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fvtt-mourn
...
v10
Author | SHA1 | Date |
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LeRatierBretonnien | 580a2ccaba | |
LeRatierBretonnien | 699dba5511 | |
LeRatierBretonnien | aac552102a | |
LeRatierBretonnien | 4762dc33ac | |
LeRatierBretonnien | 0a030460e4 | |
LeRatierBretonnien | ed2dc58680 | |
LeRatierBretonnien | 9c20f277ea | |
LeRatierBretonnien | 2a8617d781 | |
LeRatierBretonnien | 91ad26730a | |
LeRatierBretonnien | e1816b3dd7 | |
LeRatierBretonnien | c48401a199 | |
LeRatierBretonnien | f487908ecd | |
LeRatierBretonnien | e9dc31ada1 | |
LeRatierBretonnien | e504427dbb | |
LeRatierBretonnien | 6aa63f9a98 | |
LeRatierBretonnien | 861aa19637 | |
LeRatierBretonnien | ddb3f9dee1 | |
LeRatierBretonnien | da074d6ea1 | |
LeRatierBretonnien | 1c0c722bd0 | |
LeRatierBretonnien | fef42b7093 | |
sladecraven | a63ec19362 | |
sladecraven | a26af23c9c | |
sladecraven | 983bc6a2ed | |
sladecraven | da6d6584c4 |
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@ -0,0 +1 @@
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.history/
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@ -10,7 +10,7 @@ Books are mandatory to play and are available at : http://www.titam-france.fr
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Système non-officiel pour le JDR Mournblade (Titam France).
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Ce système a été autorisé par Ludospherik ( http://www.ludospherik.fr/ ), merci à eux !
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Ce système a été autorisé par Le Département des Sombres Projets, merci à eux !
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Les livres du jeu sont nécessaires pour jouer, et sont disponibles ici : http://www.titam-france.fr
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Binary file not shown.
After Width: | Height: | Size: 380 KiB |
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@ -0,0 +1,28 @@
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{
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"TYPES": {
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"Actor": {
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"personnage": "Personnage",
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"creature": "Créature"
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},
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"Item": {
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"arme": "Arme",
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"competence": "Compétence",
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"protection": "Protection",
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"pacte": "Pacte",
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"traitchaotique": "Trait Chaotique",
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"monnaie": "Monnaie",
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"don": "Don",
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"tendance": "Tendance",
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"rune": "Rune",
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"equipement": "Equipement",
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"capacite": "Capacité",
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"origine": "Origine",
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"heritage": "Héritage",
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"metier": "Métier",
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"runeeffect": "Effet de Rune",
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"bouclier": "Bouclier",
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"modifier": "Modificateur",
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"traitespece": "Trait d'Espèce"
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}
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}
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}
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@ -12,7 +12,7 @@ export class MournbladeActorSheet extends ActorSheet {
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/** @override */
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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return foundry.utils.mergeObject(super.defaultOptions, {
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classes: ["fvtt-mournblade", "sheet", "actor"],
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template: "systems/fvtt-mournblade/templates/actor-sheet.html",
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width: 640,
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@ -25,7 +25,7 @@ export class MournbladeActorSheet extends ActorSheet {
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/* -------------------------------------------- */
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async getData() {
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const objectData = duplicate(this.object)
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const objectData = foundry.utils.duplicate(this.object)
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let actorData = objectData
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let formData = {
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@ -40,19 +40,29 @@ export class MournbladeActorSheet extends ActorSheet {
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effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
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limited: this.object.limited,
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skills: this.actor.getSkills(),
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armes: duplicate(this.actor.getWeapons()),
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protections: duplicate(this.actor.getArmors()),
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dons: duplicate(this.actor.getDons()),
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armes: foundry.utils.duplicate(this.actor.getWeapons()),
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protections: foundry.utils.duplicate(this.actor.getArmors()),
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dons: foundry.utils.duplicate(this.actor.getDons()),
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pactes: foundry.utils.duplicate(this.actor.getPactes()),
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alignement: this.actor.getAlignement(),
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aspect: this.actor.getAspect(),
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marge: this.actor.getMarge(),
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tendances:duplicate(this.actor.getTendances()),
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runes:duplicate(this.actor.getRunes()),
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origine: duplicate(this.actor.getOrigine() || {}),
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heritage: duplicate(this.actor.getHeritage() || {}),
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metier: duplicate(this.actor.getMetier() || {}),
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tendances:foundry.utils.duplicate(this.actor.getTendances()),
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runes:foundry.utils.duplicate(this.actor.getRunes()),
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traitsChaotiques:foundry.utils.duplicate(this.actor.getTraitsChaotiques()),
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traitsEspeces: foundry.utils.duplicate(this.actor.getTraitsEspeces()),
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origine: foundry.utils.duplicate(this.actor.getOrigine() || {}),
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heritage: foundry.utils.duplicate(this.actor.getHeritage() || {}),
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metier: foundry.utils.duplicate(this.actor.getMetier() || {}),
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combat: this.actor.getCombatValues(),
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equipements: duplicate(this.actor.getEquipments()),
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equipements: foundry.utils.duplicate(this.actor.getEquipments()),
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modifiers: foundry.utils.duplicate(this.actor.getModifiers()),
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monnaies: foundry.utils.duplicate(this.actor.getMonnaies()),
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runeEffects: foundry.utils.duplicate(this.actor.getRuneEffects()),
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config: game.system.mournblade.config,
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protectionTotal: this.actor.getProtectionTotal(),
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santeMalus: this.actor.getStatusMalus(),
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ameMalus: this.actor.getAmeMalus(),
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description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
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options: this.options,
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owner: this.document.isOwner,
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@ -95,7 +105,7 @@ export class MournbladeActorSheet extends ActorSheet {
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let value = ev.currentTarget.value
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this.actor.editItemField(itemId, itemType, itemField, dataType, value)
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})
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html.find('.quantity-minus').click(event => {
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const li = $(event.currentTarget).parents(".item");
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this.actor.incDecQuantity( li.data("item-id"), -1 );
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@ -126,12 +136,45 @@ export class MournbladeActorSheet extends ActorSheet {
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let armeId = li.data("item-id")
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this.actor.rollArmeOffensif(armeId)
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})
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html.find('.roll-assomer').click((event) => {
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this.actor.rollAssomer()
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})
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html.find('.roll-fuir').click((event) => {
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this.actor.rollFuir()
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})
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html.find('.roll-immobiliser').click((event) => {
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this.actor.rollImmobiliser()
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})
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html.find('.roll-arme-special').click((event) => {
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const li = $(event.currentTarget).parents(".item")
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let armeId = li.data("item-id")
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this.actor.rollArmeSpecial(armeId)
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})
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html.find('.roll-arme-degats').click((event) => {
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const li = $(event.currentTarget).parents(".item")
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let armeId = li.data("item-id")
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this.actor.rollArmeDegats(armeId)
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})
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html.find('.quantity-modify').click(event => {
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const li = $(event.currentTarget).parents(".item")
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const value = Number($(event.currentTarget).data("quantite-value"))
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this.actor.incDecQuantity( li.data("item-id"), value );
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})
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html.find('.item-add').click((event) => {
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const itemType = $(event.currentTarget).data("type")
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this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true })
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})
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html.find('.sante-modify').click((event) => {
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const santeType = $(event.currentTarget).data("type")
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const value = $(event.currentTarget).data("value")
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this.actor.incDecSante(santeType, value, false)
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})
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html.find('.ame-modify').click((event) => {
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const value = $(event.currentTarget).data("value")
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this.actor.incDecAme(value)
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})
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html.find('.lock-unlock-sheet').click((event) => {
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this.options.editScore = !this.options.editScore;
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@ -31,7 +31,7 @@ export class MournbladeActor extends Actor {
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if (data instanceof Array) {
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return super.create(data, options);
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}
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// If the created actor has items (only applicable to duplicated actors) bypass the new actor creation logic
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// If the created actor has items (only applicable to foundry.utils.duplicated actors) bypass the new actor creation logic
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if (data.items) {
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let actor = super.create(data, options);
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return actor;
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@ -41,29 +41,42 @@ export class MournbladeActor extends Actor {
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const skills = await MournbladeUtility.loadCompendium("fvtt-mournblade.skills")
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data.items = skills.map(i => i.toObject())
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}
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if (data.type == 'pnj') {
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if (data.type == 'creature') {
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const skills = await MournbladeUtility.loadCompendium("fvtt-mournblade.skills-creatures")
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data.items = skills.map(i => i.toObject())
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data.items.push({ name: "Arme naturelle 1", type: 'arme', img: "systems/fvtt-mournblade/assets/icons/arme.webp", system: { typearme: "contact", bonusmaniementoff: 0, seuildefense: 0, degats: "0" } })
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data.items.push({ name: "Arme naturelle 2", type: 'arme', img: "systems/fvtt-mournblade/assets/icons/arme.webp", system: { typearme: "contact", bonusmaniementoff: 0, seuildefense: 0, degats: "0" } })
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}
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return super.create(data, options);
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}
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/* -------------------------------------------- */
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setModifier(name, type, value) {
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this.createEmbeddedDocuments("Item", [{ type: "modifier", name: name, system: { modifiertype: type, value: value } }])
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ui.notifications.info("Le modificateur " + name + " a été ajouté à " + this.name + ".")
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}
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/* -------------------------------------------- */
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prepareArme(arme) {
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arme = duplicate(arme)
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arme = foundry.utils.duplicate(arme)
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let combat = this.getCombatValues()
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if (arme.system.typearme == "contact" || arme.system.typearme == "contactjet") {
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arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
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arme.system.isMelee = true
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arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
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arme.system.attrKey = "pui"
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arme.system.totalDegats = arme.system.degats + "+" + combat.bonusDegatsTotal
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arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff
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arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff + combat.attaqueModifier
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if (arme.system.isdefense) {
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arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.bonusmaniementdef
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}
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}
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if (arme.system.typearme == "jet" || arme.system.typearme == "tir") {
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arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance"))
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arme.system.isDistance = true
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arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance"))
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arme.system.attrKey = "adr"
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arme.system.totalOffensif = this.system.attributs.adr.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff
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arme.system.totalOffensif = this.system.attributs.adr.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff + combat.attaqueModifier
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arme.system.totalDegats = arme.system.degats
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if (arme.system.isdefense) {
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arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.bonusmaniementdef
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@ -71,6 +84,19 @@ export class MournbladeActor extends Actor {
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}
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return arme
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}
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/* -------------------------------------------- */
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prepareBouclier(bouclier) {
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bouclier = foundry.utils.duplicate(bouclier)
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let combat = this.getCombatValues()
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bouclier.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
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bouclier.system.attrKey = "pui"
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bouclier.system.totalDegats = bouclier.system.degats + "+" + combat.bonusDegatsTotal
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bouclier.system.totalOffensif = this.system.attributs.pui.value + bouclier.system.competence.system.niveau
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bouclier.system.isdefense = true
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bouclier.system.bonusmaniementoff = 0
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bouclier.system.totalDefensif = combat.defenseTotal + bouclier.system.competence.system.niveau + bouclier.system.bonusdefense
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return bouclier
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}
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/* -------------------------------------------- */
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getWeapons() {
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@ -79,28 +105,66 @@ export class MournbladeActor extends Actor {
