/** * Mournblade system * Author: Uberwald * Software License: Prop */ /* -------------------------------------------- */ /* -------------------------------------------- */ // Import Modules import { MournbladeActor } from "./mournblade-actor.js"; import { MournbladeItemSheet } from "./mournblade-item-sheet.js"; // import { MournbladeActorSheet } from "./mournblade-actor-sheet.js"; // import { MournbladeCreatureSheet } from "./mournblade-creature-sheet.js"; import { MournbladeUtility } from "./mournblade-utility.js"; import { MournbladeCombat } from "./mournblade-combat.js"; import { MournbladeItem } from "./mournblade-item.js"; import { MournbladeConfig } from "./mournblade-config.js"; // Import DataModels import * as models from "./models/index.mjs"; // Import AppV2 Item Sheets import * as sheets from "./applications/sheets/_module.mjs"; import { MournbladeRollDialog } from "./mournblade-roll-dialog.js"; /* -------------------------------------------- */ /* Foundry VTT Initialization */ /* -------------------------------------------- */ /************************************************************************************/ Hooks.once("init", async function () { console.log(`Initializing Mournblade RPG`); /* -------------------------------------------- */ // preload handlebars templates MournbladeUtility.preloadHandlebarsTemplates(); /* -------------------------------------------- */ // Set an initiative formula for the system CONFIG.Combat.initiative = { formula: "1d6", decimals: 1 }; /* -------------------------------------------- */ game.socket.on("system.fvtt-mournblade-rpg", data => { MournbladeUtility.onSocketMesssage(data); }); /* -------------------------------------------- */ // Define custom Entity classes CONFIG.Combat.documentClass = MournbladeCombat CONFIG.Actor.documentClass = MournbladeActor CONFIG.Actor.dataModels = { personnage: models.PersonnageDataModel, creature: models.CreatureDataModel, } CONFIG.Item.documentClass = MournbladeItem CONFIG.Item.dataModels = { arme: models.ArmeDataModel, bouclier: models.BouclierDataModel, capacite: models.CapaciteDataModel, competence: models.CompetenceDataModel, don: models.DonDataModel, equipement: models.EquipementDataModel, heritage: models.HeritageDataModel, metier: models.MetierDataModel, modifier: models.ModifierDataModel, monnaie: models.MonnaieDataModel, origine: models.OrigineDataModel, pacte: models.PacteDataModel, protection: models.ProtectionDataModel, rune: models.RuneDataModel, runeeffect: models.RuneEffectDataModel, tendance: models.TendanceDataModel, traitchaotique: models.TraitChaotiqueDataModel, traitespece: models.TraitEspeceDataModel } game.system.mournblade = { config : MournbladeConfig.getConfig(), models, sheets, MournbladeRollDialog } /* -------------------------------------------- */ // Register sheet application classes foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet); foundry.documents.collections.Actors.registerSheet("fvtt-mournblade", sheets.MournbladePersonnageSheet, { types: ["personnage"], makeDefault: true }); foundry.documents.collections.Actors.registerSheet("fvtt-mournblade", sheets.MournbladeCreatureSheet, { types: ["creature"], makeDefault: true }); foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeArmeSheet, { types: ["arme"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeBouclierSheet, { types: ["bouclier"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeCapaciteSheet, { types: ["capacite"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeCompetenceSheet, { types: ["competence"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeDonSheet, { types: ["don"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeEquipementSheet, { types: ["equipement"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeHeritageSheet, { types: ["heritage"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeMetierSheet, { types: ["metier"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeModifierSheet, { types: ["modifier"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeMonnaieSheet, { types: ["monnaie"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeOrigineSheet, { types: ["origine"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladePacteSheet, { types: ["pacte"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeProtectionSheet, { types: ["protection"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeRuneSheet, { types: ["rune"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeRuneEffectSheet, { types: ["runeeffect"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeTendanceSheet, { types: ["tendance"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeTraitChaotiqueSheet, { types: ["traitchaotique"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeTraitEspeceSheet, { types: ["traitespece"], makeDefault: true }); MournbladeUtility.init(); }); /* -------------------------------------------- */ async function welcomeMessage() { const templateData = {}; const html = await renderTemplate("systems/fvtt-mournblade/templates/chat-welcome-message.hbs", templateData); ChatMessage.create({ user: game.user.id, whisper: [game.user.id], content: html }); } /* -------------------------------------------- */ async function importDefaultScene() { let exists = game.scenes.find(j => j.name == "Accueil"); if (!exists) { const scenes = await MournbladeUtility.loadCompendium("fvtt-mournblade.scenes") let newDocuments = scenes.filter(i => i.name == "Accueil"); await game.scenes.documentClass.create(newDocuments); game.scenes.find(i => i.name == "Accueil").activate(); } } /* -------------------------------------------- */ /* Foundry VTT Initialization */ /* -------------------------------------------- */ Hooks.once("ready", function () { game.system.mournblade = { config : MournbladeConfig.getConfig(), } MournbladeUtility.ready(); // User warning if (!game.user.isGM && game.user.character == undefined) { ui.notifications.info("Attention ! Aucun personnage n'est relié au joueur !"); ChatMessage.create({ content: "ATTENTION Le joueur " + game.user.name + " n'est relié à aucun personnage !", user: game.user._id }); } if (!game.user.isGM && game.user.character && !game.user.character.prototypeToken.actorLink) { ui.notifications.info("Le token de du joueur n'est pas connecté à l'acteur !"); ChatMessage.create({ content: "ATTENTION Le token du joueur " + game.user.name + " n'est pas connecté à l'acteur !", user: game.user._id }); } import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{ console.log("ClassCounter loaded", moduleCounter) moduleCounter.ClassCounter.registerUsageCount() }).catch(err=> console.log("No stats available, giving up.") ) importDefaultScene(); welcomeMessage(); }); /* -------------------------------------------- */ /* Foundry VTT Initialization */ /* -------------------------------------------- */ Hooks.on("chatMessage", (html, content, msg) => { if (content[0] == '/') { let regExp = /(\S+)/g; let commands = content.match(regExp); if (game.system.mournblade.commands.processChatCommand(commands, content, msg)) { return false; } } return true; });