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fvtt-mournblade/templates/creature-sheet.hbs

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<section class="{{cssClass}} sheet-form-layout creature-sheet" autocomplete="off">
{{!-- Sheet Header --}}
<header class="sheet-header">
<div class="header-fields background-sheet-header-creature">
<div class="flexrow">
<img class="profile-img" src="{{actor.img}}" data-action="editImage" title="{{actor.name}}" />
<div class="flexcol header-main-content">
<div style="display: flex; align-items: center; gap: 0.3rem; width: 100%;">
<h1 class="charname" style="flex: 1; margin: 0; min-width: 0;"><input name="name" type="text" value="{{actor.name}}" placeholder="Name" {{#if isPlayMode}}disabled{{/if}} /></h1>
<button type="button" class="sheet-mode-toggle" data-action="toggleSheet" data-tooltip="{{#if isEditMode}}Mode Visualisation{{else}}Mode Édition{{/if}}">
<i class="{{#if isEditMode}}fas fa-eye{{else}}fas fa-edit{{/if}}"></i>
</button>
</div>
</div>
</div>
</div>
</header>
{{!-- Sheet Tab Navigation --}}
<nav class="sheet-tabs tabs" data-group="primary">
<a class="item" data-tab="stats">{{localize "MNBL.attributes"}}</a>
<a class="item" data-tab="competences">{{localize "MNBL.skills"}}</a>
<a class="item" data-tab="equipement">{{localize "MNBL.attacks"}}</a>
<a class="item" data-tab="biodata">{{localize "MNBL.bio"}}</a>
</nav>
{{!-- Sheet Body --}}
<section class="sheet-body">
{{!-- Stats Tab --}}
<div class="tab stats" data-group="primary" data-tab="stats">
<div class="grid grid-2col">
{{!-- Attributs Section --}}
<div class="sheet-box color-bg-archetype">
<div class="section-grid">
<h4 class="section-title">{{localize "MNBL.attributes"}}</h4>
{{#each system.attributs as |attr key|}}
<div class="grid-row attr-row" data-attr-key="{{key}}">
<img class="item-name-img" src="systems/fvtt-mournblade/assets/icons/{{attr.labelnorm}}.webp">
<label class="label-name"><a data-action="rollAttribut" data-attr-key="{{key}}">{{localize attr.label}}</a></label>
<select class="status-small-label color-class-common item-field-label-short" type="text"
name="system.attributs.{{key}}.value" value="{{attr.value}}" data-dtype="Number" {{#if @root.isPlayMode}}disabled{{/if}}>
{{selectOptions @root.config.listeNiveauCreature selected=attr.value}}
</select>
</div>
{{/each}}
</div>
</div>
{{!-- Santé & Âme Section --}}
<div class="sheet-box color-bg-archetype">
<div class="section-grid">
<h4 class="section-title">{{localize "MNBL.health"}}</h4>
<div class="grid-row">
<label class="label-name">Total Santé</label>
<input type="number" class="input-numeric-short" name="system.sante.base" value="{{system.sante.base}}"
data-dtype="Number" {{#if isPlayMode}}disabled{{/if}} />
</div>
<div class="grid-row damage-row">
<label class="label-name damage-label">{{localize "MNBL.nonlethal"}}</label>
<div class="damage-controls">
<a class="plus-minus-button" data-action="modifySante" data-type="nonletaux" data-value="-1"></a>
<input type="number" class="input-numeric-medium" name="system.sante.nonletaux" {{#if isPlayMode}}disabled{{/if}}
value="{{system.sante.nonletaux}}" data-dtype="Number" />
<a class="plus-minus-button" data-action="modifySante" data-type="nonletaux" data-value="1">+</a>
</div>
</div>
<div class="grid-row damage-row">
<label class="label-name damage-label">{{localize "MNBL.lethal"}}</label>
<div class="damage-controls">
<a class="plus-minus-button" data-action="modifySante" data-type="letaux" data-value="-1"></a>
<input type="number" class="input-numeric-medium" name="system.sante.letaux" {{#if isPlayMode}}disabled{{/if}} value="{{system.sante.letaux}}"
data-dtype="Number" />
<a class="plus-minus-button" data-action="modifySante" data-type="letaux" data-value="1">+</a>
</div>
</div>
<div class="grid-row malus-row">
<label class="label-name">{{localize "MNBL.malus"}}</label>
