Compare commits
15 Commits
fvtt-mourn
...
13.1.1
| Author | SHA1 | Date | |
|---|---|---|---|
| 9836bd50e6 | |||
| 6b909b192b | |||
| e7a6c15bf7 | |||
| 1909ff443d | |||
| c72c9d8b02 | |||
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| 901df5b395 | |||
| f5d84832f3 | |||
| 216360e0d8 | |||
| a0502dc467 | |||
| c8b94b74a1 | |||
| c9e4f125b4 | |||
| e840b70ac9 | |||
| 03b8779862 |
63
.gitea/workflows/release.yaml
Normal file
63
.gitea/workflows/release.yaml
Normal file
@@ -0,0 +1,63 @@
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|||||||
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name: Release Creation
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||||||
|
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||||||
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on:
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release:
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types: [published]
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|
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jobs:
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build:
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runs-on: ubuntu-latest
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steps:
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- run: echo "💡 The ${{ gitea.repository }} repository will cloned to the runner."
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#- uses: actions/checkout@v3
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- uses: RouxAntoine/checkout@v3.5.4
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# get part of the tag after the `v`
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- name: Extract tag version number
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id: get_version
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uses: battila7/get-version-action@v2
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# Substitute the Manifest and Download URLs in the system.json
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- name: Substitute Manifest and Download Links For Versioned Ones
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id: sub_manifest_link_version
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uses: microsoft/variable-substitution@v1
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with:
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files: 'system.json'
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env:
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version: ${{steps.get_version.outputs.version-without-v}}
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url: https://www.uberwald.me/gitea/${{gitea.repository}}
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manifest: https://www.uberwald.me/gitea/public/fvtt-mournblade/releases/download/latest/system.json
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download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/fvtt-mournblade.zip
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# Create a zip file with all files required by the module to add to the release
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- run: |
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apt update -y
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apt install -y zip
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- run: zip -r ./fvtt-mournblade.zip system.json README.md LICENSE assets/ lang/ modules/ packs/ styles/ templates/ template.json
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- name: setup go
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uses: https://github.com/actions/setup-go@v4
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with:
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go-version: '>=1.20.1'
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- name: Use Go Action
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id: use-go-action
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uses: https://gitea.com/actions/release-action@main
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with:
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files: |-
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./fvtt-mournblade.zip
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system.json
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api_key: '${{secrets.ALLOW_PUSH_RELEASE}}'
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- name: Publish to Foundry server
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uses: https://github.com/djlechuck/foundryvtt-publish-package-action@v1
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with:
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token: ${{ secrets.FOUNDRYVTT_RELEASE_TOKEN }}
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id: 'fvtt-mournblade'
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version: ${{github.event.release.tag_name}}
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manifest: 'https://www.uberwald.me/gitea/public/fvtt-mournblade/releases/download/latest/system.json'
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notes: 'https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/fvtt-mournblade.zip'
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compatibility-minimum: '13'
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compatibility-verified: '13'
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2
.gitignore
vendored
2
.gitignore
vendored
@@ -1 +1,3 @@
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.history/
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.history/
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node_modules
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.github/
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35
gulpfile.js
Normal file
35
gulpfile.js
Normal file
@@ -0,0 +1,35 @@
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const gulp = require('gulp');
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const less = require('gulp-less');
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const sourcemaps = require('gulp-sourcemaps');
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// Paths
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const paths = {
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styles: {
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src: 'less/**/*.less',
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dest: 'styles/'
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}
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};
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// Compile LESS to CSS
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function styles() {
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return gulp.src('less/mournblade.less')
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.pipe(sourcemaps.init())
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.pipe(less())
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.pipe(sourcemaps.write('.'))
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.pipe(gulp.dest(paths.styles.dest));
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}
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// Watch files
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function watchFiles() {
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gulp.watch(paths.styles.src, styles);
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}
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// Define complex tasks
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const build = gulp.series(styles);
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const watch = gulp.series(build, watchFiles);
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// Export tasks
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exports.styles = styles;
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exports.build = build;
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exports.watch = watch;
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exports.default = build;
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204
lang/en.json
Normal file
204
lang/en.json
Normal file
@@ -0,0 +1,204 @@
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|
{
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"Adresse": "Agility",
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"Clairvoyance": "Clarity",
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"MNBL.abilities": "Gifts/Pacts",
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"MNBL.activatedrunes": "Activated Runes",
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"MNBL.addpredilection": "Add a specialization",
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"MNBL.aimingbonus": "Aiming Bonus",
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"MNBL.alignement": "Alignment",
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"MNBL.all": "All",
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"MNBL.allegiance": "Allegiance",
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"MNBL.applydamage": "Apply damage/bonus/penalty",
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"MNBL.aspect": "Aspect",
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"MNBL.Assaut": "Smite",
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"MNBL.attack": "Attack",
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"MNBL.attackcapacity": "Offensive Ability",
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"MNBL.attackmountbonus": "Mounted attacker vs ground defender (+5)",
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"MNBL.attacks": "Attacks",
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"MNBL.attribut": "Attribute",
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"MNBL.attributes": "Attributes",
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"MNBL.automalus": "Auto Penalty",
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|
"MNBL.base": "Base",
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|
"MNBL.beastslords": "Beast Lords",
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|
"MNBL.bio": "Bio & Notes",
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"MNBL.bonus": "Bonus",
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"MNBL.candoublebonusskill": "Bonuses can be doubled (cf. Profession)",
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"MNBL.chaos": "Chaos",
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"MNBL.chaotictraits": "Chaotic Traits",
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"MNBL.charge": "Charge",
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"MNBL.consumed": "Consumed",
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"MNBL.contain": "Contain the opponent",
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|
"MNBL.creatureresourcecost": "Resource Cost (creatures)",
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"MNBL.current": "Current",
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"MNBL.currentmax": "Current Max",
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"MNBL.damage": "Damage",
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"MNBL.damagebonus": "Damage Bonus",
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"MNBL.defense": "Defense",
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"MNBL.defensebonus": "Defense Bonus",
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"MNBL.defensecapacity": "Defensive Ability",
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"MNBL.dice": "Dice",
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"MNBL.difficulty": "Difficulty",
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"MNBL.dirtyattack": "Cheap Shot",
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"MNBL.disadvantagepositions": "Disadvantageous positions (Max bonus +15)",
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"MNBL.disarm": "Disarm",
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"MNBL.doubleD20": "Double d20 (1 Shard Point)",
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"MNBL.dramaticfailure": "Dramatic Failure",
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"MNBL.oddresult": "Odd result — the die counts as 0",
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"MNBL.duration": "Duration",
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"MNBL.easy": "Easy (5)",
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"MNBL.eclat": "Shard",
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"MNBL.elementslords": "Elemental Lords",
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"MNBL.equipmentactions": "Equipment/Actions",
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"MNBL.equipments": "Equipments",
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"MNBL.equipped": "Equipped",
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"MNBL.exp": "Experience",
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"MNBL.eyes": "Eyes",
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"MNBL.failure": "Failure",
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"MNBL.feint": "Feint",
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"MNBL.flee": "Flee",
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"MNBL.formula": "Formula",
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"MNBL.genre": "Gender",
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"MNBL.gifts": "Gifts",
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"MNBL.goodadventure": "Good Adventure",
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"MNBL.hair": "Hair",
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"MNBL.hard": "Hard (15)",
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"MNBL.hascover": "Cover",
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"MNBL.hazardous": "Tricky (20)",
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"MNBL.health": "Health",
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"MNBL.healthmalus": "Health Penalty",
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"MNBL.heavycover": "Almost complete (-10)",
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"MNBL.heroicsuccess": "Heroic Success",
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"MNBL.highlanguage": "High Melnibonéan",
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"MNBL.ignorearmor": "Ignore Armor",
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"MNBL.ignorehealthmalus": "Ignore Health Penalty",
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"MNBL.ignoresoulmalus": "Ignore Soul Penalty",
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"MNBL.immobilize": "Immobilize",
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"MNBL.insane": "Ridiculous (25)",
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"MNBL.isdefense": "Defensive",
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"MNBL.knockout": "Knock Out",
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|
"MNBL.law": "Law",
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|
"MNBL.legacy": "Legacy",
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"MNBL.lessthanshort": "Less than short (10)",
|
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"MNBL.lethal": "Lethal",
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"MNBL.level": "Level",
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"MNBL.lightcover": "Buckler or light (-2)",
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"MNBL.longmore": "Long and more (25)",
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|
"MNBL.longrange": "Long Range",
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|
"MNBL.malus": "Penalty",
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|
"MNBL.margin": "Margin",
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|
"MNBL.medium": "Average (10)",
|
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|
"MNBL.mediumcover": "Pavise or half (-5)",
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|
"MNBL.mediummore": "Medium and more (20)",
|
||||||
|
"MNBL.mediumrange": "Medium Range",
|
||||||
|
"MNBL.meleethrowweapon": "Melee and Throwing Weapon",
|
||||||
|
"MNBL.meleeweapon": "Melee Weapon",
|
||||||
|
"MNBL.mode": "Mode",
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||||||
|
"MNBL.modifier": "Modifiers",
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|
"MNBL.modifiertype": "Modifier Type",
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|
"MNBL.mounted": "Mounted",
|
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|
"MNBL.nextactionmalus": "Penalty for next action",
|
||||||
|
"MNBL.nextattackbonus": "Bonus for next attack",
|
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|
"MNBL.none": "None",
|
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|
"MNBL.noneunknwon": "None/Unknown",
|
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|
"MNBL.nonlethal": "Non-Lethal",
|
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|
"MNBL.nonlethaldamage": "Non-Lethal Damage",
|
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|
"MNBL.notarget": "No designated target",
|
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|
"MNBL.origin": "Origin",
|
||||||
|
"MNBL.pacts": "Pacts",
|
||||||
|
"MNBL.points": "Points",
|
||||||
|
"MNBL.preciseattack": "Precision Attack",
|
||||||
|
"MNBL.predilections": "Specializations",
|
||||||
|
"MNBL.preferredhand": "Preferred Hand",
|
||||||
|
"MNBL.prerequisites": "Prerequisites",
|
||||||
|
"MNBL.price": "Price",
|
||||||
|
"MNBL.profession": "Profession",
|
||||||
|
"MNBL.pronounced": "Spoken",
|
||||||
|
"MNBL.pronouncedrune": "Spoken Rune",
|
||||||
|
"MNBL.pronouncerune": "Speak the rune",
|
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|
"MNBL.protections": "Protections",
|
||||||
|
"MNBL.puremadness": "Insane (30)",
|
||||||
|
"MNBL.quantity": "Quantity",
|
||||||
|
"MNBL.range": "Range",
|
||||||
|
"MNBL.rarity": "Rarity",
|
||||||
|
"MNBL.registeredmodifiers": "Registered Modifiers",
|
||||||
|
"MNBL.reloadduration": "Reload Time",
|
||||||
|
"MNBL.ressources": "Resources",
|
||||||
|
"MNBL.roll": "Roll",
|
||||||
|
"MNBL.runes": "Runes",
|
||||||
|
"MNBL.runningtarget": "Running target (-5/-10 depending on range)",
|
||||||
|
"MNBL.shootmodifier": "Shooting Modifiers",
|
||||||
|
"MNBL.shootweapon": "Shoot Weapon",
|
||||||
|
"MNBL.shortmore": "Short and more (10)",
|
||||||
|
"MNBL.shortrange": "Short Range",
|
||||||
|
"MNBL.size": "Size",
|
||||||
|
"MNBL.skill": "Skill",
|
||||||
|
"MNBL.skills": "Skills",
|
||||||
|
"MNBL.smallroomtarget": "Target in confined space (+5)",
|
||||||
|
"MNBL.soul": "Soul",
|
||||||
|
"MNBL.soulmalus": "Soul Penalty",
|
||||||
|
"MNBL.soulmultiplier": "Soul Multiplier",
|
||||||
|
"MNBL.soulpoints": "Soul Points",
|
||||||
|
"MNBL.specialactions": "Special Actions",
|
||||||
|
"MNBL.specialweapon": "Special (ability/gift)",
|
||||||
|
"MNBL.speciestrait": "Species Trait",
|
||||||
|
"MNBL.speed": "Speed",
|
||||||
|
"MNBL.success": "Success",
|
||||||
|
"MNBL.target": "Target",
|
||||||
|
"MNBL.targetbelow": "Target below (+5)",
|
||||||
|
"MNBL.targetcantmove": "Target immobilized (+5)",
|
||||||
|
"MNBL.targetdefense": "Opponent's Defense",
|
||||||
|
"MNBL.targetground": "Target on the ground (+5)",
|
||||||
|
"MNBL.targetseeshoot": "Target is aware of the shot",
|
||||||
|
"MNBL.tendancies": "Tendencies",
|
||||||
|
"MNBL.throwweapon": "Throwing Weapon",
|
||||||
|
"MNBL.totalprotection": "Total Protection",
|
||||||
|
"MNBL.traced": "Written",
|
||||||
|
"MNBL.tracedrune": "Written Rune",
|
||||||
|
"MNBL.tracerune": "Write the rune",
|
||||||
|
"MNBL.treasuremoney": "Treasures and Money",
|
||||||
|
"MNBL.twohands": "Two-handed",
|
||||||
|
"MNBL.type": "Type",
|
||||||
|
"MNBL.unarmedtarget": "Unarmed target (+5)",
|
||||||
|
"MNBL.unit": "Unit",
|
||||||
|
"MNBL.use": "Use",
|
||||||
|
"MNBL.usedpredilection": "Used Predilection",
|
||||||
|
"MNBL.value": "Value",
|
||||||
|
"MNBL.weapon": "Weapon",
|
||||||
|
"MNBL.weaponbonusattack": "Handling Bonus (offensive)",
|
||||||
|
"MNBL.weaponbonusdefense": "Handling Bonus (defensive)",
|
||||||
|
"MNBL.weapons": "Weapons",
|
||||||
|
"MNBL.weaponscapacities": "Weapons/Abilities",
|
||||||
|
"MNBL.weapontype": "Weapon Type",
|
||||||
|
"MNBL.weight": "Weight",
|
||||||
|
"MNBL.total": "Total",
|
||||||
|
|
||||||
|
"Présence": "Presence",
|
||||||
|
"Puissance": "Might",
|
||||||
|
"Trempe": "Mettle",
|
||||||
|
"TYPES": {
|
||||||
|
"Actor": {
|
||||||
|
"creature": "Creature",
|
||||||
|
"personnage": "Character"
|
||||||
|
},
|
||||||
|
"Item": {
|
||||||
|
"arme": "Weapon",
|
||||||
|
"bouclier": "Shield",
|
||||||
|
"capacite": "Ability",
|
||||||
|
"competence": "Skill",
|
||||||
|
"don": "Gifts",
|
||||||
|
"equipement": "Equipment",
|
||||||
|
"heritage": "Background",
|
||||||
|
"metier": "Profession",
|
||||||
|
"modifier": "Modifier",
|
||||||
|
"monnaie": "Currency",
|
||||||
|
"origine": "Origin",
|
||||||
|
"pacte": "Pacts",
|
||||||
|
"protection": "Protections",
|
||||||
|
"rune": "Rune",
|
||||||
|
"runeeffect": "Rune Effect",
|
||||||
|
"tendance": "Signs of Chaos",
|
||||||
|
"traitchaotique": "Background",
|
||||||
|
"traitespece": "Species Trait"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
199
lang/fr.json
199
lang/fr.json
@@ -24,5 +24,202 @@
|
|||||||
"modifier": "Modificateur",
|
"modifier": "Modificateur",
|
||||||
"traitespece": "Trait d'Espèce"
|
"traitespece": "Trait d'Espèce"
|
||||||
}
|
}
|
||||||
}
|
},
|
||||||
|
"Adresse": "Adresse",
|
||||||
|
"Puissance": "Puissance",
|
||||||
|
"Clairvoyance": "Clairvoyance",
|
||||||
|
"Présence": "Présence",
|
||||||
|
"Trempe": "Trempe",
|
||||||
|
|
||||||
|
"MNBL.assaut": "Assaut",
|
||||||
|
"MNBL.preciseattack": "Attaque Précise",
|
||||||
|
"MNBL.feint": "Feinte",
|
||||||
|
"MNBL.dirtyattack": "Coup Bas",
|
||||||
|
"MNBL.charge": "Charger",
|
||||||
|
"MNBL.contain": "Contenir l'adversaire",
|
||||||
|
"MNBL.disarm": "Désarmer",
|
||||||
|
|
||||||
|
"MNBL.none": "Aucun",
|
||||||
|
"MNBL.lightcover": "Rondache ou léger (-2)",
|
||||||
|
"MNBL.mediumcover": "Pavois ou à moitié (-5)",
|
||||||
|
"MNBL.heavycover": "Quasi complet (-10)",
|
||||||
|
"MNBL.roll": "Jet",
|
||||||
|
"MNBL.defensecapacity": "Capacité défensive",
|
||||||
|
"MNBL.attackcapacity": "Capacité offensive",
|
||||||
|
|
||||||
|
"MNBL.lessthanshort": "Moins que courte (10)",
|
||||||
|
"MNBL.shortmore": "Courte et + (10)",
|
||||||
|
"MNBL.mediummore": "Moyenne et + (20)",
|
||||||
|
"MNBL.longmore": "Longue et + (25)",
|
||||||
|
|
||||||
|
"MNBL.noneunknwon": "Aucune/Inconnue",
|
||||||
|
"MNBL.easy": "Facile (5)",
|
||||||
|
"MNBL.medium": "Moyenne (10)",
|
||||||
|
"MNBL.hard": "Ardue (15)",
|
||||||
|
"MNBL.hazardous": "Hasardeuse (20)",
|
||||||
|
"MNBL.insane": "Insensée (25)",
|
||||||
|
"MNBL.puremadness": "Pure Folie (30)",
|
||||||
|
|
||||||
|
"MNBL.pronouncerune": "Prononcer la rune",
|
||||||
|
"MNBL.tracerune": "Tracer la rune",
|
||||||
|
"MNBL.pronounced": "Prononcée",
|
||||||
|
"MNBL.traced": "Tracée",
|
||||||
|
|
||||||
|
"MNBL.meleeweapon": "Arme de contact",
|
||||||
|
"MNBL.meleethrowweapon": "Arme de contact et de Jet",
|
||||||
|
"MNBL.throwweapon": "Arme de Lancer",
|
||||||
|
"MNBL.shootweapon": "Arme de Tir",
|
||||||
|
"MNBL.specialweapon": "Spécial (capacité/don)",
|
||||||
|
|
||||||
|
"MNBL.all": "Tous",
|
||||||
|
"MNBL.beastslords": "Seigneurs des Bêtes",
|
||||||
|
"MNBL.elementslords": "Seigneurs Elementaires",
|
||||||
|
|
||||||
|
"MNBL.law": "Loi",
|
||||||
|
"MNBL.chaos": "Chaos",
|
||||||
|
"MNBL.level": "Niveau",
|
||||||
|
"MNBL.points": "Points",
|
||||||
|
"MNBL.aspect": "Aspect",
|
||||||
|
"MNBL.margin": "Marge",
|
||||||
|
"MNBL.goodadventure" : "Bonne Aventure",
|
||||||
|
"MNBL.base": "Base",
|
||||||
|
"MNBL.current": "Actuelle",
|
||||||
|
"MNBL.alignement" : "Alignement",
|
||||||
|
"MNBL.eclat": "Eclat",
|
||||||
|
"MNBL.exp": "Expérience",
|
||||||
|
"MNBL.attributes": "Attributs",
|
||||||
|
"MNBL.skills": "Compétences",
|
||||||
|
"MNBL.abilities": "Dons/Pactes",
|
||||||
|
"MNBL.equipmentactions": "Equipements/Actions",
|
||||||
|
"MNBL.bio": "Bio&Notes",
|
||||||
|
"MNBL.health": "Santé",
|
||||||
|
"MNBL.bonus": "Bonus",
|
||||||
|
"MNBL.malus": "Malus",
|
||||||
|
"MNBL.nonlethal": "Non Létaux",
|
||||||
|
"MNBL.lethal": "Létaux",
|
||||||
|
"MNBL.automalus" : "Malus Auto",
|
||||||
|
"MNBL.soul": "Ame",
|
||||||
|
"MNBL.currentmax": "Max Actuel",
|
||||||
|
"MNBL.consumed": "Consommé",
|
||||||
|
"MNBL.damagebonus": "B. Dégats",
|
||||||
|
"MNBL.speed": "Vitesse",
|
||||||
|
"MNBL.defense": "Défense",
|
||||||
|
"MNBL.totalprotection": "Protection Totale",
|
||||||
|
