{{!-- Main Tab --}}
{{#each data.attributs as |attr key|}}
-
{{localize attr.label}}
{{/each}}
{{localize "MNBL.health"}}
{{localize "MNBL.soul"}}
Combat
-
{{#each modifiers as |modifier key|}}
-
{{modifier.name}}
{{upperFirst modifier.system.modifiertype}}
{{modifier.system.value}}
{{/each}}
{{!-- Competence Tab --}}
-
{{#each skills as |skill key|}}
-
{{skill.name}}
{{#each skill.system.predilections as |pred key|}}
{{pred.name}},
{{/each}}
{{#if (ne skill.system.attribut1 "none")}}
{{/if}}
{{#if (ne skill.system.attribut2 "none")}}
{{/if}}
{{#if (ne skill.system.attribut3 "none")}}
{{/if}}
{{/each}}
{{!-- Equipement Tab --}}
-
{{#each armes as |arme key|}}
-
{{arme.name}}
{{#if (eq arme.system.typearme "special")}}
{{else}}
{{#if arme.system.equipped}}
{{else}}
{{/if}}
{{/if}}
{{#if arme.system.isdefense}}
{{else}}
{{/if}}
{{#if (eq arme.system.typearme "special")}}
{{else}}
{{#if arme.system.equipped}}
{{else}}
{{/if}}
{{/if}}
{{/each}}
-
{{#each protections as |protection key|}}
-
{{protection.name}}
{{/each}}
-
{{#each traitsEspeces as |trait key|}}
-
{{trait.name}}
{{/each}}
{{#if (count runes)}}
-
{{#each runes as |rune key|}}
-
{{rune.name}}
{{rune.system.formule}}
{{rune.system.seuil}}
{{/each}}
{{/if}}
{{#if (count equipements)}}
-
{{#each equipements as |equipement key|}}
-
{{equipement.name}}
{{/each}}
{{/if}}
{{!-- Biography Tab --}}
{{#if isGM}}
{{/if}}
Description
{{editor description target="system.biodata.description" button=true owner=owner editable=editable}}