export class MournbladeConfig { static getConfig() { let MOURNBLADE_CONFIG = { attaques: { assaut: game.i18n.localize("MNBL.assaut"), precise: game.i18n.localize("MNBL.preciseattack"), feinte: game.i18n.localize("MNBL.feint"), coupbas: game.i18n.localize("MNBL.dirtyattack"), charger: game.i18n.localize("MNBL.charge"), contenir: game.i18n.localize("MNBL.contain"), desarmer: game.i18n.localize("MNBL.disarm") }, couverts: { aucun: { name: game.i18n.localize("MNBL.none"), value: 0 }, rondache: { name: game.i18n.localize("MNBL.lightcover"), value: -2 }, pavois: { name: game.i18n.localize("MNBL.mediumcover"), value: -5 }, complet: { name: game.i18n.localize("MNBL.heavycover"), value: -10 }, }, modifierTypes: { aucun: { name: game.i18n.localize("MNBL.none"), value: 0 }, roll: { name: game.i18n.localize("MNBL.roll"), value: 0 }, degats: { name: game.i18n.localize("MNBL.damage"), value: 0 }, defense: { name: game.i18n.localize("MNBL.defensecapacity"), value: 0 }, attaque: { name: game.i18n.localize("MNBL.attackcapacity"), value: 0 }, }, listeNiveau: { }, listeNiveauCreature: { }, listePortees: { "10": game.i18n.localize("MNBL.lessthanshort"), "15": game.i18n.localize("MNBL.shortmore"), "20": game.i18n.localize("MNBL.mediummore"), "25": game.i18n.localize("MNBL.longmore") }, modificateurOptions: {}, pointsAmeOptions: {}, difficulteOptions: { "0": game.i18n.localize("MNBL.noneunknwon"), "5": game.i18n.localize("MNBL.easy"), "10": game.i18n.localize("MNBL.medium"), "15": game.i18n.localize("MNBL.hard"), "20": game.i18n.localize("MNBL.hazardous"), "25": game.i18n.localize("MNBL.insane"), "30": game.i18n.localize("MNBL.puremadness") }, attributs: { adr: game.i18n.localize("Adresse"), pui: game.i18n.localize("Puissance"), cla: game.i18n.localize("Clairvoyance"), pre: game.i18n.localize("Présence"), tre: game.i18n.localize("Trempe") }, lancementRuneOptions: { prononcer: game.i18n.localize("MNBL.pronouncerune"), inscrire: game.i18n.localize("MNBL.tracerune") }, effetRuneOptions: { prononcee: game.i18n.localize("MNBL.pronounced"), inscrite: game.i18n.localize("MNBL.traced") }, typeArmeOptions: { contact: game.i18n.localize("MNBL.meleeweapon"), contactjet: game.i18n.localize("MNBL.meleethrowweapon"), jet: game.i18n.localize("MNBL.throwweapon"), tir: game.i18n.localize("MNBL.shootweapon"), special: game.i18n.localize("MNBL.specialweapon") }, allegeanceOptions: { tous: game.i18n.localize("MNBL.all"), chaos: game.i18n.localize("MNBL.chaos"), loi: game.i18n.localize("MNBL.law"), betes: game.i18n.localize("MNBL.beastslords"), elementaires: game.i18n.localize("MNBL.elementslords") }, potionFormeOptions: { liquide: game.i18n.localize("MNBL.potionLiquide"), onguent: game.i18n.localize("MNBL.potionOnguent"), cachets: game.i18n.localize("MNBL.potionCachets"), pilules: game.i18n.localize("MNBL.potionPilules"), }, potionStatutOptions: { inconnue: game.i18n.localize("MNBL.potionInconnue"), efficace: game.i18n.localize("MNBL.potionEfficace"), heroique: game.i18n.localize("MNBL.potionHeroique"), inefficace: game.i18n.localize("MNBL.potionInnefficace"), poison: game.i18n.localize("MNBL.potionPoison"), }, typeCapaciteOptions: { elue: game.i18n.localize("MNBL.typeCapaciteElue"), elementaire: game.i18n.localize("MNBL.typeCapaciteElementaire"), demoniaque: game.i18n.localize("MNBL.typeCapaciteDemoniaque"), creature: game.i18n.localize("MNBL.typeCapaciteCreature"), }, creatureTypeOptions: { creature: game.i18n.localize("MNBL.creatureTypeCreature"), demon: game.i18n.localize("MNBL.creatureTypeDemon"), elementaire: game.i18n.localize("MNBL.creatureTypeElementaire"), }, elementTypeOptions: { air: game.i18n.localize("MNBL.elementTypeAir"), terre: game.i18n.localize("MNBL.elementTypeTerre"), feu: game.i18n.localize("MNBL.elementTypeFeu"), eau: game.i18n.localize("MNBL.elementTypeEau"), } } return MOURNBLADE_CONFIG; } };