"MNBL.modifier": "Modificateurs",
|
||||||
|
"MNBL.type": "Type",
|
||||||
|
"MNBL.value": "Valeur",
|
||||||
|
"MNBL.gifts": "Dons",
|
||||||
|
"MNBL.allegiance": "Allégeance",
|
||||||
|
"MNBL.pacts": "Pactes",
|
||||||
|
"MNBL.runes": "Runes",
|
||||||
|
"MNBL.highlanguage": "Haut Parler",
|
||||||
|
"MNBL.difficulty": "Difficulté",
|
||||||
|
"MNBL.tendancies": "Tendances",
|
||||||
|
"MNBL.chaotictraits": "Traits Chaotique",
|
||||||
|
"MNBL.activatedrunes": "Runes actives",
|
||||||
|
"MNBL.mode": "Mode",
|
||||||
|
"MNBL.duration": "Durée",
|
||||||
|
"MNBL.treasuremoney": "Richesses et Argent",
|
||||||
|
"MNBL.quantity": "Quantité",
|
||||||
|
"MNBL.unit": "Unité",
|
||||||
|
"MNBL.specialactions": "Actions spéciales",
|
||||||
|
"MNBL.knockout": "Assomer",
|
||||||
|
"MNBL.flee": "Fuir",
|
||||||
|
"MNBL.immobilize": "Immobiliser",
|
||||||
|
"MNBL.mounted": "Monté",
|
||||||
|
"MNBL.weapons": "Armes",
|
||||||
|
"MNBL.attack": "Attaque",
|
||||||
|
"MNBL.damage": "Dégats",
|
||||||
|
"MNBL.protections": "Protections",
|
||||||
|
"MNBL.equipments": "Equipements",
|
||||||
|
"MNBL.equipment": "Equipement",
|
||||||
|
"MNBL.origin": "Origine",
|
||||||
|
"MNBL.legacy": "Héritage",
|
||||||
|
"MNBL.profession": "Métier",
|
||||||
|
"MNBL.genre": "Genre",
|
||||||
|
"MNBL.size": "Taille",
|
||||||
|
"MNBL.hair": "Cheveux",
|
||||||
|
"MNBL.eyes": "Yeux",
|
||||||
|
"MNBL.preferredhand": "Main Préférée",
|
||||||
|
"MNBL.weight": "Poids",
|
||||||
|
"MNBL.soulmultiplier": "Multiplicateur d'âme",
|
||||||
|
"MNBL.ignorehealthmalus": "Ignore le malus de santé",
|
||||||
|
"MNBL.ignoresoulmalus": "Ignore le malus d'âme",
|
||||||
|
|
||||||
|
"MNBL.weapon": "Arme",
|
||||||
|
"MNBL.nextattackbonus": "Bonus pour prochaine attaque",
|
||||||
|
"MNBL.nextactionmalus": "Malus au défenseur pour prochaine action",
|
||||||
|
"MNBL.applydamage": "Appliquer les dégats/bonus/malus",
|
||||||
|
"MNBL.attribut": "Attribut",
|
||||||
|
"MNBL.skill": "Compétence",
|
||||||
|
"MNBL.target": "Cible",
|
||||||
|
"MNBL.usedpredilection": "Prédilection utilisée",
|
||||||
|
"MNBL.soulpoints": "Points d'âme",
|
||||||
|
"MNBL.formula": "Formule",
|
||||||
|
"MNBL.dice":"Dé",
|
||||||
|
"MNBL.success": "Succés",
|
||||||
|
"MNBL.failure": "Echec",
|
||||||
|
"MNBL.heroicsuccess": "Succés Héroïque",
|
||||||
|
"MNBL.dramaticfailure": "Echec Dramatique",
|
||||||
|
"MNBL.oddresult": "Résultat impair — le dé compte pour 0",
|
||||||
|
|
||||||
|
"MNBL.attackmountbonus": "Attaquant monté vs def. au sol (+5)",
|
||||||
|
"MNBL.targetdefense": "Défense adversaire",
|
||||||
|
"MNBL.shootmodifier": "Modificateurs de Tir",
|
||||||
|
"MNBL.aimingbonus": "Bonus de visée",
|
||||||
|
"MNBL.targetseeshoot": "La cible est consciente du tir",
|
||||||
|
"MNBL.notarget": "Pas de cible désignée",
|
||||||
|
"MNBL.runningtarget": "La cible court (-5/-10 selon portée)",
|
||||||
|
"MNBL.hascover": "Couvert",
|
||||||
|
"MNBL.range": "Portée",
|
||||||
|
"MNBL.disadvantagepositions": "Positions désavantageuses (Bonus max +15)",
|
||||||
|
"MNBL.targetground": "Cible au sol (+5)",
|
||||||
|
"MNBL.unarmedtarget": "Cible désarmée (+5)",
|
||||||
|
"MNBL.smallroomtarget": "Cible en espace restreint (+5)",
|
||||||
|
"MNBL.targetcantmove": "Cible immobilisée (+5)",
|
||||||
|
"MNBL.targetbelow": "Cible surplombée (+5)",
|
||||||
|
"MNBL.healthmalus": "Malus de santé",
|
||||||
|
"MNBL.soulmalus": "Malus d'âme",
|
||||||
|
"MNBL.registeredmodifiers": "Modificateurs enregistrés",
|
||||||
|
"MNBL.doubleD20": "Doubler le d20 (1 Point d'Eclat)",
|
||||||
|
|
||||||
|
"MNBL.pronouncedrune": "Rune prononcée",
|
||||||
|
"MNBL.tracedrune": "Rune tracée",
|
||||||
|
"MNBL.equipped": "Equipé",
|
||||||
|
"MNBL.rarity": "Rareté",
|
||||||
|
"MNBL.price": "Prix",
|
||||||
|
"MNBL.modifiertype": "Type de modificateur",
|
||||||
|
"MNBL.prerequisites": "Prérequis",
|
||||||
|
"MNBL.predilections": "Prédilections",
|
||||||
|
"MNBL.candoublebonusskill": "Les bonus de Bonne Aventure et d'Eclat peuvent être doublés (cf. Métier)",
|
||||||
|
"MNBL.addpredilection": "Ajouter une prédilection",
|
||||||
|
"MNBL.defensebonus": "Bonus de défense",
|
||||||
|
"MNBL.nonlethaldamage": "Dégâts non létaux",
|
||||||
|
"MNBL.weapontype": "Type d'arme",
|
||||||
|
"MNBL.weaponbonusattack": "Bonus de maniement (offensif)",
|
||||||
|
"MNBL.weaponbonusdefense": "Bonus de maniement (défensif)",
|
||||||
|
"MNBL.isdefense": "Défensive",
|
||||||
|
"MNBL.twohands": "A deux mains",
|
||||||
|
"MNBL.ignorearmor": "Ignore l'armure",
|
||||||
|
"MNBL.creatureresourcecost": "Cout en Ressources (créatures)",
|
||||||
|
"MNBL.shortrange": "Portée courte",
|
||||||
|
"MNBL.mediumrange":"Portée moyenne",
|
||||||
|
"MNBL.longrange":"Portée longue",
|
||||||
|
"MNBL.reloadduration": "Temps de rechargement",
|
||||||
|
"MNBL.attacks": "Attaques",
|
||||||
|
"MNBL.ressources": "Ressources",
|
||||||
|
"MNBL.weaponscapacities": "Armes/Capacités",
|
||||||
|
"MNBL.use": "Utiliser",
|
||||||
|
"MNBL.speciestrait": "Trait d'espèce",
|
||||||
|
|
||||||
|
"MNBL.attribute": "Attribut",
|
||||||
|
"MNBL.Protections": "Protections",
|
||||||
|
"MNBL.rune": "Rune",
|
||||||
|
"MNBL.total": "Total",
|
||||||
|
"MNBL.description": "Description",
|
||||||
|
"MNBL.details": "Détails",
|
||||||
|
"MNBL.sacrifice": "Sacrifice",
|
||||||
|
"MNBL.identity": "Identité",
|
||||||
|
"MNBL.gmtools": "Outils MJ"
|
||||||
|
|
||||||
}
|
}
|
||||||
874
less/actor-styles.less
Normal file
874
less/actor-styles.less
Normal file
@@ -0,0 +1,874 @@
|
|||||||
|
/* ==================== Actor Sheet Styles ==================== */
|
||||||
|
|
||||||
|
// NOTE: Ce fichier surcharge certaines règles de simple-converted.less
|
||||||
|
// Les sélecteurs .fvtt-mournblade.actor sont plus spécifiques et prennent priorité
|
||||||
|
|
||||||
|
.fvtt-mournblade.actor {
|
||||||
|
// Background pour toute la fiche d'acteur
|
||||||
|
background: url("../assets/ui/pc_sheet_bg.webp") repeat;
|
||||||
|
|
||||||
|
// AppV2 - Structure flex pour permettre le scroll
|
||||||
|
.window-content {
|
||||||
|
height: 100%;
|
||||||
|
padding: 0;
|
||||||
|
margin: 0;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
overflow: hidden;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Main form structure
|
||||||
|
form,
|
||||||
|
.sheet-form-layout {
|
||||||
|
height: 100%;
|
||||||
|
background: url("../assets/ui/pc_sheet_bg.webp") repeat-y;
|
||||||
|
color: black;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
flex: 1;
|
||||||
|
min-height: 0;
|
||||||
|
overflow: hidden;
|
||||||
|
padding: 0;
|
||||||
|
margin: 0;
|
||||||
|
|
||||||
|
// La section racine du template (if nested inside form, or simple direct children handling)
|
||||||
|
> section {
|
||||||
|
height: 100%;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
flex: 1;
|
||||||
|
min-height: 0;
|
||||||
|
overflow: hidden;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// SURCHARGE: simple-converted.less définit flex: 0 0 210px
|
||||||
|
.sheet-header {
|
||||||
|
background: url("../assets/ui/pc_sheet_bg.webp") repeat;
|
||||||
|
padding: 0.5rem;
|
||||||
|
margin: 0;
|
||||||
|
flex: 0 0 auto !important; // Override simple-converted
|
||||||
|
overflow: visible !important; // Override simple-converted
|
||||||
|
|
||||||
|
.background-sheet-header {
|
||||||
|
background: transparent;
|
||||||
|
}
|
||||||
|
|
||||||
|
.header-main-content {
|
||||||
|
flex: 1;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 0.5rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.header-stats-grid {
|
||||||
|
display: grid;
|
||||||
|
grid-template-columns: 2fr 1fr 1fr;
|
||||||
|
gap: 0.75rem;
|
||||||
|
padding: 0.5rem;
|
||||||
|
background: rgba(0, 0, 0, 0.15);
|
||||||
|
border: 2px solid rgba(139, 69, 19, 0.5);
|
||||||
|
border-radius: 4px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.stat-group {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 0.3rem;
|
||||||
|
padding: 0.35rem 0.6rem;
|
||||||
|
background: rgba(0, 0, 0, 0.2);
|
||||||
|
border: 1px solid rgba(139, 69, 19, 0.4);
|
||||||
|
border-radius: 3px;
|
||||||
|
|
||||||
|
&.stat-group-health {
|
||||||
|
border-left: 3px solid rgba(200, 0, 0, 0.6);
|
||||||
|
background: rgba(40, 0, 0, 0.15);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.stat-title {
|
||||||
|
font-size: 0.75rem;
|
||||||
|
font-weight: bold;
|
||||||
|
color: #f5e6d3;
|
||||||
|
margin: 0;
|
||||||
|
padding: 0 0 0.3rem 0;
|
||||||
|
border-bottom: 1px solid rgba(139, 69, 19, 0.5);
|
||||||
|
text-transform: uppercase;
|
||||||
|
letter-spacing: 0.5px;
|
||||||
|
font-family: "CentaurMT", serif;
|
||||||
|
text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.8);
|
||||||
|
}
|
||||||
|
|
||||||
|
.stat-values {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: row;
|
||||||
|
gap: 0.5rem;
|
||||||
|
flex-wrap: wrap;
|
||||||
|
justify-content: center;
|
||||||
|
}
|
||||||
|
|
||||||
|
.stat-item {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 0.2rem;
|
||||||
|
align-items: center;
|
||||||
|
flex: 1;
|
||||||
|
min-width: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
.stat-label {
|
||||||
|
font-size: 0.7rem;
|
||||||
|
color: #d4c5b0;
|
||||||
|
margin: 0;
|
||||||
|
font-weight: 600;
|
||||||
|
text-shadow: 1px 1px 1px rgba(0, 0, 0, 0.7);
|
||||||
|
}
|
||||||
|
|
||||||
|
.stat-value {
|
||||||
|
font-size: 0.85rem;
|
||||||
|
font-weight: bold;
|
||||||
|
color: #fff;
|
||||||
|
padding: 0.25rem 0.5rem;
|
||||||
|
background: rgba(0, 0, 0, 0.4);
|
||||||
|
border: 1px solid rgba(139, 69, 19, 0.6);
|
||||||
|
border-radius: 3px;
|
||||||
|
min-width: 2.5rem;
|
||||||
|
text-align: center;
|
||||||
|
text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.9);
|
||||||
|
width: 100%;
|
||||||
|
}
|
||||||
|
|
||||||
|
.stat-input {
|
||||||
|
font-size: 0.8rem;
|
||||||
|
font-weight: 600;
|
||||||
|
padding: 0.25rem 0.4rem;
|
||||||
|
background: rgba(40, 30, 20, 0.7);
|
||||||
|
border: 1px solid rgba(139, 69, 19, 0.7);
|
||||||
|
color: #fff;
|
||||||
|
border-radius: 3px;
|
||||||
|
text-align: center;
|
||||||
|
min-width: 2.5rem;
|
||||||
|
max-width: 100%;
|
||||||
|
width: 100%;
|
||||||
|
text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.9);
|
||||||
|
box-shadow: inset 0 1px 3px rgba(0, 0, 0, 0.3);
|
||||||
|
|
||||||
|
&.stat-input-single {
|
||||||
|
min-width: 3.5rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
&.stat-input-damage {
|
||||||
|
border-color: rgba(200, 0, 0, 0.8);
|
||||||
|
background: rgba(80, 0, 0, 0.5);
|
||||||
|
}
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
background: rgba(60, 45, 30, 0.8);
|
||||||
|
border-color: rgba(255, 102, 0, 0.6);
|
||||||
|
}
|
||||||
|
|
||||||
|
&:focus {
|
||||||
|
outline: none;
|
||||||
|
border-color: rgba(255, 102, 0, 1);
|
||||||
|
box-shadow: 0 0 6px rgba(255, 102, 0, 0.5), inset 0 1px 3px rgba(0, 0, 0, 0.3);
|
||||||
|
background: rgba(70, 50, 35, 0.9);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.header-fields {
|
||||||
|
h4.item-name-label.competence-name {
|
||||||
|
font-size: 0.75rem;
|
||||||
|
padding-top: 3px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.item-name-label.competence-name {
|
||||||
|
font-size: 0.75rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
label.item-name-label.competence-name {
|
||||||
|
font-size: 0.7rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.item-field-label-short {
|
||||||
|
font-size: 0.8rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.status-small-label {
|
||||||
|
font-size: 0.8rem;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Sheet navigation tabs
|
||||||
|
// SURCHARGE: simple-converted.less définit flex: 0
|
||||||
|
.sheet-tabs {
|
||||||
|
margin: 0;
|
||||||
|
padding: 0 0.5rem;
|
||||||
|
flex: 0 0 auto !important; // Override simple-converted
|
||||||
|
}
|
||||||
|
|
||||||
|
// Sheet body - section scrollable
|
||||||
|
// SURCHARGE CRITIQUE: simple-converted.less définit height: auto sur .sheet-body et .tab
|
||||||
|
// Ces surcharges permettent le scroll vertical
|
||||||
|
.sheet-body {
|
||||||
|
margin: 0;
|
||||||
|
padding: 0.5rem;
|
||||||
|
flex: 1 !important; // Override simple-converted
|
||||||
|
min-height: 0 !important; // Critique pour le scroll
|
||||||
|
overflow-y: auto !important; // Override simple-converted
|
||||||
|
|
||||||
|
.tab {
|
||||||
|
padding: 0;
|
||||||
|
height: auto !important; // Override simple-converted qui met height: auto
|
||||||
|
|
||||||
|
&:not(.active) {
|
||||||
|
display: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Assurer que les grilles peuvent scroller
|
||||||
|
.grid, .grid-2col {
|
||||||
|
height: auto;
|
||||||
|
overflow: visible;
|
||||||
|
}
|
||||||
|
|
||||||
|
.sheet-box {
|
||||||
|
height: auto;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Listes compactes dans les sections
|
||||||
|
.compact-list {
|
||||||
|
list-style: none;
|
||||||
|
margin: 0;
|
||||||
|
padding: 0;
|
||||||
|
|
||||||
|
li.item {
|
||||||
|
padding: 0.2rem 0.4rem;
|
||||||
|
margin-bottom: 0.15rem;
|
||||||
|
background: rgba(0, 0, 0, 0.1);
|
||||||
|
border: 1px solid rgba(139, 69, 19, 0.3);
|
||||||
|
border-radius: 3px;
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
background: rgba(0, 0, 0, 0.15);
|
||||||
|
}
|
||||||
|
|
||||||
|
&.items-title-bg {
|
||||||
|
background: rgba(0, 0, 0, 0.3);
|
||||||
|
border-color: rgba(139, 69, 19, 0.5);
|
||||||
|
font-weight: 600;
|
||||||
|
margin-bottom: 0.3rem;
|
||||||
|
|
||||||
|
.item-name-label-header {
|
||||||
|
color: #f5e6d3;
|
||||||
|
text-shadow: 1px 1px 1px rgba(0, 0, 0, 0.7);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Contrôles d'items (edit, delete, equip, etc.)
|
||||||
|
.item-controls {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
gap: 0.3rem;
|
||||||
|
justify-content: flex-end;
|
||||||
|
|
||||||
|
.item-control {
|
||||||
|
display: inline-flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
width: 20px;
|
||||||
|
height: 20px;
|
||||||
|
color: #5a3a1a;
|
||||||
|
text-decoration: none;
|
||||||
|
cursor: pointer;
|
||||||
|
border-radius: 3px;
|
||||||
|
transition: all 0.2s;
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
color: #2a1a0a;
|
||||||
|
background: rgba(139, 69, 19, 0.2);
|
||||||
|
transform: scale(1.1);
|
||||||
|
}
|
||||||
|
|
||||||
|
i {
|
||||||
|
font-size: 0.85rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
&.item-edit {
|
||||||
|
color: #4a7c59;
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
color: #2d5a3a;
|
||||||
|
background: rgba(74, 124, 89, 0.2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
&.item-delete {
|
||||||
|
color: #a04040;
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
color: #802020;
|
||||||
|
background: rgba(160, 64, 64, 0.2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
&.item-equip {
|
||||||
|
color: #6b5b3a;
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
color: #4a3a1a;
|
||||||
|
background: rgba(107, 91, 58, 0.2);
|
||||||
|
}
|
||||||
|
|
||||||
|
i.fa-circle {
|
||||||
|
color: #4a7c59;
|
||||||
|
}
|
||||||
|
|
||||||
|
i.fa-genderless {
|
||||||
|
color: #8a6a4a;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
&.item-add {
|
||||||
|
color: #4a7c59;
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
color: #2d5a3a;
|
||||||
|
background: rgba(74, 124, 89, 0.2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.item-controls-fixed {
|
||||||
|
min-width: 3.2rem;
|
||||||
|
max-width: 3.2rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Couleurs pour les labels et textes dans les onglets
|
||||||
|
h4, h3, label, span.item-name-label, span.competence-name,
|
||||||
|
.label-name, .generic-label, .item-field-label-short,
|
||||||
|
.item-field-label-medium, .item-field-label-long,
|
||||||
|
.short-label, .items-title-text {
|
||||||
|
color: #3a2a1a !important;
|
||||||
|
text-shadow: 0px 0px 1px rgba(255, 255, 255, 0.3);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Inputs dans le corps
|
||||||
|
input[type="text"], input[type="number"], select {
|
||||||
|
color: #2a1a0a;
|
||||||
|
background: rgba(255, 250, 240, 0.8);
|
||||||
|
border: 1px solid rgba(139, 69, 19, 0.5);
|
||||||
|
height: 24px;
|
||||||
|
padding: 0.15rem 0.3rem;
|
||||||
|
line-height: 1.2;
|
||||||
|
|
||||||
|
&:focus {
|
||||||
|
background: rgba(255, 255, 245, 0.95);
|
||||||
|
border-color: rgba(139, 69, 19, 0.8);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Titres de sections
|
||||||
|
h3, h4 {
|
||||||
|
font-weight: bold;
|
||||||
|
color: #2a1a0a !important;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Titres de sections Santé, Âme, Combat
|
||||||
|
h4.item-name-label.competence-name {
|
||||||
|
font-size: 0.85rem;
|
||||||
|
margin-top: 0.2rem;
|
||||||
|
margin-bottom: 0.3rem;
|
||||||
|
padding-top: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Section grids pour Santé, Âme, Combat
|
||||||
|
.section-grid {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 0.2rem;
|
||||||
|
padding: 0.3rem 0.4rem;
|
||||||
|
margin-bottom: 0.3rem;
|
||||||
|
background: rgba(0, 0, 0, 0.15);
|
||||||
|
border: 2px solid rgba(139, 69, 19, 0.5);
|
||||||
|
border-radius: 4px;
|
||||||
|
|
||||||
|
.section-title {
|
||||||
|
font-size: 0.85rem;
|
||||||
|
font-weight: bold;
|
||||||
|
color: #f5e6d3;
|
||||||
|
text-transform: uppercase;
|
||||||
|
letter-spacing: 0.5px;
|
||||||
|
margin: 0 0 0.2rem 0;
|
||||||
|
padding: 0.2rem 0.4rem;
|
||||||
|
background: rgba(0, 0, 0, 0.3);
|
||||||
|
border-left: 3px solid rgba(139, 69, 19, 0.8);
|
||||||
|
border-radius: 2px;
|
||||||
|
text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.9);
|
||||||
|
}
|
||||||
|
|
||||||
|
.grid-row {
|
||||||
|
display: grid;
|
||||||
|
grid-template-columns: 1fr 1fr;
|
||||||
|
align-items: center;
|
||||||
|
gap: 0.4rem;
|
||||||
|
padding: 0.25rem 0.4rem;
|
||||||
|
background: rgba(0, 0, 0, 0.2);
|
||||||
|
border: 1px solid rgba(139, 69, 19, 0.4);
|
||||||
|
border-radius: 3px;
|
||||||
|
|
||||||
|
input {
|
||||||
|
width: 60px;
|
||||||
|
min-width: 60px;
|
||||||
|
}
|
||||||
|
|
||||||
|
&.attr-row {
|
||||||
|
grid-template-columns: 40px 1fr auto;
|
||||||
|
gap: 0.5rem;
|
||||||
|
|
||||||
|
.item-name-img {
|
||||||
|
width: 32px;
|
||||||
|
height: 32px;
|
||||||
|
border-radius: 3px;
|
||||||
|
border: 1px solid rgba(139, 69, 19, 0.5);
|
||||||
|
}
|
||||||
|
|
||||||
|
.label-name {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
|
||||||
|
a {
|
||||||
|
color: #f5e6d3;
|
||||||
|
text-shadow: 1px 1px 1px rgba(0, 0, 0, 0.7);
|
||||||
|
font-weight: 600;
|
||||||
|
cursor: pointer;
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
color: #fff;
|
||||||
|
text-shadow: 0 0 4px rgba(255, 200, 100, 0.8);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
select {
|
||||||
|
width: 80px;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.label-name {
|
||||||
|
font-weight: 600;
|
||||||
|
font-size: 0.9rem;
|
||||||
|
color: #d4c5b0;
|
||||||
|
text-shadow: 1px 1px 1px rgba(0, 0, 0, 0.7);
|
||||||
|
}
|
||||||
|
|
||||||
|
.stat-label {
|
||||||
|
font-weight: 600;
|
||||||
|
font-size: 0.9rem;
|
||||||
|
color: #d4c5b0;
|
||||||
|
text-shadow: 1px 1px 1px rgba(0, 0, 0, 0.7);
|
||||||
|
}
|
||||||
|
|
||||||
|
.value-display {
|
||||||
|
text-align: center;
|
||||||
|
font-weight: bold;
|
||||||
|
font-size: 1rem;
|
||||||
|
color: #fff;
|
||||||
|
background: rgba(0, 0, 0, 0.4);
|
||||||
|
padding: 0.2rem 0.4rem;
|
||||||
|
border-radius: 3px;
|
||||||
|
border: 1px solid rgba(139, 69, 19, 0.6);
|
||||||
|
text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.9);
|
||||||
|
}
|
||||||
|
|
||||||
|
.malus-value {
|
||||||
|
text-align: center;
|
||||||
|
font-weight: bold;
|
||||||
|
font-size: 1rem;
|
||||||
|
color: #ff9999;
|
||||||
|
background: rgba(0, 0, 0, 0.4);
|
||||||
|
padding: 0.2rem 0.4rem;
|
||||||
|
border-radius: 3px;
|
||||||
|
border: 1px solid rgba(200, 50, 50, 0.6);
|
||||||
|
text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.9);
|
||||||
|
}
|
||||||
|
|
||||||
|
&.damage-row {
|
||||||
|
grid-template-columns: 120px 1fr;
|
||||||
|
|
||||||
|
.damage-label {
|
||||||
|
font-size: 0.95rem;
|
||||||
|
font-weight: 600;
|
||||||
|
}
|
||||||
|
|
||||||
|
.damage-controls {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
gap: 0.4rem;
|
||||||
|
|
||||||
|
input {
|
||||||
|
width: 60px;
|
||||||
|
min-width: 60px;
|
||||||
|
flex-shrink: 0;
|
||||||
|
text-align: center;
|
||||||
|
font-size: 1.1rem;
|
||||||
|
font-weight: bold;
|
||||||
|
}
|
||||||
|
|
||||||
|
.plus-minus-button {
|
||||||
|
width: 30px;
|
||||||
|
height: 30px;
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
font-size: 1.2rem;
|
||||||
|
font-weight: bold;
|
||||||
|
border-radius: 4px;
|
||||||
|
border: 2px solid rgba(139, 69, 19, 0.5);
|
||||||
|
background: linear-gradient(to bottom, rgba(210, 180, 140, 0.9), rgba(180, 150, 110, 0.9));
|
||||||
|
color: #2a1a0a;
|
||||||
|
cursor: pointer;
|
||||||
|
transition: all 0.15s;
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
background: linear-gradient(to bottom, rgba(230, 200, 160, 0.95), rgba(200, 170, 130, 0.95));
|
||||||
|
border-color: rgba(139, 69, 19, 0.8);
|
||||||
|
transform: scale(1.08);
|
||||||
|
}
|
||||||
|
|
||||||
|
&:active {
|
||||||
|
transform: scale(0.95);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
&.soul-consumed-row {
|
||||||
|
grid-template-columns: 120px 1fr;
|
||||||
|
}
|
||||||
|
|
||||||
|
&.soul-malus-row {
|
||||||
|
grid-template-columns: 90px 1fr;
|
||||||
|
gap: 0.4rem;
|
||||||
|
|
||||||
|
.label-name {
|
||||||
|
font-size: 0.85rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.malus-value {
|
||||||
|
font-size: 0.9rem;
|
||||||
|
padding: 0.2rem 0.3rem;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
&.malus-row {
|
||||||
|
grid-template-columns: 55px 60px 75px 50px;
|
||||||
|
gap: 0.3rem;
|
||||||
|
|
||||||
|
.label-name {
|
||||||
|
font-size: 0.85rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
input {
|
||||||
|
width: 100%;
|
||||||
|
min-width: unset;
|
||||||
|
}
|
||||||
|
|
||||||
|
.malus-value {
|
||||||
|
font-size: 0.9rem;
|
||||||
|
padding: 0.2rem 0.3rem;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
&.combat-grid {
|
||||||
|
.grid-row.combat-stat {
|
||||||
|
grid-template-columns: 85px 50px 60px 55px;
|
||||||
|
gap: 0.4rem;
|
||||||
|
|
||||||
|
.stat-label {
|
||||||
|
font-size: 0.85rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.stat-base {
|
||||||
|
text-align: center;
|
||||||
|
font-weight: bold;
|
||||||
|
font-size: 0.85rem;
|
||||||
|
color: #fff;
|
||||||
|
background: rgba(0, 0, 0, 0.4);
|
||||||
|
padding: 0.2rem 0.3rem;
|
||||||
|
border-radius: 3px;
|
||||||
|
border: 1px solid rgba(139, 69, 19, 0.6);
|
||||||
|
text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.9);
|
||||||
|
}
|
||||||
|
|
||||||
|
input {
|
||||||
|
width: 50px;
|
||||||
|
min-width: 50px;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
|
||||||
|
.stat-total {
|
||||||
|
text-align: center;
|
||||||
|
font-weight: bold;
|
||||||
|
font-size: 0.85rem;
|
||||||
|
color: #fff;
|
||||||
|
background: rgba(0, 0, 0, 0.4);
|
||||||
|
padding: 0.2rem 0.3rem;
|
||||||
|
border-radius: 3px;
|
||||||
|
border: 1px solid rgba(139, 69, 19, 0.6);
|
||||||
|
text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.9);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.grid-row.protection-row {
|
||||||
|
grid-template-columns: 1fr 1fr;
|
||||||
|
|
||||||
|
.protection-value {
|
||||||
|
text-align: center;
|
||||||
|
font-weight: bold;
|
||||||
|
font-size: 1.2rem;
|
||||||
|
color: #fff;
|
||||||
|
background: rgba(0, 0, 0, 0.4);
|
||||||
|
padding: 0.25rem 0.4rem;
|
||||||
|
border-radius: 3px;
|
||||||
|
border: 1px solid rgba(139, 69, 19, 0.6);
|
||||||
|
text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.9);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Boutons d'actions spéciales
|
||||||
|
.action-buttons {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 0.3rem;
|
||||||
|
padding: 0.3rem 0;
|
||||||
|
|
||||||
|
button {
|
||||||
|
margin: 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.action-buttons-row {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: row;
|
||||||
|
align-items: center;
|
||||||
|
gap: 0.5rem;
|
||||||
|
padding: 0.3rem 0;
|
||||||
|
|
||||||
|
button {
|
||||||
|
margin: 0;
|
||||||
|
flex: 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
.mounted-checkbox {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
gap: 0.4rem;
|
||||||
|
padding: 0.3rem 0.6rem;
|
||||||
|
white-space: nowrap;
|
||||||
|
|
||||||
|
label {
|
||||||
|
margin: 0;
|
||||||
|
font-size: 0.9rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
