"Score";"A";"b";"c";"d";"e"
"01-05";"Foe avoids most of the attack.
+0H";"Glancing blow. Nothing extra.";"Foe dances clear of the worst.";"Strike bounces off.";"Strike lands flat."
"06-10";"Strike failed to connect well.
+1H";"Panck!";"Nick your weapon and your foe.";"Strike lands without energy.";"Shot unbalances foe. You have initiative.
+5H"
"11-15";"Strike causes foe to flinch. You gain initiative next round.
+1H";"Foe questions his resolve. You gain initiative next round.";"Foe's evasion puts him out of position. You gain initiative next round.
+5H";"Foe evades and maneuvers for a better position.
+2H – π";"Foe is fearful of your skill and steps back from your mighty onslaught.
+3H – π"
"16-20";"Foe steps back defensively.
+1H-π";"For steps back and avoids the worst.
+2H – (π-10)";"Blow to foe's side. If foe has a belt it is severed.
+3H – (π-20)";"Precise strike to foe's side. You have the initiative for 1 round.
(-10)";"Foe vibrates from the impact of the strike.
∑ – (+20)"
"21-35";"Convince foe of his peril by just missing his abdomen.
+2H – π (+10)";"Foe is uncertain about your next attack. He choses to let you make the first move (you gain the initiative).
+2H – 2π";"Strike crosses foe's head. If he has a helm it is knocked off and dented.
∑ – ∫";"You wound foe in hip. Strike strips equipment from right side of waist.
∑ – 2∫";"Deal foe a measurable blow to his side. Any one container on your foe now has a hole in it.
+2H – 2∫ – (-10)"
"36-45";"Nick foe's calf with long follow through.
∫";"Cheap shot to foe's shin.
with leg greaves:+5H – π w/o leg greaves: +2H – ∫";"Strike along foe's calf. The damage takes a moment to show.";"Close call for foe's groin.
with waist armor: +4H – ∑ w/o waist armor: 3∫";"Strike to upper leg rips clothing.
with leg armor: +3H – π w/o leg armor: +2H – 3∫"
"46-50";"Foe's evasion exposes his back to your strike.
+2H – (π-30)";"Blow to back damages any equipment worn there.
∑ – ∫";"Lower back strike sends foe reeling. His guard is still up.
2∑ – ∫";"Light strike pins foe's weapon arm to his side.
+6H – ∑∏";"Strike to side. If foe has armor, the blow tears it open and exposes skin.
with abdomen armor: +8H – ∑ – ∫ w/o abdomen armor: +4H – ∑∏ – 4∫"
"51-55";"Strike to foe's chest and he looks impressed.
(π-25) – 2∫";"Solid strike to foe's chest. Blood from wound ruins any heraldry.
+3H – 2∫ – 2π";"Strike toward chest. If foe has a shield, it is out of position for the rest of the round.
+3H – 2∑ – 2∫";"Solid chest strike leaves bruises and blood.
+5H – π – 3∫ – (-15)";"Foe goes low to evade your attack. Strike takes foe down on one knee. Finish him.
+5H – ∑∏ – (-10)"
"56-60";"Minor thigh wound. It could have been better.
+2H – ∑ – 2∫";"Thigh wound does some damage.
+3H – ∑∏ – 2∫";"Strike to foe's thigh.
with leg armor: +8H – ∑∏ – ∫ w/o leg armor: +5H – 2∑ – 2∫– (-10)";"Strike foe in abdomen.
with abdomen armor: +5H – 2∏ w/o abdomen armor: +3H – ∑∏ – 3∫";"Blow to foe's side. He stumbles to your right 10 feet.
+6H – ∑∏ – 5∫"
"61-65";"Minor forearm wound numbs foe's  grip.
+2H –  2∫ –(-10)";"Forearm strike shakes foe up. Foe attempts a recovery.
+2H – ∑ – 2∫ – (-10)";"Solid strike to foe's right forearm.
with arm greaves: +5H – 2∑∏ w/o arm greaves: +3H – 2∑ – 2∫ – (-10)";"Blow to foe's weapon arm.  Arm is numb.
+3H – 2∑ – 3∫ – (-10)";"Catch foe's forearm. The wound opens up nicely. Foe is in pain.
+5H – 2∑ – 3∫ – (-15)"
66;"Strike to foe's shield shoulder. Arm is useless. That must really hurt!
3∑ – (+10)";"Foe blocks your attack with his elbow. Elbow is shattered. Shield arm is useless.
+3H – 4∑ – 2π";"Strike shatters foe's knee.  Foe crumbles to the ground. He is down for 3 rounds.
2∑∏ – (-90)";"Strike to head kills foe, if he has no helm. If he has a helm he in knocked out for 6 hours.