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if (arme.type == "arme") {
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armes.push(this.prepareArme(arme))
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}
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if (arme.type == "bouclier") {
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armes.push(this.prepareBouclier(arme))
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}
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}
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MournbladeUtility.sortArrayObjectsByName(armes)
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return armes
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}
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/* -------------------------------------------- */
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getDons() {
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return this.items.filter(item => item.type == "don")
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getModifiersForRoll() {
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let modifiers = []
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for (let mod of this.items) {
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if (mod.type == "modifier" && mod.system.modifiertype == "roll") {
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let modObj = mod.toObject()
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modObj.system.apply = true
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modifiers.push(modObj)
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}
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}
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MournbladeUtility.sortArrayObjectsByName(modifiers)
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return modifiers
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}
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/* -------------------------------------------- */
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getItemSorted(types) {
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let items = this.items.filter(item => types.includes(item.type)) || []
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MournbladeUtility.sortArrayObjectsByName(items)
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return items
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}
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getDons() {
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return this.getItemSorted(["don"])
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}
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getPactes() {
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return this.getItemSorted(["pacte"])
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}
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getTendances() {
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return this.items.filter(item => item.type == "tendance")
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return this.getItemSorted(["tendance"])
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}
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getRunes() {
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return this.items.filter(item => item.type == "rune")
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return this.getItemSorted(["rune"])
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}
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/* -------------------------------------------- */
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getEquipments() {
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return this.items.filter(item => item.type == "equipement")
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return this.getItemSorted(["equipement"])
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}
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getModifiers() {
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return this.getItemSorted(["modifier"])
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}
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getTraitsChaotiques() {
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return this.getItemSorted(["traitchaotique"])
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}
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getTraitsEspeces() {
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return this.getItemSorted(["traitespece"])
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}
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getMonnaies() {
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return this.getItemSorted(["monnaie"])
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}
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/* -------------------------------------------- */
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getArmors() {
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return this.items.filter(item => item.type == "protection")
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return this.getItemSorted(["protection"])
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}
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getRuneEffects() {
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return this.getItemSorted(["runeeffect"])
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}
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getOrigine() {
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return this.items.find(item => item.type == "origine")
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@ -115,7 +179,7 @@ export class MournbladeActor extends Actor {
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getSkills() {
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let comp = []
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for (let item of this.items) {
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item = duplicate(item)
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item = foundry.utils.duplicate(item)
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if (item.type == "competence") {
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item.system.attribut1total = item.system.niveau + (this.system.attributs[item.system.attribut1]?.value || 0)
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item.system.attribut2total = item.system.niveau + (this.system.attributs[item.system.attribut2]?.value || 0)
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@ -131,25 +195,27 @@ export class MournbladeActor extends Actor {
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comp.push(item)
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}
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}
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return comp.sort(function (a, b) {
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let fa = a.name.toLowerCase(),
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fb = b.name.toLowerCase();
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if (fa < fb) {
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return -1;
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MournbladeUtility.sortArrayObjectsByName(comp)
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return comp
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}
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/* -------------------------------------------- */
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getProtectionTotal() {
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let protection = 0
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for (let item of this.items) {
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if (item.type == "protection" && item.system.equipped) {
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protection += item.system.protection
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}
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if (fa > fb) {
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return 1;
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}
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return 0;
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})
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}
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return protection
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}
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/* -------------------------------------------- */
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getAspect() {
|
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return (this.system.balance.loi > this.system.balance.chaos) ? this.system.balance.loi : this.system.balance.chaos
|
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return (this.system.balance.loi > this.system.balance.chaos) ? this.system.balance.loi : this.system.balance.chaos
|
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}
|
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getMarge() {
|
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return Math.abs( this.system.balance.loi - this.system.balance.chaos)
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return Math.abs(this.system.balance.loi - this.system.balance.chaos)
|
||||
}
|
||||
getAlignement() {
|
||||
return (this.system.balance.loi > this.system.balance.chaos) ? "loyal" : "chaotique"
|
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|
@ -167,7 +233,14 @@ export class MournbladeActor extends Actor {
|
|||
|
||||
/* -------------------------------------------- */
|
||||
getCombatValues() {
|
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let defenserModifier = 0
|
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this.items.filter(item => item.type == "modifier" && item.system.modifiertype == "defense").map(e => defenserModifier += e.system.value)
|
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let attaqueModifier = 0
|
||||
this.items.filter(item => item.type == "modifier" && item.system.modifiertype == "attaque").map(e => attaqueModifier += e.system.value)
|
||||
|
||||
let combat = {
|
||||
defenserModifier,
|
||||
attaqueModifier,
|
||||
initBase: this.system.attributs.adr.value,
|
||||
initTotal: this.system.attributs.adr.value + this.system.combat.initbonus,
|
||||
bonusDegats: this.getBonusDegats(),
|
||||
|
@ -175,10 +248,11 @@ export class MournbladeActor extends Actor {
|
|||
vitesseBase: this.getVitesseBase(),
|
||||
vitesseTotal: this.getVitesseBase() + this.system.combat.vitessebonus,
|
||||
defenseBase: this.getDefenseBase(),
|
||||
defenseTotal: this.getDefenseBase() + this.system.combat.defensebonus
|
||||
defenseTotal: this.getDefenseBase() + this.system.combat.defensebonus + defenserModifier
|
||||
}
|
||||
return combat
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
prepareBaseData() {
|
||||
}
|
||||
|
@ -215,20 +289,57 @@ export class MournbladeActor extends Actor {
|
|||
getItemById(id) {
|
||||
let item = this.items.find(item => item.id == id);
|
||||
if (item) {
|
||||
item = duplicate(item)
|
||||
item = foundry.utils.duplicate(item)
|
||||
}
|
||||
return item;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async equipItem(itemId) {
|
||||
let item = this.items.find(item => item.id == itemId);
|
||||
if (item && item.system.data) {
|
||||
let update = { _id: item.id, "system.equipped": !item.system.equipped };
|
||||
let item = this.items.find(item => item.id == itemId)
|
||||
if (item?.system) {
|
||||
let update = { _id: item.id, "system.equipped": !item.system.equipped }
|
||||
await this.updateEmbeddedDocuments('Item', [update]); // Updates one EmbeddedEntity
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getStatusMalus() {
|
||||
if (this.system.biodata.ignoresantemalus) {
|
||||
return 0
|
||||
}
|
||||
|
||||
let malusL = 0
|
||||
let malusNL = 0
|
||||
if (this.system.sante.base - this.system.sante.letaux < 10) {
|
||||
malusL = -2
|
||||
}
|
||||
if (this.system.sante.base - this.system.sante.letaux < 5) {
|
||||
malusL = -5
|
||||
}
|
||||
if (this.system.sante.base - this.system.sante.nonletaux < 10) {
|
||||
malusNL = -2
|
||||
}
|
||||
if (this.system.sante.base - this.system.sante.nonletaux < 5) {
|
||||
malusNL = -5
|
||||
}
|
||||
return Math.min(malusL, malusNL)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getAmeMalus() {
|
||||
if (this.system.biodata.ignoreamemalus) {
|
||||
return 0
|
||||
}
|
||||
let malusA = 0
|
||||
if (this.system.ame.currentmax - this.system.ame.value < 10) {
|
||||
malusA = -2
|
||||
}
|
||||
if (this.system.ame.currentmax - this.system.ame.value < 5) {
|
||||
malusA = -5
|
||||
}
|
||||
return malusA
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
editItemField(itemId, itemType, itemField, dataType, value) {
|
||||
let item = this.items.find(item => item.id == itemId)
|
||||
|
@ -244,6 +355,44 @@ export class MournbladeActor extends Actor {
|
|||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
incDecSante(type, value, applyArmure = true) {
|
||||
value = Number(value)
|
||||
if (value && applyArmure) {
|
||||
let protection = this.getProtectionTotal()
|
||||
value -= protection
|
||||
value = Math.max(0, Number(value))
|
||||
}
|
||||
if (value) {
|
||||
let newSante = foundry.utils.duplicate(this.system.sante)
|
||||
newSante[type] += Number(value)
|
||||
newSante[type] = Math.max(0, newSante[type])
|
||||
if (newSante[type] > this.system.sante.base) {
|
||||
value -= this.system.sante.base - newSante[type]
|
||||
newSante[type] = this.system.sante.base
|
||||
} else {
|
||||
value = 0
|
||||
}
|
||||
newSante[type] = Math.min(newSante[type], newSante.base)
|
||||
if (value && type == "nonletaux") {
|
||||
newSante["letaux"] += value
|
||||
}
|
||||
this.update({ 'system.sante': newSante })
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
incDecAme(value) {
|
||||
value = Number(value)
|
||||
if (value) {
|
||||
let newAme = foundry.utils.duplicate(this.system.ame)
|
||||
newAme.value += Number(value)
|
||||
newAme.value = Math.max(0, newAme.value)
|
||||
newAme.value = Math.min(newAme.value, newAme.currentmax)
|
||||
this.update({ 'system.ame': newAme })
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getBonneAventure() {
|
||||
return this.system.bonneaventure.actuelle
|
||||
|
@ -274,13 +423,13 @@ export class MournbladeActor extends Actor {
|
|||
}
|
||||
/* -------------------------------------------- */
|
||||
subPointsAme(runeMode, value) {
|
||||
let ame = duplicate(this.system.ame)
|
||||
if(runeMode == "prononcer") {
|
||||
ame.value -= value
|
||||
let ame = foundry.utils.duplicate(this.system.ame)
|
||||
if (runeMode == "prononcer") {
|
||||
ame.value += value
|
||||
} else {
|
||||
ame.currentmax -= value
|
||||
}
|
||||
this.update( {'system.ame': ame})
|
||||
this.update({ 'system.ame': ame })
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -301,6 +450,9 @@ export class MournbladeActor extends Actor {
|
|||
|
||||
/* -------------------------------------------- */
|
||||
getBonusDegats() {
|
||||
if (this.type == "creature") {
|
||||
return 0
|
||||
}
|
||||
return __degatsBonus[this.system.attributs.pui.value]
|
||||
}
|
||||
|
||||
|
@ -317,13 +469,13 @@ export class MournbladeActor extends Actor {
|
|||
getSubActors() {
|
||||
let subActors = [];
|
||||
for (let id of this.system.subactors) {
|
||||
subActors.push(duplicate(game.actors.get(id)));
|
||||
subActors.push(foundry.utils.duplicate(game.actors.get(id)));
|
||||
}
|
||||
return subActors;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async addSubActor(subActorId) {
|
||||
let subActors = duplicate(this.system.subactors);
|
||||
let subActors = foundry.utils.duplicate(this.system.subactors);
|
||||
subActors.push(subActorId);
|
||||
await this.update({ 'system.subactors': subActors });
|
||||
}
|
||||
|
@ -342,11 +494,10 @@ export class MournbladeActor extends Actor {
|
|||
async incDecQuantity(objetId, incDec = 0) {
|
||||
let objetQ = this.items.get(objetId)
|
||||
if (objetQ) {
|
||||
let newQ = objetQ.system.quantity + incDec;
|
||||
const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.quantity': newQ }]); // pdates one EmbeddedEntity
|
||||
let newQ = objetQ.system.quantite + incDec;
|
||||
const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.quantite': newQ }]); // pdates one EmbeddedEntity
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCompetence(compId) {
|
||||
return this.items.get(compId)
|
||||
|
@ -355,15 +506,55 @@ export class MournbladeActor extends Actor {
|
|||
/* -------------------------------------------- */
|
||||
async setPredilectionUsed(compId, predIdx) {
|
||||
let comp = this.items.get(compId)
|
||||
let pred = duplicate(comp.system.predilections)
|
||||
let pred = foundry.utils.duplicate(comp.system.predilections)
|
||||
pred[predIdx].used = true
|
||||
await this.updateEmbeddedDocuments('Item', [{ _id: compId, 'system.predilections': pred }])
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getInitiativeScore( ) {
|
||||
getInitiativeScore() {
|
||||
return Number(this.system.attributs.adr.value) + Number(this.system.combat.initbonus)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getBestDefenseValue() {
|
||||
let defenseList = this.items.filter(item => (item.type == "arme" || item.type == "bouclier") && item.system.equipped)
|
||||
let maxDef = 0
|
||||
let bestArme
|
||||
for (let arme of defenseList) {
|
||||
if (arme.type == "arme" && arme.system.isdefense) {
|
||||
arme = this.prepareArme(arme)
|
||||
}
|
||||
if (arme.type == "bouclier") {
|
||||
arme = this.prepareBouclier(arme)
|
||||
}
|
||||
if (arme.system.totalDefensif > maxDef) {
|
||||
maxDef = arme.system.totalDefensif
|
||||
bestArme = foundry.utils.duplicate(arme)
|
||||
}
|
||||
}
|
||||
return bestArme
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
depenseRessources(arme) {
|
||||
if (arme.system.nbressources && Number(arme.system.nbressources) > 0) {
|
||||
if (this.type == "creature") {
|
||||
let ressources = foundry.utils.duplicate(this.system.ressources)
|
||||
if (Number(ressources.value) >= Number(arme.system.nbressources)) {
|
||||
ressources.value -= arme.system.nbressources
|
||||
this.update({ 'system.ressources': ressources })
|
||||
ChatMessage.create({
|
||||
content: "L'utilisation de la capacité/arme a dépensé " + arme.system.nbressources + " ressources.",
|
||||
whisper: game.user._id,
|
||||
user: game.user._id
|
||||
});
|
||||
} else {
|
||||
ui.notifications.warn("Points de ressources insuffisants.")
|
||||
}
|
||||
} else {
|
||||
ui.notifications.warn("Les ressources ne sont pas disponibles pour les personnages.")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCommonRollData(attrKey = undefined, compId = undefined, compName = undefined) {
|
||||
|
@ -371,24 +562,34 @@ export class MournbladeActor extends Actor {
|
|||
rollData.alias = this.name
|
||||
rollData.actorImg = this.img
|
||||
rollData.actorId = this.id
|
||||
rollData.tokenId = this.token?.id
|
||||
rollData.img = this.img
|
||||
rollData.canEclatDoubleD20 = this.canEclatDoubleD20()
|
||||
rollData.doubleD20 = false
|
||||
rollData.attributs = MournbladeUtility.getAttributs()
|
||||
rollData.selectDifficulte = true
|
||||
rollData.malusSante = this.getStatusMalus() + this.system.sante.malusmanuel
|
||||
rollData.malusAme = this.getAmeMalus()
|
||||
rollData.modifiers = this.getModifiersForRoll()
|
||||
rollData.desavantages = {}
|
||||
rollData.isMonte = this.system.combat.monte
|
||||
if (rollData.isMonte) {
|
||||
rollData.config.attaques["chargecavalerie"] = "Charge de cavalerie"
|
||||
}
|
||||
|
||||
if (attrKey) {
|
||||
rollData.attrKey = attrKey
|
||||
if (attrKey != "tochoose") {
|
||||
rollData.actionImg = "systems/fvtt-mournblade/assets/icons/" + this.system.attributs[attrKey].labelnorm + ".webp"
|
||||
rollData.attr = duplicate(this.system.attributs[attrKey])
|
||||
rollData.attr = foundry.utils.duplicate(this.system.attributs[attrKey])
|
||||
}
|
||||
}
|
||||
if (compId) {
|
||||
rollData.competence = duplicate(this.items.get(compId) || {})
|
||||
rollData.competence = foundry.utils.duplicate(this.items.get(compId) || {})
|
||||
rollData.actionImg = rollData.competence?.img
|
||||
}
|
||||
if (compName) {
|
||||
rollData.competence = duplicate(this.items.find( item => item.name.toLowerCase() == compName.toLowerCase()) || {})
|
||||
rollData.competence = foundry.utils.duplicate(this.items.find(item => item.name.toLowerCase() == compName.toLowerCase()) || {})
|
||||
rollData.actionImg = rollData.competence?.img
|
||||
}
|
||||
return rollData
|
||||
|
@ -397,7 +598,6 @@ export class MournbladeActor extends Actor {
|
|||
/* -------------------------------------------- */
|
||||
async rollAttribut(attrKey) {
|
||||
let rollData = this.getCommonRollData(attrKey)
|
||||
console.log("RollDatra", rollData)
|
||||
let rollDialog = await MournbladeRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
|
@ -411,32 +611,114 @@ export class MournbladeActor extends Actor {
|
|||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollRune(runeId) {
|
||||
async rollRune(runeId) {
|
||||
let comp = this.items.find(comp => comp.type == "competence" && comp.name.toLowerCase() == "savoir : runes")
|
||||
if (!comp) {
|
||||
ui.notifications.warn("La compétence Savoirs : Runes n'a pas été trouvée, abandon.")