input[type="checkbox"] {
|
||||||
|
margin: 0;
|
||||||
|
cursor: pointer;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ==================== Creature Sheet Specific Styles ==================== */
|
||||||
|
.fvtt-mournblade.actor.creature-sheet {
|
||||||
|
|
||||||
|
// Variant background pour creatures - teinte légèrement différente
|
||||||
|
.background-sheet-header-creature {
|
||||||
|
background: linear-gradient(135deg, rgba(0, 60, 0, 0.15) 0%, rgba(20, 80, 20, 0.1) 100%);
|
||||||
|
border: 2px solid rgba(34, 139, 34, 0.5);
|
||||||
|
border-radius: 4px;
|
||||||
|
padding: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Légère teinte verte pour les sections
|
||||||
|
.sheet-box {
|
||||||
|
&.color-bg-archetype {
|
||||||
|
background: linear-gradient(135deg, rgba(0, 40, 0, 0.08) 0%, rgba(20, 60, 20, 0.05) 100%);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Header simplifié pour creatures
|
||||||
|
.sheet-header {
|
||||||
|
flex: 0 0 auto !important;
|
||||||
|
padding: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
.profile-img {
|
||||||
|
width: 80px;
|
||||||
|
height: 80px;
|
||||||
|
border-radius: 8px;
|
||||||
|
border: 2px solid rgba(34, 139, 34, 0.6);
|
||||||
|
object-fit: cover;
|
||||||
|
cursor: pointer;
|
||||||
|
flex-shrink: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Tabs avec teinte verte
|
||||||
|
nav.tabs {
|
||||||
|
.item.active {
|
||||||
|
border-bottom-color: rgba(34, 139, 34, 0.8);
|
||||||
|
color: #228b22;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Section titles avec teinte verte
|
||||||
|
.section-title {
|
||||||
|
color: #1a5a1a;
|
||||||
|
border-bottom-color: rgba(34, 139, 34, 0.3);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Items headers
|
||||||
|
.items-title-bg {
|
||||||
|
background: linear-gradient(135deg, rgba(0, 60, 0, 0.15) 0%, rgba(20, 80, 20, 0.1) 100%);
|
||||||
|
border-bottom: 1px solid rgba(34, 139, 34, 0.3);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// PNJ Sheet - Orange/Copper theme for visual distinction
|
||||||
|
.fvtt-mournblade.actor.pnj-sheet {
|
||||||
|
|
||||||
|
// Variant background pour PNJs - teinte orange/cuivre
|
||||||
|
.background-sheet-header-creature {
|
||||||
|
background: linear-gradient(135deg, rgba(80, 40, 0, 0.15) 0%, rgba(100, 50, 0, 0.1) 100%);
|
||||||
|
border: 2px solid rgba(205, 127, 50, 0.5);
|
||||||
|
border-radius: 4px;
|
||||||
|
padding: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Légère teinte orange/cuivre pour les sections
|
||||||
|
.sheet-box {
|
||||||
|
&.color-bg-archetype {
|
||||||
|
background: linear-gradient(135deg, rgba(60, 30, 0, 0.08) 0%, rgba(80, 40, 0, 0.05) 100%);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Header simplifié pour PNJs
|
||||||
|
.sheet-header {
|
||||||
|
flex: 0 0 auto !important;
|
||||||
|
padding: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
.profile-img {
|
||||||
|
width: 80px;
|
||||||
|
height: 80px;
|
||||||
|
border-radius: 8px;
|
||||||
|
border: 2px solid rgba(205, 127, 50, 0.6);
|
||||||
|
object-fit: cover;
|
||||||
|
cursor: pointer;
|
||||||
|
flex-shrink: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Tabs avec teinte orange/cuivre
|
||||||
|
nav.tabs {
|
||||||
|
.item.active {
|
||||||
|
border-bottom-color: rgba(205, 127, 50, 0.8);
|
||||||
|
color: #cd7f32;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Section titles avec teinte orange/cuivre
|
||||||
|
.section-title {
|
||||||
|
color: #b8734d;
|
||||||
|
border-bottom-color: rgba(205, 127, 50, 0.3);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Items headers
|
||||||
|
.items-title-bg {
|
||||||
|
background: linear-gradient(135deg, rgba(80, 40, 0, 0.15) 0%, rgba(100, 50, 0, 0.1) 100%);
|
||||||
|
border-bottom: 1px solid rgba(205, 127, 50, 0.3);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// GM Tools section - labels plus larges
|
||||||
|
.gm-tools-section {
|
||||||
|
.grid {
|
||||||
|
.item-list .flexrow.item {
|
||||||
|
.label-name {
|
||||||
|
flex: 1;
|
||||||
|
min-width: 12rem;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Alignment group in header
|
||||||
|
.stat-group-alignment {
|
||||||
|
.stat-values.alignment-values {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 0.3rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.alignment-row {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
gap: 0.3rem;
|
||||||
|
|
||||||
|
.alignment-label {
|
||||||
|
font-weight: bold;
|
||||||
|
min-width: 4rem;
|
||||||
|
font-size: 0.85rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.alignment-inputs {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
gap: 0.2rem;
|
||||||
|
flex: 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
.stat-label-mini {
|
||||||
|
font-size: 0.7rem;
|
||||||
|
min-width: 2.5rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.stat-input-mini {
|
||||||
|
width: 2.5rem;
|
||||||
|
height: 1.5rem;
|
||||||
|
padding: 0.1rem 0.2rem;
|
||||||
|
font-size: 0.8rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
select.stat-input-mini {
|
||||||
|
width: 3rem;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.alignment-info {
|
||||||
|
display: flex;
|
||||||
|
justify-content: space-around;
|
||||||
|
margin-top: 0.2rem;
|
||||||
|
padding-top: 0.2rem;
|
||||||
|
border-top: 1px solid rgba(139, 69, 19, 0.3);
|
||||||
|
|
||||||
|
.info-label {
|
||||||
|
font-size: 0.75rem;
|
||||||
|
color: #f5e6d3;
|
||||||
|
|
||||||
|
strong {
|
||||||
|
color: #ffd700;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
299
less/item-styles.less
Normal file
299
less/item-styles.less
Normal file
@@ -0,0 +1,299 @@
|
|||||||
|
/* ==================== Item Sheet Styles ==================== */
|
||||||
|
|
||||||
|
/* Item header with image and name */
|
||||||
|
.fvtt-mournblade.item {
|
||||||
|
/* Background pour toute la fiche d'item */
|
||||||
|
background: url("../assets/ui/pc_sheet_bg.webp") repeat;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
height: 100%;
|
||||||
|
padding: 0;
|
||||||
|
margin: 0;
|
||||||
|
|
||||||
|
/* AppV2 - Remove window content padding */
|
||||||
|
.window-content {
|
||||||
|
padding: 0;
|
||||||
|
margin: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* AppV2 - Main section structure */
|
||||||
|
section {
|
||||||
|
background: url("../assets/ui/pc_sheet_bg.webp") repeat-y;
|
||||||
|
color: black;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
height: 100%;
|
||||||
|
overflow: hidden;
|
||||||
|
padding: 0;
|
||||||
|
margin: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* AppV2 Item Sheets - Disabled inputs readability */
|
||||||
|
input:disabled,
|
||||||
|
select:disabled {
|
||||||
|
color: #000000;
|
||||||
|
opacity: 0.8;
|
||||||
|
background-color: rgba(255, 255, 255, 0.5);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Inputs and selects styling */
|
||||||
|
input[type="text"],
|
||||||
|
input[type="number"],
|
||||||
|
select {
|
||||||
|
color: #000000;
|
||||||
|
background-color: rgba(255, 255, 255, 0.7);
|
||||||
|
border: 1px solid #999999;
|
||||||
|
margin: 0;
|
||||||
|
padding: 2px 4px;
|
||||||
|
font-family: "CentaurMT", serif;
|
||||||
|
font-size: 0.85rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
textarea {
|
||||||
|
margin: 0;
|
||||||
|
padding: 2px 4px;
|
||||||
|
}
|
||||||
|
|
||||||
|
input[type="checkbox"] {
|
||||||
|
width: auto;
|
||||||
|
height: auto;
|
||||||
|
margin: 0 4px;
|
||||||
|
align-self: center;
|
||||||
|
}
|
||||||
|
|
||||||
|
.header {
|
||||||
|
flex: 0 0 auto;
|
||||||
|
border-bottom: 1px solid #999;
|
||||||
|
margin: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
.sheet-header {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: row;
|
||||||
|
align-items: center;
|
||||||
|
gap: 1rem;
|
||||||
|
padding: 0.5rem;
|
||||||
|
background: url("../assets/ui/pc_sheet_bg.webp") repeat;
|
||||||
|
flex: 0 0 auto;
|
||||||
|
}
|
||||||
|
|
||||||
|
.item-sheet-img {
|
||||||
|
flex: 0 0 64px;
|
||||||
|
width: 64px;
|
||||||
|
height: 64px;
|
||||||
|
object-fit: cover;
|
||||||
|
border: 1px solid #999;
|
||||||
|
border-radius: 4px;
|
||||||
|
cursor: pointer;
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
box-shadow: 0 0 8px rgba(255, 102, 0, 0.8);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.header-fields {
|
||||||
|
flex: 1;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 0.25rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.header-actions {
|
||||||
|
flex: 0 0 auto;
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
gap: 0.5rem;
|
||||||
|
|
||||||
|
button {
|
||||||
|
background: rgba(0, 0, 0, 0.1);
|
||||||
|
border: 1px solid #999;
|
||||||
|
padding: 0.25rem 0.5rem;
|
||||||
|
cursor: pointer;
|
||||||
|
font-family: "CentaurMT", serif;
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
background: rgba(255, 102, 0, 0.2);
|
||||||
|
box-shadow: 0 0 5px rgba(255, 102, 0, 0.5);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.chat-card-button {
|
||||||
|
background: linear-gradient(to bottom, #21374afc 5%, #152833ab 100%);
|
||||||
|
border: 2px ridge #846109;
|
||||||
|
color: #d4b5a8;
|
||||||
|
padding: 0.3rem 0.5rem;
|
||||||
|
transition: all 0.2s ease;
|
||||||
|
|
||||||
|
i {
|
||||||
|
font-size: 0.9rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
background: linear-gradient(to bottom, #800000 5%, #3e0101 100%);
|
||||||
|
color: #ffffff;
|
||||||
|
box-shadow: 0 0 8px rgba(128, 0, 0, 0.6);
|
||||||
|
}
|
||||||
|
|
||||||
|
&:active {
|
||||||
|
position: relative;
|
||||||
|
top: 1px;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.sheet-header h1.charname {
|
||||||
|
height: 50px;
|
||||||
|
padding: 0;
|
||||||
|
margin: 5px 0;
|
||||||
|
border-bottom: 0;
|
||||||
|
font-weight: bold;
|
||||||
|
font-size: 2rem;
|
||||||
|
font-family: "CentaurMT";
|
||||||
|
}
|
||||||
|
|
||||||
|
.sheet-header h1.charname input {
|
||||||
|
width: 100%;
|
||||||
|
height: 100%;
|
||||||
|
margin: 0;
|
||||||
|
font-weight: bold;
|
||||||
|
font-family: "CentaurMT";
|
||||||
|
font-size: 2rem;
|
||||||
|
text-align: left;
|
||||||
|
border: 0 none;
|
||||||
|
|
||||||
|
&:focus {
|
||||||
|
outline: 1px solid #ff6600;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Tabs - Modern style matching actor sheets */
|
||||||
|
nav.tabs {
|
||||||
|
display: flex;
|
||||||
|
border-bottom: 1px solid #7a7971;
|
||||||
|
margin: 0;
|
||||||
|
padding: 4px;
|
||||||
|
background-color: #1c1c1c;
|
||||||
|
flex: 0 0 auto;
|
||||||
|
}
|
||||||
|
|
||||||
|
nav.tabs a.item {
|
||||||
|
padding: 6px 12px;
|
||||||
|
color: #d4af37;
|
||||||
|
text-decoration: none;
|
||||||
|
border: 1px solid transparent;
|
||||||
|
border-radius: 4px 4px 0 0;
|
||||||
|
margin-right: 4px;
|
||||||
|
transition: all 0.2s;
|
||||||
|
|
||||||
|
i {
|
||||||
|
display: none; // Hide icons to match actor sheets
|
||||||
|
}
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
background-color: rgba(212, 175, 55, 0.1);
|
||||||
|
}
|
||||||
|
|
||||||
|
&.active {
|
||||||
|
background-color: #2a2a2a;
|
||||||
|
border-bottom-color: #d4af37;
|
||||||
|
color: #f5f5f5;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Tab content */
|
||||||
|
.tab {
|
||||||
|
display: none;
|
||||||
|
padding: 4px 8px;
|
||||||
|
overflow-y: auto;
|
||||||
|
flex: 1 1 auto;
|
||||||
|
|
||||||
|
&.active {
|
||||||
|
display: block;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Item list in details tab */
|
||||||
|
.item-list {
|
||||||
|
list-style: none;
|
||||||
|
margin: 0;
|
||||||
|
padding: 0;
|
||||||
|
|
||||||
|
li.item {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
margin-bottom: 2px;
|
||||||
|
padding: 2px 4px;
|
||||||
|
min-height: 24px;
|
||||||
|
border-bottom: none;
|
||||||
|
|
||||||
|
&.flexrow {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: row;
|
||||||
|
align-items: center;
|
||||||
|
gap: 4px;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Labels */
|
||||||
|
.generic-label {
|
||||||
|
display: inline-block;
|
||||||
|
white-space: nowrap;
|
||||||
|
font-weight: 700;
|
||||||
|
color: #464331c4;
|
||||||
|
font-size: 0.9rem;
|
||||||
|
font-family: "CentaurMT", serif;
|
||||||
|
margin: 0;
|
||||||
|
padding: 0 4px 0 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Field labels */
|
||||||
|
.item-field-label-short {
|
||||||
|
flex: 0 0 60px;
|
||||||
|
max-width: 60px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.item-field-label-medium {
|
||||||
|
flex: 0 0 100px;
|
||||||
|
max-width: 100px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.item-field-label-long {
|
||||||
|
flex: 1;
|
||||||
|
min-width: 150px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.item-field-label-long1 {
|
||||||
|
flex: 1;
|
||||||
|
min-width: 200px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.item-field-label-long2 {
|
||||||
|
flex: 1;
|
||||||
|
min-width: 250px;
|
||||||
|
max-width: 250px;
|
||||||
|
}
|
||||||
|
.item-field-label-long3 {
|
||||||
|
flex: 1;
|
||||||
|
min-width: 350px;
|
||||||
|
max-width: 350px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.numeric-input {
|
||||||
|
text-align: center;
|
||||||
|
width: 60px;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Editor fields */
|
||||||
|
.editor {
|
||||||
|
height: 300px;
|
||||||
|
border: 1px solid #999;
|
||||||
|
background: rgba(255, 255, 255, 0.9);
|
||||||
|
|
||||||
|
.editor-content {
|
||||||
|
height: 100%;
|
||||||
|
padding: 0.5rem;
|
||||||
|
color: #000;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
6
less/mournblade.less
Normal file
6
less/mournblade.less
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
// Main LESS file for Mournblade system
|
||||||
|
// Importing base styles and component-specific styles
|
||||||
|
|
||||||
|
@import "simple-converted";
|
||||||
|
@import "item-styles";
|
||||||
|
@import "actor-styles";
|
||||||
2476
less/simple-converted.less
Normal file
2476
less/simple-converted.less
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,13 +1,13 @@
|
|||||||
/**
|
/**
|
||||||
* Extend the basic ActorSheet with some very simple modifications
|
* Extend the basic ActorSheet with some very simple modifications
|
||||||
* @extends {ActorSheet}
|
* @extends {ActorSheetV2}
|
||||||
*/
|
*/
|
||||||
|
|
||||||
import { MournbladeUtility } from "./mournblade-utility.js";
|
import { MournbladeUtility } from "./mournblade-utility.js";
|
||||||
import { MournbladeRollDialog } from "./mournblade-roll-dialog.js";
|
import { MournbladeRollDialog } from "./mournblade-roll-dialog.js";
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
export class MournbladeActorSheet extends ActorSheet {
|
export class MournbladeActorSheet extends foundry.applications.sheets.ActorSheetV2 {
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
@@ -63,7 +63,7 @@ export class MournbladeActorSheet extends ActorSheet {
|
|||||||
protectionTotal: this.actor.getProtectionTotal(),
|
protectionTotal: this.actor.getProtectionTotal(),
|
||||||
santeMalus: this.actor.getStatusMalus(),
|
santeMalus: this.actor.getStatusMalus(),
|
||||||
ameMalus: this.actor.getAmeMalus(),
|
ameMalus: this.actor.getAmeMalus(),
|
||||||
description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
|
description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.description, {async: true}),
|
||||||
options: this.options,
|
options: this.options,
|
||||||
owner: this.document.isOwner,
|
owner: this.document.isOwner,
|
||||||
editScore: this.options.editScore,
|
editScore: this.options.editScore,
|
||||||
158
modules/applications/mournblade-roll-dialog.mjs
Normal file
158
modules/applications/mournblade-roll-dialog.mjs
Normal file
@@ -0,0 +1,158 @@
|
|||||||
|
import { MournbladeUtility } from "../mournblade-utility.js"
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Dialogue de jet de dé pour Mournblade - Version DialogV2
|
||||||
|
*/
|
||||||
|
export class MournbladeRollDialog {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Create and display the roll dialog
|
||||||
|
* @param {MournbladeActor} actor - The actor making the roll
|
||||||
|
* @param {Object} rollData - Data for the roll
|
||||||
|
* @returns {Promise<MournbladeRollDialog>}
|
||||||
|
*/
|
||||||
|
static async create(actor, rollData) {
|
||||||
|
// Préparer le contexte pour le template
|
||||||
|
const context = {
|
||||||
|
...rollData,
|
||||||
|
difficulte: String(rollData.difficulte || 0),
|
||||||
|
img: actor.img,
|
||||||
|
name: actor.name,
|
||||||
|
config: game.system.mournblade.config,
|
||||||
|
}
|
||||||
|
|
||||||
|
// Si attrKey est "tochoose", préparer la liste des attributs sélectionnables
|
||||||
|
if (rollData.attrKey === "tochoose") {
|
||||||
|
context.selectableAttributes = actor.system.attributs
|
||||||
|
}
|
||||||
|
|
||||||
|
// Rendre le template en HTML
|
||||||
|
const content = await foundry.applications.handlebars.renderTemplate(
|
||||||
|
"systems/fvtt-mournblade/templates/roll-dialog-v2.hbs",
|
||||||
|
context
|
||||||
|
)
|
||||||
|
|
||||||
|
// Utiliser DialogV2.wait avec le HTML rendu
|
||||||
|
return foundry.applications.api.DialogV2.wait({
|
||||||
|
window: { title: "Test de Capacité", icon: "fa-solid fa-dice-d20" },
|
||||||
|
classes: ["mournblade-roll-dialog"],
|
||||||
|
position: { width: 500 },
|
||||||
|
modal: false,
|
||||||
|
content,
|
||||||
|
buttons: [
|
||||||
|
{
|
||||||
|
action: "rolld10",
|
||||||
|
label: "Lancer 1d10",
|
||||||
|
icon: "fa-solid fa-dice-d10",
|
||||||
|
default: true,
|
||||||
|
callback: (event, button, dialog) => {
|
||||||
|
this._updateRollDataFromForm(rollData, button.form.elements, actor)
|
||||||
|
rollData.mainDice = "1d10"
|
||||||
|
MournbladeUtility.rollMournblade(rollData)
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
action: "rolld20",
|
||||||
|
label: "Lancer 1d20",
|
||||||
|
icon: "fa-solid fa-dice-d20",
|
||||||
|
callback: (event, button, dialog) => {
|
||||||
|
this._updateRollDataFromForm(rollData, button.form.elements, actor)
|
||||||
|
rollData.mainDice = "1d20"
|
||||||
|
MournbladeUtility.rollMournblade(rollData)
|
||||||
|
}
|
||||||
|
},
|
||||||
|
],
|
||||||
|
rejectClose: false,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Mettre à jour rollData avec les valeurs du formulaire
|
||||||
|
* @param {Object} rollData - L'objet rollData à mettre à jour
|
||||||
|
* @param {HTMLFormControlsCollection} formElements - Les éléments du formulaire
|
||||||
|
* @param {MournbladeActor} actor - L'acteur pour récupérer les attributs
|
||||||
|
* @private
|
||||||
|
*/
|
||||||
|
static _updateRollDataFromForm(rollData, formElements, actor) {
|
||||||
|
// Attributs
|
||||||
|
if (formElements.attrKey) {
|
||||||
|
rollData.attrKey = formElements.attrKey.value
|
||||||
|
if (rollData.attrKey !== "tochoose" && actor) {
|
||||||
|
rollData.attr = foundry.utils.duplicate(actor.system.attributs[rollData.attrKey])
|
||||||
|
rollData.actionImg = "systems/fvtt-mournblade/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Modificateurs de base
|
||||||
|
if (formElements.difficulte) {
|
||||||
|
rollData.difficulte = Number(formElements.difficulte.value)
|
||||||
|
}
|
||||||
|
if (formElements.modificateur) {
|
||||||
|
rollData.modificateur = Number(formElements.modificateur.value)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Runes
|
||||||
|
if (formElements.runemode) {
|
||||||
|
rollData.runemode = String(formElements.runemode.value)
|
||||||
|
}
|
||||||
|
if (formElements.runeame) {
|
||||||
|
rollData.runeame = Number(formElements.runeame.value)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Combat mêlée
|
||||||
|
if (formElements.typeAttaque) {
|
||||||
|
rollData.typeAttaque = String(formElements.typeAttaque.value)
|
||||||
|
}
|
||||||
|
if (formElements.isMonte !== undefined) {
|
||||||
|
rollData.isMonte = formElements.isMonte.checked
|
||||||
|
}
|
||||||
|
|
||||||
|
// Combat distance
|
||||||
|
if (formElements.visee !== undefined) {
|
||||||
|
rollData.visee = formElements.visee.checked
|
||||||
|
}
|
||||||
|
if (formElements.cibleconsciente !== undefined) {
|
||||||
|
rollData.cibleconsciente = formElements.cibleconsciente.checked
|
||||||
|
}
|
||||||
|
if (formElements.ciblecourt !== undefined) {
|
||||||
|
rollData.ciblecourt = formElements.ciblecourt.checked
|
||||||
|
}
|
||||||
|
if (formElements.typeCouvert) {
|
||||||
|
rollData.typeCouvert = String(formElements.typeCouvert.value)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Désavantages
|
||||||
|
if (!rollData.desavantages) rollData.desavantages = {}
|
||||||
|
|
||||||
|
if (formElements.cibleausol !== undefined) {
|
||||||
|
rollData.desavantages.cibleausol = formElements.cibleausol.checked
|
||||||
|
}
|
||||||
|
if (formElements.cibledesarmee !== undefined) {
|
||||||
|
rollData.desavantages.cibledesarmee = formElements.cibledesarmee.checked
|
||||||
|
}
|
||||||
|
if (formElements.ciblerestreint !== undefined) {
|
||||||
|
rollData.desavantages.ciblerestreint = formElements.ciblerestreint.checked
|
||||||
|
}
|
||||||
|
if (formElements.cibleimmobilisée !== undefined) {
|
||||||
|
rollData.desavantages.cibleimmobilisée = formElements.cibleimmobilisée.checked
|
||||||
|
}
|
||||||
|
if (formElements.ciblesurplomb !== undefined) {
|
||||||
|
rollData.desavantages.ciblesurplomb = formElements.ciblesurplomb.checked
|
||||||
|
}
|
||||||
|
|
||||||
|
// Double D20
|
||||||
|
if (formElements.doubleD20 !== undefined) {
|
||||||
|
rollData.doubleD20 = formElements.doubleD20.checked
|
||||||
|
}
|
||||||
|
|
||||||
|
// Modifiers
|
||||||
|
if (rollData.modifiers) {
|
||||||
|
rollData.modifiers.forEach((modifier, idx) => {
|
||||||
|
const checkbox = formElements[`apply-modifier-${idx}`]
|
||||||
|
if (checkbox) {
|
||||||
|
modifier.system.apply = checkbox.checked
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
29
modules/applications/sheets/_module.mjs
Normal file
29
modules/applications/sheets/_module.mjs
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
/**
|
||||||
|
* Index des applications AppV2 pour Mournblade
|
||||||
|
* Ce fichier centralise tous les exports des applications
|
||||||
|
*/
|
||||||
|
|
||||||
|
// Applications de feuilles d'acteurs
|
||||||
|
export { default as MournbladePersonnageSheet } from './mournblade-personnage-sheet.mjs';
|
||||||
|
export { default as MournbladeCreatureSheet } from './mournblade-creature-sheet.mjs';
|
||||||
|
export { default as MournbladePnjSheet } from './mournblade-pnj-sheet.mjs';
|
||||||
|
|
||||||
|
// Applications de feuilles d'items
|
||||||
|
export { default as MournbladeArmeSheet } from './mournblade-arme-sheet.mjs';
|
||||||
|
export { default as MournbladeBouclierSheet } from './mournblade-bouclier-sheet.mjs';
|
||||||
|
export { default as MournbladeCapaciteSheet } from './mournblade-capacite-sheet.mjs';
|
||||||
|
export { default as MournbladeCompetenceSheet } from './mournblade-competence-sheet.mjs';
|
||||||
|
export { default as MournbladeDonSheet } from './mournblade-don-sheet.mjs';
|
||||||
|
export { default as MournbladeEquipementSheet } from './mournblade-equipement-sheet.mjs';
|
||||||
|
export { default as MournbladeHeritageSheet } from './mournblade-heritage-sheet.mjs';
|
||||||
|
export { default as MournbladeMetierSheet } from './mournblade-metier-sheet.mjs';
|
||||||
|
export { default as MournbladeModifierSheet } from './mournblade-modifier-sheet.mjs';
|
||||||
|
export { default as MournbladeMonnaieSheet } from './mournblade-monnaie-sheet.mjs';
|
||||||
|
export { default as MournbladeOrigineSheet } from './mournblade-origine-sheet.mjs';
|
||||||
|
export { default as MournbladePacteSheet } from './mournblade-pacte-sheet.mjs';
|
||||||
|
export { default as MournbladeProtectionSheet } from './mournblade-protection-sheet.mjs';
|
||||||
|
export { default as MournbladeRuneSheet } from './mournblade-rune-sheet.mjs';
|
||||||
|
export { default as MournbladeRuneEffectSheet } from './mournblade-runeeffect-sheet.mjs';
|
||||||
|
export { default as MournbladeTendanceSheet } from './mournblade-tendance-sheet.mjs';
|
||||||
|
export { default as MournbladeTraitChaotiqueSheet } from './mournblade-traitchaotique-sheet.mjs';
|
||||||
|
export { default as MournbladeTraitEspeceSheet } from './mournblade-traitespece-sheet.mjs';
|
||||||
406
modules/applications/sheets/base-actor-sheet.mjs
Normal file
406
modules/applications/sheets/base-actor-sheet.mjs
Normal file
@@ -0,0 +1,406 @@
|
|||||||
|
const { HandlebarsApplicationMixin } = foundry.applications.api
|
||||||
|
|
||||||
|
import { MournbladeUtility } from "../../mournblade-utility.js"
|
||||||
|
|
||||||
|
export default class MournbladeActorSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ActorSheetV2) {
|
||||||
|
/**
|
||||||
|
* Different sheet modes.