<input type="number" class="input-numeric-short" name="system.sante.malusmanuel" {{#if isPlayMode}}disabled{{/if}}
value="{{system.sante.malusmanuel}}" data-dtype="Number" />
<label class="label-name">{{localize "MNBL.automalus"}}</label>
<div class="malus-value">{{santeMalus}}</div>
</div>
</div>
<div class="section-grid">
<h4 class="section-title">{{localize "MNBL.soul"}}</h4>
<div class="grid-row">
<label class="label-name">Max Absolu</label>
<input type="number" class="input-numeric-short" name="system.ame.fullmax" value="{{system.ame.fullmax}}"
data-dtype="Number" {{#if isPlayMode}}disabled{{/if}} />
<label class="label-name">{{localize "MNBL.currentmax"}}</label>
<input type="number" class="input-numeric-short" name="system.ame.currentmax"
value="{{system.ame.currentmax}}" data-dtype="Number" {{#if isPlayMode}}disabled{{/if}} />
</div>
<div class="grid-row soul-consumed-row">
<label class="label-name">{{localize "MNBL.consumed"}}</label>
<div class="damage-controls">
<a class="plus-minus-button" data-action="modifyAme" data-value="-1"></a>
<input type="number" class="input-numeric-medium" name="system.ame.value" value="{{system.ame.value}}"
data-dtype="Number" {{#if isPlayMode}}disabled{{/if}} />
<a class="plus-minus-button" data-action="modifyAme" data-value="1">+</a>
</div>
</div>
<div class="grid-row">
<label class="label-name">{{localize "MNBL.automalus"}}</label>
<div class="malus-value">{{ameMalus}}</div>
</div>
</div>
</div>
</div>
</div>
{{!-- Compétences Tab --}}
<div class="tab competences scrollable" data-group="primary" data-tab="competences">
<div class="section-grid">
<h4 class="section-title">{{localize "MNBL.skills"}}</h4>
<ul class="item-list compact-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">{{localize "MNBL.skills"}}</span>
<span class="item-field-label-short">{{localize "MNBL.level"}}</span>
<div class="item-filler">&nbsp;</div>
</li>
{{#each skills as |skill key|}}
<li class="item flexrow" data-item-id="{{skill._id}}" data-item-type="competence">
<img class="item-name-img" src="{{skill.img}}" />
<div class="flexcol item-name-label">
<span class="item-name-label competence-name"><a data-action="rollCompetence"
data-attr-key="tochoose">{{skill.name}}</a></span>
<span class="predilection-text">
{{#each skill.system.predilections as |pred key|}}
{{pred.name}},
{{/each}}
</span>
</div>
<select class="status-small-label color-class-common edit-item-data competence-niveau" type="text"
data-item-field="niveau" data-dtype="Number" {{#if @root.isPlayMode}}disabled{{/if}}>
{{selectOptions @root.config.listeNiveauSkill selected=skill.system.niveau}}
</select>
{{#if (ne skill.system.attribut1 "none")}}
<span class="item-field-label-short">
<button class="button-sheet-roll" data-action="rollCompetence" data-attr-key="{{skill.system.attribut1}}">{{upper
skill.system.attribut1}} : {{skill.system.attribut1total}}</button>
</span>
{{/if}}
{{#if (ne skill.system.attribut2 "none")}}
<span class="item-field-label-short">
<button class="button-sheet-roll" data-action="rollCompetence" data-attr-key="{{skill.system.attribut2}}">{{upper
skill.system.attribut2}} : {{skill.system.attribut2total}}</button>
</span>
{{/if}}
{{#if (ne skill.system.attribut3 "none")}}
<span class="item-field-label-short">
<button class="button-sheet-roll" data-action="rollCompetence" data-attr-key="{{skill.system.attribut3}}">{{upper
skill.system.attribut3}} : {{skill.system.attribut3total}}</button>
</span>
{{/if}}
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a data-action="editItem" title="Edit Item"><i class="fas fa-edit"></i></a>
<a data-action="deleteItem" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
</div>
{{!-- Équipement/Armes Tab --}}
<div class="tab equipement scrollable" data-group="primary" data-tab="equipement">
<div class="section-grid">
<h4 class="section-title">{{localize "MNBL.weapons"}}</h4>