|
||||
return
|
||||
}
|
||||
let rollData = this.getCommonRollData("cla", undefined, "Savoir : Runes")
|
||||
rollData.rune = duplicate(this.items.get(runeId) || {})
|
||||
rollData.rune = foundry.utils.duplicate(this.items.get(runeId) || {})
|
||||
rollData.difficulte = rollData.rune?.system?.seuil || 0
|
||||
rollData.runemode = "prononcer"
|
||||
rollData.runeame = 1
|
||||
rollData.runeame = 1
|
||||
console.log("runeData", rollData)
|
||||
let rollDialog = await MournbladeRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollArmeOffensif(armeId) {
|
||||
let arme = this.items.get(armeId)
|
||||
arme = this.prepareArme(arme)
|
||||
let rollData = this.getCommonRollData(arme.system.attrKey, arme.system.competence._id)
|
||||
rollData.arme = arme
|
||||
console.log("ARME!", rollData)
|
||||
let rollDialog = await MournbladeRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollArmeOffensif(armeId) {
|
||||
let arme = this.items.get(armeId)
|
||||
if (arme.type == "arme") {
|
||||
arme = this.prepareArme(arme)
|
||||
}
|
||||
if (arme.type == "bouclier") {
|
||||
arme = this.prepareBouclier(arme)
|
||||
}
|
||||
let rollData = this.getCommonRollData(arme.system.attrKey, arme.system.competence._id)
|
||||
rollData.arme = arme
|
||||
rollData.typeAttaque = "assaut"
|
||||
rollData.typeCouvert = "aucun"
|
||||
rollData.hasDesavantageBonus = true
|
||||
rollData.visee = false
|
||||
rollData.ciblecourt = false
|
||||
rollData.cibleconsciente = false
|
||||
// Do not display difficulte if defense weapon or distance
|
||||
if (rollData.armeDefense || rollData.arme.system.isDistance) {
|
||||
rollData.selectDifficulte = false
|
||||
rollData.difficulte = (rollData.arme.system.isDistance) ? 0 : rollData.difficulte
|
||||
}
|
||||
console.log("ARME!", rollData)
|
||||
this.depenseRessources(arme)
|
||||
let rollDialog = await MournbladeRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollAssomer() {
|
||||
let rollData = this.getCommonRollData("adr", undefined, "Filouterie")
|
||||
rollData.typeAttaque = "assomer"
|
||||
rollData.typeCouvert = "aucun"
|
||||
rollData.hasDesavantageBonus = true
|
||||
if (rollData.defender) {
|
||||
rollData.selectDifficulte = false
|
||||
rollData.difficulte = rollData.defender.system.attributs.tre.value * 2
|
||||
}
|
||||
console.log("Assomer!", rollData)
|
||||
let rollDialog = await MournbladeRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async rollFuir() {
|
||||
let rollData = this.getCommonRollData("adr", undefined, "Mouvements")
|
||||
rollData.typeAttaque = "fuir"
|
||||
rollData.typeCouvert = "aucun"
|
||||
rollData.hasDesavantageBonus = true
|
||||
if (rollData.defender) {
|
||||
rollData.selectDifficulte = false
|
||||
let comp = rollData.defender.items.find(it => it.type == "competence" && it.name.toLowerCase() == "mouvements")
|
||||
rollData.difficulte = rollData.defender.system.attributs.adr.value + ((comp) ? comp.system.niveau : rollData.defender.system.attributs.adr.value)
|
||||
}
|
||||
console.log("Fuir!", rollData)
|
||||
let rollDialog = await MournbladeRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async rollImmobiliser() {
|
||||
let rollData = this.getCommonRollData("pui", undefined, "Mêlée")
|
||||
rollData.typeAttaque = "immobiliser"
|
||||
rollData.typeCouvert = "aucun"
|
||||
rollData.hasDesavantageBonus = true
|
||||
if (rollData.defender) {
|
||||
rollData.selectDifficulte = false
|
||||
rollData.difficulte = rollData.defenderCombatValues.defenseTotal
|
||||
}
|
||||
console.log("Immobiliser!", rollData)
|
||||
let rollDialog = await MournbladeRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async rollArmeSpecial(armeId) {
|
||||
let arme = this.items.get(armeId)
|
||||
if (arme) {
|
||||
MournbladeUtility.createChatWithRollMode("GM", {
|
||||
content: await renderTemplate(`systems/fvtt-mournblade/templates/chat-display-description.html`, arme)
|
||||
}, arme)
|
||||
this.depenseRessources(arme)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollArmeDegats(armeId) {
|
||||
let arme = this.items.get(armeId)
|
||||
arme = this.prepareArme(arme)
|
||||
if (arme.type == "arme") {
|
||||
arme = this.prepareArme(arme)
|
||||
}
|
||||
if (arme.type == "bouclier") {
|
||||
arme = this.prepareBouclier(arme)
|
||||
}
|
||||
rollData.degatsFormula = arme.system.totalDegats
|
||||
let roll = new Roll(arme.system.totalDegats).roll({ async: false })
|
||||
await MournbladeUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"));
|
||||
let rollData = {
|
||||
|
|
|
@ -0,0 +1,71 @@
|
|||
export const MOURNBLADE_CONFIG = {
|
||||
|
||||
attaques: {
|
||||
assaut: "Assaut",
|
||||
precise: "Attaque Précise",
|
||||
feinte: "Feinte",
|
||||
coupbas: "Coup Bas",
|
||||
charger: "Charger",
|
||||
contenir: "Contenir l'adversaire",
|
||||
desarmer: "Désarmer"
|
||||
},
|
||||
couverts: {
|
||||
aucun: { name: "Aucun", value: 0 },
|
||||
rondache: { name: "Rondache ou léger (-2)", value: -2 },
|
||||
pavois: { name: "Pavois ou à moitié (-5)", value: -5 },
|
||||
complet: { name: "Quasi complet (-10)", value: -10 },
|
||||
},
|
||||
modifierTypes: {
|
||||
aucun: { name: "Aucun", value: 0 },
|
||||
roll: { name: "Jet", value: 0 },
|
||||
degats: { name: "Dégats", value: 0 },
|
||||
defense: { name: "Capacité défensive", value: 0 },
|
||||
attaque: { name: "Capacité offensive", value: 0 },
|
||||
},
|
||||
listeNiveau: {
|
||||
},
|
||||
listeNiveauCreature: {
|
||||
},
|
||||
listePortees: {
|
||||
"10": "Moins que courte (10)",
|
||||
"15": "Courte et + (15)",
|
||||
"20": "Moyenne et + (20)",
|
||||
"25": "Longue et + (25)"
|
||||
},
|
||||
modificateurOptions: {},
|
||||
pointsAmeOptions: {},
|
||||
difficulteOptions: {
|
||||
"0": "Aucune/Inconnue",
|
||||
"5": "Facile (5)",
|
||||
"10": "Moyenne (10)",
|
||||
"15": "Ardue (15)",
|
||||
"20": "Hasardeuse (20)",
|
||||
"25": "Insensée (25)",
|
||||
"30": "Pure Folie (30)"
|
||||
},
|
||||
attributs: {
|
||||
adr: "Adresse", pui: "Puissance", cla: "Clairvoyance", pre: "Présence", tre: "Trempe"
|
||||
},
|
||||
lancementRuneOptions: {
|
||||
prononcer: "Prononcer la rune",
|
||||
inscrire: "Inscrire la rune"
|
||||
},
|
||||
effetRuneOptions: {
|
||||
prononcee: "Prononcée",
|
||||
inscrite: "Inscrite"
|
||||
},
|
||||
typeArmeOptions: {
|
||||
contact: "Arme de contact",
|
||||
contactjet: "Arme de contact et de Jet",
|
||||
jet: "Arme de Jet",
|
||||
tir: "Arme de Tir",
|
||||
special: "Spécial (capacité/don)"
|
||||
},
|
||||
allegeanceOptions: {
|
||||
tous: "Tous",
|
||||
chaos: "Chaos",
|
||||
loi: "Loi",
|
||||
betes: "Seigneurs des Bêtes",
|
||||
elementaires: "Seigneurs Elementaires"
|
||||
},
|
||||
};
|
|
@ -0,0 +1,25 @@
|
|||
/**
|
||||
* Extend the basic ActorSheet with some very simple modifications
|
||||
* @extends {ActorSheet}
|
||||
*/
|
||||
|
||||
import { MournbladeActorSheet } from "./mournblade-actor-sheet.js";
|
||||
import { MournbladeUtility } from "./mournblade-utility.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class MournbladeCreatureSheet extends MournbladeActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-mournblade", "sheet", "actor"],
|
||||
template: "systems/fvtt-mournblade/templates/creature-sheet.html",
|
||||
width: 640,
|
||||
height: 720,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "stats" }],
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
|
||||
editScore: false
|
||||
})
|
||||
}
|
||||
}
|
|
@ -9,7 +9,7 @@ export class MournbladeItemSheet extends ItemSheet {
|
|||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-mournblade", "sheet", "item"],
|
||||
template: "systems/fvtt-mournblade/templates/item-sheet.html",
|
||||
dragDrop: [{ dragSelector: null, dropSelector: null }],
|
||||
|
@ -48,7 +48,7 @@ export class MournbladeItemSheet extends ItemSheet {
|
|||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
const objectData = duplicate(this.object)
|
||||
const objectData = foundry.utils.duplicate(this.object)
|
||||
let itemData = objectData
|
||||
let formData = {
|
||||
title: this.title,
|
||||
|
@ -64,12 +64,13 @@ export class MournbladeItemSheet extends ItemSheet {
|
|||
options: this.options,
|
||||
owner: this.document.isOwner,
|
||||
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
|
||||
config: game.system.mournblade.config,
|
||||
mr: (this.object.type == 'specialisation'),
|
||||
isGM: game.user.isGM
|
||||
}
|
||||
|
||||
if ( objectData.type =="don") {
|
||||
sacrifice = await TextEditor.enrichHTML(this.object.system.sacrifice, {async: true})
|
||||
if ( objectData.type == "don") {
|
||||
formData.sacrifice = await TextEditor.enrichHTML(this.object.system.sacrifice, {async: true})
|
||||
}
|
||||
//this.options.editable = !(this.object.origin == "embeddedItem");
|
||||
console.log("ITEM DATA", formData, this);
|
||||
|
@ -90,7 +91,7 @@ export class MournbladeItemSheet extends ItemSheet {
|
|||
|
||||
/* -------------------------------------------- */
|
||||
postItem() {
|
||||
let chatData = duplicate(MournbladeUtility.data(this.item));
|
||||
let chatData = foundry.utils.duplicate(MournbladeUtility.data(this.item));
|
||||
if (this.actor) {
|
||||
chatData.actor = { id: this.actor.id };
|
||||
}
|
||||
|
@ -133,28 +134,28 @@ export class MournbladeItemSheet extends ItemSheet {
|
|||
html.find('.edit-prediction').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred[index].name = ev.currentTarget.value
|
||||
this.object.update( { 'data.predilections': pred })
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
})
|
||||
html.find('.delete-prediction').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred.splice(index,1)
|
||||
this.object.update( { 'data.predilections': pred })
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
})
|
||||
html.find('.use-prediction').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred[index].used = ev.currentTarget.checked
|
||||
this.object.update( { 'data.predilections': pred })
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
})
|
||||
html.find('#add-predilection').click(ev => {
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
pred.push( { name: "Nouvelle prédilection", used: false })
|
||||
this.object.update( { 'data.predilections': pred })
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred.push( { name: "Nouvelle prédilection", id: randomID(), used: false })
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
})
|
||||
// Update Inventory Item
|
||||
html.find('.item-delete').click(ev => {
|
||||
|
|
|
@ -11,8 +11,10 @@ export const defaultItemImg = {
|
|||
predilection: "systems/fvtt-mournblade/assets/icons/predilection.webp",
|
||||
protection: "systems/fvtt-mournblade/assets/icons/protection.webp",
|
||||
rune: "systems/fvtt-mournblade/assets/icons/rune.webp",
|
||||
runeeffect: "systems/fvtt-mournblade/assets/icons/rune.webp",
|
||||
tendance: "systems/fvtt-mournblade/assets/icons/tendance.webp",
|
||||
traitchaotique: "systems/fvtt-mournblade/assets/icons/traitchaotique.webp",
|
||||
traitespece: "systems/fvtt-mournblade/assets/icons/capacite.webp"
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -11,10 +11,11 @@
|
|||
import { MournbladeActor } from "./mournblade-actor.js";
|
||||
import { MournbladeItemSheet } from "./mournblade-item-sheet.js";
|
||||
import { MournbladeActorSheet } from "./mournblade-actor-sheet.js";
|
||||
//import { MournbladeNPCSheet } from "./mournblade-npc-sheet.js";
|
||||
import { MournbladeCreatureSheet } from "./mournblade-creature-sheet.js";
|
||||
import { MournbladeUtility } from "./mournblade-utility.js";
|
||||
import { MournbladeCombat } from "./mournblade-combat.js";
|
||||
import { MournbladeItem } from "./mournblade-item.js";
|
||||
import { MOURNBLADE_CONFIG } from "./mournblade-config.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
|
@ -45,13 +46,15 @@ Hooks.once("init", async function () {
|
|||
CONFIG.Combat.documentClass = MournbladeCombat
|
||||
CONFIG.Actor.documentClass = MournbladeActor
|
||||
CONFIG.Item.documentClass = MournbladeItem
|
||||
game.system.mournblade = { }
|
||||
game.system.mournblade = {
|
||||
config : MOURNBLADE_CONFIG,
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register sheet application classes
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet("fvtt-mournblade", MournbladeActorSheet, { types: ["personnage"], makeDefault: true })
|
||||
//Actors.registerSheet("fvtt-mournblade", MournbladeNPCSheet, { types: ["npc"], makeDefault: false });
|
||||
Actors.registerSheet("fvtt-mournblade", MournbladeCreatureSheet, { types: ["creature"], makeDefault: true })
|
||||
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