|
||||||
|
* @enum {number}
|
||||||
|
*/
|
||||||
|
static SHEET_MODES = { EDIT: 0, PLAY: 1 }
|
||||||
|
|
||||||
|
constructor(options = {}) {
|
||||||
|
super(options)
|
||||||
|
this.#dragDrop = this.#createDragDropHandlers()
|
||||||
|
this._sheetMode = this.constructor.SHEET_MODES.PLAY // Commencer en mode visualisation
|
||||||
|
}
|
||||||
|
|
||||||
|
#dragDrop
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["fvtt-mournblade", "sheet", "actor"],
|
||||||
|
position: {
|
||||||
|
width: 650,
|
||||||
|
height: 720,
|
||||||
|
},
|
||||||
|
form: {
|
||||||
|
submitOnChange: true,
|
||||||
|
closeOnSubmit: false,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
resizable: true,
|
||||||
|
},
|
||||||
|
tabs: [
|
||||||
|
{
|
||||||
|
navSelector: 'nav[data-group="primary"]',
|
||||||
|
contentSelector: "section.sheet-body",
|
||||||
|
initial: "stats",
|
||||||
|
},
|
||||||
|
],
|
||||||
|
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
|
||||||
|
actions: {
|
||||||
|
editImage: MournbladeActorSheet.#onEditImage,
|
||||||
|
toggleSheet: MournbladeActorSheet.#onToggleSheet,
|
||||||
|
editItem: MournbladeActorSheet.#onEditItem,
|
||||||
|
deleteItem: MournbladeActorSheet.#onDeleteItem,
|
||||||
|
createItem: MournbladeActorSheet.#onCreateItem,
|
||||||
|
equipItem: MournbladeActorSheet.#onEquipItem,
|
||||||
|
modifyQuantity: MournbladeActorSheet.#onModifyQuantity,
|
||||||
|
modifySante: MournbladeActorSheet.#onModifySante,
|
||||||
|
modifyAme: MournbladeActorSheet.#onModifyAme,
|
||||||
|
rollAttribut: MournbladeActorSheet.#onRollAttribut,
|
||||||
|
rollCompetence: MournbladeActorSheet.#onRollCompetence,
|
||||||
|
rollRune: MournbladeActorSheet.#onRollRune,
|
||||||
|
rollArmeOffensif: MournbladeActorSheet.#onRollArmeOffensif,
|
||||||
|
rollArmeSpecial: MournbladeActorSheet.#onRollArmeSpecial,
|
||||||
|
rollArmeDegats: MournbladeActorSheet.#onRollArmeDegats,
|
||||||
|
rollAssommer: MournbladeActorSheet.#onRollAssommer,
|
||||||
|
rollImmobiliser: MournbladeActorSheet.#onRollImmobiliser,
|
||||||
|
rollFuir: MournbladeActorSheet.#onRollFuir,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Is the sheet currently in 'Play' mode?
|
||||||
|
* @type {boolean}
|
||||||
|
*/
|
||||||
|
get isPlayMode() {
|
||||||
|
if (this._sheetMode === undefined) this._sheetMode = this.constructor.SHEET_MODES.PLAY
|
||||||
|
return this._sheetMode === this.constructor.SHEET_MODES.PLAY
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Is the sheet currently in 'Edit' mode?
|
||||||
|
* @type {boolean}
|
||||||
|
*/
|
||||||
|
get isEditMode() {
|
||||||
|
if (this._sheetMode === undefined) this._sheetMode = this.constructor.SHEET_MODES.PLAY
|
||||||
|
return this._sheetMode === this.constructor.SHEET_MODES.EDIT
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Tab groups state
|
||||||
|
* @type {object}
|
||||||
|
*/
|
||||||
|
tabGroups = { primary: "stats" }
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const actor = this.document
|
||||||
|
|
||||||
|
const context = {
|
||||||
|
actor: actor,
|
||||||
|
system: actor.system,
|
||||||
|
source: actor.toObject(),
|
||||||
|
fields: actor.schema.fields,
|
||||||
|
systemFields: actor.system.schema.fields,
|
||||||
|
isEditable: this.isEditable,
|
||||||
|
isEditMode: this.isEditMode,
|
||||||
|
isPlayMode: this.isPlayMode,
|
||||||
|
isGM: game.user.isGM,
|
||||||
|
config: game.system.mournblade.config,
|
||||||
|
enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(actor.system.biodata?.description || "", { async: true }),
|
||||||
|
}
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
_onRender(context, options) {
|
||||||
|
super._onRender(context, options)
|
||||||
|
this.#dragDrop.forEach((d) => d.bind(this.element))
|
||||||
|
|
||||||
|
// Handle edit-item-data changes
|
||||||
|
this.element.querySelectorAll('.edit-item-data').forEach(element => {
|
||||||
|
element.addEventListener('change', async (event) => {
|
||||||
|
const target = event.currentTarget
|
||||||
|
const itemElement = target.closest('[data-item-id]')
|
||||||
|
if (!itemElement) return
|
||||||
|
|
||||||
|
const itemId = itemElement.dataset.itemId
|
||||||
|
const itemType = itemElement.dataset.itemType
|
||||||
|
const itemField = target.dataset.itemField
|
||||||
|
const dataType = target.dataset.dtype
|
||||||
|
const value = target.value
|
||||||
|
|
||||||
|
await this.document.editItemField(itemId, itemType, itemField, dataType, value)
|
||||||
|
})
|
||||||
|
})
|
||||||
|
|
||||||
|
// Activate tab navigation manually
|
||||||
|
const nav = this.element.querySelector('nav.tabs[data-group]')
|
||||||
|
if (nav) {
|
||||||
|
const group = nav.dataset.group
|
||||||
|
// Activate the current tab
|
||||||
|
const activeTab = this.tabGroups[group] || "stats"
|
||||||
|
nav.querySelectorAll('[data-tab]').forEach(link => {
|
||||||
|
const tab = link.dataset.tab
|
||||||
|
link.classList.toggle('active', tab === activeTab)
|
||||||
|
link.addEventListener('click', (event) => {
|
||||||
|
event.preventDefault()
|
||||||
|
this.tabGroups[group] = tab
|
||||||
|
this.render()
|
||||||
|
})
|
||||||
|
})
|
||||||
|
|
||||||
|
// Show/hide tab content
|
||||||
|
this.element.querySelectorAll('[data-group="' + group + '"][data-tab]').forEach(content => {
|
||||||
|
content.classList.toggle('active', content.dataset.tab === activeTab)
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// #region Drag-and-Drop Workflow
|
||||||
|
/**
|
||||||
|
* Create drag-and-drop workflow handlers for this Application
|
||||||
|
*/
|
||||||
|
#createDragDropHandlers() {
|
||||||
|
return []
|
||||||
|
}
|
||||||
|
|
||||||
|
// #region Actions
|
||||||
|
/** @override */
|
||||||
|
static ACTIONS = {
|
||||||
|
editImage: MournbladeActorSheet.#onEditImage,
|
||||||
|
toggleSheet: MournbladeActorSheet.#onToggleSheet,
|
||||||
|
editItem: MournbladeActorSheet.#onEditItem,
|
||||||
|
deleteItem: MournbladeActorSheet.#onDeleteItem,
|
||||||
|
createItem: MournbladeActorSheet.#onCreateItem,
|
||||||
|
equipItem: MournbladeActorSheet.#onEquipItem,
|
||||||
|
modifyQuantity: MournbladeActorSheet.#onModifyQuantity,
|
||||||
|
rollAttribut: MournbladeActorSheet.#onRollAttribut,
|
||||||
|
rollCompetence: MournbladeActorSheet.#onRollCompetence,
|
||||||
|
rollArmeOffensif: MournbladeActorSheet.#onRollArmeOffensif,
|
||||||
|
rollArmeDegats: MournbladeActorSheet.#onRollArmeDegats,
|
||||||
|
rollAssommer: MournbladeActorSheet.#onRollAssommer,
|
||||||
|
rollImmobiliser: MournbladeActorSheet.#onRollImmobiliser,
|
||||||
|
rollFuir: MournbladeActorSheet.#onRollFuir,
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle editing the actor image
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
*/
|
||||||
|
static async #onEditImage(event) {
|
||||||
|
event.preventDefault()
|
||||||
|
const sheet = this
|
||||||
|
const filePicker = new FilePicker({
|
||||||
|
type: "image",
|
||||||
|
current: sheet.document.img,
|
||||||
|
callback: (path) => {
|
||||||
|
sheet.document.update({ img: path })
|
||||||
|
},
|
||||||
|
})
|
||||||
|
filePicker.browse()
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle toggling the sheet mode
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
*/
|
||||||
|
static async #onToggleSheet(event) {
|
||||||
|
event.preventDefault()
|
||||||
|
const sheet = this
|
||||||
|
sheet._sheetMode = sheet._sheetMode === sheet.constructor.SHEET_MODES.PLAY ? sheet.constructor.SHEET_MODES.EDIT : sheet.constructor.SHEET_MODES.PLAY
|
||||||
|
sheet.render()
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle editing an item
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
* @param {HTMLElement} target - The target element
|
||||||
|
*/
|
||||||
|
static async #onEditItem(event, target) {
|
||||||
|
const li = target.closest(".item")
|
||||||
|
const itemId = li?.dataset.itemId
|
||||||
|
if (!itemId) return
|
||||||
|
const item = this.actor.items.get(itemId)
|
||||||
|
if (item) item.sheet.render(true)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle deleting an item
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
* @param {HTMLElement} target - The target element
|
||||||
|
*/
|
||||||
|
static async #onDeleteItem(event, target) {
|
||||||
|
const li = target.closest(".item")
|
||||||
|
await MournbladeUtility.confirmDelete(this, li)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle creating an item
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
* @param {HTMLElement} target - The target element
|
||||||
|
*/
|
||||||
|
static async #onCreateItem(event, target) {
|
||||||
|
const itemType = target.dataset.type
|
||||||
|
await this.actor.createEmbeddedDocuments("Item", [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true })
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle equipping an item
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
* @param {HTMLElement} target - The target element
|
||||||
|
*/
|
||||||
|
static async #onEquipItem(event, target) {
|
||||||
|
const li = target.closest(".item")
|
||||||
|
const itemId = li?.dataset.itemId
|
||||||
|
if (!itemId) return
|
||||||
|
const item = this.actor.items.get(itemId)
|
||||||
|
if (item) {
|
||||||
|
await item.update({ "system.equipped": !item.system.equipped })
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle modifying the quantity of an item
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
* @param {HTMLElement} target - The target element
|
||||||
|
*/
|
||||||
|
static async #onModifyQuantity(event, target) {
|
||||||
|
const li = target.closest('[data-item-id]')
|
||||||
|
const itemId = li?.dataset.itemId
|
||||||
|
const value = Number.parseInt(target.dataset.quantiteValue)
|
||||||
|
const item = this.document.items.get(itemId)
|
||||||
|
if (item) {
|
||||||
|
const newQuantity = Math.max(0, (item.system.quantite || 0) + value)
|
||||||
|
await item.update({ "system.quantite": newQuantity })
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle modifying santé (health) values
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
* @param {HTMLElement} target - The target element
|
||||||
|
*/
|
||||||
|
static async #onModifySante(event, target) {
|
||||||
|
const type = target.dataset.type
|
||||||
|
const value = Number.parseInt(target.dataset.value)
|
||||||
|
const actor = this.document
|
||||||
|
const currentValue = actor.system.sante[type] || 0
|
||||||
|
const newValue = Math.max(0, currentValue + value)
|
||||||
|
await actor.update({ [`system.sante.${type}`]: newValue })
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle modifying âme (soul) value
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
* @param {HTMLElement} target - The target element
|
||||||
|
*/
|
||||||
|
static async #onModifyAme(event, target) {
|
||||||
|
const value = Number.parseInt(target.dataset.value)
|
||||||
|
const actor = this.document
|
||||||
|
const currentValue = actor.system.ame.value || 0
|
||||||
|
const newValue = Math.max(0, currentValue + value)
|
||||||
|
await actor.update({ "system.ame.value": newValue })
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle rolling an attribut
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
*/
|
||||||
|
static async #onRollAttribut(event, target) {
|
||||||
|
event.preventDefault()
|
||||||
|
const sheet = this
|
||||||
|
const attrKey = target.dataset.attrKey
|
||||||
|
const actor = sheet.document
|
||||||
|
await actor.rollAttribut(attrKey)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle rolling a competence
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
*/
|
||||||
|
static async #onRollCompetence(event, target) {
|
||||||
|
event.preventDefault()
|
||||||
|
const sheet = this
|
||||||
|
const attrKey = target.dataset.attrKey
|
||||||
|
const li = target.closest('[data-item-id]')
|
||||||
|
const compId = li?.dataset.itemId
|
||||||
|
const actor = sheet.document
|
||||||
|
await actor.rollCompetence(attrKey, compId)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle rolling a rune
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
*/
|
||||||
|
static async #onRollRune(event, target) {
|
||||||
|
event.preventDefault()
|
||||||
|
const sheet = this
|
||||||
|
const li = target.closest('[data-item-id]')
|
||||||
|
const runeId = li?.dataset.itemId
|
||||||
|
const actor = sheet.document
|
||||||
|
await actor.rollRune(runeId)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle rolling an arme offensif
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
*/
|
||||||
|
static async #onRollArmeOffensif(event, target) {
|
||||||
|
event.preventDefault()
|
||||||
|
const sheet = this
|
||||||
|
const armeId = target.dataset.armeId
|
||||||
|
const actor = sheet.document
|
||||||
|
await actor.rollArmeOffensif(armeId)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle rolling an arme degats
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
*/
|
||||||
|
static async #onRollArmeDegats(event, target) {
|
||||||
|
event.preventDefault()
|
||||||
|
const sheet = this
|
||||||
|
const armeId = target.dataset.armeId
|
||||||
|
const actor = sheet.document
|
||||||
|
await actor.rollArmeDegats(armeId)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle rolling an arme special
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
*/
|
||||||
|
static async #onRollArmeSpecial(event, target) {
|
||||||
|
event.preventDefault()
|
||||||
|
const sheet = this
|
||||||
|
const armeId = target.dataset.armeId
|
||||||
|
const actor = sheet.document
|
||||||
|
await actor.rollArmeSpecial(armeId)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle rolling an assommer
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
*/
|
||||||
|
static async #onRollAssommer(event, target) {
|
||||||
|
event.preventDefault()
|
||||||
|
const sheet = this
|
||||||
|
const actor = sheet.document
|
||||||
|
await actor.rollAssomer()
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle rolling an immobiliser
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
*/
|
||||||
|
static async #onRollImmobiliser(event, target) {
|
||||||
|
event.preventDefault()
|
||||||
|
const sheet = this
|
||||||
|
const actor = sheet.document
|
||||||
|
await actor.rollImmobiliser()
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle rolling a fuir
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
*/
|
||||||
|
static async #onRollFuir(event, target) {
|
||||||
|
event.preventDefault()
|
||||||
|
const sheet = this
|
||||||
|
const actor = sheet.document
|
||||||
|
await actor.rollFuir()
|
||||||
|
}
|
||||||
|
}
|
||||||
142
modules/applications/sheets/base-item-sheet.mjs
Normal file
142
modules/applications/sheets/base-item-sheet.mjs
Normal file
@@ -0,0 +1,142 @@
|
|||||||
|
const { HandlebarsApplicationMixin } = foundry.applications.api
|
||||||
|
|
||||||
|
export default class MournbladeItemSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ItemSheetV2) {
|
||||||
|
constructor(options = {}) {
|
||||||
|
super(options)
|
||||||
|
this.#dragDrop = this.#createDragDropHandlers()
|
||||||
|
}
|
||||||
|
|
||||||
|
#dragDrop
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["fvtt-mournblade", "item"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
height: 600,
|
||||||
|
},
|
||||||
|
form: {
|
||||||
|
submitOnChange: true,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
resizable: true,
|
||||||
|
},
|
||||||
|
tabs: [
|
||||||
|
{
|
||||||
|
navSelector: 'nav[data-group="primary"]',
|
||||||
|
contentSelector: "section.sheet-body",
|
||||||
|
initial: "description",
|
||||||
|
},
|
||||||
|
],
|
||||||
|
dragDrop: [{ dragSelector: "[data-drag]", dropSelector: null }],
|
||||||
|
actions: {
|
||||||
|
editImage: MournbladeItemSheet.#onEditImage,
|
||||||
|
postItem: MournbladeItemSheet.#onPostItem,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Tab groups state
|
||||||
|
* @type {object}
|
||||||
|
*/
|
||||||
|
tabGroups = { primary: "description" }
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = {
|
||||||
|
fields: this.document.schema.fields,
|
||||||
|
systemFields: this.document.system.schema.fields,
|
||||||
|
item: this.document,
|
||||||
|
system: this.document.system,
|
||||||
|
source: this.document.toObject(),
|
||||||
|
enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true }),
|
||||||
|
isEditMode: true,
|
||||||
|
isEditable: this.isEditable,
|
||||||
|
isGM: game.user.isGM,
|
||||||
|
config: game.system.mournblade.config,
|
||||||
|
}
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
_onRender(context, options) {
|
||||||
|
super._onRender(context, options)
|
||||||
|
this.#dragDrop.forEach((d) => d.bind(this.element))
|
||||||
|
|
||||||
|
// Activate tab navigation manually
|
||||||
|
const nav = this.element.querySelector('nav.tabs[data-group]')
|
||||||
|
if (nav) {
|
||||||
|
const group = nav.dataset.group
|
||||||
|
// Activate the current tab
|
||||||
|
const activeTab = this.tabGroups[group] || "description"
|
||||||
|
nav.querySelectorAll('[data-tab]').forEach(link => {
|
||||||
|
const tab = link.dataset.tab
|
||||||
|
link.classList.toggle('active', tab === activeTab)
|
||||||
|
link.addEventListener('click', (event) => {
|
||||||
|
event.preventDefault()
|
||||||
|
this.tabGroups[group] = tab
|
||||||
|
this.render()
|
||||||
|
})
|
||||||
|
})
|
||||||
|
|
||||||
|
// Show/hide tab content
|
||||||
|
this.element.querySelectorAll('[data-group="' + group + '"][data-tab]').forEach(content => {
|
||||||
|
content.classList.toggle('active', content.dataset.tab === activeTab)
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// #region Drag-and-Drop Workflow
|
||||||
|
/**
|
||||||
|
* Create drag-and-drop workflow handlers for this Application
|
||||||
|
*/
|
||||||
|
#createDragDropHandlers() {
|
||||||
|
return []
|
||||||
|
}
|
||||||
|
|
||||||
|
// #region Actions
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle editing the item image
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
*/
|
||||||
|
static async #onEditImage(event) {
|
||||||
|
event.preventDefault()
|
||||||
|
const filePicker = new FilePicker({
|
||||||
|
type: "image",
|
||||||
|
current: this.document.img,
|
||||||
|
callback: (path) => {
|
||||||
|
this.document.update({ img: path })
|
||||||
|
},
|
||||||
|
})
|
||||||
|
filePicker.browse()
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle posting the item to chat
|
||||||
|
* @param {Event} event - The triggering event
|
||||||
|
*/
|
||||||
|
static async #onPostItem(event) {
|
||||||
|
event.preventDefault()
|
||||||
|
let chatData = foundry.utils.duplicate(this.document)
|
||||||
|
if (this.document.actor) {
|
||||||
|
chatData.actor = { id: this.document.actor.id }
|
||||||
|
}
|
||||||
|
// Don't post any image for the item if the default image is used
|
||||||
|
if (chatData.img.includes("/blank.png")) {
|
||||||
|
chatData.img = null
|
||||||
|
}
|
||||||
|
// JSON object for easy creation
|
||||||
|
chatData.jsondata = JSON.stringify({
|
||||||
|
compendium: "postedItem",
|
||||||
|
payload: chatData,
|
||||||
|
})
|
||||||
|
|
||||||
|
const html = await foundry.applications.handlebars.renderTemplate('systems/fvtt-mournblade/templates/post-item.hbs', chatData)
|
||||||
|
const chatOptions = {
|
||||||
|
user: game.user.id,
|
||||||
|
content: html,
|
||||||
|
}
|
||||||
|
ChatMessage.create(chatOptions)
|
||||||
|
}
|
||||||
|
}
|
||||||
49
modules/applications/sheets/mournblade-arme-sheet.mjs
Normal file
49
modules/applications/sheets/mournblade-arme-sheet.mjs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeArmeSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["arme"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["arme-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-arme-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
49
modules/applications/sheets/mournblade-bouclier-sheet.mjs
Normal file
49
modules/applications/sheets/mournblade-bouclier-sheet.mjs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeBouclierSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["bouclier"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["bouclier-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-bouclier-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
49
modules/applications/sheets/mournblade-capacite-sheet.mjs
Normal file
49
modules/applications/sheets/mournblade-capacite-sheet.mjs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeCapaciteSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["capacite"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["capacite-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-capacite-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
49
modules/applications/sheets/mournblade-competence-sheet.mjs
Normal file
49
modules/applications/sheets/mournblade-competence-sheet.mjs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeCompetenceSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["competence"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["competence-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-competence-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
43
modules/applications/sheets/mournblade-creature-sheet.mjs
Normal file
43
modules/applications/sheets/mournblade-creature-sheet.mjs
Normal file
@@ -0,0 +1,43 @@
|
|||||||
|
import MournbladeActorSheet from "./base-actor-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeCreatureSheet extends MournbladeActorSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
...super.DEFAULT_OPTIONS,
|
||||||
|
classes: [...super.DEFAULT_OPTIONS.classes],
|
||||||
|
window: {
|
||||||
|
...super.DEFAULT_OPTIONS.window,
|
||||||
|
title: "SHEETS.Actor.creature",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
sheet: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/creature-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "stats",
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
const actor = this.document
|
||||||
|
|
||||||
|
// Add creature-specific data
|
||||||
|
context.skills = actor.getSkills()
|
||||||
|
context.armes = foundry.utils.duplicate(actor.getWeapons())
|
||||||
|
context.protections = foundry.utils.duplicate(actor.getArmors())
|
||||||
|
context.runes = foundry.utils.duplicate(actor.getRunes())
|
||||||
|
context.combat = actor.getCombatValues()
|
||||||
|
context.equipements = foundry.utils.duplicate(actor.getEquipments())
|
||||||
|
context.protectionTotal = actor.getProtectionTotal()
|
||||||
|
context.santeMalus = actor.getStatusMalus()
|
||||||
|
context.ameMalus = actor.getAmeMalus()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
50
modules/applications/sheets/mournblade-don-sheet.mjs
Normal file
50
modules/applications/sheets/mournblade-don-sheet.mjs
Normal file
@@ -0,0 +1,50 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeDonSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["don"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["don-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-don-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
context.enrichedSacrifice = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.sacrifice, { async: true })
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
49
modules/applications/sheets/mournblade-equipement-sheet.mjs
Normal file
49
modules/applications/sheets/mournblade-equipement-sheet.mjs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeEquipementSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["equipement"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["equipement-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-equipement-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
49
modules/applications/sheets/mournblade-heritage-sheet.mjs
Normal file
49
modules/applications/sheets/mournblade-heritage-sheet.mjs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeHeritageSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["heritage"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["heritage-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-heritage-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
49
modules/applications/sheets/mournblade-metier-sheet.mjs
Normal file
49
modules/applications/sheets/mournblade-metier-sheet.mjs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeMetierSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["metier"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["metier-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-metier-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
49
modules/applications/sheets/mournblade-modifier-sheet.mjs
Normal file
49
modules/applications/sheets/mournblade-modifier-sheet.mjs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeModifierSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["modifier"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["modifier-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-modifier-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
49
modules/applications/sheets/mournblade-monnaie-sheet.mjs
Normal file
49
modules/applications/sheets/mournblade-monnaie-sheet.mjs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeMonnaieSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["monnaie"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["monnaie-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-monnaie-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
49
modules/applications/sheets/mournblade-origine-sheet.mjs
Normal file
49
modules/applications/sheets/mournblade-origine-sheet.mjs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeOrigineSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["origine"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["origine-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-origine-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
49
modules/applications/sheets/mournblade-pacte-sheet.mjs
Normal file
49
modules/applications/sheets/mournblade-pacte-sheet.mjs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladePacteSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["pacte"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["pacte-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-pacte-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
57
modules/applications/sheets/mournblade-personnage-sheet.mjs
Normal file
57
modules/applications/sheets/mournblade-personnage-sheet.mjs
Normal file
@@ -0,0 +1,57 @@
|
|||||||
|
import MournbladeActorSheet from "./base-actor-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladePersonnageSheet extends MournbladeActorSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
...super.DEFAULT_OPTIONS,
|
||||||
|
classes: [...super.DEFAULT_OPTIONS.classes],
|
||||||
|
window: {
|
||||||
|
...super.DEFAULT_OPTIONS.window,
|
||||||
|
title: "SHEETS.Actor.personnage",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
sheet: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/actor-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "principal",
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
const actor = this.document
|
||||||
|
|
||||||
|
// Add personnage-specific data
|
||||||
|
context.skills = actor.getSkills()
|
||||||
|
context.armes = foundry.utils.duplicate(actor.getWeapons())
|
||||||
|
context.protections = foundry.utils.duplicate(actor.getArmors())
|
||||||
|
context.dons = foundry.utils.duplicate(actor.getDons())
|
||||||
|
context.pactes = foundry.utils.duplicate(actor.getPactes())
|
||||||
|
context.alignement = actor.getAlignement()
|
||||||
|
context.aspect = actor.getAspect()
|
||||||
|
context.marge = actor.getMarge()
|
||||||
|
context.tendances = foundry.utils.duplicate(actor.getTendances())
|
||||||
|
context.runes = foundry.utils.duplicate(actor.getRunes())
|
||||||
|
context.traitsChaotiques = foundry.utils.duplicate(actor.getTraitsChaotiques())
|
||||||
|
context.traitsEspeces = foundry.utils.duplicate(actor.getTraitsEspeces())
|
||||||
|
context.origine = foundry.utils.duplicate(actor.getOrigine() || {})
|
||||||
|
context.heritage = foundry.utils.duplicate(actor.getHeritage() || {})
|
||||||
|
context.metier = foundry.utils.duplicate(actor.getMetier() || {})
|
||||||
|
context.combat = actor.getCombatValues()
|
||||||
|
context.equipements = foundry.utils.duplicate(actor.getEquipments())
|
||||||
|
context.modifiers = foundry.utils.duplicate(actor.getModifiers())
|
||||||
|
context.monnaies = foundry.utils.duplicate(actor.getMonnaies())
|
||||||
|
context.runeEffects = foundry.utils.duplicate(actor.getRuneEffects())
|
||||||
|
context.protectionTotal = actor.getProtectionTotal()
|
||||||
|
context.santeMalus = actor.getStatusMalus()
|
||||||
|
context.ameMalus = actor.getAmeMalus()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
47
modules/applications/sheets/mournblade-pnj-sheet.mjs
Normal file
47
modules/applications/sheets/mournblade-pnj-sheet.mjs
Normal file
@@ -0,0 +1,47 @@
|
|||||||
|
/**
|
||||||
|
* Application de feuille de PNJ pour Mournblade
|
||||||
|
*/
|
||||||
|
import MournbladeActorSheet from "./base-actor-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladePnjSheet extends MournbladeActorSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
...super.DEFAULT_OPTIONS,
|
||||||
|
classes: [...super.DEFAULT_OPTIONS.classes],
|
||||||
|
window: {
|
||||||
|
...super.DEFAULT_OPTIONS.window,
|
||||||
|
title: "SHEETS.Actor.pnj",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
sheet: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/actor-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "principal",
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
const actor = this.document
|
||||||
|
|
||||||
|
// Add pnj-specific data
|
||||||
|
context.skills = actor.getSkills()
|
||||||
|
context.armes = foundry.utils.duplicate(actor.getWeapons())
|
||||||
|
context.protections = foundry.utils.duplicate(actor.getArmors())
|
||||||
|
context.dons = foundry.utils.duplicate(actor.getDons())
|
||||||
|
context.pactes = foundry.utils.duplicate(actor.getPactes())
|
||||||
|
context.combat = actor.getCombatValues()
|
||||||
|
context.equipements = foundry.utils.duplicate(actor.getEquipments())
|
||||||
|
context.protectionTotal = actor.getProtectionTotal()
|
||||||
|
context.santeMalus = actor.getStatusMalus()
|
||||||
|
context.ameMalus = actor.getAmeMalus()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
49
modules/applications/sheets/mournblade-protection-sheet.mjs
Normal file
49
modules/applications/sheets/mournblade-protection-sheet.mjs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeProtectionSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["protection"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["protection-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-protection-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
49
modules/applications/sheets/mournblade-rune-sheet.mjs
Normal file
49
modules/applications/sheets/mournblade-rune-sheet.mjs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeRuneSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["rune"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["rune-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-rune-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
49
modules/applications/sheets/mournblade-runeeffect-sheet.mjs
Normal file
49
modules/applications/sheets/mournblade-runeeffect-sheet.mjs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeRuneEffectSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["runeeffect"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["runeeffect-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-runeeffect-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
49
modules/applications/sheets/mournblade-tendance-sheet.mjs
Normal file
49
