thigh.\n+25H – 3∑∏ – 20∫ – (-25)"
  },
  {
    "Score": "91-95",
    "normal": "Well placed and hard. Try a vital spot next time.\n+15H",
    "magic": "Blow is placed solidly  against foe's  side.  The thick hide  there  protects him well.\n+20H",
    "mithril": "Slash at foe's neck fails to land very hard. You have the initiative for 2 rounds.\n+12H – 4∫ – (+20)",
    "holy arms": "You have a uncomfortable opportunity to strike foe in his mouth. If foe has a breath weapon, he may not use it.\n+25H – 2∑∏ – 3∫",
    "slaying": "Your master strike lands against foe's neck. Doom is in his face.\nHe drops and dies in 3 rounds.\n+35H"
  },
  {
    "Score": "96-98",
    "normal": "Blow severs vein and artery in foe's upper leg. He drops and dies\nafter 12 inactive rounds. Awesome!\n—",
    "magic": "You are a mighty warrior. Your strike hits foe's neck and breaks it. Bones are crushed and the spine in broken. Foe drops in 1 round and dies. -25",
    "mithril": "Blow to lower skull area. Foe dies instantly. He stumbles on for 1 round, until he realizes this.\n(+20)",
    "holy arms": "Weapon bites into foe's skull. He just comes apart. He dies in 6 rounds. Your weapon is stuck. Foe rolls over and takes your weapon out of reach. all allies get (+10)",
    "slaying": "Your weapon plunges into foe's chest making the nature of its forging certain. He dies a terrible and swift death.  Take 12 rounds to reclaim your weapon. +40H"
  },
  {
    "Score": "99-100",
    "normal": "You step into the right spot and rip open foe's side. Your blow shatters some ribs.\n+30H – 10∫ – (-25)",
    "magic": "A little bird shows you the flaw in foe's armor. Your strike plunges into this vulnerable spot killing foe instantly.\n—",
    "mithril": "Crush the bones in foe's neck with a mighty blow. Foe drops and dies in 1 round.\n+5H",
    "holy arms": "Strike through foe's heart kills him instantly. You are too close. He pins you under him as he dies.\n+20H",
    "slaying": "Foe's eye is in reach and you ram your weapon home. Foe dies after 3 rounds of inactivity. You have half the round left.\n(+25)"
  },
  {
    "Score": "101-150",
    "normal": "Glancing strike to foe's abdomen loses much of the impact on foe's hide.\n+12H – 1∫ – (+10)",
    "magic": "Wound foe along his side with an excellent strike. Foe leaps back away from your weapon.\n+13H – 2∫ – (+20)",
    "mithril": "Graceful assault knocks down foe's defenses. He just cannot get his guard up.\n+30H – 3∑∏ – (+10)",
    "holy arms": "Brutal strike to foe's forearm. He reels from your presence. You are his bane.\n+30H – 2∑∏",
    "slaying": "Strike to foe's leg severs a vein and tears muscles. Foe flails around for 6 rounds before he dies.\n+20H – 6∑∏"
  },
  {
    "Score": "151-175",
    "normal": "Your weapon wounds deep and cuts muscles and tendons. Foe's wound bleeds heavily.\n+20H – 5∫ – (-20)",
    "magic": "You pop foe on his head with some useful  results. Foe is confused just long enough for a blow.\n+25H – ∑∏ – (-20)",
    "mithril": "Incredible strike across foe's calf trips him to the ground. The bigger they are….\n+25H – 2∑∏ – (+10)",
    "holy arms": "Vicious blow to forehead sends foe to  the ground. If he falls on stone, he is in a coma.\n+40H – 6∑∏",
    "slaying": "Awesome blow to foe's neck. His neck and back  are broken. Foe drops and suffocates in 12 rounds.\n+25H – (+20)"
  },
  {
    "Score": "176-200",
    "normal": "Foe presents a weak spot and you strike. Blow lands at the base of the neck. Tendons are damaged.\n+15H – (-25) – (+20)",
    "magic": "Solid shot to foe's chest. Foe is down. You take an 'A' Unbalancing Critical result, because you are so close.\n+20H – 2∏ – (+25)",
    "mithril": "Brutal strike to foe's side. You rip him open and he is hating life. His blood gets all over you.\n+28H – 3∑∏ – 10∫ – (-40)",
    "holy arms": "Strike to foe's abdomen. Foe has the biggest bruise you have ever seen.\n+25H – 9∑∏ – (-25)",
    "slaying": "Clean strike to foe's eye kills him in one round. He fights on for 1 round before he realizes he is dead.\n+24H – (-20)"
  },
  {
    "Score": "201-250",
    "normal": "When your strike lands on foe's back, bones crackle and pop. Internal damage is certain.\n+35H – 2∑ – 10∫ – (-30)",
    "magic": "Rip open foe's abdomen. Blood covers you. This cruel wound will not be healed easily.\n+35H – 3∑∏ – 10∫ – (-40)",
    "mithril": "Vicious blow to foe's leg. You can hear the mithril in your weapon talking, as you rip foe open.\n+30H – 6∑∏ – 12∫ – (-50)",
    "holy arms": "You duck around foe's side and catch him in the ear. Blow collapses skull. Foe dies of massive brain damage in 3 rounds.+15H – (+20)",
    "slaying": "Foe steps right into your swing. You tear open foe's abdomenal and drop him in a heap. You are entangled in his fall. Foe dies in 4 rounds from shock. +35H"
  },
  {
    "Score": "251+",
    "normal": "Foe lowers his eyes within your reach and you strike with great skill and fury. He is blinded.\n+20H – 6∑∏ – (–100)",
    "magic": "You leap up and slam foe in the eye. He does not realize he is dead yet. Next round he will. Your weapon is stuck for a round. -20",
    "mithril": "Awe inspiring strike drives bone  through both lungs. Foe realizes his doom before falling into a coma. He dies in 18 rounds. —",
    "holy arms": "Your mighty blow is the stuff epics are made of. Foe's spine is broken. He dies in 2 rounds.\n+50H",
    "slaying": "Strike to side kills foe after a chain reaction of bones shatter. You are covered with blood."
  }
]