Items.registerSheet("fvtt-mournblade", MournbladeItemSheet, { makeDefault: true })
|
||||
|
@ -68,33 +71,19 @@ function welcomeMessage() {
|
|||
content: `<div id="welcome-message-Mournblade"><span class="rdd-roll-part">
|
||||
<strong>Bienvenue dans les Jeunes Royaumes de Mournblade !</strong>
|
||||
<p>Les livres de Mournblade sont nécessaires pour jouer : https://www.titam-france.fr</p>
|
||||
<p>Mournblade est jeude rôle publié par Titam France/Sombres projets, tout les droits leur appartiennent.<p>
|
||||
<p>Mournblade est jeu de rôle publié par Titam France/Sombres projets, tout les droits leur appartiennent.</p>
|
||||
<p>Système développé par LeRatierBretonnien, support sur le <a href="https://discord.gg/pPSDNJk">Discord FR de Foundry</a>.</p>
|
||||
` });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register world usage statistics
|
||||
function registerUsageCount( registerKey ) {
|
||||
if ( game.user.isGM ) {
|
||||
game.settings.register(registerKey, "world-key", {
|
||||
name: "Unique world key",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: "",
|
||||
type: String
|
||||
});
|
||||
|
||||
let worldKey = game.settings.get(registerKey, "world-key")
|
||||
if ( worldKey == undefined || worldKey == "" ) {
|
||||
worldKey = randomID(32)
|
||||
game.settings.set(registerKey, "world-key", worldKey )
|
||||
}
|
||||
// Simple API counter
|
||||
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
|
||||
//$.ajaxSetup({
|
||||
//headers: { 'Access-Control-Allow-Origin': '*' }
|
||||
//})
|
||||
$.ajax(regURL)
|
||||
async function importDefaultScene() {
|
||||
let exists = game.scenes.find(j => j.name == "Accueil");
|
||||
if (!exists) {
|
||||
const scenes = await MournbladeUtility.loadCompendium("fvtt-mournblade.scenes")
|
||||
let newDocuments = scenes.filter(i => i.name == "Accueil");
|
||||
await game.scenes.documentClass.create(newDocuments);
|
||||
game.scenes.find(i => i.name == "Accueil").activate();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -112,13 +101,22 @@ Hooks.once("ready", function () {
|
|||
user: game.user._id
|
||||
});
|
||||
}
|
||||
|
||||
// CSS patch for v9
|
||||
if (game.version) {
|
||||
let sidebar = document.getElementById("sidebar");
|
||||
sidebar.style.width = "min-content";
|
||||
if (!game.user.isGM && game.user.character && !game.user.character.prototypeToken.actorLink) {
|
||||
ui.notifications.info("Le token de du joueur n'est pas connecté à l'acteur !");
|
||||
ChatMessage.create({
|
||||
content: "<b>ATTENTION</b> Le token du joueur " + game.user.name + " n'est pas connecté à l'acteur !",
|
||||
user: game.user._id
|
||||
});
|
||||
}
|
||||
registerUsageCount('fvtt-mournblade')
|
||||
|
||||
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{
|
||||
console.log("ClassCounter loaded", moduleCounter)
|
||||
moduleCounter.ClassCounter.registerUsageCount()
|
||||
}).catch(err=>
|
||||
console.log("No stats available, giving up.")
|
||||
)
|
||||
|
||||
importDefaultScene();
|
||||
welcomeMessage();
|
||||
});
|
||||
|
||||
|
|
|
@ -5,7 +5,7 @@ export class MournbladeRollDialog extends Dialog {
|
|||
/* -------------------------------------------- */
|
||||
static async create(actor, rollData ) {
|
||||
|
||||
let options = { classes: ["MournbladeDialog"], width: 340, height: 420, 'z-index': 99999 };
|
||||
let options = { classes: ["MournbladeDialog"], width: 340, height: 'fit-content', 'z-index': 99999 };
|
||||
let html = await renderTemplate('systems/fvtt-mournblade/templates/roll-dialog-generic.html', rollData);
|
||||
|
||||
return new MournbladeRollDialog(actor, rollData, html, options );
|
||||
|
@ -52,14 +52,22 @@ export class MournbladeRollDialog extends Dialog {
|
|||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
var dialog = this;
|
||||
function onLoad() {
|
||||
}
|
||||
$(function () { onLoad(); });
|
||||
|
||||
|
||||
html.find('.apply-modifier').change(async (event) => {
|
||||
let modifierIdx = $(event.currentTarget).data("modifier-idx")
|
||||
let modifier = this.rollData.modifiers[modifierIdx]
|
||||
modifier.system.apply = event.currentTarget.checked
|
||||
})
|
||||
|
||||
html.find('#modificateur').change(async (event) => {
|
||||
this.rollData.modificateur = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#typeAttaque').change(async (event) => {
|
||||
this.rollData.typeAttaque = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#difficulte').change(async (event) => {
|
||||
this.rollData.difficulte = Number(event.currentTarget.value)
|
||||
})
|
||||
|
@ -72,8 +80,41 @@ export class MournbladeRollDialog extends Dialog {
|
|||
html.find('#runeame').change(async (event) => {
|
||||
this.rollData.runeame = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#isMonte').change(async (event) => {
|
||||
this.rollData.desavantages.isMonte = event.currentTarget.checked
|
||||
})
|
||||
|
||||
html.find('#cibleausol').change(async (event) => {
|
||||
this.rollData.desavantages.cibleausol = event.currentTarget.checked
|
||||
})
|
||||
html.find('#cibledesarmee').change(async (event) => {
|
||||
this.rollData.desavantages.cibledesarmee = event.currentTarget.checked
|
||||
})
|
||||
html.find('#ciblerestreint').change(async (event) => {
|
||||
this.rollData.desavantages.ciblerestreint = event.currentTarget.checked
|
||||
})
|
||||
html.find('#cibleimmobilisée').change(async (event) => {
|
||||
this.rollData.desavantages.cibleimmobilisée = event.currentTarget.checked
|
||||
})
|
||||
html.find('#ciblesurplomb').change(async (event) => {
|
||||
this.rollData.desavantages.ciblesurplomb = event.currentTarget.checked
|
||||
})
|
||||
|
||||
html.find('#doubleD20').change(async (event) => {
|
||||
this.rollData.doubleD20 = event.currentTarget.checked
|
||||
})
|
||||
html.find('#visee').change(async (event) => {
|
||||
this.rollData.visee = event.currentTarget.checked
|
||||
})
|
||||
html.find('#cibleconsciente').change(async (event) => {
|
||||
this.rollData.cibleconsciente = event.currentTarget.checked
|
||||
})
|
||||
html.find('#ciblecourt').change(async (event) => {
|
||||
this.rollData.ciblecourt = event.currentTarget.checked
|
||||
})
|
||||
html.find('#typeCouvert').change(async (event) => {
|
||||
this.rollData.typeCouvert = String(event.currentTarget.value)
|
||||
})
|
||||
|
||||
}
|
||||
}
|
|
@ -10,6 +10,7 @@ export class MournbladeUtility {
|
|||
static async init() {
|
||||
Hooks.on('renderChatLog', (log, html, data) => MournbladeUtility.chatListeners(html))
|
||||
Hooks.on("getChatLogEntryContext", (html, options) => MournbladeUtility.chatRollMenu(html, options))
|
||||
Hooks.on('renderChatMessage', (message, html, data) => MournbladeUtility.chatMessageHandler(message, html, data))
|
||||
|
||||
Hooks.on("getCombatTrackerEntryContext", (html, options) => {
|
||||
MournbladeUtility.pushInitiativeOptions(html, options);
|
||||
|
@ -46,28 +47,28 @@ export class MournbladeUtility {
|
|||
})
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getModificateurOptions() {
|
||||
let opt = []
|
||||
for (let i = -15; i <= 15; i++) {
|
||||
opt.push(`<option value="${i}">${i}</option>`)
|
||||
static getActorFromRollData(rollData) {
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
if (rollData.tokenId) {
|
||||
let token = canvas.tokens.placeables.find(t => t.id == rollData.tokenId)
|
||||
if (token) {
|
||||
actor = token.actor
|
||||
}
|
||||
}
|
||||
return opt.concat("\n")
|
||||
return actor
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getPointAmeOptions() {
|
||||
let opt = []
|
||||
for (let i = 1; i <= 20; i++) {
|
||||
opt.push(`<option value="${i}">${i}</option>`)
|
||||
}
|
||||
return opt.concat("\n")
|
||||
static sortArrayObjectsByName(myArray) {
|
||||
myArray.sort((a, b) => {
|
||||
return a.name.localeCompare(b.name);
|
||||
})
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getAttributs() {
|
||||
return { adr: "Adresse", pui: "Puissance", cla: "Clairvoyance", pre: "Présence", tre: "Trempe" }
|
||||
return game.system.mournblade.config.attributs
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static pushInitiativeOptions(html, options) {
|
||||
|
@ -82,6 +83,11 @@ export class MournbladeUtility {
|
|||
static async ready() {
|
||||
const skills = await MournbladeUtility.loadCompendium("fvtt-mournblade.skills")
|
||||
this.skills = skills.map(i => i.toObject())
|
||||
|
||||
game.system.mournblade.config.listeNiveauSkill = MournbladeUtility.createDirectOptionList(0, 10)
|
||||
game.system.mournblade.config.listeNiveauCreature = MournbladeUtility.createDirectOptionList(0, 35)
|
||||
game.system.mournblade.config.modificateurOptions = MournbladeUtility.createArrayOptionList(-15, 15)
|
||||
game.system.mournblade.config.pointsAmeOptions = MournbladeUtility.createDirectOptionList(0, 20)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -100,19 +106,60 @@ export class MournbladeUtility {
|
|||
static getOptionsStatusList() {
|
||||
return this.optionsStatusList;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getPredilection(comp, predIdx) {
|
||||
let pred = foundry.utils.duplicate(comp.system.predilections)
|
||||
return foundry.utils.duplicate(pred[predIdx] || { name: "Error!" })
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async chatMessageHandler(message, html, data) {
|
||||
const chatCard = html.find('.action-section')
|
||||
if (chatCard.length > 0) {
|
||||
// If the user is the message author or the actor owner, proceed
|
||||
const actor = game.actors.get(data.message.speaker.actor)
|
||||
// DEBUG : console.log("FOUND 1!!! ", actor, data.message)
|
||||
if (actor?.isOwner || game.user.isGM) {
|
||||
return
|
||||
}
|
||||
chatCard.hide()
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async chatListeners(html) {
|
||||
|
||||
html.on("click", '.predilection-reroll', async event => {
|
||||
let predIdx = $(event.currentTarget).data("predilection-index")
|
||||
let predIdx = $(event.currentTarget).data("predilection-index")
|
||||
let messageId = MournbladeUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let rollData = message.getFlag("world", "mournblade-roll")
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
await actor.setPredilectionUsed( rollData.competence._id, predIdx)
|
||||
rollData.competence = duplicate( actor.getCompetence(rollData.competence._id) )
|
||||
MournbladeUtility.rollMournblade(rollData)
|
||||
})
|
||||
let rollData = message.getFlag("world", "mournblade-roll")
|
||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||
await actor.setPredilectionUsed(rollData.competence._id, predIdx)
|
||||
rollData.competence = foundry.utils.duplicate(actor.getCompetence(rollData.competence._id))
|
||||
rollData.predilectionUsed = MournbladeUtility.getPredilection(rollData.competence, predIdx)
|
||||
await MournbladeUtility.rollMournblade(rollData)
|
||||
})
|
||||
|
||||
html.on("click", '.arme-roll-degats', async event => {
|
||||
let messageId = MournbladeUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let rollData = message.getFlag("world", "mournblade-roll")
|
||||
MournbladeUtility.rollDegatsFromAttaque(rollData)
|
||||
|
||||
})
|
||||
|
||||
html.on("click", '.arme-apply-degats', async event => {
|
||||
let messageId = MournbladeUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let rollData = message.getFlag("world", "mournblade-roll")
|
||||
if (game.user.isGM) {
|
||||
MournbladeUtility.applyDegatsFromAttaque(rollData)
|
||||
} else {
|
||||
game.socket.emit("system.fvtt-mournblade", { name: "msg_apply_damage", data: { rolLData: rollData } })
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -120,8 +167,7 @@ export class MournbladeUtility {
|
|||
|
||||
const templatePaths = [
|
||||
'systems/fvtt-mournblade/templates/editor-notes-gm.html',
|
||||
'systems/fvtt-mournblade/templates/partial-item-description.html',
|
||||
'systems/fvtt-mournblade/templates/partial-list-niveau.html'
|
||||
'systems/fvtt-mournblade/templates/partial-item-description.html'
|
||||
]
|
||||
return loadTemplates(templatePaths);
|
||||
}
|
||||
|
@ -163,12 +209,10 @@ export class MournbladeUtility {
|
|||
}
|
||||
return options;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static buildListOptions(min, max) {
|
||||
let options = ""
|
||||
static createArrayOptionList(min, max) {
|
||||
let options = [];
|
||||
for (let i = min; i <= max; i++) {
|
||||
options += `<option value="${i}">${i}</option>`
|
||||
options.push({key:`${i}`, label:`${i}`});
|
||||
}
|
||||
return options;
|
||||
}
|
||||
|
@ -183,27 +227,6 @@ export class MournbladeUtility {
|
|||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getDefenseState(actorId) {
|
||||