modules/applications/sheets/mournblade-tendance-sheet.mjs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeTendanceSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["tendance"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["tendance-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-tendance-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,49 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeTraitChaotiqueSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["traitchaotique"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["traitchaotique-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-traitchaotique-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
49
modules/applications/sheets/mournblade-traitespece-sheet.mjs
Normal file
49
modules/applications/sheets/mournblade-traitespece-sheet.mjs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
import MournbladeItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class MournbladeTraitEspeceSheet extends MournbladeItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["traitespece"],
|
||||||
|
position: {
|
||||||
|
width: 620,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["traitespece-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-mournblade/templates/item-traitespece-sheet.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "Détails" },
|
||||||
|
description: { id: "description", group: "primary", label: "Description" }
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
}
|
||||||
27
modules/models/arme.mjs
Normal file
27
modules/models/arme.mjs
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les armes
|
||||||
|
*/
|
||||||
|
export default class ArmeDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" }),
|
||||||
|
typearme: new fields.StringField({ initial: "" }),
|
||||||
|
isdefense: new fields.BooleanField({ initial: false }),
|
||||||
|
bonusmaniementoff: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
bonusmaniementdef: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
ignorearmure: new fields.BooleanField({ initial: false }),
|
||||||
|
nbressources: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
degats: new fields.StringField({ initial: "" }),
|
||||||
|
nonletaux: new fields.BooleanField({ initial: false }),
|
||||||
|
deuxmains: new fields.BooleanField({ initial: false }),
|
||||||
|
courte: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
moyenne: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
longue: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
tr: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
rarete: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
prix: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
equipped: new fields.BooleanField({ initial: false })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
11
modules/models/base-item.mjs
Normal file
11
modules/models/base-item.mjs
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
/**
|
||||||
|
* Data model de base pour les items Mournblade
|
||||||
|
*/
|
||||||
|
export default class BaseItemDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
17
modules/models/bouclier.mjs
Normal file
17
modules/models/bouclier.mjs
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les boucliers
|
||||||
|
*/
|
||||||
|
export default class BouclierDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" }),
|
||||||
|
bonusdefense: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
degats: new fields.StringField({ initial: "" }),
|
||||||
|
nonletaux: new fields.BooleanField({ initial: false }),
|
||||||
|
rarete: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
prix: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
equipped: new fields.BooleanField({ initial: false })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
11
modules/models/capacite.mjs
Normal file
11
modules/models/capacite.mjs
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les capacités
|
||||||
|
*/
|
||||||
|
export default class CapaciteDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
32
modules/models/competence.mjs
Normal file
32
modules/models/competence.mjs
Normal file
@@ -0,0 +1,32 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les compétences
|
||||||
|
*/
|
||||||
|
export default class CompetenceDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" }),
|
||||||
|
niveau: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
attribut1: new fields.StringField({ initial: "" }),
|
||||||
|
attribut2: new fields.StringField({ initial: "" }),
|
||||||
|
attribut3: new fields.StringField({ initial: "" }),
|
||||||
|
doublebonus: new fields.BooleanField({ initial: false }),
|
||||||
|
predilections: new fields.ArrayField(
|
||||||
|
new fields.SchemaField({
|
||||||
|
name: new fields.StringField({ initial: "" }),
|
||||||
|
used: new fields.BooleanField({ initial: false })
|
||||||
|
}),
|
||||||
|
{ initial: [] }
|
||||||
|
)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
static migrateData(source) {
|
||||||
|
if (Array.isArray(source.predilections)) {
|
||||||
|
source.predilections = source.predilections.map(pred =>
|
||||||
|
typeof pred === "string" ? { name: pred, used: false } : pred
|
||||||
|
);
|
||||||
|
}
|
||||||
|
return super.migrateData(source);
|
||||||
|
}
|
||||||
|
}
|
||||||
103
modules/models/creature.mjs
Normal file
103
modules/models/creature.mjs
Normal file
@@ -0,0 +1,103 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les créatures
|
||||||
|
*/
|
||||||
|
export default class CreatureDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
// Template biodata
|
||||||
|
biodata: new fields.SchemaField({
|
||||||
|
name: new fields.StringField({ initial: "" }),
|
||||||
|
age: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
alignement: new fields.StringField({ initial: "" }),
|
||||||
|
poids: new fields.StringField({ initial: "" }),
|
||||||
|
taille: new fields.StringField({ initial: "" }),
|
||||||
|
cheveux: new fields.StringField({ initial: "" }),
|
||||||
|
sexe: new fields.StringField({ initial: "" }),
|
||||||
|
yeux: new fields.StringField({ initial: "" }),
|
||||||
|
description: new fields.HTMLField({ initial: "" }),
|
||||||
|
amemultiplier: new fields.NumberField({ initial: 2, integer: true }),
|
||||||
|
ignoreamemalus: new fields.BooleanField({ initial: false }),
|
||||||
|
ignoresantemalus: new fields.BooleanField({ initial: false }),
|
||||||
|
notes: new fields.HTMLField({ initial: "" }),
|
||||||
|
gmnotes: new fields.HTMLField({ initial: "" })
|
||||||
|
}),
|
||||||
|
// Template core
|
||||||
|
subactors: new fields.ArrayField(new fields.StringField(), { initial: [] }),
|
||||||
|
attributs: new fields.SchemaField({
|
||||||
|
adr: new fields.SchemaField({
|
||||||
|
label: new fields.StringField({ initial: "Adresse" }),
|
||||||
|
labelnorm: new fields.StringField({ initial: "adresse" }),
|
||||||
|
abbrev: new fields.StringField({ initial: "adr" }),
|
||||||
|
value: new fields.NumberField({ initial: 1, integer: true })
|
||||||
|
}),
|
||||||
|
pui: new fields.SchemaField({
|
||||||
|
label: new fields.StringField({ initial: "Puissance" }),
|
||||||
|
labelnorm: new fields.StringField({ initial: "puissance" }),
|
||||||
|
abbrev: new fields.StringField({ initial: "pui" }),
|
||||||
|
value: new fields.NumberField({ initial: 1, integer: true })
|
||||||
|
}),
|
||||||
|
cla: new fields.SchemaField({
|
||||||
|
label: new fields.StringField({ initial: "Clairvoyance" }),
|
||||||
|
labelnorm: new fields.StringField({ initial: "clairvoyance" }),
|
||||||
|
abbrev: new fields.StringField({ initial: "cla" }),
|
||||||
|
value: new fields.NumberField({ initial: 1, integer: true })
|
||||||
|
}),
|
||||||
|
pre: new fields.SchemaField({
|
||||||
|
label: new fields.StringField({ initial: "Présence" }),
|
||||||
|
labelnorm: new fields.StringField({ initial: "presence" }),
|
||||||
|
abbrev: new fields.StringField({ initial: "pre" }),
|
||||||
|
value: new fields.NumberField({ initial: 0, integer: true })
|
||||||
|
}),
|
||||||
|
tre: new fields.SchemaField({
|
||||||
|
label: new fields.StringField({ initial: "Trempe" }),
|
||||||
|
labelnorm: new fields.StringField({ initial: "trempe" }),
|
||||||
|
abbrev: new fields.StringField({ initial: "tre" }),
|
||||||
|
value: new fields.NumberField({ initial: 0, integer: true })
|
||||||
|
})
|
||||||
|
}),
|
||||||
|
bonneaventure: new fields.SchemaField({
|
||||||
|
base: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
actuelle: new fields.NumberField({ initial: 0, integer: true })
|
||||||
|
}),
|
||||||
|
experience: new fields.SchemaField({
|
||||||
|
value: new fields.NumberField({ initial: 0, integer: true })
|
||||||
|
}),
|
||||||
|
eclat: new fields.SchemaField({
|
||||||
|
value: new fields.NumberField({ initial: 0, integer: true })
|
||||||
|
}),
|
||||||
|
sante: new fields.SchemaField({
|
||||||
|
base: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
bonus: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
nonletaux: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
letaux: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
malusmanuel: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
sequelles: new fields.StringField({ initial: "" })
|
||||||
|
}),
|
||||||
|
ame: new fields.SchemaField({
|
||||||
|
fullmax: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
currentmax: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
traumatismes: new fields.StringField({ initial: "" })
|
||||||
|
}),
|
||||||
|
combat: new fields.SchemaField({
|
||||||
|
initbonus: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
vitessebonus: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
bonusdegats: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
defensebonus: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
monte: new fields.BooleanField({ initial: false })
|
||||||
|
}),
|
||||||
|
balance: new fields.SchemaField({
|
||||||
|
loi: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
chaos: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
aspect: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
marge: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
pointschaos: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
pointsloi: new fields.NumberField({ initial: 0, integer: true })
|
||||||
|
}),
|
||||||
|
ressources: new fields.SchemaField({
|
||||||
|
value: new fields.NumberField({ initial: 0, integer: true })
|
||||||
|
})
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
14
modules/models/don.mjs
Normal file
14
modules/models/don.mjs
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les dons
|
||||||
|
*/
|
||||||
|
export default class DonDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" }),
|
||||||
|
allegeance: new fields.StringField({ initial: "" }),
|
||||||
|
prerequis: new fields.StringField({ initial: "" }),
|
||||||
|
sacrifice: new fields.HTMLField({ initial: "" })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
13
modules/models/equipement.mjs
Normal file
13
modules/models/equipement.mjs
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les équipements
|
||||||
|
*/
|
||||||
|
export default class EquipementDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" }),
|
||||||
|
rarete: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
prix: new fields.NumberField({ initial: 0, integer: true })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
11
modules/models/heritage.mjs
Normal file
11
modules/models/heritage.mjs
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les héritages
|
||||||
|
*/
|
||||||
|
export default class HeritageDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
28
modules/models/index.mjs
Normal file
28
modules/models/index.mjs
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
/**
|
||||||
|
* Index des DataModels pour Mournblade
|
||||||
|
* Ce fichier centralise tous les exports des modèles de données
|
||||||
|
*/
|
||||||
|
|
||||||
|
// Modèles d'items
|
||||||
|
export { default as ArmeDataModel } from './arme.mjs';
|
||||||
|
export { default as BouclierDataModel } from './bouclier.mjs';
|
||||||
|
export { default as CapaciteDataModel } from './capacite.mjs';
|
||||||
|
export { default as CompetenceDataModel } from './competence.mjs';
|
||||||
|
export { default as DonDataModel } from './don.mjs';
|
||||||
|
export { default as EquipementDataModel } from './equipement.mjs';
|
||||||
|
export { default as HeritageDataModel } from './heritage.mjs';
|
||||||
|
export { default as MetierDataModel } from './metier.mjs';
|
||||||
|
export { default as ModifierDataModel } from './modifier.mjs';
|
||||||
|
export { default as MonnaieDataModel } from './monnaie.mjs';
|
||||||
|
export { default as OrigineDataModel } from './origine.mjs';
|
||||||
|
export { default as PacteDataModel } from './pacte.mjs';
|
||||||
|
export { default as ProtectionDataModel } from './protection.mjs';
|
||||||
|
export { default as RuneDataModel } from './rune.mjs';
|
||||||
|
export { default as RuneEffectDataModel } from './runeeffect.mjs';
|
||||||
|
export { default as TendanceDataModel } from './tendance.mjs';
|
||||||
|
export { default as TraitChaotiqueDataModel } from './traitchaotique.mjs';
|
||||||
|
export { default as TraitEspeceDataModel } from './traitespece.mjs';
|
||||||
|
|
||||||
|
// Modèles d'acteurs
|
||||||
|
export { default as PersonnageDataModel } from './personnage.mjs';
|
||||||
|
export { default as CreatureDataModel } from './creature.mjs';
|
||||||
11
modules/models/metier.mjs
Normal file
11
modules/models/metier.mjs
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les métiers
|
||||||
|
*/
|
||||||
|
export default class MetierDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
18
modules/models/modifier.mjs
Normal file
18
modules/models/modifier.mjs
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les modificateurs
|
||||||
|
*/
|
||||||
|
export default class ModifierDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" }),
|
||||||
|
modifiertype: new fields.StringField({ initial: "roll" }),
|
||||||
|
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
attribut: new fields.StringField({ initial: "aucun" }),
|
||||||
|
competence: new fields.StringField({ initial: "aucun" }),
|
||||||
|
permanent: new fields.BooleanField({ initial: true }),
|
||||||
|
once: new fields.BooleanField({ initial: false }),
|
||||||
|
duree: new fields.StringField({ initial: "" })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
13
modules/models/monnaie.mjs
Normal file
13
modules/models/monnaie.mjs
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les monnaies
|
||||||
|
*/
|
||||||
|
export default class MonnaieDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" }),
|
||||||
|
quantite: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
unite: new fields.StringField({ initial: "" })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
11
modules/models/origine.mjs
Normal file
11
modules/models/origine.mjs
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les origines
|
||||||
|
*/
|
||||||
|
export default class OrigineDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
12
modules/models/pacte.mjs
Normal file
12
modules/models/pacte.mjs
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les pactes
|
||||||
|
*/
|
||||||
|
export default class PacteDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" }),
|
||||||
|
allegeance: new fields.StringField({ initial: "" })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
100
modules/models/personnage.mjs
Normal file
100
modules/models/personnage.mjs
Normal file
@@ -0,0 +1,100 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les personnages
|
||||||
|
*/
|
||||||
|
export default class PersonnageDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
// Template biodata
|
||||||
|
biodata: new fields.SchemaField({
|
||||||
|
name: new fields.StringField({ initial: "" }),
|
||||||
|
age: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
alignement: new fields.StringField({ initial: "" }),
|
||||||
|
poids: new fields.StringField({ initial: "" }),
|
||||||
|
taille: new fields.StringField({ initial: "" }),
|
||||||
|
cheveux: new fields.StringField({ initial: "" }),
|
||||||
|
sexe: new fields.StringField({ initial: "" }),
|
||||||
|
yeux: new fields.StringField({ initial: "" }),
|
||||||
|
description: new fields.HTMLField({ initial: "" }),
|
||||||
|
amemultiplier: new fields.NumberField({ initial: 2, integer: true }),
|
||||||
|
ignoreamemalus: new fields.BooleanField({ initial: false }),
|
||||||
|
ignoresantemalus: new fields.BooleanField({ initial: false }),
|
||||||
|
notes: new fields.HTMLField({ initial: "" }),
|
||||||
|
gmnotes: new fields.HTMLField({ initial: "" })
|
||||||
|
}),
|
||||||
|
// Template core
|
||||||
|
subactors: new fields.ArrayField(new fields.StringField(), { initial: [] }),
|
||||||
|
attributs: new fields.SchemaField({
|
||||||
|
adr: new fields.SchemaField({
|
||||||
|
label: new fields.StringField({ initial: "Adresse" }),
|
||||||
|
labelnorm: new fields.StringField({ initial: "adresse" }),
|
||||||
|
abbrev: new fields.StringField({ initial: "adr" }),
|
||||||
|
value: new fields.NumberField({ initial: 1, integer: true })
|
||||||
|
}),
|
||||||
|
pui: new fields.SchemaField({
|
||||||
|
label: new fields.StringField({ initial: "Puissance" }),
|
||||||
|
labelnorm: new fields.StringField({ initial: "puissance" }),
|
||||||
|
abbrev: new fields.StringField({ initial: "pui" }),
|
||||||
|
value: new fields.NumberField({ initial: 1, integer: true })
|
||||||
|
}),
|
||||||
|
cla: new fields.SchemaField({
|
||||||
|
label: new fields.StringField({ initial: "Clairvoyance" }),
|
||||||
|
labelnorm: new fields.StringField({ initial: "clairvoyance" }),
|
||||||
|
abbrev: new fields.StringField({ initial: "cla" }),
|
||||||
|
value: new fields.NumberField({ initial: 1, integer: true })
|
||||||
|
}),
|
||||||
|
pre: new fields.SchemaField({
|
||||||
|
label: new fields.StringField({ initial: "Présence" }),
|
||||||
|
labelnorm: new fields.StringField({ initial: "presence" }),
|
||||||
|
abbrev: new fields.StringField({ initial: "pre" }),
|
||||||
|
value: new fields.NumberField({ initial: 0, integer: true })
|
||||||
|
}),
|
||||||
|
tre: new fields.SchemaField({
|
||||||
|
label: new fields.StringField({ initial: "Trempe" }),
|
||||||
|
labelnorm: new fields.StringField({ initial: "trempe" }),
|
||||||
|
abbrev: new fields.StringField({ initial: "tre" }),
|
||||||
|
value: new fields.NumberField({ initial: 0, integer: true })
|
||||||
|
})
|
||||||
|
}),
|
||||||
|
bonneaventure: new fields.SchemaField({
|
||||||
|
base: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
actuelle: new fields.NumberField({ initial: 0, integer: true })
|
||||||
|
}),
|
||||||
|
experience: new fields.SchemaField({
|
||||||
|
value: new fields.NumberField({ initial: 0, integer: true })
|
||||||
|
}),
|
||||||
|
eclat: new fields.SchemaField({
|
||||||
|
value: new fields.NumberField({ initial: 0, integer: true })
|
||||||
|
}),
|
||||||
|
sante: new fields.SchemaField({
|
||||||
|
base: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
bonus: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
nonletaux: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
letaux: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
malusmanuel: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
sequelles: new fields.StringField({ initial: "" })
|
||||||
|
}),
|
||||||
|
ame: new fields.SchemaField({
|
||||||
|
fullmax: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
currentmax: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
traumatismes: new fields.StringField({ initial: "" })
|
||||||
|
}),
|
||||||
|
combat: new fields.SchemaField({
|
||||||
|
initbonus: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
vitessebonus: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
bonusdegats: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
defensebonus: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
monte: new fields.BooleanField({ initial: false })
|
||||||
|
}),
|
||||||
|
balance: new fields.SchemaField({
|
||||||
|
loi: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
chaos: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
aspect: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
marge: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
pointschaos: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
pointsloi: new fields.NumberField({ initial: 0, integer: true })
|
||||||
|
})
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
17
modules/models/protection.mjs
Normal file
17
modules/models/protection.mjs
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les protections
|
||||||
|
*/
|
||||||
|
export default class ProtectionDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" }),
|
||||||
|
typeprotection: new fields.StringField({ initial: "" }),
|
||||||
|
protection: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
degats: new fields.StringField({ initial: "" }),
|
||||||
|
rarete: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
prix: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
equipped: new fields.BooleanField({ initial: false })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
15
modules/models/rune.mjs
Normal file
15
modules/models/rune.mjs
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les runes
|
||||||
|
*/
|
||||||
|
export default class RuneDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" }),
|
||||||
|
formule: new fields.StringField({ initial: "" }),
|
||||||
|
seuil: new fields.NumberField({ initial: 0, integer: true }),
|
||||||
|
prononcee: new fields.StringField({ initial: "" }),
|
||||||
|
tracee: new fields.StringField({ initial: "" })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
15
modules/models/runeeffect.mjs
Normal file
15
modules/models/runeeffect.mjs
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les effets de runes
|
||||||
|
*/
|
||||||
|
export default class RuneEffectDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" }),
|
||||||
|
rune: new fields.StringField({ initial: "" }),
|
||||||
|
mode: new fields.StringField({ initial: "" }),
|
||||||
|
duree: new fields.StringField({ initial: "" }),
|
||||||
|
pointame: new fields.NumberField({ initial: 0, integer: true })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
12
modules/models/tendance.mjs
Normal file
12
modules/models/tendance.mjs
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les tendances
|
||||||
|
*/
|
||||||
|
export default class TendanceDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" }),
|
||||||
|
allegeance: new fields.StringField({ initial: "" })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
11
modules/models/traitchaotique.mjs
Normal file
11
modules/models/traitchaotique.mjs
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les traits chaotiques
|
||||||
|
*/
|
||||||
|
export default class TraitChaotiqueDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
11
modules/models/traitespece.mjs
Normal file
11
modules/models/traitespece.mjs
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
/**
|
||||||
|
* Data model pour les traits d'espèce
|
||||||
|
*/
|
||||||
|
export default class TraitEspeceDataModel extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields;
|
||||||
|
return {
|
||||||
|
description: new fields.HTMLField({ initial: "" })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
import { MournbladeUtility } from "./mournblade-utility.js";
|
import { MournbladeUtility } from "./mournblade-utility.js";
|
||||||
import { MournbladeRollDialog } from "./mournblade-roll-dialog.js";
|
import { MournbladeRollDialog } from "./applications/mournblade-roll-dialog.mjs";
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
const __degatsBonus = [-2, -2, -1, -1, 0, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 8, 8, 9, 9, 10, 10]
|
const __degatsBonus = [-2, -2, -1, -1, 0, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 8, 8, 9, 9, 10, 10]
|
||||||
@@ -12,6 +12,34 @@ const __vitesseBonus = [-2, -2, -1, -1, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6
|
|||||||
* @extends {Actor}
|
* @extends {Actor}
|
||||||
*/
|
*/
|
||||||
export class MournbladeActor extends Actor {
|
export class MournbladeActor extends Actor {
|
||||||
|
prepareData() {
|
||||||
|
super.prepareData();
|
||||||
|
|
||||||
|
// Calculate derived attributes
|
||||||
|
const data = this.system;
|
||||||
|
|
||||||
|
if (this.type == 'personnage') {
|
||||||
|
// Compute base health and max soul from attributes (derived, no DB write needed)
|
||||||
|
data.sante.base = data.sante.bonus + (data.attributs.pui.value + data.attributs.tre.value) * 2 + 5;
|
||||||
|
data.ame.fullmax = (data.attributs.cla.value + data.attributs.tre.value) * data.biodata.amemultiplier + 5;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Calculate total health
|
||||||
|
data.sante.total = data.sante.base + data.sante.bonus;
|
||||||
|
|
||||||
|
// Calculate current health
|
||||||
|
data.sante.current = data.sante.total - data.sante.nonletaux - data.sante.letaux;
|
||||||
|
|
||||||
|
// Calculate total ame
|
||||||
|
data.ame.total = data.ame.fullmax;
|
||||||
|
|
||||||
|
// Calculate balance
|
||||||
|
data.balance.total = data.balance.loi + data.balance.chaos;
|
||||||
|
}
|
||||||
|
|
||||||
|
prepareDerivedData() {
|
||||||
|
super.prepareDerivedData();
|
||||||
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
/**
|
/**
|
||||||
@@ -64,23 +92,39 @@ export class MournbladeActor extends Actor {
|
|||||||
let combat = this.getCombatValues()
|
let combat = this.getCombatValues()
|
||||||
if (arme.system.typearme == "contact" || arme.system.typearme == "contactjet") {
|
if (arme.system.typearme == "contact" || arme.system.typearme == "contactjet") {
|
||||||
arme.system.isMelee = true
|
arme.system.isMelee = true
|
||||||
arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
|
let competence = this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée")
|
||||||
|
if (competence) {
|
||||||
|
arme.system.competence = foundry.utils.duplicate(competence)
|
||||||
arme.system.attrKey = "pui"
|
arme.system.attrKey = "pui"
|
||||||
arme.system.totalDegats = arme.system.degats + "+" + combat.bonusDegatsTotal
|
arme.system.totalDegats = arme.system.degats + "+" + combat.bonusDegatsTotal
|
||||||
arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff + combat.attaqueModifier
|
arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff + combat.attaqueModifier
|
||||||
if (arme.system.isdefense) {
|
if (arme.system.isdefense) {
|
||||||
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.bonusmaniementdef
|
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.bonusmaniementdef
|
||||||
}
|
}
|
||||||
|
} else {
|
||||||
|
arme.system.competence = null
|
||||||
|
arme.system.totalOffensif = 0
|
||||||
|
arme.system.totalDegats = arme.system.degats
|
||||||
|
arme.system.totalDefensif = 0
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if (arme.system.typearme == "jet" || arme.system.typearme == "tir") {
|
if (arme.system.typearme == "jet" || arme.system.typearme == "tir") {
|
||||||
arme.system.isDistance = true
|
arme.system.isDistance = true
|
||||||
arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance"))
|
let competence = this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance")
|
||||||
|
if (competence) {
|
||||||
|
arme.system.competence = foundry.utils.duplicate(competence)
|
||||||
arme.system.attrKey = "adr"
|
arme.system.attrKey = "adr"
|
||||||
arme.system.totalOffensif = this.system.attributs.adr.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff + combat.attaqueModifier
|
arme.system.totalOffensif = this.system.attributs.adr.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff + combat.attaqueModifier
|
||||||
arme.system.totalDegats = arme.system.degats
|
arme.system.totalDegats = arme.system.degats
|
||||||
if (arme.system.isdefense) {
|
if (arme.system.isdefense) {
|
||||||
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.bonusmaniementdef
|
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.bonusmaniementdef
|
||||||
}
|
}
|
||||||
|
} else {
|
||||||
|
arme.system.competence = null
|
||||||
|
arme.system.totalOffensif = 0
|
||||||
|
arme.system.totalDegats = arme.system.degats
|
||||||
|
arme.system.totalDefensif = 0
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return arme
|
return arme
|
||||||
}
|
}
|
||||||
@@ -88,13 +132,21 @@ export class MournbladeActor extends Actor {
|
|||||||
prepareBouclier(bouclier) {
|
prepareBouclier(bouclier) {
|
||||||
bouclier = foundry.utils.duplicate(bouclier)
|
bouclier = foundry.utils.duplicate(bouclier)
|
||||||
let combat = this.getCombatValues()
|
let combat = this.getCombatValues()
|
||||||
bouclier.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
|
let competence = this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée")
|
||||||
|
if (competence) {
|
||||||
|
bouclier.system.competence = foundry.utils.duplicate(competence)
|
||||||
bouclier.system.attrKey = "pui"
|
bouclier.system.attrKey = "pui"
|
||||||
bouclier.system.totalDegats = bouclier.system.degats + "+" + combat.bonusDegatsTotal
|
bouclier.system.totalDegats = bouclier.system.degats + "+" + combat.bonusDegatsTotal
|
||||||
bouclier.system.totalOffensif = this.system.attributs.pui.value + bouclier.system.competence.system.niveau
|
bouclier.system.totalOffensif = this.system.attributs.pui.value + bouclier.system.competence.system.niveau
|
||||||
bouclier.system.isdefense = true
|
bouclier.system.isdefense = true
|
||||||
bouclier.system.bonusmaniementoff = 0
|
bouclier.system.bonusmaniementoff = 0
|
||||||
bouclier.system.totalDefensif = combat.defenseTotal + bouclier.system.competence.system.niveau + bouclier.system.bonusdefense
|
bouclier.system.totalDefensif = combat.defenseTotal + bouclier.system.competence.system.niveau + bouclier.system.bonusdefense
|
||||||
|
} else {
|
||||||
|
bouclier.system.competence = null
|
||||||
|
bouclier.system.totalOffensif = 0
|
||||||
|
bouclier.system.totalDegats = bouclier.system.degats
|
||||||
|
bouclier.system.totalDefensif = 0
|
||||||
|
}
|
||||||
return bouclier
|
return bouclier
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -253,32 +305,6 @@ export class MournbladeActor extends Actor {
|
|||||||
return combat
|
return combat
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
prepareBaseData() {
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
async prepareData() {
|
|
||||||
super.prepareData();
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
prepareDerivedData() {
|
|
||||||
|
|
||||||
if (this.type == 'personnage') {
|
|
||||||
let newSante = this.system.sante.bonus + (this.system.attributs.pui.value + this.system.attributs.tre.value) * 2 + 5
|
|
||||||
if (this.system.sante.base != newSante) {
|
|
||||||
this.update({ 'system.sante.base': newSante })
|
|
||||||
}
|
|
||||||
let newAme = (this.system.attributs.cla.value + this.system.attributs.tre.value) * this.system.biodata.amemultiplier + 5
|
|
||||||
if (this.system.ame.fullmax != newAme) {
|
|
||||||
this.update({ 'system.ame.fullmax': newAme })
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
super.prepareDerivedData()
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
_preUpdate(changed, options, user) {
|
_preUpdate(changed, options, user) {
|
||||||
|
|
||||||
@@ -544,8 +570,8 @@ export class MournbladeActor extends Actor {
|
|||||||
this.update({ 'system.ressources': ressources })
|
this.update({ 'system.ressources': ressources })
|
||||||
ChatMessage.create({
|
ChatMessage.create({
|
||||||
content: "L'utilisation de la capacité/arme a dépensé " + arme.system.nbressources + " ressources.",
|
content: "L'utilisation de la capacité/arme a dépensé " + arme.system.nbressources + " ressources.",
|
||||||
whisper: game.user._id,
|
whisper: game.user.id,
|
||||||
user: game.user._id
|
user: game.user.id
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
ui.notifications.warn("Points de ressources insuffisants.")