<ul class="item-list compact-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">{{localize "MNBL.weapons"}}</span>
<span class="item-field-label-short">{{localize "MNBL.attack"}}</span>
<span class="item-field-label-short">{{localize "MNBL.damage"}}</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a data-action="createItem" data-type="arme" title="Ajouter une arme"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each armes as |arme key|}}
<li class="item flexrow" data-item-id="{{arme._id}}" data-item-type="arme">
<img class="item-name-img" src="{{arme.img}}" />
<span class="item-name-label competence-name">{{arme.name}}</span>
{{#if arme.system.isDistance}}
<span class="item-field-label-short">
<button class="button-sheet-roll" data-action="rollArmeSpecial" data-arme-id="{{arme._id}}">{{localize "MNBL.use"}}</button>
</span>
{{else}}
<span class="item-field-label-short">
<button class="button-sheet-roll" data-action="rollArmeOffensif" data-arme-id="{{arme._id}}">{{arme.system.totalOffensif}}</button>
</span>
{{/if}}
<span class="item-field-label-short">
<button class="button-sheet-roll" data-action="rollArmeDegats" data-arme-id="{{arme._id}}">{{arme.system.totalDegats}}</button>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a data-action="editItem" title="Edit Item"><i class="fas fa-edit"></i></a>
<a data-action="deleteItem" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
{{#if (count protections)}}
<div class="section-grid">
<h4 class="section-title">{{localize "MNBL.protections"}}</h4>
<ul class="item-list compact-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">{{localize "MNBL.protection"}}</span>
<span class="item-field-label-short">{{localize "MNBL.pr"}}</span>
<div class="item-filler">&nbsp;</div>
</li>
{{#each protections as |protection key|}}
<li class="item flexrow" data-item-id="{{protection._id}}">
<img class="item-name-img" src="{{protection.img}}" />
<span class="item-name-label">{{protection.name}}</span>
<span class="item-field-label-short">{{protection.system.pr}}</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a data-action="editItem" title="Edit Item"><i class="fas fa-edit"></i></a>
<a data-action="deleteItem" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
<li class="item flexrow">
<label class="label-name">{{localize "MNBL.totalprotection"}}</label>
<div class="protection-value">{{protectionTotal}}</div>
</li>
</ul>
</div>
{{/if}}
</div>
{{!-- Bio Tab --}}
<div class="tab biodata scrollable" data-group="primary" data-tab="biodata">
{{#if isGM}}
<div class="section-grid gm-tools-section">
<h4 class="section-title">{{localize "MNBL.gmtools"}}</h4>
<div class="grid grid-2col" style="gap: 0.5rem; margin: 0;">
<div>
<ul class="item-list compact-list">
<li class="flexrow item">
<label class="label-name">{{localize "MNBL.soulmultiplier"}}</label>
<input type="number" class="input-numeric-short" name="system.biodata.amemultiplier"
value="{{system.biodata.amemultiplier}}" data-dtype="Number" {{#if isPlayMode}}disabled{{/if}} />
</li>
</ul>
</div>
<div>
<ul class="item-list compact-list">
<li class="flexrow item">
<label class="label-name">{{localize "MNBL.ignorehealthmalus"}} ?</label>
<input type="checkbox" name="system.biodata.ignoresantemalus" {{checked system.biodata.ignoresantemalus}} {{#if isPlayMode}}disabled{{/if}} />
</li>
<li class="flexrow item">
<label class="label-name">{{localize "MNBL.ignoresoulmalus"}} ?</label>
<input type="checkbox" name="system.biodata.ignoreamemalus" {{checked system.biodata.ignoreamemalus}} {{#if isPlayMode}}disabled{{/if}} />
</li>
</ul>
</div>
</div>
</div>
{{/if}}
<div class="section-grid">
<h4 class="section-title">Description</h4>
<div class="medium-editor item-text-long-line">
{{formInput systemFields.biodata.fields.description enriched=enrichedDescription value=system.biodata.description name="system.biodata.description" toggled=true}}
</div>
</div>
</div>
</section>
</section>