return this.defenderStore[actorId];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static updateRollData(rollData) {
|
||||
|
||||
let id = rollData.rollId;
|
||||
let oldRollData = this.rollDataStore[id] || {};
|
||||
let newRollData = mergeObject(oldRollData, rollData);
|
||||
this.rollDataStore[id] = newRollData;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static saveRollData(rollData) {
|
||||
game.socket.emit("system.fvtt-mournblade", {
|
||||
name: "msg_update_roll", data: rollData
|
||||
}); // Notify all other clients of the roll
|
||||
this.updateRollData(rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getRollData(id) {
|
||||
return this.rollDataStore[id];
|
||||
|
@ -211,12 +234,10 @@ export class MournbladeUtility {
|
|||
|
||||
/* -------------------------------------------- */
|
||||
static onSocketMesssage(msg) {
|
||||
//console.log("SOCKET MESSAGE", msg.name, game.user.character.id, msg.data.defenderId);
|
||||
if (msg.name == "msg_update_defense_state") {
|
||||
this.updateDefenseState(msg.data.defenderId, msg.data.rollId);
|
||||
}
|
||||
if (msg.name == "msg_update_roll") {
|
||||
this.updateRollData(msg.data);
|
||||
if (msg.name == "msg_apply_damage") {
|
||||
if (game.user.isGM) {
|
||||
this.applyDegatsFromAttaque(msg.data.rollData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -281,84 +302,274 @@ export class MournbladeUtility {
|
|||
}
|
||||
}
|
||||
|
||||
//console.log("Result : ", rollData)
|
||||
if (rollData.difficulte > 0 && !rollData.isDramatique) {
|
||||
rollData.isSuccess = (rollData.roll.finalResult >= rollData.difficulte)
|
||||
rollData.isHeroique = ((rollData.roll.finalResult - rollData.difficulte) >= 10)
|
||||
rollData.isDramatique = ((rollData.roll.finalResult - rollData.difficulte) <= -10)
|
||||
rollData.isSuccess = (rollData.finalResult >= rollData.difficulte)
|
||||
rollData.isHeroique = ((rollData.finalResult - rollData.difficulte) >= 10)
|
||||
rollData.isDramatique = ((rollData.finalResult - rollData.difficulte) <= -10)
|
||||
rollData.isPureSuccess = (rollData.isSuccess && !rollData.isHeroique)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async rollMournblade(rollData) {
|
||||
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||
if (rollData.attrKey == "tochoose") { // No attr selected, force address
|
||||
rollData.attrKey = "adr"
|
||||
}
|
||||
if ( !rollData.attr) {
|
||||
if (!rollData.attr) {
|
||||
rollData.actionImg = "systems/fvtt-mournblade/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp"
|
||||
rollData.attr = duplicate(actor.system.attributs[rollData.attrKey])
|
||||
rollData.attr = foundry.utils.duplicate(actor.system.attributs[rollData.attrKey])
|
||||
}
|
||||
|
||||
rollData.diceFormula = rollData.mainDice
|
||||
if ( rollData.doubleD20) { // Multiply result !
|
||||
if (rollData.doubleD20) { // Multiply result !
|
||||
rollData.diceFormula += "*2"
|
||||
if (!rollData.isReroll) {
|
||||
actor.changeEclat(-1)
|
||||
}
|
||||
}
|
||||
//console.log("BEFORE COMP", rollData)
|
||||
if (rollData.competence) {
|
||||
rollData.predilections = duplicate( rollData.competence.system.predilections.filter( pred => !pred.used) || [] )
|
||||
rollData.predilections = foundry.utils.duplicate(rollData.competence.system.predilections)
|
||||
let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0
|
||||
rollData.diceFormula += `+${rollData.attr.value}+${rollData.competence.system.niveau}+${rollData.modificateur}+${compmod}`
|
||||
} else {
|
||||
rollData.diceFormula += `+${rollData.attr.value}*2+${rollData.modificateur}`
|
||||
}
|
||||
|
||||
if (rollData.arme) {
|
||||
rollData.diceFormula += `+${rollData.malusSante}+${rollData.malusAme}`
|
||||
|
||||
if (rollData.arme?.type == "arme") {
|
||||
rollData.diceFormula += `+${rollData.arme.system.bonusmaniementoff}`
|
||||
}
|
||||
|
||||
if(rollData.rune) {
|
||||
rollData.runeduree = Math.ceil((rollData.runeame+3) / 3)
|
||||
if ( rollData.runemode == "inscrire") {
|
||||
rollData.runeduree *= 2
|
||||
}
|
||||
// Apply modifiers
|
||||
for (let modifier of rollData.modifiers) {
|
||||
if (modifier.system.modifiertype == "roll" && modifier.system.apply) {
|
||||
rollData.diceFormula += `+${modifier.system.value}`
|
||||
}
|
||||
}
|
||||
// Apply desavantages
|
||||
let desavantagesBonus = 0
|
||||
for (let desavantage in rollData.desavantages) {
|
||||
if (rollData.desavantages[desavantage]) {
|
||||
desavantagesBonus += 5
|
||||
}
|
||||
}
|
||||
desavantagesBonus = Math.min(15, desavantagesBonus)
|
||||
rollData.diceFormula += `+${desavantagesBonus}`
|
||||
|
||||
// Monté ?
|
||||
if (rollData.isMonte) {
|
||||
rollData.diceFormula += "+5"
|
||||
}
|
||||
|
||||
let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
|
||||
// Specific modifier for distance
|
||||
if (rollData.arme?.system?.isDistance) {
|
||||
if (rollData.visee) {
|
||||
rollData.diceFormula += "+5"
|
||||
}
|
||||
if (rollData.cibleconsciente) {
|
||||
rollData.diceFormula += `-${rollData.defender.system.attributs.adr.value}`
|
||||
}
|
||||
if (rollData.ciblecourt) {
|
||||
if (rollData.difficulte <= 15) { // Portée courte ou moins
|
||||
rollData.diceFormula += `-5`
|
||||
} else {
|
||||
rollData.diceFormula += `-10`
|
||||
}
|
||||
}
|
||||
if (rollData.typeCouvert != "aucun") {
|
||||
rollData.diceFormula += `+${rollData.config.couverts[rollData.typeCouvert].value}`
|
||||
}
|
||||
}
|
||||
|
||||
if (rollData.rune) {
|
||||
rollData.runeduree = Math.ceil((rollData.runeame + 3) / 3)
|
||||
if (rollData.runemode == "inscrire") {
|
||||
rollData.runeduree *= 2
|
||||
}
|
||||
if (rollData.runemode == "prononcer") {
|
||||
rollData.runeduree = 1
|
||||
}
|
||||
}
|
||||
|
||||
let myRoll = await new Roll(rollData.diceFormula).evaluate();
|
||||
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
|
||||
rollData.roll = myRoll
|
||||
rollData.roll = foundry.utils.duplicate(myRoll)
|
||||
rollData.diceResult = myRoll.terms[0].results[0].result
|
||||
console.log(">>>> ", myRoll)
|
||||
|
||||
rollData.finalResult = myRoll.total
|
||||
this.computeResult( rollData)
|
||||
this.computeResult(rollData)
|
||||
|
||||
if (rollData.rune ) {
|
||||
// Application immédiate selon type de jet
|
||||
if (rollData.rune) {
|
||||
let subAme = rollData.runeame
|
||||
if ( rollData.isEchec && !rollData.isDramatique) {
|
||||
subAme = Math.ceil((subAme+1) / 2)
|
||||
if (rollData.isEchec && !rollData.isDramatique) {
|
||||
subAme = Math.ceil((subAme + 1) / 2)
|
||||
}
|
||||
actor.subPointsAme(rollData.runemode, subAme)
|
||||
}
|
||||
|
||||
if (rollData.typeAttaque == "assomer" && rollData.defenderTokenId && rollData.isPureSuccess) {
|
||||
let defender = game.canvas.tokens.get(rollData?.defenderTokenId)?.actor
|
||||
defender.setModifier("Assomer : Prochaine action", "roll", -5)
|
||||
}
|
||||
if (rollData.typeAttaque == "fuir" && rollData.difficulte > 0 && !rollData.isSuccess) {
|
||||
actor.setModifier("Fuite échouée : -5 en défense ce round et suivant", "defense", -5)
|
||||
}
|
||||
if (rollData.typeAttaque == "immobiliser" && rollData.difficulte > 0 && rollData.isPureSuccess) {
|
||||
actor.setModifier("Immobilisation en cours : -5 pour prochaine action", "roll", -5)
|
||||
}
|
||||
if (rollData.typeAttaque == "chargecavalerie") {
|
||||
actor.setModifier("Charge de Cavalerie : -5 défense pour le tour", "defense", -5)
|
||||
}
|
||||
this.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-mournblade/templates/chat-generic-result.html`, rollData)
|
||||
}, rollData)
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async rollDegatsFromAttaque(rollData) {
|
||||
let maximize = false
|
||||
let degatsMessage = "Degats normaux"
|
||||
|
||||
if (rollData.arme?.system?.isMelee) {
|
||||
rollData.degatsFormula = rollData.arme.system.totalDegats
|
||||
if (rollData.isHeroique) { // Deux fois les dés de dégats
|
||||
degatsMessage = "Dégats doublés"
|
||||
}
|
||||
|
||||
if (rollData.typeAttaque == "assomer") {
|
||||
rollData.degatsFormula = false
|
||||
}
|
||||
|
||||
if (rollData.typeAttaque == "charger") {
|
||||
rollData.degatsFormula += "+2"
|
||||
}
|
||||
if (rollData.typeAttaque == "chargecavalerie") {
|
||||
rollData.degatsFormula += "+5"
|
||||
}
|
||||
|
||||
if (rollData.typeAttaque == "precise") {
|
||||
degatsMessage = "Degats normaux"
|
||||
if (rollData.isHeroique) { // Degats max
|
||||
maximize = true
|
||||
degatsMessage = "Dégats maximaux, ignore l'armure du défenseur";
|
||||
rollData.ignoreDefenseArmor = true
|
||||
}
|
||||
}
|
||||
if (rollData.typeAttaque == "feinte") {
|
||||
degatsMessage = "Pas de dégats, mais bonus pour prochaine attaque"
|
||||
rollData.degatsFormula = false
|
||||
rollData.nextBonus = 5
|
||||
if (rollData.isHeroique) { // Bonus pour prochaine action
|
||||
rollData.nextBonus = 10
|
||||
rollData.nextBonusDegats = 10
|
||||
}
|
||||
}
|
||||
if (rollData.typeAttaque == "coupbas") {
|
||||
degatsMessage = "Pas de dégats, mais malus pour prochaine action complexe du défenseur"
|
||||
rollData.degatsFormula = false
|
||||
rollData.nextMalus = 5
|
||||
if (rollData.isHeroique) { // Malus pour prochaine action
|
||||
rollData.nextMalus = 15
|
||||
}
|
||||
}
|
||||
if (rollData.typeAttaque == "contenir") {
|
||||
degatsMessage = "Pas de dégats, mais l'adversaire ne peut pas vous attaquer pour le reste du tour"
|
||||
rollData.degatsFormula = false
|
||||
if (rollData.isHeroique) { // Malus pour prochaine action
|
||||
degatsMessage = "Pas de dégats, mais tout les adversaires avec une défense inférieure ou égale à " + rollData.finalResult - 10 +
|
||||
" ne peuvent pas vous attaquer pour le reste du tour"
|
||||
}
|
||||
}
|
||||
if (rollData.typeAttaque == "desarmer") {
|
||||
degatsMessage = "Pas de dégats, mais l'adversaire reçoit un malus de -5 pour sa prochaine action"
|
||||
rollData.degatsFormula = false
|
||||
if (rollData.isHeroique) { // Malus pour prochaine action
|
||||
rollData.defenderDesarme = true
|
||||
degatsMessage = "Pas de dégats, mais l'arme de votre adversaire est arrachée de ses mains"
|
||||
}
|
||||
}
|
||||
} else { // Armes à distance
|
||||
rollData.degatsFormula = rollData.arme.system.totalDegats
|
||||
}
|
||||
|
||||
// Perform the roll, show the dice
|
||||
rollData.finalResult = 0
|
||||
rollData.degatsMessage = degatsMessage
|
||||
if (rollData.degatsFormula) {
|
||||
console.log("Degats formula", rollData.degatsFormula)
|
||||
// Twice!maximize
|
||||
if (rollData.isHeroique && !maximize) {
|
||||
rollData.degatsFormula += "+" + rollData.degatsFormula
|
||||
}
|
||||
// Latest modifiers
|
||||
for (let mod of rollData.modifiers) {
|
||||
if (mod.system.modifiertype == "degats") {
|
||||
rollData.degatsFormula += `+${mod.system.value}`
|
||||
}
|
||||
}
|
||||
let degatsRoll = await new Roll(rollData.degatsFormula).evaluate({ maximize: maximize })
|
||||
await this.showDiceSoNice(degatsRoll, game.settings.get("core", "rollMode"))
|
||||
rollData.degatsRoll = foundry.utils.duplicate(degatsRoll)
|
||||
rollData.finalResult = degatsRoll.total
|
||||
}
|
||||
|
||||
this.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-mournblade/templates/chat-degats-result.html`, rollData)
|
||||
}, rollData)
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static applyDegatsFromAttaque(rollData) {
|
||||
let defender = game.canvas.tokens.get(rollData?.defenderTokenId)?.actor
|
||||
if (defender && rollData.arme) {
|
||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||
if (rollData.typeAttaque == "desarmer" && !rollData.isHeroique) {
|
||||
defender.setModifier("Malus suite à désarmement", "roll", -5)
|
||||
}
|
||||
if (rollData.typeAttaque == "charger") {
|
||||
actor.setModifier("Défense suite à charge", "roll", -5)
|
||||
}
|
||||
if (rollData.nextBonus) {
|
||||
actor.setModifier("Prochaine attaque", "roll", rollData.nextBonus)
|
||||
if (rollData.nextDegatsBonus) {
|
||||
actor.setModifier("Prochaine attaque", "degats", rollData.nextDegatsBonus)
|
||||
}
|
||||
}
|
||||
if (rollData.nextMalus) {
|
||||
defender.setModifier("Prochaine action complexe", "roll", -rollData.nextMalus)
|
||||
}
|
||||
if (rollData.defenderDesarme) {
|
||||
ui.notifications.info("L'arme de " + defender.name + " est arrachée de ses mains (à gérer manuellement)")
|
||||
}
|
||||
let degats = rollData.finalResult
|
||||
|
||||
let type = (rollData.arme.system.nonletaux) ? "nonletaux" : "letaux"
|
||||
if (rollData.arme.system.ignorearmure) {
|
||||
rollData.ignoreDefenseArmor = true
|
||||
}
|
||||
defender.incDecSante(type, +degats, rollData.ignoreDefenseArmor)
|
||||
ui.notifications.info(defender.name + "a subi " + degats + " points de santé " + type + ".")