|
ui.notifications.warn("Points de ressources insuffisants.")
|
||||||
@@ -598,16 +624,14 @@ export class MournbladeActor extends Actor {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rollAttribut(attrKey) {
|
async rollAttribut(attrKey) {
|
||||||
let rollData = this.getCommonRollData(attrKey)
|
let rollData = this.getCommonRollData(attrKey)
|
||||||
let rollDialog = await MournbladeRollDialog.create(this, rollData)
|
await MournbladeRollDialog.create(this, rollData)
|
||||||
rollDialog.render(true)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rollCompetence(attrKey, compId) {
|
async rollCompetence(attrKey, compId) {
|
||||||
let rollData = this.getCommonRollData(attrKey, compId)
|
let rollData = this.getCommonRollData(attrKey, compId)
|
||||||
console.log("RollDatra", rollData)
|
console.log("RollDatra", rollData)
|
||||||
let rollDialog = await MournbladeRollDialog.create(this, rollData)
|
await MournbladeRollDialog.create(this, rollData)
|
||||||
rollDialog.render(true)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@@ -623,8 +647,7 @@ export class MournbladeActor extends Actor {
|
|||||||
rollData.runemode = "prononcer"
|
rollData.runemode = "prononcer"
|
||||||
rollData.runeame = 1
|
rollData.runeame = 1
|
||||||
console.log("runeData", rollData)
|
console.log("runeData", rollData)
|
||||||
let rollDialog = await MournbladeRollDialog.create(this, rollData)
|
await MournbladeRollDialog.create(this, rollData)
|
||||||
rollDialog.render(true)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@@ -651,8 +674,7 @@ export class MournbladeActor extends Actor {
|
|||||||
}
|
}
|
||||||
console.log("ARME!", rollData)
|
console.log("ARME!", rollData)
|
||||||
this.depenseRessources(arme)
|
this.depenseRessources(arme)
|
||||||
let rollDialog = await MournbladeRollDialog.create(this, rollData)
|
await MournbladeRollDialog.create(this, rollData)
|
||||||
rollDialog.render(true)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@@ -666,8 +688,7 @@ export class MournbladeActor extends Actor {
|
|||||||
rollData.difficulte = rollData.defender.system.attributs.tre.value * 2
|
rollData.difficulte = rollData.defender.system.attributs.tre.value * 2
|
||||||
}
|
}
|
||||||
console.log("Assomer!", rollData)
|
console.log("Assomer!", rollData)
|
||||||
let rollDialog = await MournbladeRollDialog.create(this, rollData)
|
await MournbladeRollDialog.create(this, rollData)
|
||||||
rollDialog.render(true)
|
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rollFuir() {
|
async rollFuir() {
|
||||||
@@ -681,8 +702,7 @@ export class MournbladeActor extends Actor {
|
|||||||
rollData.difficulte = rollData.defender.system.attributs.adr.value + ((comp) ? comp.system.niveau : rollData.defender.system.attributs.adr.value)
|
rollData.difficulte = rollData.defender.system.attributs.adr.value + ((comp) ? comp.system.niveau : rollData.defender.system.attributs.adr.value)
|
||||||
}
|
}
|
||||||
console.log("Fuir!", rollData)
|
console.log("Fuir!", rollData)
|
||||||
let rollDialog = await MournbladeRollDialog.create(this, rollData)
|
await MournbladeRollDialog.create(this, rollData)
|
||||||
rollDialog.render(true)
|
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rollImmobiliser() {
|
async rollImmobiliser() {
|
||||||
@@ -695,15 +715,14 @@ export class MournbladeActor extends Actor {
|
|||||||
rollData.difficulte = rollData.defenderCombatValues.defenseTotal
|
rollData.difficulte = rollData.defenderCombatValues.defenseTotal
|
||||||
}
|
}
|
||||||
console.log("Immobiliser!", rollData)
|
console.log("Immobiliser!", rollData)
|
||||||
let rollDialog = await MournbladeRollDialog.create(this, rollData)
|
await MournbladeRollDialog.create(this, rollData)
|
||||||
rollDialog.render(true)
|
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rollArmeSpecial(armeId) {
|
async rollArmeSpecial(armeId) {
|
||||||
let arme = this.items.get(armeId)
|
let arme = this.items.get(armeId)
|
||||||
if (arme) {
|
if (arme) {
|
||||||
MournbladeUtility.createChatWithRollMode("GM", {
|
MournbladeUtility.createChatWithRollMode("GM", {
|
||||||
content: await renderTemplate(`systems/fvtt-mournblade/templates/chat-display-description.html`, arme)
|
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-mournblade/templates/chat-display-description.hbs`, arme)
|
||||||
}, arme)
|
}, arme)
|
||||||
this.depenseRessources(arme)
|
this.depenseRessources(arme)
|
||||||
}
|
}
|
||||||
@@ -718,10 +737,11 @@ export class MournbladeActor extends Actor {
|
|||||||
if (arme.type == "bouclier") {
|
if (arme.type == "bouclier") {
|
||||||
arme = this.prepareBouclier(arme)
|
arme = this.prepareBouclier(arme)
|
||||||
}
|
}
|
||||||
rollData.degatsFormula = arme.system.totalDegats
|
//Unused rollData.degatsFormula = arme.system.totalDegats
|
||||||
let roll = new Roll(arme.system.totalDegats).roll({ async: false })
|
let roll = await new Roll(arme.system.totalDegats).evaluate()
|
||||||
await MournbladeUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"));
|
await MournbladeUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"));
|
||||||
let rollData = {
|
let rollData = {
|
||||||
|
degatsFormula:arme.system.totalDegats,
|
||||||
arme: arme,
|
arme: arme,
|
||||||
finalResult: roll.total,
|
finalResult: roll.total,
|
||||||
alias: this.name,
|
alias: this.name,
|
||||||
@@ -730,7 +750,7 @@ export class MournbladeActor extends Actor {
|
|||||||
actionImg: arme.img,
|
actionImg: arme.img,
|
||||||
}
|
}
|
||||||
MournbladeUtility.createChatWithRollMode(rollData.alias, {
|
MournbladeUtility.createChatWithRollMode(rollData.alias, {
|
||||||
content: await renderTemplate(`systems/fvtt-mournblade/templates/chat-degats-result.html`, rollData)
|
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-mournblade/templates/chat-degats-result-v2.hbs`, rollData)
|
||||||
})
|
})
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ export class MournbladeCombat extends Combat {
|
|||||||
const c = this.combatants.get(ids[cId]);
|
const c = this.combatants.get(ids[cId]);
|
||||||
let id = c._id || c.id;
|
let id = c._id || c.id;
|
||||||
let initBonus = c.actor ? c.actor.getInitiativeScore() : 0
|
let initBonus = c.actor ? c.actor.getInitiativeScore() : 0
|
||||||
let roll = new Roll("1d10 + "+initBonus).roll({ async: false})
|
let roll = await new Roll("1d10 + "+initBonus).evaluate()
|
||||||
await MournbladeUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"))
|
await MournbladeUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"))
|
||||||
//console.log("Init bonus", initBonus, roll.total)
|
//console.log("Init bonus", initBonus, roll.total)
|
||||||
await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: roll.total } ]);
|
await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: roll.total } ]);
|
||||||
|
|||||||
@@ -89,7 +89,7 @@ export class MournbladeCommands {
|
|||||||
if (command && command.func) {
|
if (command && command.func) {
|
||||||
const result = command.func(content, msg, params);
|
const result = command.func(content, msg, params);
|
||||||
if (result == false) {
|
if (result == false) {
|
||||||
RdDCommands._chatAnswer(msg, command.descr);
|
MournbladeCommands._chatAnswer(msg, command.descr);
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -98,8 +98,8 @@ export class MournbladeCommands {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async createChar(msg) {
|
async createChar(msg) {
|
||||||
game.system.Mournblade.creator = new MournbladeActorCreate();
|
game.system.mournblade.creator = new MournbladeActorCreate();
|
||||||
game.system.Mournblade.creator.start();
|
game.system.mournblade.creator.start();
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@@ -116,8 +116,7 @@ export class MournbladeCommands {
|
|||||||
rollData.mode = "generic"
|
rollData.mode = "generic"
|
||||||
rollData.title = `Dice Pool Roll`;
|
rollData.title = `Dice Pool Roll`;
|
||||||
|
|
||||||
let rollDialog = await MournbladeRollDialog.create( this, rollData);
|
await MournbladeRollDialog.create( this, rollData);
|
||||||
rollDialog.render( true );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -1,71 +1,81 @@
|
|||||||
export const MOURNBLADE_CONFIG = {
|
|
||||||
|
export class MournbladeConfig {
|
||||||
|
|
||||||
|
static getConfig() {
|
||||||
|
let MOURNBLADE_CONFIG = {
|
||||||
|
|
||||||
attaques: {
|
attaques: {
|
||||||
assaut: "Assaut",
|
assaut: game.i18n.localize("MNBL.assaut"),
|
||||||
precise: "Attaque Précise",
|
precise: game.i18n.localize("MNBL.preciseattack"),
|
||||||
feinte: "Feinte",
|
feinte: game.i18n.localize("MNBL.feint"),
|
||||||
coupbas: "Coup Bas",
|
coupbas: game.i18n.localize("MNBL.dirtyattack"),
|
||||||
charger: "Charger",
|
charger: game.i18n.localize("MNBL.charge"),
|
||||||
contenir: "Contenir l'adversaire",
|
contenir: game.i18n.localize("MNBL.contain"),
|
||||||
desarmer: "Désarmer"
|
desarmer: game.i18n.localize("MNBL.disarm")
|
||||||
},
|
},
|
||||||
couverts: {
|
couverts: {
|
||||||
aucun: { name: "Aucun", value: 0 },
|
aucun: { name: game.i18n.localize("MNBL.none"), value: 0 },
|
||||||
rondache: { name: "Rondache ou léger (-2)", value: -2 },
|
rondache: { name: game.i18n.localize("MNBL.lightcover"), value: -2 },
|
||||||
pavois: { name: "Pavois ou à moitié (-5)", value: -5 },
|
pavois: { name: game.i18n.localize("MNBL.mediumcover"), value: -5 },
|
||||||
complet: { name: "Quasi complet (-10)", value: -10 },
|
complet: { name: game.i18n.localize("MNBL.heavycover"), value: -10 },
|
||||||
},
|
},
|
||||||
modifierTypes: {
|
modifierTypes: {
|
||||||
aucun: { name: "Aucun", value: 0 },
|
aucun: { name: game.i18n.localize("MNBL.none"), value: 0 },
|
||||||
roll: { name: "Jet", value: 0 },
|
roll: { name: game.i18n.localize("MNBL.roll"), value: 0 },
|
||||||
degats: { name: "Dégats", value: 0 },
|
degats: { name: game.i18n.localize("MNBL.damage"), value: 0 },
|
||||||
defense: { name: "Capacité défensive", value: 0 },
|
defense: { name: game.i18n.localize("MNBL.defensecapacity"), value: 0 },
|
||||||
attaque: { name: "Capacité offensive", value: 0 },
|
attaque: { name: game.i18n.localize("MNBL.attackcapacity"), value: 0 },
|
||||||
},
|
},
|
||||||
listeNiveau: {
|
listeNiveau: {
|
||||||
},
|
},
|
||||||
listeNiveauCreature: {
|
listeNiveauCreature: {
|
||||||
},
|
},
|
||||||
listePortees: {
|
listePortees: {
|
||||||
"10": "Moins que courte (10)",
|
"10": game.i18n.localize("MNBL.lessthanshort"),
|
||||||
"15": "Courte et + (15)",
|
"15": game.i18n.localize("MNBL.shortmore"),
|
||||||
"20": "Moyenne et + (20)",
|
"20": game.i18n.localize("MNBL.mediummore"),
|
||||||
"25": "Longue et + (25)"
|
"25": game.i18n.localize("MNBL.longmore")
|
||||||
},
|
},
|
||||||
modificateurOptions: {},
|
modificateurOptions: {},
|
||||||
pointsAmeOptions: {},
|
pointsAmeOptions: {},
|
||||||
difficulteOptions: {
|
difficulteOptions: {
|
||||||
"0": "Aucune/Inconnue",
|
"0": game.i18n.localize("MNBL.noneunknwon"),
|
||||||
"5": "Facile (5)",
|
"5": game.i18n.localize("MNBL.easy"),
|
||||||
"10": "Moyenne (10)",
|
"10": game.i18n.localize("MNBL.medium"),
|
||||||
"15": "Ardue (15)",
|
"15": game.i18n.localize("MNBL.hard"),
|
||||||
"20": "Hasardeuse (20)",
|
"20": game.i18n.localize("MNBL.hazardous"),
|
||||||
"25": "Insensée (25)",
|
"25": game.i18n.localize("MNBL.insane"),
|
||||||
"30": "Pure Folie (30)"
|
"30": game.i18n.localize("MNBL.puremadness")
|
||||||
},
|
},
|
||||||
attributs: {
|
attributs: {
|
||||||
adr: "Adresse", pui: "Puissance", cla: "Clairvoyance", pre: "Présence", tre: "Trempe"
|
adr: game.i18n.localize("Adresse"), pui: game.i18n.localize("Puissance"),
|
||||||
|
cla: game.i18n.localize("Clairvoyance"), pre: game.i18n.localize("Présence"), tre: game.i18n.localize("Trempe")
|
||||||
},
|
},
|
||||||
lancementRuneOptions: {
|
lancementRuneOptions: {
|
||||||
prononcer: "Prononcer la rune",
|
prononcer: game.i18n.localize("MNBL.pronouncerune"),
|
||||||
inscrire: "Inscrire la rune"
|
inscrire: game.i18n.localize("MNBL.tracerune")
|
||||||
},
|
},
|
||||||
effetRuneOptions: {
|
effetRuneOptions: {
|
||||||
prononcee: "Prononcée",
|
prononcee: game.i18n.localize("MNBL.pronounced"),
|
||||||
inscrite: "Inscrite"
|
inscrite: game.i18n.localize("MNBL.traced")
|
||||||
},
|
},
|
||||||
typeArmeOptions: {
|
typeArmeOptions: {
|
||||||
contact: "Arme de contact",
|
contact: game.i18n.localize("MNBL.meleeweapon"),
|
||||||
contactjet: "Arme de contact et de Jet",
|
contactjet: game.i18n.localize("MNBL.meleethrowweapon"),
|
||||||
jet: "Arme de Jet",
|
jet: game.i18n.localize("MNBL.throwweapon"),
|
||||||
tir: "Arme de Tir",
|
tir: game.i18n.localize("MNBL.shootweapon"),
|
||||||
special: "Spécial (capacité/don)"
|
special: game.i18n.localize("MNBL.specialweapon")
|
||||||
},
|
},
|
||||||
allegeanceOptions: {
|
allegeanceOptions: {
|
||||||
tous: "Tous",
|
tous: game.i18n.localize("MNBL.all"),
|
||||||
chaos: "Chaos",
|
chaos: game.i18n.localize("MNBL.chaos"),
|
||||||
loi: "Loi",
|
loi: game.i18n.localize("MNBL.law"),
|
||||||
betes: "Seigneurs des Bêtes",
|
betes: game.i18n.localize("MNBL.beastslords"),
|
||||||
elementaires: "Seigneurs Elementaires"
|
elementaires: game.i18n.localize("MNBL.elementslords")
|
||||||
},
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return MOURNBLADE_CONFIG;
|
||||||
|
}
|
||||||
|
|
||||||
};
|
};
|
||||||
@@ -4,14 +4,14 @@ import { MournbladeUtility } from "./mournblade-utility.js";
|
|||||||
* Extend the basic ItemSheet with some very simple modifications
|
* Extend the basic ItemSheet with some very simple modifications
|
||||||
* @extends {ItemSheet}
|
* @extends {ItemSheet}
|
||||||
*/
|
*/
|
||||||
export class MournbladeItemSheet extends ItemSheet {
|
export class MournbladeItemSheet extends foundry.appv1.sheets.ItemSheet {
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
|
|
||||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
classes: ["fvtt-mournblade", "sheet", "item"],
|
classes: ["fvtt-mournblade", "sheet", "item"],
|
||||||
template: "systems/fvtt-mournblade/templates/item-sheet.html",
|
template: "systems/fvtt-mournblade/templates/item-sheet.hbs",
|
||||||
dragDrop: [{ dragSelector: null, dropSelector: null }],
|
dragDrop: [{ dragSelector: null, dropSelector: null }],
|
||||||
width: 620,
|
width: 620,
|
||||||
height: 550
|
height: 550
|
||||||
@@ -63,14 +63,14 @@ export class MournbladeItemSheet extends ItemSheet {
|
|||||||
limited: this.object.limited,
|
limited: this.object.limited,
|
||||||
options: this.options,
|
options: this.options,
|
||||||
owner: this.document.isOwner,
|
owner: this.document.isOwner,
|
||||||
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
|
description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.description, {async: true}),
|
||||||
config: game.system.mournblade.config,
|
config: game.system.mournblade.config,
|
||||||
mr: (this.object.type == 'specialisation'),
|
mr: (this.object.type == 'specialisation'),
|
||||||
isGM: game.user.isGM
|
isGM: game.user.isGM
|
||||||
}
|
}
|
||||||
|
|
||||||
if ( objectData.type == "don") {
|
if ( objectData.type == "don") {
|
||||||
formData.sacrifice = await TextEditor.enrichHTML(this.object.system.sacrifice, {async: true})
|
formData.sacrifice = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.sacrifice, {async: true})
|
||||||
}
|
}
|
||||||
//this.options.editable = !(this.object.origin == "embeddedItem");
|
//this.options.editable = !(this.object.origin == "embeddedItem");
|
||||||
console.log("ITEM DATA", formData, this);
|
console.log("ITEM DATA", formData, this);
|
||||||
@@ -106,7 +106,7 @@ export class MournbladeItemSheet extends ItemSheet {
|
|||||||
payload: chatData,
|
payload: chatData,
|
||||||
});
|
});
|
||||||
|
|
||||||
renderTemplate('systems/fvtt-Mournblade-rpg/templates/post-item.html', chatData).then(html => {
|
foundry.applications.handlebars.renderTemplate('systems/fvtt-mournblade/templates/post-item.hbs', chatData).then(html => {
|
||||||
let chatOptions = MournbladeUtility.chatDataSetup(html);
|
let chatOptions = MournbladeUtility.chatDataSetup(html);
|
||||||
ChatMessage.create(chatOptions)
|
ChatMessage.create(chatOptions)
|
||||||
});
|
});
|
||||||
@@ -169,7 +169,7 @@ export class MournbladeItemSheet extends ItemSheet {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
get template() {
|
get template() {
|
||||||
let type = this.item.type;
|
let type = this.item.type;
|
||||||
return `systems/fvtt-mournblade/templates/item-${type}-sheet.html`;
|
return `systems/fvtt-mournblade/templates/item-${type}-sheet.hbs`;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
|||||||
@@ -10,12 +10,19 @@
|
|||||||
// Import Modules
|
// Import Modules
|
||||||
import { MournbladeActor } from "./mournblade-actor.js";
|
import { MournbladeActor } from "./mournblade-actor.js";
|
||||||
import { MournbladeItemSheet } from "./mournblade-item-sheet.js";
|
import { MournbladeItemSheet } from "./mournblade-item-sheet.js";
|
||||||
import { MournbladeActorSheet } from "./mournblade-actor-sheet.js";
|
// import { MournbladeActorSheet } from "./mournblade-actor-sheet.js";
|
||||||
import { MournbladeCreatureSheet } from "./mournblade-creature-sheet.js";
|
// import { MournbladeCreatureSheet } from "./mournblade-creature-sheet.js";
|
||||||
import { MournbladeUtility } from "./mournblade-utility.js";
|
import { MournbladeUtility } from "./mournblade-utility.js";
|
||||||
import { MournbladeCombat } from "./mournblade-combat.js";
|
import { MournbladeCombat } from "./mournblade-combat.js";
|
||||||
import { MournbladeItem } from "./mournblade-item.js";
|
import { MournbladeItem } from "./mournblade-item.js";
|
||||||
import { MOURNBLADE_CONFIG } from "./mournblade-config.js";
|
import { MournbladeConfig } from "./mournblade-config.js";
|
||||||
|
|
||||||
|
// Import DataModels
|
||||||
|
import * as models from "./models/index.mjs";
|
||||||
|
|
||||||
|
// Import AppV2 Item Sheets
|
||||||
|
import * as sheets from "./applications/sheets/_module.mjs";
|
||||||
|
import { MournbladeRollDialog } from "./mournblade-roll-dialog.js";
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
/* Foundry VTT Initialization */
|
/* Foundry VTT Initialization */
|
||||||
@@ -37,7 +44,7 @@ Hooks.once("init", async function () {
|
|||||||
};
|
};
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
game.socket.on("system.fvtt-mournblade-rpg", data => {
|
game.socket.on("system.fvtt-mournblade", data => {
|
||||||
MournbladeUtility.onSocketMesssage(data);
|
MournbladeUtility.onSocketMesssage(data);
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -45,35 +52,80 @@ Hooks.once("init", async function () {
|
|||||||
// Define custom Entity classes
|
// Define custom Entity classes
|
||||||
CONFIG.Combat.documentClass = MournbladeCombat
|
CONFIG.Combat.documentClass = MournbladeCombat
|
||||||
CONFIG.Actor.documentClass = MournbladeActor
|
CONFIG.Actor.documentClass = MournbladeActor
|
||||||
|
CONFIG.Actor.dataModels = {
|
||||||
|
personnage: models.PersonnageDataModel,
|
||||||
|
creature: models.CreatureDataModel,
|
||||||
|
}
|
||||||
|
|
||||||
CONFIG.Item.documentClass = MournbladeItem
|
CONFIG.Item.documentClass = MournbladeItem
|
||||||
|
CONFIG.Item.dataModels = {
|
||||||
|
arme: models.ArmeDataModel,
|
||||||
|
bouclier: models.BouclierDataModel,
|
||||||
|
capacite: models.CapaciteDataModel,
|
||||||
|
competence: models.CompetenceDataModel,
|
||||||
|
don: models.DonDataModel,
|
||||||
|
equipement: models.EquipementDataModel,
|
||||||
|
heritage: models.HeritageDataModel,
|
||||||
|
metier: models.MetierDataModel,
|
||||||
|
modifier: models.ModifierDataModel,
|
||||||
|
monnaie: models.MonnaieDataModel,
|
||||||
|
origine: models.OrigineDataModel,
|
||||||
|
pacte: models.PacteDataModel,
|
||||||
|
protection: models.ProtectionDataModel,
|
||||||
|
rune: models.RuneDataModel,
|
||||||
|
runeeffect: models.RuneEffectDataModel,
|
||||||
|
tendance: models.TendanceDataModel,
|
||||||
|
traitchaotique: models.TraitChaotiqueDataModel,
|
||||||
|
