/** * Data model pour les effets de runes */ export default class RuneEffectDataModel extends foundry.abstract.TypeDataModel { static defineSchema() { const fields = foundry.data.fields; return { description: new fields.HTMLField({ initial: "" }), rune: new fields.StringField({ initial: "" }), mode: new fields.StringField({ initial: "" }), duree: new fields.StringField({ initial: "" }), pointame: new fields.NumberField({ initial: 0, integer: true }) }; } }