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async bonusRollMournblade(rollData) {
|
||||
rollData.bonusFormula = rollData.addedBonus
|
||||
|
||||
let bonusRoll = new Roll(rollData.bonusFormula).roll({async: false})
|
||||
|
||||
let bonusRoll = await new Roll(rollData.bonusFormula).evaluate()
|
||||
await this.showDiceSoNice(bonusRoll, game.settings.get("core", "rollMode"));
|
||||
rollData.bonusRoll = bonusRoll
|
||||
|
||||
rollData.bonusRoll = foundry.utils.duplicate(bonusRoll)
|
||||
|
||||
rollData.finalResult += rollData.bonusRoll.total
|
||||
|
||||
this.computeResult( rollData)
|
||||
this.computeResult(rollData)
|
||||
|
||||
this.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-mournblade/templates/chat-generic-result.html`, rollData)
|
||||
|
@ -370,6 +581,7 @@ export class MournbladeUtility {
|
|||
static getUsers(filter) {
|
||||
return game.users.filter(filter).map(user => user.data._id);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getWhisperRecipients(rollMode, name) {
|
||||
switch (rollMode) {
|
||||
|
@ -387,7 +599,7 @@ export class MournbladeUtility {
|
|||
|
||||
/* -------------------------------------------- */
|
||||
static blindMessageToGM(chatOptions) {
|
||||
let chatGM = duplicate(chatOptions);
|
||||
let chatGM = foundry.utils.duplicate(chatOptions);
|
||||
chatGM.whisper = this.getUsers(user => user.isGM);
|
||||
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
|
||||
console.log("blindMessageToGM", chatGM);
|
||||
|
@ -440,7 +652,8 @@ export class MournbladeUtility {
|
|||
chatOptions.whisper = this.getWhisperRecipients(rollMode, name);
|
||||
break;
|
||||
}
|
||||
chatOptions.alias = chatOptions.alias || name
|
||||
chatOptions.alias = chatOptions.alias || name;
|
||||
chatOptions.speaker = ChatMessage.getSpeaker();
|
||||
let msg = await ChatMessage.create(chatOptions)
|
||||
console.log("=======>", rollData)
|
||||
msg.setFlag("world", "mournblade-roll", rollData)
|
||||
|
@ -449,12 +662,11 @@ export class MournbladeUtility {
|
|||
/* -------------------------------------------- */
|
||||
static getBasicRollData() {
|
||||
let rollData = {
|
||||
rollId: randomID(16),
|
||||
rollId: foundry.utils.randomID(16),
|
||||
rollMode: game.settings.get("core", "rollMode"),
|
||||
modificateursOptions: this.getModificateurOptions(),
|
||||
pointAmeOptions: this.getPointAmeOptions(),
|
||||
difficulte: 0,
|
||||
modificateur: 0,
|
||||
config: foundry.utils.duplicate(game.system.mournblade.config),
|
||||
}
|
||||
MournbladeUtility.updateWithTarget(rollData)
|
||||
return rollData
|
||||
|
@ -462,15 +674,19 @@ export class MournbladeUtility {
|
|||
|
||||
/* -------------------------------------------- */
|
||||
static updateWithTarget(rollData) {
|
||||
let objectDefender
|
||||
let target = MournbladeUtility.getTarget();
|
||||
let target = MournbladeUtility.getTarget()
|
||||
if (target) {
|
||||
let defenderActor = game.actors.get(target.data.actorId)
|
||||
objectDefender = MournbladeUtility.data(defenderActor)
|
||||
objectDefender = mergeObject(objectDefender, target.data.actorData)
|
||||
rollData.defender = objectDefender
|
||||
rollData.attackerId = this.id
|
||||
rollData.defenderId = objectDefender._id
|
||||
rollData.defenderTokenId = target.id
|
||||
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
|
||||
rollData.defenderCombatValues = defender.getCombatValues()
|
||||
rollData.defender = defender.toObject() // Simpler
|
||||
rollData.defenderDefense = defender.getBestDefenseValue()
|
||||
rollData.armeDefense = defender.getBestDefenseValue()
|
||||
if (rollData.armeDefense) {
|
||||
rollData.difficulte = rollData.armeDefense.system.totalDefensif
|
||||
} else {
|
||||
ui.notifications.warn("Aucune arme de défense équipée, difficulté manuelle à positionner.")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -485,82 +701,82 @@ export class MournbladeUtility {
|
|||
let msg = game.messages.get(msgId)
|
||||
if (msg) {
|
||||
let rollData = msg.getFlag("world", "mournblade-roll")
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
actor.changeBonneAventure( changed )
|
||||
rollData.isReroll = true
|
||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||
actor.changeBonneAventure(changed)
|
||||
rollData.isReroll = true
|
||||
rollData.textBonus = "Bonus de Points d'Aventure"
|
||||
if (addedBonus == "reroll") {
|
||||
MournbladeUtility.rollMournblade(rollData)
|
||||
} else {
|
||||
MournbladeUtility.rollMournblade(rollData)
|
||||
} else {
|
||||
rollData.addedBonus = addedBonus
|
||||
MournbladeUtility.bonusRollMournblade(rollData)
|
||||
MournbladeUtility.bonusRollMournblade(rollData)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static applyEclatRoll(li, changed, addedBonus) {
|
||||
let msgId = li.data("message-id")
|
||||
let msg = game.messages.get(msgId)
|
||||
if (msg) {
|
||||
let rollData = msg.getFlag("world", "mournblade-roll")
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
actor.changeEclat( changed )
|
||||
rollData.isReroll = true
|
||||
rollData.textBonus = "Bonus d'Eclat"
|
||||
rollData.addedBonus = addedBonus
|
||||
MournbladeUtility.bonusRollMournblade(rollData)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static applyEclatRoll(li, changed, addedBonus) {
|
||||
let msgId = li.data("message-id")
|
||||
let msg = game.messages.get(msgId)
|
||||
if (msg) {
|
||||
let rollData = msg.getFlag("world", "mournblade-roll")
|
||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||
actor.changeEclat(changed)
|
||||
rollData.isReroll = true
|
||||
rollData.textBonus = "Bonus d'Eclat"
|
||||
rollData.addedBonus = addedBonus
|
||||
MournbladeUtility.bonusRollMournblade(rollData)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static chatRollMenu(html, options) {
|
||||
let canApply = li => canvas.tokens.controlled.length && li.find(".mournblade-roll").length
|
||||
let canApplyBALoyal = function (li) {
|
||||
let message = game.messages.get(li.attr("data-message-id"))
|
||||
let rollData = message.getFlag("world", "mournblade-roll")
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
return ( !rollData.isReroll && actor.getBonneAventure() > 0 && actor.getAlignement() == "loyal")
|
||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||
return (!rollData.isReroll && actor.getBonneAventure() > 0 && actor.getAlignement() == "loyal")
|
||||
}
|
||||
let canApplyPELoyal = function (li) {
|
||||
let message = game.messages.get(li.attr("data-message-id"))
|
||||
let rollData = message.getFlag("world", "mournblade-roll")
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
return ( !rollData.isReroll && actor.getEclat() > 0 && actor.getAlignement() == "loyal")
|
||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||
return (!rollData.isReroll && actor.getEclat() > 0 && actor.getAlignement() == "loyal")
|
||||
}
|
||||
let canApplyBAChaotique = function (li) {
|
||||
let message = game.messages.get(li.attr("data-message-id"))
|
||||
let rollData = message.getFlag("world", "mournblade-roll")
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
return ( !rollData.isReroll && actor.getBonneAventure() > 0 && actor.getAlignement() == "chaotique")
|
||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||
return (!rollData.isReroll && actor.getBonneAventure() > 0 && actor.getAlignement() == "chaotique")
|
||||
}
|
||||
let canApplyBAChaotique3 = function (li) {
|
||||
let message = game.messages.get(li.attr("data-message-id"))
|
||||
let rollData = message.getFlag("world", "mournblade-roll")
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
return ( !rollData.isReroll && actor.getBonneAventure() > 2 && actor.getAlignement() == "chaotique")
|
||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||
return (!rollData.isReroll && actor.getBonneAventure() > 2 && actor.getAlignement() == "chaotique")
|
||||
}
|
||||
let canApplyPEChaotique = function (li) {
|
||||
let message = game.messages.get(li.attr("data-message-id"))
|
||||
let rollData = message.getFlag("world", "mournblade-roll")
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
return ( !rollData.isReroll && actor.getEclat() > 0 && actor.getAlignement() == "chaotique")
|
||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||
return (!rollData.isReroll && actor.getEclat() > 0 && actor.getAlignement() == "chaotique")
|
||||
}
|
||||
let hasPredilection = function (li) {
|
||||
let message = game.messages.get(li.attr("data-message-id"))
|
||||
let rollData = message.getFlag("world", "mournblade-roll")
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
if ( rollData.competence) {
|
||||
let nbPred = rollData.competence.data.predilections.filter( pred => !pred.used).length
|
||||
return ( !rollData.isReroll && rollData.competence && nbPred > 0 )
|
||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||
if (rollData.competence) {
|
||||
let nbPred = rollData.competence.data.predilections.filter(pred => !pred.used).length
|
||||
return (!rollData.isReroll && rollData.competence && nbPred > 0)
|
||||
}
|
||||
return false
|
||||
}
|
||||
let canCompetenceDouble = function (li) {
|
||||
let message = game.messages.get(li.attr("data-message-id"))
|
||||
let rollData = message.getFlag("world", "mournblade-roll")
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
if ( rollData.competence) {
|
||||
let actor = MournbladeUtility.getActorFromRollData(rollData)
|
||||
if (rollData.competence) {
|
||||
return rollData.competence.data.doublebonus
|
||||
}
|
||||
return false
|
||||
|
@ -627,11 +843,11 @@ export class MournbladeUtility {
|
|||
/* -------------------------------------------- */
|
||||
static async confirmDelete(actorSheet, li) {
|
||||
let itemId = li.data("item-id");
|
||||
let msgTxt = "<p>Are you sure to remove this Item ?";
|
||||
let msgTxt = "<p>Voulez vous supprimer cet item ?";
|
||||
let buttons = {
|
||||
delete: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Yes, remove it",
|
||||
label: "Oui !",
|
||||
callback: () => {
|
||||
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]);
|
||||
li.slideUp(200, () => actorSheet.render(false));
|
||||
|
@ -639,12 +855,12 @@ export class MournbladeUtility {
|
|||
},
|
||||
cancel: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: "Cancel"
|
||||
label: "Non !"