+10H";"Strike through both of foe's lungs. Foe drops and passes out. He dies 6 rounds later.
(+10)"
"67-70";"Strike along foe's neck.
+5H – 3∑ – ∏";"Strike to foe's neck. It's not enough for a kill.
2∑ –3∫ – (-5)";"Strike along foe's neck. Foe is frantic to evade death.
4∑ – 2∏ – (+15)";"Strike down foe's defenses with a blow to both arms.
+3H –  2∑∏ – (-20)";"Shot raises foe's arm up, severing many muscles and tendons. Arm is useless.
6∑ – 3∫"
;;;;;
"71-75";"Strike  to lower leg.
with leg greave: +5H – 3π – (-10) w/o leg greave: +3H – ∑∏ – (-25)";"Strike to foe's calf. Slash muscle. Foe almost falls down.
+3H – 2∑∏ – (-40)";"Destructive strike to lower leg. If foe has leg armor, it is torn free.
+5H – 2∑∏ – (-50)";"Excellent blow to lower leg slashes muscles and cartilage. Foe falls prone.
+6H – 2∑∏ – (-50)";"Strike plunges into leg with deadly effect. Foe drops, gripping his leg in pain.
3∑∏ – (-75)"
"76-80";"Strike foe in upper arm. You tear his pretty clothes.
+3H – 2∑ – 3∫ – (-25)";"Strike to shield side. If foe has shield, your weapon is stuck in it for a round.
3∑ – 3∫ – (-30)";"Strike through muscle in shield arm. If foe has a shield, he drops it.
6∑ – 3∫ – (-25)";"Strike to foe's shield arm. Arm is useless.
+12H – 6∑ – 3∫";"Strike foe in weapon arm, the bone is broken. Arm is useless.
+10H - 3∑∏"
"81-85";"Deep wound in foe's side. Well, it looked like a killing blow.
6∑ – 5∫ – (+20)";"Tear open foe's side in a graphic display of violence.
+6H – 3∑∏ – 5∫ – (-25)";"Strike bites into foe's ribs.  The impact sounds truly terrible.
+6H – 3∑∏ – (-25) – 5∫";"Major abdomenal wound. Blood pours out in frightening quantities.
+10H – 3∑∏ – 6∫ – (-20)";"Strike to foe's back severs a vein. Foe goes to his knees and dies in 12 rounds.
—"
"86-90";"Catch foe in the back. He drops his guard and stumbles foward.
2∑∏ – 2∫ – (-20)";"Strike to foe's head. If foe has no helm he dies. If foe has helm, he falls to his knees.
+6H – 2∑∏";"Strike impacts on foe's head. If he has no helm, he dies. Helm is destroyed.
+6H – 2∑∏";"Strike through foes kidneys. Foe is down and immobile for 2 hours, then he dies.
+9H";"Strike  plunges in just below foe's collarbone  Foe drops and dies in 12 rounds."
"91-95";"Strike to foe's ear. Foe hears at -50.
with helmet: +5H – 4∑ – ∏ w/o helmet: +3H – 2∫ – 2∑∏";"Strike to foe's hip.
with waist armor: +7H – ∑ – (-10) w/o waist armor: +5H – ∑ – 3∫ – (-25)";"Strike to chest. If foe has plate chest armor, he drops and dies in 9 rounds. If not, he dies instantly.
—";"Strike through foe's side spills his guts on the floor. Foe fights on normally for 6 rounds, then dies.
—";"Your weapon passes through the arm and sticks out the other side. Foe dies in 12 rounds.
12∑"
"96-99";"Strike to nose. There is a permanent scar. Foe's eyes are crossed for a moment.
3∑∏  – 3∫";"Strike through foe's cheek and throat. Foe drops and dies after 9 rounds of incapacity.
(+20)";"Strike through foe's neck breaks backbone and severs spine. Foe is paralyzed from the neck down.";"Strike plunges into doomed foe's chest and emerges from the other side. Foe drops and dies in 6 rounds.
—";"Shot through heart sends foe reeling back 10 feet to a place suitable for death. Your weapon is stuck in reeling foe.
—"
100;"Strike through neck. Sever vein and artery. Foe cannot breath. Foe drops and dies of heart failure.
—";"Strike plunges into foe's eye. Foe dies instantly. Foe remains standing for a moment until he realizes this.
all allies get +10 for  1 round";"Shot through both ears proves effective. Foe dies instantly. Pretty shot.
6(+20)";"Strike through brain makes life difficult for foe. You have  a half round left to act.
(+20)";"Strike to foe's eye. Foe dies instantly. Carry on soldier.
(+25)"