traitespece: models.TraitEspeceDataModel
|
||||||
|
}
|
||||||
|
|
||||||
game.system.mournblade = {
|
game.system.mournblade = {
|
||||||
config : MOURNBLADE_CONFIG,
|
config : MournbladeConfig.getConfig(),
|
||||||
|
models,
|
||||||
|
sheets,
|
||||||
|
MournbladeRollDialog
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
// Register sheet application classes
|
// Register sheet application classes
|
||||||
Actors.unregisterSheet("core", ActorSheet);
|
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
|
||||||
Actors.registerSheet("fvtt-mournblade", MournbladeActorSheet, { types: ["personnage"], makeDefault: true })
|
foundry.documents.collections.Actors.registerSheet("fvtt-mournblade", sheets.MournbladePersonnageSheet, { types: ["personnage"], makeDefault: true });
|
||||||
Actors.registerSheet("fvtt-mournblade", MournbladeCreatureSheet, { types: ["creature"], makeDefault: true })
|
foundry.documents.collections.Actors.registerSheet("fvtt-mournblade", sheets.MournbladeCreatureSheet, { types: ["creature"], makeDefault: true });
|
||||||
|
|
||||||
Items.unregisterSheet("core", ItemSheet);
|
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet);
|
||||||
Items.registerSheet("fvtt-mournblade", MournbladeItemSheet, { makeDefault: true })
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeArmeSheet, { types: ["arme"], makeDefault: true });
|
||||||
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeBouclierSheet, { types: ["bouclier"], makeDefault: true });
|
||||||
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeCapaciteSheet, { types: ["capacite"], makeDefault: true });
|
||||||
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeCompetenceSheet, { types: ["competence"], makeDefault: true });
|
||||||
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeDonSheet, { types: ["don"], makeDefault: true });
|
||||||
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeEquipementSheet, { types: ["equipement"], makeDefault: true });
|
||||||
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeHeritageSheet, { types: ["heritage"], makeDefault: true });
|
||||||
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeMetierSheet, { types: ["metier"], makeDefault: true });
|
||||||
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeModifierSheet, { types: ["modifier"], makeDefault: true });
|
||||||
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeMonnaieSheet, { types: ["monnaie"], makeDefault: true });
|
||||||
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeOrigineSheet, { types: ["origine"], makeDefault: true });
|
||||||
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladePacteSheet, { types: ["pacte"], makeDefault: true });
|
||||||
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeProtectionSheet, { types: ["protection"], makeDefault: true });
|
||||||
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeRuneSheet, { types: ["rune"], makeDefault: true });
|
||||||
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeRuneEffectSheet, { types: ["runeeffect"], makeDefault: true });
|
||||||
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeTendanceSheet, { types: ["tendance"], makeDefault: true });
|
||||||
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeTraitChaotiqueSheet, { types: ["traitchaotique"], makeDefault: true });
|
||||||
|
foundry.documents.collections.Items.registerSheet("fvtt-mournblade", sheets.MournbladeTraitEspeceSheet, { types: ["traitespece"], makeDefault: true });
|
||||||
|
|
||||||
MournbladeUtility.init();
|
MournbladeUtility.init();
|
||||||
|
|
||||||
});
|
});
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
function welcomeMessage() {
|
async function welcomeMessage() {
|
||||||
|
const templateData = {};
|
||||||
|
const html = await foundry.applications.handlebars.renderTemplate("systems/fvtt-mournblade/templates/chat-welcome-message.hbs", templateData);
|
||||||
|
|
||||||
ChatMessage.create({
|
ChatMessage.create({
|
||||||
user: game.user.id,
|
user: game.user.id,
|
||||||
whisper: [game.user.id],
|
whisper: [game.user.id],
|
||||||
content: `<div id="welcome-message-Mournblade"><span class="rdd-roll-part">
|
content: html
|
||||||
<strong>Bienvenue dans les Jeunes Royaumes de Mournblade !</strong>
|
});
|
||||||
<p>Les livres de Mournblade sont nécessaires pour jouer : https://www.titam-france.fr</p>
|
|
||||||
<p>Mournblade est jeu de rôle publié par Titam France/Sombres projets, tout les droits leur appartiennent.</p>
|
|
||||||
<p>Système développé par LeRatierBretonnien, support sur le <a href="https://discord.gg/pPSDNJk">Discord FR de Foundry</a>.</p>
|
|
||||||
` });
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@@ -92,20 +144,24 @@ async function importDefaultScene() {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
Hooks.once("ready", function () {
|
Hooks.once("ready", function () {
|
||||||
|
|
||||||
|
game.system.mournblade = {
|
||||||
|
config : MournbladeConfig.getConfig(),
|
||||||
|
}
|
||||||
|
|
||||||
MournbladeUtility.ready();
|
MournbladeUtility.ready();
|
||||||
// User warning
|
// User warning
|
||||||
if (!game.user.isGM && game.user.character == undefined) {
|
if (!game.user.isGM && game.user.character == undefined) {
|
||||||
ui.notifications.info("Attention ! Aucun personnage n'est relié au joueur !");
|
ui.notifications.info("Attention ! Aucun personnage n'est relié au joueur !");
|
||||||
ChatMessage.create({
|
ChatMessage.create({
|
||||||
content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est relié à aucun personnage !",
|
content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est relié à aucun personnage !",
|
||||||
user: game.user._id
|
user: game.user.id
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
if (!game.user.isGM && game.user.character && !game.user.character.prototypeToken.actorLink) {
|
if (!game.user.isGM && game.user.character && !game.user.character.prototypeToken.actorLink) {
|
||||||
ui.notifications.info("Le token de du joueur n'est pas connecté à l'acteur !");
|
ui.notifications.info("Le token de du joueur n'est pas connecté à l'acteur !");
|
||||||
ChatMessage.create({
|
ChatMessage.create({
|
||||||
content: "<b>ATTENTION</b> Le token du joueur " + game.user.name + " n'est pas connecté à l'acteur !",
|
content: "<b>ATTENTION</b> Le token du joueur " + game.user.name + " n'est pas connecté à l'acteur !",
|
||||||
user: game.user._id
|
user: game.user.id
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -133,4 +189,3 @@ Hooks.on("chatMessage", (html, content, msg) => {
|
|||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|||||||
@@ -1,57 +1,57 @@
|
|||||||
import { MournbladeUtility } from "./mournblade-utility.js";
|
import { MournbladeUtility } from "./mournblade-utility.js";
|
||||||
|
|
||||||
export class MournbladeRollDialog extends Dialog {
|
export class MournbladeRollDialog extends Application {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async create(actor, rollData ) {
|
static async create(actor, rollData ) {
|
||||||
|
return new MournbladeRollDialog(actor, rollData);
|
||||||
let options = { classes: ["MournbladeDialog"], width: 340, height: 'fit-content', 'z-index': 99999 };
|
|
||||||
let html = await renderTemplate('systems/fvtt-mournblade/templates/roll-dialog-generic.html', rollData);
|
|
||||||
|
|
||||||
return new MournbladeRollDialog(actor, rollData, html, options );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
constructor(actor, rollData, html, options, close = undefined) {
|
constructor(actor, rollData, options = {}) {
|
||||||
let conf = {
|
super(options);
|
||||||
title: "Test de Capacité",
|
this.actor = actor;
|
||||||
content: html,
|
this.rollData = rollData;
|
||||||
buttons: {
|
|
||||||
rolld10: {
|
|
||||||
icon: '<i class="fas fa-check"></i>',
|
|
||||||
label: "Lancer 1d10",
|
|
||||||
callback: () => { this.roll("1d10") }
|
|
||||||
},
|
|
||||||
rolld20: {
|
|
||||||
icon: '<i class="fas fa-check"></i>',
|
|
||||||
label: "Lancer 1d20",
|
|
||||||
callback: () => { this.roll("1d20") }
|
|
||||||
},
|
|
||||||
cancel: {
|
|
||||||
icon: '<i class="fas fa-times"></i>',
|
|
||||||
label: "Annuler",
|
|
||||||
callback: () => { this.close() }
|
|
||||||
} },
|
|
||||||
close: close
|
|
||||||
}
|
}
|
||||||
|
|
||||||
super(conf, options);
|
static get defaultOptions() {
|
||||||
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
|
classes: ["fvtt-mournblade", "sheet", "item"],
|
||||||
|
template: "systems/fvtt-mournblade/templates/roll-dialog-generic.hbs",
|
||||||
|
width: 400,
|
||||||
|
height: "auto",
|
||||||
|
title: "Test de Capacité"
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
this.actor = actor
|
getData() {
|
||||||
this.rollData = rollData
|
const data = foundry.utils.duplicate(this.rollData);
|
||||||
|
if (!data.config) {
|
||||||
|
data.config = game.system.mournblade.config;
|
||||||
|
}
|
||||||
|
return data;
|
||||||
|
}
|
||||||
|
|
||||||
|
_onCancel() {
|
||||||
|
this.close();
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
roll ( dice) {
|
_onRoll(dice) {
|
||||||
this.rollData.mainDice = dice
|
this.rollData.mainDice = dice;
|
||||||
MournbladeUtility.rollMournblade( this.rollData )
|
MournbladeUtility.rollMournblade(this.rollData);
|
||||||
|
this.close();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
activateListeners(html) {
|
activateListeners(html) {
|
||||||
super.activateListeners(html);
|
super.activateListeners(html);
|
||||||
|
|
||||||
|
// Roll buttons
|
||||||
|
html.find(".rolld10").click(this._onRoll.bind(this, "1d10"));
|
||||||
|
html.find(".rolld20").click(this._onRoll.bind(this, "1d20"));
|
||||||
|
html.find(".cancel").click(this._onCancel.bind(this));
|
||||||
|
|
||||||
function onLoad() {
|
function onLoad() {
|
||||||
}
|
}
|
||||||
$(function () { onLoad(); });
|
$(function () { onLoad(); });
|
||||||
|
|||||||
@@ -8,16 +8,13 @@ export class MournbladeUtility {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async init() {
|
static async init() {
|
||||||
Hooks.on('renderChatLog', (log, html, data) => MournbladeUtility.chatListeners(html))
|
Hooks.on('renderChatMessageHTML', (log, html, data) => MournbladeUtility.chatListeners(html))
|
||||||
Hooks.on("getChatLogEntryContext", (html, options) => MournbladeUtility.chatRollMenu(html, options))
|
Hooks.on("getChatMessageContextOptions", (html, options) => MournbladeUtility.chatRollMenu(html, options))
|
||||||
Hooks.on('renderChatMessage', (message, html, data) => MournbladeUtility.chatMessageHandler(message, html, data))
|
Hooks.on('renderChatMessageHTML', (message, html, data) => MournbladeUtility.chatMessageHandler(message, html, data))
|
||||||
|
|
||||||
Hooks.on("getCombatTrackerEntryContext", (html, options) => {
|
Hooks.on("getCombatTrackerEntryContext", (html, options) => {
|
||||||
MournbladeUtility.pushInitiativeOptions(html, options);
|
MournbladeUtility.pushInitiativeOptions(html, options);
|
||||||
})
|
})
|
||||||
Hooks.on("dropCanvasData", (canvas, data) => {
|
|
||||||
MournbladeUtility.dropItemOnToken(canvas, data)
|
|
||||||
});
|
|
||||||
|
|
||||||
this.rollDataStore = {}
|
this.rollDataStore = {}
|
||||||
this.defenderStore = {}
|
this.defenderStore = {}
|
||||||
@@ -115,7 +112,7 @@ export class MournbladeUtility {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async chatMessageHandler(message, html, data) {
|
static async chatMessageHandler(message, html, data) {
|
||||||
const chatCard = html.find('.action-section')
|
const chatCard = $(html).find('.action-section')
|
||||||
if (chatCard.length > 0) {
|
if (chatCard.length > 0) {
|
||||||
// If the user is the message author or the actor owner, proceed
|
// If the user is the message author or the actor owner, proceed
|
||||||
const actor = game.actors.get(data.message.speaker.actor)
|
const actor = game.actors.get(data.message.speaker.actor)
|
||||||
@@ -130,7 +127,7 @@ export class MournbladeUtility {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async chatListeners(html) {
|
static async chatListeners(html) {
|
||||||
|
|
||||||
html.on("click", '.predilection-reroll', async event => {
|
$(html).on("click", '.predilection-reroll', async event => {
|
||||||
let predIdx = $(event.currentTarget).data("predilection-index")
|
let predIdx = $(event.currentTarget).data("predilection-index")
|
||||||
let messageId = MournbladeUtility.findChatMessageId(event.currentTarget)
|
let messageId = MournbladeUtility.findChatMessageId(event.currentTarget)
|
||||||
let message = game.messages.get(messageId)
|
let message = game.messages.get(messageId)
|
||||||
@@ -142,7 +139,7 @@ export class MournbladeUtility {
|
|||||||
await MournbladeUtility.rollMournblade(rollData)
|
await MournbladeUtility.rollMournblade(rollData)
|
||||||
})
|
})
|
||||||
|
|
||||||
html.on("click", '.arme-roll-degats', async event => {
|
$(html).on("click", '.arme-roll-degats', async event => {
|
||||||
let messageId = MournbladeUtility.findChatMessageId(event.currentTarget)
|
let messageId = MournbladeUtility.findChatMessageId(event.currentTarget)
|
||||||
let message = game.messages.get(messageId)
|
let message = game.messages.get(messageId)
|
||||||
let rollData = message.getFlag("world", "mournblade-roll")
|
let rollData = message.getFlag("world", "mournblade-roll")
|
||||||
@@ -150,14 +147,14 @@ export class MournbladeUtility {
|
|||||||
|
|
||||||
})
|
})
|
||||||
|
|
||||||
html.on("click", '.arme-apply-degats', async event => {
|
$(html).on("click", '.arme-apply-degats', async event => {
|
||||||
let messageId = MournbladeUtility.findChatMessageId(event.currentTarget)
|
let messageId = MournbladeUtility.findChatMessageId(event.currentTarget)
|
||||||
let message = game.messages.get(messageId)
|
let message = game.messages.get(messageId)
|
||||||
let rollData = message.getFlag("world", "mournblade-roll")
|
let rollData = message.getFlag("world", "mournblade-roll")
|
||||||
if (game.user.isGM) {
|
if (game.user.isGM) {
|
||||||
MournbladeUtility.applyDegatsFromAttaque(rollData)
|
MournbladeUtility.applyDegatsFromAttaque(rollData)
|
||||||
} else {
|
} else {
|
||||||
game.socket.emit("system.fvtt-mournblade", { name: "msg_apply_damage", data: { rolLData: rollData } })
|
game.socket.emit("system.fvtt-mournblade", { name: "msg_apply_damage", data: { rollData: rollData } })
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
@@ -166,10 +163,12 @@ export class MournbladeUtility {
|
|||||||
static async preloadHandlebarsTemplates() {
|
static async preloadHandlebarsTemplates() {
|
||||||
|
|
||||||
const templatePaths = [
|
const templatePaths = [
|
||||||
'systems/fvtt-mournblade/templates/editor-notes-gm.html',
|
'systems/fvtt-mournblade/templates/editor-notes-gm.hbs',
|
||||||
'systems/fvtt-mournblade/templates/partial-item-description.html'
|
'systems/fvtt-mournblade/templates/partial-item-description.hbs',
|
||||||
|
'systems/fvtt-mournblade/templates/partial-item-header.hbs',
|
||||||
|
'systems/fvtt-mournblade/templates/partial-item-nav.hbs'
|
||||||
]
|
]
|
||||||
return loadTemplates(templatePaths);
|
return foundry.applications.handlebars.loadTemplates(templatePaths);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@@ -212,7 +211,7 @@ export class MournbladeUtility {
|
|||||||
static createArrayOptionList(min, max) {
|
static createArrayOptionList(min, max) {
|
||||||
let options = [];
|
let options = [];
|
||||||
for (let i = min; i <= max; i++) {
|
for (let i = min; i <= max; i++) {
|
||||||
options.push({key:`${i}`, label:`${i}`});
|
options.push({ key: `${i}`, label: `${i}` });
|
||||||
}
|
}
|
||||||
return options;
|
return options;
|
||||||
}
|
}
|
||||||
@@ -295,13 +294,18 @@ export class MournbladeUtility {
|
|||||||
if (diceValue % 2 == 1) {
|
if (diceValue % 2 == 1) {
|
||||||
//console.log("PAIR/IMP2", diceValue)
|
//console.log("PAIR/IMP2", diceValue)
|
||||||
rollData.finalResult -= rollData.roll.terms[0].results[0].result // Substract value
|
rollData.finalResult -= rollData.roll.terms[0].results[0].result // Substract value
|
||||||
|
rollData.isImpair = true
|
||||||
if (diceValue == 1 || diceValue == 11) {
|
if (diceValue == 1 || diceValue == 11) {
|
||||||
rollData.isDramatique = true
|
rollData.isDramatique = true
|
||||||
rollData.isSuccess = false
|
rollData.isSuccess = false
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
this.computeQualityResult(rollData)
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
static computeQualityResult(rollData) {
|
||||||
//console.log("Result : ", rollData)
|
//console.log("Result : ", rollData)
|
||||||
if (rollData.difficulte > 0 && !rollData.isDramatique) {
|
if (rollData.difficulte > 0 && !rollData.isDramatique) {
|
||||||
rollData.isSuccess = (rollData.finalResult >= rollData.difficulte)
|
rollData.isSuccess = (rollData.finalResult >= rollData.difficulte)
|
||||||
@@ -309,6 +313,7 @@ export class MournbladeUtility {
|
|||||||
rollData.isDramatique = ((rollData.finalResult - rollData.difficulte) <= -10)
|
rollData.isDramatique = ((rollData.finalResult - rollData.difficulte) <= -10)
|
||||||
rollData.isPureSuccess = (rollData.isSuccess && !rollData.isHeroique)
|
rollData.isPureSuccess = (rollData.isSuccess && !rollData.isHeroique)
|
||||||
}
|
}
|
||||||
|
rollData.isEchec = !rollData.isSuccess
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@@ -370,7 +375,7 @@ export class MournbladeUtility {
|
|||||||
if (rollData.visee) {
|
if (rollData.visee) {
|
||||||
rollData.diceFormula += "+5"
|
rollData.diceFormula += "+5"
|
||||||
}
|
}
|
||||||
if (rollData.cibleconsciente) {
|
if (rollData.cibleconsciente && rollData.defender) {
|
||||||
rollData.diceFormula += `-${rollData.defender.system.attributs.adr.value}`
|
rollData.diceFormula += `-${rollData.defender.system.attributs.adr.value}`
|
||||||
}
|
}
|
||||||
if (rollData.ciblecourt) {
|
if (rollData.ciblecourt) {
|
||||||
@@ -380,7 +385,7 @@ export class MournbladeUtility {
|
|||||||
rollData.diceFormula += `-10`
|
rollData.diceFormula += `-10`
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (rollData.typeCouvert != "aucun") {
|
if (rollData.typeCouvert && rollData.typeCouvert != "aucun" && rollData.config.couverts[rollData.typeCouvert]) {
|
||||||
rollData.diceFormula += `+${rollData.config.couverts[rollData.typeCouvert].value}`
|
rollData.diceFormula += `+${rollData.config.couverts[rollData.typeCouvert].value}`
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -426,7 +431,7 @@ export class MournbladeUtility {
|
|||||||
actor.setModifier("Charge de Cavalerie : -5 défense pour le tour", "defense", -5)
|
actor.setModifier("Charge de Cavalerie : -5 défense pour le tour", "defense", -5)
|
||||||
}
|
}
|
||||||
this.createChatWithRollMode(rollData.alias, {
|
this.createChatWithRollMode(rollData.alias, {
|
||||||
content: await renderTemplate(`systems/fvtt-mournblade/templates/chat-generic-result.html`, rollData)
|
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-mournblade/templates/chat-generic-result-v2.hbs`, rollData)
|
||||||
}, rollData)
|
}, rollData)
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -520,7 +525,7 @@ export class MournbladeUtility {
|
|||||||
}
|
}
|
||||||
|
|
||||||
this.createChatWithRollMode(rollData.alias, {
|
this.createChatWithRollMode(rollData.alias, {
|
||||||
content: await renderTemplate(`systems/fvtt-mournblade/templates/chat-degats-result.html`, rollData)
|
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-mournblade/templates/chat-degats-result-v2.hbs`, rollData)
|
||||||
}, rollData)
|
}, rollData)
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -556,6 +561,8 @@ export class MournbladeUtility {
|
|||||||
}
|
}
|
||||||
defender.incDecSante(type, +degats, rollData.ignoreDefenseArmor)
|
defender.incDecSante(type, +degats, rollData.ignoreDefenseArmor)
|
||||||
ui.notifications.info(defender.name + "a subi " + degats + " points de santé " + type + ".")
|
ui.notifications.info(defender.name + "a subi " + degats + " points de santé " + type + ".")