|
||||
}
|
||||
}
|
||||
msgTxt += "</p>";
|
||||
let d = new Dialog({
|
||||
title: "Confirm removal",
|
||||
title: "Confirmer la suppression",
|
||||
content: msgTxt,
|
||||
buttons: buttons,
|
||||
default: "cancel"
|
||||
|
|
|
@ -1,42 +1,46 @@
|
|||
{"name":"Fouet","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contactjet","bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1d4 + 1","deuxmains":false,"courte":3,"moyenne":0,"longue":0,"tr":0,"rarete":4,"prix":40},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.Qb1h25U88mTM4h72"}},"_id":"0swiE8k5zfUIqmXu"}
|
||||
{"_id":"2BSVJXr0FGZZJ9fh","name":"Hache des mers","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"2d6","deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":150},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.mGYFgteaWBDo10Xb"}}}
|
||||
{"_id":"2qezkR1BdC0DcRIl","name":"Fléau d’armes","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1D10+1","deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":70},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.PHQabMgfk1GNOjKo"}}}
|
||||
{"name":"Arbalète","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"tir","bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"2d6","deuxmains":false,"courte":25,"moyenne":50,"longue":75,"tr":3,"rarete":10,"prix":500},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.WYp8ojQN8HYJwUJc"}},"_id":"2zIdrBK88iuMbOF0"}
|
||||
{"_id":"3Iv1oLpZcPEJVaI4","name":"Cimeterre","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":1,"degats":"1d10","deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":100},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.RYxEg0gJfAlIZ4mw"}}}
|
||||
{"name":"Fronde","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"tir","bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1D4","deuxmains":false,"courte":10,"moyenne":25,"longue":50,"tr":1,"rarete":2,"prix":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.TgVuNnytO9k2K0Xe"}},"_id":"4To8rLxv4efsoZK0"}
|
||||
{"name":"Pierre","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contactjet","bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1D4","deuxmains":false,"courte":3,"moyenne":6,"longue":15,"tr":1,"rarete":0,"prix":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.3YS9IfQddECnoagK"}},"_id":"4yKlK8MeSj5Zk8lM"}
|
||||
{"_id":"6e1JHoD1Jrz020R7","name":"Grand marteau","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"2D6+2","deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":120},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.vjic4cPkJ0iMCIt5"}}}
|
||||
{"name":"Arc de cavalerie","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"tir","bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"1d6","deuxmains":false,"courte":25,"moyenne":50,"longue":75,"tr":1,"rarete":7,"prix":100},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.5EWrgNQjJMx1t2v1"}},"_id":"88UuW1bdpFuCmkqb"}
|
||||
{"_id":"9Eo9mRbPPZHN98Cr","name":"Épée de maître","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":1,"degats":"1d8+ 2","deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":120},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.kX3MbDFu9uYZVNf2"}}}
|
||||
{"_id":"9xPd4ITtyk3nmMoN","name":"Lance ilmioréenne","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"<p>La lance ilmioréenne est un solide bâton de combat surmonté d’une pointe sur lequel est fi xé quasi perpendiculairement un fer de hache plat et étroit. Un contrepoids fi xé à l’autre extrémité sert à équilibrer l’arme qui peut être maniée à la fois comme une lance et comme une hache à deux mains, ce qui permet de maintenir ses ennemis à distance ou de leur porter des coups dévastateurs. Ces lances furent inventées à l’époque de la tribu d’Ilm, quand les lances et épées étaient déclarées illégales par les gouverneurs melnibonéens de la région. Certaines écoles militaires ilmioréennes enseignent toujours le Style Imar, qui mêle en une seule et même technique le combat à deux mains à la lance et le combat au bâton.</p>","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":2,"degats":"1d8 + 2","deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":100},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.8ApbiVgkx79OHVp2"}}}
|
||||
{"_id":"CeC5lAKs7NdPF05l","name":"Masse lourde","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d10 + 1","deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":5,"prix":80},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.DPfXgFj3gpjJ3nbR"}}}
|
||||
{"_id":"CqP80SQFQOefpGgd","name":"Gourdin","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1D6","deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":0,"prix":5},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.CBIfq9eRd2RmoI4H"}}}
|
||||
{"_id":"CupT9m8L909l4Fo5","name":"Rapière","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":3,"bonusmaniementdef":1,"degats":"1d8+ 1","deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":150},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.XIStcClTnmLoSwyR"}}}
|
||||
{"name":"Hachette / Hache de lancer","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contactjet","bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d4 + 1","deuxmains":false,"courte":5,"moyenne":10,"longue":15,"tr":1,"rarete":5,"prix":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.5NHbRanxXA5vUE3B"}},"_id":"DzkeP7jbruqW4nQH"}
|
||||
{"_id":"FDeRBkxXwoZIuL9B","name":"Lance légère","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d8","deuxmains":false,"courte":10,"moyenne":25,"longue":50,"tr":1,"rarete":5,"prix":5},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.LIVeq22E9EanRS9L"}}}
|
||||
{"name":"Arc de chasse","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"tir","bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d6 - 1","deuxmains":false,"courte":25,"moyenne":50,"longue":75,"tr":1,"rarete":8,"prix":250},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.TrYZ9BxYukS1mbBX"}},"_id":"Hrm08cpgAMMV6Jpq"}
|
||||
{"_id":"Iw3j4oC6H8HJ9MFQ","name":"Coup de pied / poing / tête","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":3,"bonusmaniementdef":0,"degats":"1d4","deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":0,"prix":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.nBPKHsYIM0HgMcBy"}}}
|
||||
{"_id":"KY22L6Lx5WxgvyGD","name":"Lance lourde","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":2,"degats":"1d10","deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":5,"prix":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.Kcl07bs7TOcne37W"}}}
|
||||
{"name":"Arc du Désert des Larmes","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"<p>Cet arc composite fait de bois, d’andouillers de cerf et/ou d’os est un arc court et très recourbé utilisé par les barbares du Désert des Larmes pour la chasse. On peut également trouver ce type d’arcs à Pikarayd et au Dorel.</p>","typearme":"tir","bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d6 + 1","deuxmains":false,"courte":25,"moyenne":50,"longue":75,"tr":1,"rarete":8,"prix":250},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.QmYjdRCAk3MnxKJg"}},"_id":"MDpFpqmXpIX5VV80"}
|
||||
{"_id":"MP49mYF7FVuW9ALB","name":"Hache de bataille dite lormyrienne","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"<p>Cette double hache parfaitement équilibrée et proportionnée est l’arme favorite des chevaliers lormyriens. Il s’agit de l’arme idéale pour trancher, découper les lances ennemies et fendre les crânes.</p>","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"2d6 + 2","deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":250},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.Lpa6kesbzgKVtogn"}}}
|
||||
{"_id":"N5BbO2lGwzQnpvH0","name":"Couteau / Dague","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contactjet","isdefense":true,"bonusmaniementoff":3,"bonusmaniementdef":0,"degats":"1d4","deuxmains":false,"courte":3,"moyenne":6,"longue":15,"tr":1,"rarete":1,"prix":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.5a9GKIvNgbbXBq3s"}}}
|
||||
{"_id":"QwrZbFeJUQv2OBqI","name":"Pique filkharienne","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"<p>Cette longue pique à grande lame de près de trois mètres de long est l’arme de prédilection des piquiers de l’armée de Filkhar. Très effi cace pour lutter contre des cavaliers ou des ennemis en train de charger, elle l’est beaucoup moins en combat rapproché.</p>","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d8 + 2","deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":150},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.dF9LxfA1crZBmT92"}}}
|
||||
{"_id":"SzgkzHvzma8NiMd5","name":"Masse légère","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d6 + 2","deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":5,"prix":5},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.xrWRNZBrEzkUQzRG"}}}
|
||||
{"_id":"U8CoqFhGuT3ZHeq1","name":"Sabre d’abordage","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"1d8","deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":5,"prix":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.aNUqO9OZT0GBszvv"}}}
|
||||
{"name":"Javelot","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"jet","bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"1d6","deuxmains":false,"courte":25,"moyenne":50,"longue":75,"tr":1,"rarete":5,"prix":30},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.Zwiz9E3TbeUP8qHH"}},"_id":"aELvOR7A9DIJKgBk"}
|
||||
{"_id":"aJBVfqQ3JQNyVL7c","name":"Fourche / Faux de paysan","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1D6","deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":1,"prix":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.K5Ayim6mPKZoCSCc"}}}
|
||||
{"_id":"c6l49ZmEBjUxfI3W","name":"Arme improvisée","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1d6","deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":0,"prix":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.E7gcmnNQK2t5OQjv"}}}
|
||||
{"name":"Arc de guerre","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"tir","bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1d10 + 1","deuxmains":false,"courte":30,"moyenne":50,"longue":100,"tr":1,"rarete":6,"prix":70},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.Tq6lUFPTkBN5cBwn"}},"_id":"cKf5z3fajUnxJh0r"}
|
||||
{"_id":"fLHX6ut131CQI630","name":"Main gauche","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":3,"degats":"1d4 + 1","deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.BBii0qi1unvSRNO4"}}}
|
||||
{"_id":"freCCeiYGfWmUAQU","name":"Marteau de guerre","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1d8 + 2","deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":6,"prix":70},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.6n2uSdYfRAsSqQnA"}}}
|
||||
{"_id":"j5659PJlrHz56V1k","name":"Sabre de Pan Tang","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"<p>Ce long sabre effi lé sert aux Cavaliers démoniaques de Pan Tang pour couper les têtes depuis le dos de leurs monstrueuses montures reptiliennes à six pattes.</p>","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d10 + 2","deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":120},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.l3ffzso7GyHMKguD"}}}
|
||||
{"_id":"lYtm5MwP96numskx","name":"Hallebarde","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":2,"degats":"2d6","deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":150},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.ZTdyIoMzE9kqm4e6"}}}
|
||||
{"_id":"mQGT0vmDjoTZCW5u","name":"Lance melnibonéenne","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"<p>La lance melnibonéenne, faite pour le combat à cheval ou à dos de dragon, ressemble à une lance ordinaire. Son fer est cependant plus fi n et plus étroit. Avant la chute d’Imrryr, il est quasi impossible de se procurer de telles armes sur les marchés des Jeunes Royaumes. Elles peuvent être maniées à une main comme lors des joutes à cheval ou à deux mains au cœur des mêlées.</p>","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":2,"degats":"2d6+ 4","deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":10,"prix":70},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.KAl5qXHeYDoYRU6G"}}}
|
||||
{"name":"Arc en os","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"<p>Arc composite recourbé fait de bois, d’os et d’acier, l’arc en os melnibonéen est une arme extraordinairement puissante entre les mains d’un guerrier melnibonéen ou d’un archer esclave du Glorieux Empire. On peut se le procurer dans les Jeunes Royaumes après la chute d’Imrryr.</p>","typearme":"tir","bonusmaniementoff":3,"bonusmaniementdef":0,"degats":"1d8 + 1","deuxmains":false,"courte":30,"moyenne":60,"longue":125,"tr":2,"rarete":10,"prix":500},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.Dy9dzVhXbNAVm3zn"}},"_id":"nzve5qucVN6FC5wn"}
|
||||
{"_id":"sHj90bPcMaDlOw51","name":"Bâton ferré ou lesté","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":2,"degats":"1D8","deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":0,"prix":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.zoBHSbvJPnjbtPh6"}}}
|
||||
{"_id":"sju2r73hUHyGbHYg","name":"Épée courte / Glaive","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":1,"degats":"1D6+1","deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":4,"prix":40},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.Mxv5gMHRvRrsuhPA"}}}
|
||||
{"_id":"t2uQcWe7kirUOp3D","name":"Faucheur","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":1,"degats":"1d4 + 1","deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":100},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.OlmzE29fh9DFd8TF"}}}
|
||||
{"_id":"uatjBTFCE5ZCqhAd","name":"Fléau lourd","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"1d10+ 3","deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":150},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.vDDw0qqM1Kg7Pu6T"}}}
|
||||
{"_id":"v7ymzlEALvsk0poA","name":"Hache","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d6 + 2","deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":2,"prix":30},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.2MwgptY2kE4tgYBe"}}}
|
||||
{"_id":"wWk0Wfer06Ttmouv","name":"Épée large","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":1,"degats":"1d6+ 2","deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":5,"prix":70},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.iuAizxCvnUxmsjrn"}}}
|
||||
{"_id":"wv5EiePmPTpqFutt","name":"Épée longue","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","data":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"2d6 + 1","deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":250},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.yiYtZ0sCUpMihvzz"}}}
|
||||
{"name":"Fouet","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.Qb1h25U88mTM4h72"}},"_id":"0swiE8k5zfUIqmXu","system":{"description":"","typearme":"contactjet","isdefense":false,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1d4 + 1","nonletaux":true,"deuxmains":false,"courte":3,"moyenne":0,"longue":0,"tr":0,"rarete":4,"prix":40,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964292,"modifiedTime":1664573659387,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"2BSVJXr0FGZZJ9fh","name":"Hache des mers","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.mGYFgteaWBDo10Xb"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"2d6","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":150,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964293,"modifiedTime":1664573659388,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Ecu d'acier","type":"bouclier","img":"systems/fvtt-mournblade/assets/icons/protection.webp","system":{"description":"","bonusdefense":3,"degats":"1d8","nonletaux":"false","rarete":9,"prix":10,"equipped":false,"isdefense":null},"effects":[],"ownership":{"default":0,"1Hr6ON03ooIXzvIm":3},"flags":{"core":{"sourceId":"Item.Gn52Vfp6Vg4cnpd0"}},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572521380,"modifiedTime":1664573706183,"lastModifiedBy":"1Hr6ON03ooIXzvIm"},"folder":null,"sort":0,"_id":"2PmIgKP4wZLHGp0s"}
