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fvtt-mournblade/modules/applications/sheets/mournblade-creature-sheet.mjs

43 lines
1.2 KiB
JavaScript

import MournbladeActorSheet from "./base-actor-sheet.mjs"
export default class MournbladeCreatureSheet extends MournbladeActorSheet {
/** @override */
static DEFAULT_OPTIONS = {
...super.DEFAULT_OPTIONS,
classes: [...super.DEFAULT_OPTIONS.classes],
window: {
...super.DEFAULT_OPTIONS.window,
title: "SHEETS.Actor.creature",
},
}
/** @override */
static PARTS = {
sheet: {
template: "systems/fvtt-mournblade/templates/creature-sheet.hbs",
},
}
/** @override */
tabGroups = {
primary: "stats",
}
/** @override */
async _prepareContext() {
const context = await super._prepareContext()
const actor = this.document
// Add creature-specific data
context.skills = actor.getSkills()
context.armes = foundry.utils.duplicate(actor.getWeapons())
context.protections = foundry.utils.duplicate(actor.getArmors())
context.runes = foundry.utils.duplicate(actor.getRunes())
context.combat = actor.getCombatValues()
context.equipements = foundry.utils.duplicate(actor.getEquipments())
context.protectionTotal = actor.getProtectionTotal()
context.santeMalus = actor.getStatusMalus()
context.ameMalus = actor.getAmeMalus()
return context
}
}