|
||||||
|
} else {
|
||||||
|
ui.notifications.warn("Pas de cible sélectionnée ou pas d'arme de défense équipée.")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -569,17 +576,17 @@ export class MournbladeUtility {
|
|||||||
|
|
||||||
rollData.finalResult += rollData.bonusRoll.total
|
rollData.finalResult += rollData.bonusRoll.total
|
||||||
|
|
||||||
this.computeResult(rollData)
|
this.computeQualityResult(rollData)
|
||||||
|
|
||||||
this.createChatWithRollMode(rollData.alias, {
|
this.createChatWithRollMode(rollData.alias, {
|
||||||
content: await renderTemplate(`systems/fvtt-mournblade/templates/chat-generic-result.html`, rollData)
|
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-mournblade/templates/chat-generic-result-v2.hbs`, rollData)
|
||||||
}, rollData)
|
}, rollData)
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static getUsers(filter) {
|
static getUsers(filter) {
|
||||||
return game.users.filter(filter).map(user => user.data._id);
|
return game.users.filter(filter).map(user => user._id);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@@ -603,7 +610,7 @@ export class MournbladeUtility {
|
|||||||
chatGM.whisper = this.getUsers(user => user.isGM);
|
chatGM.whisper = this.getUsers(user => user.isGM);
|
||||||
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
|
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
|
||||||
console.log("blindMessageToGM", chatGM);
|
console.log("blindMessageToGM", chatGM);
|
||||||
game.socket.emit("system.fvtt-weapons-of-the-gods", { msg: "msg_gm_chat_message", data: chatGM });
|
game.socket.emit("system.fvtt-mournblade", { msg: "msg_gm_chat_message", data: chatGM });
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@@ -677,7 +684,7 @@ export class MournbladeUtility {
|
|||||||
let target = MournbladeUtility.getTarget()
|
let target = MournbladeUtility.getTarget()
|
||||||
if (target) {
|
if (target) {
|
||||||
rollData.defenderTokenId = target.id
|
rollData.defenderTokenId = target.id
|
||||||
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
|
let defender = game.canvas.tokens.get(rollData.defenderTokenId)?.actor
|
||||||
rollData.defenderCombatValues = defender.getCombatValues()
|
rollData.defenderCombatValues = defender.getCombatValues()
|
||||||
rollData.defender = defender.toObject() // Simpler
|
rollData.defender = defender.toObject() // Simpler
|
||||||
rollData.defenderDefense = defender.getBestDefenseValue()
|
rollData.defenderDefense = defender.getBestDefenseValue()
|
||||||
@@ -697,7 +704,7 @@ export class MournbladeUtility {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static applyBonneAventureRoll(li, changed, addedBonus) {
|
static applyBonneAventureRoll(li, changed, addedBonus) {
|
||||||
let msgId = li.data("message-id")
|
let msgId = $(li).data("message-id")
|
||||||
let msg = game.messages.get(msgId)
|
let msg = game.messages.get(msgId)
|
||||||
if (msg) {
|
if (msg) {
|
||||||
let rollData = msg.getFlag("world", "mournblade-roll")
|
let rollData = msg.getFlag("world", "mournblade-roll")
|
||||||
@@ -716,7 +723,7 @@ export class MournbladeUtility {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static applyEclatRoll(li, changed, addedBonus) {
|
static applyEclatRoll(li, changed, addedBonus) {
|
||||||
let msgId = li.data("message-id")
|
let msgId = $(li).data("message-id")
|
||||||
let msg = game.messages.get(msgId)
|
let msg = game.messages.get(msgId)
|
||||||
if (msg) {
|
if (msg) {
|
||||||
let rollData = msg.getFlag("world", "mournblade-roll")
|
let rollData = msg.getFlag("world", "mournblade-roll")
|
||||||
@@ -733,51 +740,51 @@ export class MournbladeUtility {
|
|||||||
static chatRollMenu(html, options) {
|
static chatRollMenu(html, options) {
|
||||||
let canApply = li => canvas.tokens.controlled.length && li.find(".mournblade-roll").length
|
let canApply = li => canvas.tokens.controlled.length && li.find(".mournblade-roll").length
|
||||||
let canApplyBALoyal = function (li) {
|
let canApplyBALoyal = function (li) {
|
||||||
let message = game.messages.get(li.attr("data-message-id"))
|
let message = game.messages.get($(li).attr("data-message-id"))
|
||||||
let rollData = message.getFlag("world", "mournblade-roll")
|
let rollData = message.getFlag("world", "mournblade-roll")
|
||||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||||
return (!rollData.isReroll && actor.getBonneAventure() > 0 && actor.getAlignement() == "loyal")
|
return (!rollData.isReroll && actor.getBonneAventure() > 0 && actor.getAlignement() == "loyal")
|
||||||
}
|
}
|
||||||
let canApplyPELoyal = function (li) {
|
let canApplyPELoyal = function (li) {
|
||||||
let message = game.messages.get(li.attr("data-message-id"))
|
let message = game.messages.get($(li).attr("data-message-id"))
|
||||||
let rollData = message.getFlag("world", "mournblade-roll")
|
let rollData = message.getFlag("world", "mournblade-roll")
|
||||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||||
return (!rollData.isReroll && actor.getEclat() > 0 && actor.getAlignement() == "loyal")
|
return (!rollData.isReroll && actor.getEclat() > 0 && actor.getAlignement() == "loyal")
|
||||||
}
|
}
|
||||||
let canApplyBAChaotique = function (li) {
|
let canApplyBAChaotique = function (li) {
|
||||||
let message = game.messages.get(li.attr("data-message-id"))
|
let message = game.messages.get($(li).attr("data-message-id"))
|
||||||
let rollData = message.getFlag("world", "mournblade-roll")
|
let rollData = message.getFlag("world", "mournblade-roll")
|
||||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||||
return (!rollData.isReroll && actor.getBonneAventure() > 0 && actor.getAlignement() == "chaotique")
|
return (!rollData.isReroll && actor.getBonneAventure() > 0 && actor.getAlignement() == "chaotique")
|
||||||
}
|
}
|
||||||
let canApplyBAChaotique3 = function (li) {
|
let canApplyBAChaotique3 = function (li) {
|
||||||
let message = game.messages.get(li.attr("data-message-id"))
|
let message = game.messages.get($(li).attr("data-message-id"))
|
||||||
let rollData = message.getFlag("world", "mournblade-roll")
|
let rollData = message.getFlag("world", "mournblade-roll")
|
||||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||||
return (!rollData.isReroll && actor.getBonneAventure() > 2 && actor.getAlignement() == "chaotique")
|
return (!rollData.isReroll && actor.getBonneAventure() > 2 && actor.getAlignement() == "chaotique")
|
||||||
}
|
}
|
||||||
let canApplyPEChaotique = function (li) {
|
let canApplyPEChaotique = function (li) {
|
||||||
let message = game.messages.get(li.attr("data-message-id"))
|
let message = game.messages.get($(li).attr("data-message-id"))
|
||||||
let rollData = message.getFlag("world", "mournblade-roll")
|
let rollData = message.getFlag("world", "mournblade-roll")
|
||||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||||
return (!rollData.isReroll && actor.getEclat() > 0 && actor.getAlignement() == "chaotique")
|
return (!rollData.isReroll && actor.getEclat() > 0 && actor.getAlignement() == "chaotique")
|
||||||
}
|
}
|
||||||
let hasPredilection = function (li) {
|
let hasPredilection = function (li) {
|
||||||
let message = game.messages.get(li.attr("data-message-id"))
|
let message = game.messages.get($(li).attr("data-message-id"))
|
||||||
let rollData = message.getFlag("world", "mournblade-roll")
|
let rollData = message.getFlag("world", "mournblade-roll")
|
||||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||||
if (rollData.competence) {
|
if (rollData.competence) {
|
||||||
let nbPred = rollData.competence.data.predilections.filter(pred => !pred.used).length
|
let nbPred = rollData.competence.system.predilections.filter(pred => !pred.used).length
|
||||||
return (!rollData.isReroll && rollData.competence && nbPred > 0)
|
return (!rollData.isReroll && rollData.competence && nbPred > 0)
|
||||||
}
|
}
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
let canCompetenceDouble = function (li) {
|
let canCompetenceDouble = function (li) {
|
||||||
let message = game.messages.get(li.attr("data-message-id"))
|
let message = game.messages.get($(li).attr("data-message-id"))
|
||||||
let rollData = message.getFlag("world", "mournblade-roll")
|
let rollData = message.getFlag("world", "mournblade-roll")
|
||||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||||
if (rollData.competence) {
|
if (rollData.competence) {
|
||||||
return rollData.competence.data.doublebonus
|
return rollData.competence.system.doublebonus
|
||||||
}
|
}
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
@@ -842,7 +849,7 @@ export class MournbladeUtility {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async confirmDelete(actorSheet, li) {
|
static async confirmDelete(actorSheet, li) {
|
||||||
let itemId = li.data("item-id");
|
let itemId = li.dataset?.itemId || li.data("item-id");
|
||||||
let msgTxt = "<p>Voulez vous supprimer cet item ?";
|
let msgTxt = "<p>Voulez vous supprimer cet item ?";
|
||||||
let buttons = {
|
let buttons = {
|
||||||
delete: {
|
delete: {
|
||||||
@@ -850,7 +857,7 @@ export class MournbladeUtility {
|
|||||||
label: "Oui !",
|
label: "Oui !",
|
||||||
callback: () => {
|
callback: () => {
|
||||||
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]);
|
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]);
|
||||||
li.slideUp(200, () => actorSheet.render(false));
|
actorSheet.render(false);
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
cancel: {
|
cancel: {
|
||||||
|
|||||||
4968
package-lock.json
generated
Normal file
4968
package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load Diff
16
package.json
Normal file
16
package.json
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"name": "fvtt-mournblade",
|
||||||
|
"version": "1.0.0",
|
||||||
|
"description": "Mournblade RPG for FoundryVTT - French",
|
||||||
|
"scripts": {
|
||||||
|
"build": "gulp build",
|
||||||
|
"watch": "gulp watch"
|
||||||
|
},
|
||||||
|
"author": "Uberwald/LeRatierBretonnien",
|
||||||
|
"license": "SEE LICENSE IN LICENCE.txt",
|
||||||
|
"devDependencies": {
|
||||||
|
"gulp": "^4.0.2",
|
||||||
|
"gulp-less": "^5.0.0",
|
||||||
|
"gulp-sourcemaps": "^3.0.0"
|
||||||
|
}
|
||||||
|
}
|
||||||
Binary file not shown.
BIN
packs/armes/000235.ldb
Normal file
BIN
packs/armes/000235.ldb
Normal file
Binary file not shown.
@@ -1 +1 @@
|
|||||||
MANIFEST-000200
|
MANIFEST-000304
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2024/05/01-09:35:36.267528 7f830f4006c0 Recovering log #198
|
2026/01/09-16:51:34.709189 7f1c56bff6c0 Recovering log #302
|
||||||
2024/05/01-09:35:36.318214 7f830f4006c0 Delete type=3 #196
|
2026/01/09-16:51:34.720652 7f1c56bff6c0 Delete type=3 #300
|
||||||
2024/05/01-09:35:36.318310 7f830f4006c0 Delete type=0 #198
|
2026/01/09-16:51:34.720827 7f1c56bff6c0 Delete type=0 #302
|
||||||
2024/05/01-09:42:43.133457 7f830e0006c0 Level-0 table #203: started
|
2026/01/09-17:10:52.171232 7f1c54bfb6c0 Level-0 table #307: started
|
||||||
2024/05/01-09:42:43.133499 7f830e0006c0 Level-0 table #203: 0 bytes OK
|
2026/01/09-17:10:52.171270 7f1c54bfb6c0 Level-0 table #307: 0 bytes OK
|
||||||
2024/05/01-09:42:43.141393 7f830e0006c0 Delete type=0 #201
|
2026/01/09-17:10:52.181182 7f1c54bfb6c0 Delete type=0 #305
|
||||||
2024/05/01-09:42:43.156019 7f830e0006c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
2026/01/09-17:10:52.181380 7f1c54bfb6c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
||||||
2024/05/01-09:42:43.156088 7f830e0006c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
2026/01/09-17:10:52.181415 7f1c54bfb6c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2024/04/25-23:18:20.595518 7f0832a006c0 Recovering log #193
|
2026/01/09-16:50:28.487537 7f1c56bff6c0 Recovering log #298
|
||||||
2024/04/25-23:18:20.606674 7f0832a006c0 Delete type=3 #191
|
2026/01/09-16:50:28.498450 7f1c56bff6c0 Delete type=3 #296
|
||||||
2024/04/25-23:18:20.606816 7f0832a006c0 Delete type=0 #193
|
2026/01/09-16:50:28.498515 7f1c56bff6c0 Delete type=0 #298
|
||||||
2024/04/25-23:31:59.770416 7f08310006c0 Level-0 table #199: started
|
2026/01/09-16:51:28.840653 7f1c54bfb6c0 Level-0 table #303: started
|
||||||
2024/04/25-23:31:59.770479 7f08310006c0 Level-0 table #199: 0 bytes OK
|
2026/01/09-16:51:28.840708 7f1c54bfb6c0 Level-0 table #303: 0 bytes OK
|
||||||
2024/04/25-23:31:59.807298 7f08310006c0 Delete type=0 #197
|
2026/01/09-16:51:28.847927 7f1c54bfb6c0 Delete type=0 #301
|
||||||
2024/04/25-23:31:59.807694 7f08310006c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
2026/01/09-16:51:28.868475 7f1c54bfb6c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
||||||
2024/04/25-23:31:59.846668 7f08310006c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
2026/01/09-16:51:28.868551 7f1c54bfb6c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
BIN
packs/dons/000234.ldb
Normal file
BIN
packs/dons/000234.ldb
Normal file
Binary file not shown.
@@ -1 +1 @@
|
|||||||
MANIFEST-000199
|
MANIFEST-000303
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2024/05/01-09:35:36.447142 7f830ea006c0 Recovering log #197
|
2026/01/09-16:51:34.750271 7f1c55bfd6c0 Recovering log #301
|
||||||
2024/05/01-09:35:36.500900 7f830ea006c0 Delete type=3 #195
|
2026/01/09-16:51:34.760726 7f1c55bfd6c0 Delete type=3 #299
|
||||||
2024/05/01-09:35:36.501044 7f830ea006c0 Delete type=0 #197
|
2026/01/09-16:51:34.760813 7f1c55bfd6c0 Delete type=0 #301
|
||||||
2024/05/01-09:42:43.163729 7f830e0006c0 Level-0 table #202: started
|
2026/01/09-17:10:52.202603 7f1c54bfb6c0 Level-0 table #306: started
|
||||||
2024/05/01-09:42:43.163769 7f830e0006c0 Level-0 table #202: 0 bytes OK
|
2026/01/09-17:10:52.202692 7f1c54bfb6c0 Level-0 table #306: 0 bytes OK
|
||||||
2024/05/01-09:42:43.170272 7f830e0006c0 Delete type=0 #200
|
2026/01/09-17:10:52.216180 7f1c54bfb6c0 Delete type=0 #304
|
||||||
2024/05/01-09:42:43.184812 7f830e0006c0 Manual compaction at level-0 from '!items!5dGXNiL3WN4cAk7X' @ 72057594037927935 : 1 .. '!items!zzz9JrtWjELdoAfK' @ 0 : 0; will stop at (end)
|
2026/01/09-17:10:52.229242 7f1c54bfb6c0 Manual compaction at level-0 from '!items!5dGXNiL3WN4cAk7X' @ 72057594037927935 : 1 .. '!items!zzz9JrtWjELdoAfK' @ 0 : 0; will stop at (end)
|
||||||
2024/05/01-09:42:43.184921 7f830e0006c0 Manual compaction at level-1 from '!items!5dGXNiL3WN4cAk7X' @ 72057594037927935 : 1 .. '!items!zzz9JrtWjELdoAfK' @ 0 : 0; will stop at (end)
|
2026/01/09-17:10:52.229348 7f1c54bfb6c0 Manual compaction at level-1 from '!items!5dGXNiL3WN4cAk7X' @ 72057594037927935 : 1 .. '!items!zzz9JrtWjELdoAfK' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2024/04/25-23:18:20.639847 7f0833e006c0 Recovering log #192
|
2026/01/09-16:50:28.529034 7f1c56bff6c0 Recovering log #297
|
||||||
2024/04/25-23:18:20.650619 7f0833e006c0 Delete type=3 #190
|
2026/01/09-16:50:28.539837 7f1c56bff6c0 Delete type=3 #295
|
||||||
2024/04/25-23:18:20.650726 7f0833e006c0 Delete type=0 #192
|
2026/01/09-16:50:28.539910 7f1c56bff6c0 Delete type=0 #297
|
||||||
2024/04/25-23:31:59.846695 7f08310006c0 Level-0 table #198: started
|
2026/01/09-16:51:28.861880 7f1c54bfb6c0 Level-0 table #302: started
|
||||||
2024/04/25-23:31:59.846738 7f08310006c0 Level-0 table #198: 0 bytes OK
|
2026/01/09-16:51:28.861911 7f1c54bfb6c0 Level-0 table #302: 0 bytes OK
|
||||||
2024/04/25-23:31:59.878047 7f08310006c0 Delete type=0 #196
|
2026/01/09-16:51:28.868272 7f1c54bfb6c0 Delete type=0 #300
|
||||||
2024/04/25-23:31:59.950365 7f08310006c0 Manual compaction at level-0 from '!items!5dGXNiL3WN4cAk7X' @ 72057594037927935 : 1 .. '!items!zzz9JrtWjELdoAfK' @ 0 : 0; will stop at (end)
|
2026/01/09-16:51:28.868530 7f1c54bfb6c0 Manual compaction at level-0 from '!items!5dGXNiL3WN4cAk7X' @ 72057594037927935 : 1 .. '!items!zzz9JrtWjELdoAfK' @ 0 : 0; will stop at (end)
|
||||||
2024/04/25-23:31:59.950424 7f08310006c0 Manual compaction at level-1 from '!items!5dGXNiL3WN4cAk7X' @ 72057594037927935 : 1 .. '!items!zzz9JrtWjELdoAfK' @ 0 : 0; will stop at (end)
|
2026/01/09-16:51:28.868572 7f1c54bfb6c0 Manual compaction at level-1 from '!items!5dGXNiL3WN4cAk7X' @ 72057594037927935 : 1 .. '!items!zzz9JrtWjELdoAfK' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
BIN
packs/equipement/000234.ldb
Normal file
BIN
packs/equipement/000234.ldb
Normal file
Binary file not shown.
@@ -1 +1 @@
|
|||||||
MANIFEST-000199
|
MANIFEST-000303
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2024/05/01-09:35:36.386580 7f830f4006c0 Recovering log #197
|
2026/01/09-16:51:34.736494 7f1c563fe6c0 Recovering log #301
|
||||||
2024/05/01-09:35:36.440932 7f830f4006c0 Delete type=3 #195
|
2026/01/09-16:51:34.746896 7f1c563fe6c0 Delete type=3 #299
|
||||||
2024/05/01-09:35:36.441077 7f830f4006c0 Delete type=0 #197
|
2026/01/09-16:51:34.747053 7f1c563fe6c0 Delete type=0 #301
|
||||||
2024/05/01-09:42:43.156323 7f830e0006c0 Level-0 table #202: started
|
2026/01/09-17:10:52.181524 7f1c54bfb6c0 Level-0 table #306: started
|
||||||
2024/05/01-09:42:43.156397 7f830e0006c0 Level-0 table #202: 0 bytes OK
|
2026/01/09-17:10:52.181569 7f1c54bfb6c0 Level-0 table #306: 0 bytes OK
|
||||||
2024/05/01-09:42:43.163540 7f830e0006c0 Delete type=0 #200
|
2026/01/09-17:10:52.192560 7f1c54bfb6c0 Delete type=0 #304
|
||||||
2024/05/01-09:42:43.184777 7f830e0006c0 Manual compaction at level-0 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
|
2026/01/09-17:10:52.229188 7f1c54bfb6c0 Manual compaction at level-0 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
|
||||||
2024/05/01-09:42:43.184871 7f830e0006c0 Manual compaction at level-1 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
|
2026/01/09-17:10:52.229310 7f1c54bfb6c0 Manual compaction at level-1 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2024/04/25-23:18:20.625174 7f0832a006c0 Recovering log #192
|
2026/01/09-16:50:28.515550 7f1c563fe6c0 Recovering log #297
|
||||||
2024/04/25-23:18:20.636417 7f0832a006c0 Delete type=3 #190
|
2026/01/09-16:50:28.525696 7f1c563fe6c0 Delete type=3 #295
|
||||||
2024/04/25-23:18:20.636541 7f0832a006c0 Delete type=0 #192
|
2026/01/09-16:50:28.525817 7f1c563fe6c0 Delete type=0 #297
|
||||||
2024/04/25-23:31:59.807936 7f08310006c0 Level-0 table #198: started
|
2026/01/09-16:51:28.848057 7f1c54bfb6c0 Level-0 table #302: started
|
||||||
2024/04/25-23:31:59.807990 7f08310006c0 Level-0 table #198: 0 bytes OK
|
2026/01/09-16:51:28.848089 7f1c54bfb6c0 Level-0 table #302: 0 bytes OK
|
||||||
2024/04/25-23:31:59.846313 7f08310006c0 Delete type=0 #196
|
2026/01/09-16:51:28.854366 7f1c54bfb6c0 Delete type=0 #300
|
||||||
2024/04/25-23:31:59.913834 7f08310006c0 Manual compaction at level-0 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
|
2026/01/09-16:51:28.868495 7f1c54bfb6c0 Manual compaction at level-0 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
|
||||||
2024/04/25-23:31:59.950407 7f08310006c0 Manual compaction at level-1 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
|
2026/01/09-16:51:28.868541 7f1c54bfb6c0 Manual compaction at level-1 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
BIN
packs/heritages/000234.ldb
Normal file
BIN
packs/heritages/000234.ldb
Normal file
Binary file not shown.
@@ -1 +1 @@
|
|||||||
MANIFEST-000199
|
MANIFEST-000303
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2024/05/01-09:35:36.580416 7f830ea006c0 Recovering log #197
|
2026/01/09-16:51:34.777168 7f1c563fe6c0 Recovering log #301
|
||||||
2024/05/01-09:35:36.650922 7f830ea006c0 Delete type=3 #195
|
2026/01/09-16:51:34.788037 7f1c563fe6c0 Delete type=3 #299
|
||||||
2024/05/01-09:35:36.651073 7f830ea006c0 Delete type=0 #197
|
2026/01/09-16:51:34.788106 7f1c563fe6c0 Delete type=0 #301
|
||||||
2024/05/01-09:42:43.178046 7f830e0006c0 Level-0 table #202: started
|
2026/01/09-17:10:52.240948 7f1c54bfb6c0 Level-0 table #306: started
|
||||||
2024/05/01-09:42:43.178094 7f830e0006c0 Level-0 table #202: 0 bytes OK
|
2026/01/09-17:10:52.241037 7f1c54bfb6c0 Level-0 table #306: 0 bytes OK
|
||||||
2024/05/01-09:42:43.184514 7f830e0006c0 Delete type=0 #200
|
2026/01/09-17:10:52.254088 7f1c54bfb6c0 Delete type=0 #304
|
||||||
2024/05/01-09:42:43.184854 7f830e0006c0 Manual compaction at level-0 from '!items!2GaJZsqr2c2mcDRv' @ 72057594037927935 : 1 .. '!items!ui4JGsGwHNlSXVK3' @ 0 : 0; will stop at (end)
|
2026/01/09-17:10:52.274702 7f1c54bfb6c0 Manual compaction at level-0 from '!items!2GaJZsqr2c2mcDRv' @ 72057594037927935 : 1 .. '!items!ui4JGsGwHNlSXVK3' @ 0 : 0; will stop at (end)
|
||||||
2024/05/01-09:42:43.184903 7f830e0006c0 Manual compaction at level-1 from '!items!2GaJZsqr2c2mcDRv' @ 72057594037927935 : 1 .. '!items!ui4JGsGwHNlSXVK3' @ 0 : 0; will stop at (end)
|
2026/01/09-17:10:52.274758 7f1c54bfb6c0 Manual compaction at level-1 from '!items!2GaJZsqr2c2mcDRv' @ 72057594037927935 : 1 .. '!items!ui4JGsGwHNlSXVK3' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2024/04/25-23:18:20.668825 7f0833e006c0 Recovering log #192
|
2026/01/09-16:50:28.558115 7f1c553fc6c0 Recovering log #297
|
||||||
2024/04/25-23:18:20.680265 7f0833e006c0 Delete type=3 #190
|
2026/01/09-16:50:28.568519 7f1c553fc6c0 Delete type=3 #295
|
||||||
2024/04/25-23:18:20.680363 7f0833e006c0 Delete type=0 #192
|
2026/01/09-16:50:28.568591 7f1c553fc6c0 Delete type=0 #297
|
||||||
2024/04/25-23:31:59.913864 7f08310006c0 Level-0 table #198: started
|
2026/01/09-16:51:28.868695 7f1c54bfb6c0 Level-0 table #302: started
|
||||||
2024/04/25-23:31:59.913918 7f08310006c0 Level-0 table #198: 0 bytes OK
|
2026/01/09-16:51:28.868789 7f1c54bfb6c0 Level-0 table #302: 0 bytes OK
|
||||||
2024/04/25-23:31:59.950159 7f08310006c0 Delete type=0 #196
|
2026/01/09-16:51:28.875865 7f1c54bfb6c0 Delete type=0 #300
|
||||||
2024/04/25-23:31:59.950438 7f08310006c0 Manual compaction at level-0 from '!items!2GaJZsqr2c2mcDRv' @ 72057594037927935 : 1 .. '!items!ui4JGsGwHNlSXVK3' @ 0 : 0; will stop at (end)
|
2026/01/09-16:51:28.896773 7f1c54bfb6c0 Manual compaction at level-0 from '!items!2GaJZsqr2c2mcDRv' @ 72057594037927935 : 1 .. '!items!ui4JGsGwHNlSXVK3' @ 0 : 0; will stop at (end)
|
||||||
2024/04/25-23:31:59.950490 7f08310006c0 Manual compaction at level-1 from '!items!2GaJZsqr2c2mcDRv' @ 72057594037927935 : 1 .. '!items!ui4JGsGwHNlSXVK3' @ 0 : 0; will stop at (end)
|
2026/01/09-16:51:28.896837 7f1c54bfb6c0 Manual compaction at level-1 from '!items!2GaJZsqr2c2mcDRv' @ 72057594037927935 : 1 .. '!items!ui4JGsGwHNlSXVK3' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
BIN
packs/metiers/000234.ldb
Normal file
BIN
packs/metiers/000234.ldb
Normal file
Binary file not shown.
@@ -1 +1 @@
|
|||||||
MANIFEST-000199
|
MANIFEST-000303
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user