|
||||
{"_id":"2qezkR1BdC0DcRIl","name":"Fléau d’armes","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.PHQabMgfk1GNOjKo"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1D10+1","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":70,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964293,"modifiedTime":1664573659387,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Arbalète","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.WYp8ojQN8HYJwUJc"}},"_id":"2zIdrBK88iuMbOF0","system":{"description":"","typearme":"tir","isdefense":null,"bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"2d6","nonletaux":null,"deuxmains":"","courte":25,"moyenne":50,"longue":75,"tr":3,"rarete":10,"prix":500,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964293,"modifiedTime":1664573659385,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
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||||
{"_id":"3Iv1oLpZcPEJVaI4","name":"Cimeterre","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.RYxEg0gJfAlIZ4mw"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":1,"degats":"1d10","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":100,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Fronde","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.TgVuNnytO9k2K0Xe"}},"_id":"4To8rLxv4efsoZK0","system":{"description":"","typearme":"tir","isdefense":false,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1D4","nonletaux":false,"deuxmains":false,"courte":10,"moyenne":25,"longue":50,"tr":1,"rarete":2,"prix":1,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659388,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Pierre","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.3YS9IfQddECnoagK"}},"_id":"4yKlK8MeSj5Zk8lM","system":{"description":"","typearme":"contactjet","isdefense":false,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1D4","nonletaux":true,"deuxmains":false,"courte":3,"moyenne":6,"longue":15,"tr":1,"rarete":0,"prix":0,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659390,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"6e1JHoD1Jrz020R7","name":"Grand marteau","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.vjic4cPkJ0iMCIt5"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"2D6+2","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":120,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659388,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Arc de cavalerie","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.5EWrgNQjJMx1t2v1"}},"_id":"88UuW1bdpFuCmkqb","system":{"description":"","typearme":"tir","isdefense":null,"bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"1d6","nonletaux":null,"deuxmains":null,"courte":25,"moyenne":50,"longue":75,"tr":1,"rarete":7,"prix":100,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659385,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"9Eo9mRbPPZHN98Cr","name":"Épée de maître","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.kX3MbDFu9uYZVNf2"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":1,"degats":"1d8+ 2","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":120,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"9xPd4ITtyk3nmMoN","name":"Lance ilmioréenne","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.8ApbiVgkx79OHVp2"}},"system":{"description":"<p>La lance ilmioréenne est un solide bâton de combat surmonté d’une pointe sur lequel est fi xé quasi perpendiculairement un fer de hache plat et étroit. Un contrepoids fi xé à l’autre extrémité sert à équilibrer l’arme qui peut être maniée à la fois comme une lance et comme une hache à deux mains, ce qui permet de maintenir ses ennemis à distance ou de leur porter des coups dévastateurs. Ces lances furent inventées à l’époque de la tribu d’Ilm, quand les lances et épées étaient déclarées illégales par les gouverneurs melnibonéens de la région. Certaines écoles militaires ilmioréennes enseignent toujours le Style Imar, qui mêle en une seule et même technique le combat à deux mains à la lance et le combat au bâton.</p>","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":2,"degats":"1d8 + 2","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":100,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"CeC5lAKs7NdPF05l","name":"Masse lourde","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.DPfXgFj3gpjJ3nbR"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d10 + 1","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":5,"prix":80,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"CqP80SQFQOefpGgd","name":"Gourdin","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.CBIfq9eRd2RmoI4H"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1D6","nonletaux":true,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":0,"prix":5,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659388,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"CupT9m8L909l4Fo5","name":"Rapière","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.XIStcClTnmLoSwyR"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":3,"bonusmaniementdef":1,"degats":"1d8+ 1","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":150,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964295,"modifiedTime":1664573659390,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Hachette / Hache de lancer","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.5NHbRanxXA5vUE3B"}},"_id":"DzkeP7jbruqW4nQH","system":{"description":"","typearme":"contactjet","isdefense":false,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d4 + 1","nonletaux":false,"deuxmains":false,"courte":5,"moyenne":10,"longue":15,"tr":1,"rarete":5,"prix":50,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964295,"modifiedTime":1664573659388,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"FDeRBkxXwoZIuL9B","name":"Lance légère","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.LIVeq22E9EanRS9L"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d8","nonletaux":false,"deuxmains":false,"courte":10,"moyenne":25,"longue":50,"tr":1,"rarete":5,"prix":5,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964295,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Arc de chasse","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.TrYZ9BxYukS1mbBX"}},"_id":"Hrm08cpgAMMV6Jpq","system":{"description":"","typearme":"tir","isdefense":false,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d6 - 1","nonletaux":false,"deuxmains":false,"courte":25,"moyenne":50,"longue":75,"tr":1,"rarete":8,"prix":250,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964295,"modifiedTime":1664573659385,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"Iw3j4oC6H8HJ9MFQ","name":"Coup de pied / poing / tête","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.nBPKHsYIM0HgMcBy"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":3,"bonusmaniementdef":0,"degats":"1d4","nonletaux":true,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":0,"prix":0,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964295,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"KY22L6Lx5WxgvyGD","name":"Lance lourde","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.Kcl07bs7TOcne37W"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":2,"degats":"1d10","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":5,"prix":50,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964295,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Arc du Désert des Larmes","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.QmYjdRCAk3MnxKJg"}},"_id":"MDpFpqmXpIX5VV80","system":{"description":"<p>Cet arc composite fait de bois, d’andouillers de cerf et/ou d’os est un arc court et très recourbé utilisé par les barbares du Désert des Larmes pour la chasse. On peut également trouver ce type d’arcs à Pikarayd et au Dorel.</p>","typearme":"tir","isdefense":null,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d6 + 1","nonletaux":null,"deuxmains":null,"courte":25,"moyenne":50,"longue":75,"tr":1,"rarete":8,"prix":250,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964296,"modifiedTime":1664573659385,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"MP49mYF7FVuW9ALB","name":"Hache de bataille dite lormyrienne","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.Lpa6kesbzgKVtogn"}},"system":{"description":"<p>Cette double hache parfaitement équilibrée et proportionnée est l’arme favorite des chevaliers lormyriens. Il s’agit de l’arme idéale pour trancher, découper les lances ennemies et fendre les crânes.</p>","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"2d6 + 2","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":250,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964296,"modifiedTime":1664573659388,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"N5BbO2lGwzQnpvH0","name":"Couteau / Dague","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.5a9GKIvNgbbXBq3s"}},"system":{"description":"","typearme":"contactjet","isdefense":true,"bonusmaniementoff":3,"bonusmaniementdef":0,"degats":"1d4","nonletaux":false,"deuxmains":false,"courte":3,"moyenne":6,"longue":15,"tr":1,"rarete":1,"prix":10,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964297,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"QwrZbFeJUQv2OBqI","name":"Pique filkharienne","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.dF9LxfA1crZBmT92"}},"system":{"description":"<p>Cette longue pique à grande lame de près de trois mètres de long est l’arme de prédilection des piquiers de l’armée de Filkhar. Très effi cace pour lutter contre des cavaliers ou des ennemis en train de charger, elle l’est beaucoup moins en combat rapproché.</p>","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d8 + 2","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":150,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964297,"modifiedTime":1664573659390,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"SzgkzHvzma8NiMd5","name":"Masse légère","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.xrWRNZBrEzkUQzRG"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d6 + 2","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":5,"prix":5,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964297,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"U8CoqFhGuT3ZHeq1","name":"Sabre d’abordage","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.aNUqO9OZT0GBszvv"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"1d8","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":5,"prix":50,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964297,"modifiedTime":1664573659390,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Javelot","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.Zwiz9E3TbeUP8qHH"}},"_id":"aELvOR7A9DIJKgBk","system":{"description":"","typearme":"jet","isdefense":false,"bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"1d6","nonletaux":false,"deuxmains":false,"courte":25,"moyenne":50,"longue":75,"tr":1,"rarete":5,"prix":30,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964297,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"aJBVfqQ3JQNyVL7c","name":"Fourche / Faux de paysan","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.K5Ayim6mPKZoCSCc"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1D6","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":1,"prix":10,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964298,"modifiedTime":1664573659387,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Pavois","type":"bouclier","img":"systems/fvtt-mournblade/assets/icons/protection.webp","system":{"description":"<p>Le Pavois se plante dans le sol au début du combat et ne peut plus être déplacé jusqu'à son issue.</p>","bonusdefense":3,"degats":"0","nonletaux":"false","rarete":7,"prix":5,"equipped":false,"isdefense":"false"},"effects":[],"ownership":{"default":0,"1Hr6ON03ooIXzvIm":3},"flags":{"core":{"sourceId":"Item.E3A8EnGzQctvYndd"}},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572521380,"modifiedTime":1664573708981,"lastModifiedBy":"1Hr6ON03ooIXzvIm"},"folder":null,"sort":0,"_id":"b2VNhFBgbvlzaMw8"}
|
||||
{"name":"Bouclier d'Infanterie","type":"bouclier","img":"systems/fvtt-mournblade/assets/icons/protection.webp","system":{"description":"","bonusdefense":2,"degats":"1d6","nonletaux":"false","rarete":5,"prix":2,"equipped":false},"effects":[],"ownership":{"default":0,"1Hr6ON03ooIXzvIm":3},"flags":{"core":{"sourceId":"Item.jeMLhLTJhTU6TJ58"}},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572521380,"modifiedTime":1664573703190,"lastModifiedBy":"1Hr6ON03ooIXzvIm"},"folder":null,"sort":0,"_id":"bqDEyPj9OlGnEJsr"}
|
||||
{"_id":"c6l49ZmEBjUxfI3W","name":"Arme improvisée","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.E7gcmnNQK2t5OQjv"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1d6","nonletaux":true,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":0,"prix":0,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964298,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Arc de guerre","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.Tq6lUFPTkBN5cBwn"}},"_id":"cKf5z3fajUnxJh0r","system":{"description":"","typearme":"tir","isdefense":false,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1d10 + 1","nonletaux":false,"deuxmains":false,"courte":30,"moyenne":50,"longue":100,"tr":1,"rarete":6,"prix":70,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964298,"modifiedTime":1664573659385,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Targe","type":"bouclier","img":"systems/fvtt-mournblade/assets/icons/protection.webp","system":{"description":"","bonusdefense":1,"degats":"1d4","nonletaux":"false","rarete":4,"prix":2,"equipped":false},"effects":[],"ownership":{"default":0,"1Hr6ON03ooIXzvIm":3},"flags":{"core":{"sourceId":"Item.9rJkBsRltxH08QT8"}},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572521380,"modifiedTime":1664573712553,"lastModifiedBy":"1Hr6ON03ooIXzvIm"},"folder":null,"sort":0,"_id":"cZorS8WAKNS0dN0T"}
|
||||
{"_id":"fLHX6ut131CQI630","name":"Main gauche","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.BBii0qi1unvSRNO4"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":3,"degats":"1d4 + 1","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":10,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964298,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"freCCeiYGfWmUAQU","name":"Marteau de guerre","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.6n2uSdYfRAsSqQnA"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1d8 + 2","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":6,"prix":70,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964298,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"j5659PJlrHz56V1k","name":"Sabre de Pan Tang","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.l3ffzso7GyHMKguD"}},"system":{"description":"<p>Ce long sabre effi lé sert aux Cavaliers démoniaques de Pan Tang pour couper les têtes depuis le dos de leurs monstrueuses montures reptiliennes à six pattes.</p>","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d10 + 2","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":120,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964299,"modifiedTime":1664573659390,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"lYtm5MwP96numskx","name":"Hallebarde","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.ZTdyIoMzE9kqm4e6"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":2,"degats":"2d6","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":150,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964299,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"mQGT0vmDjoTZCW5u","name":"Lance melnibonéenne","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.KAl5qXHeYDoYRU6G"}},"system":{"description":"<p>La lance melnibonéenne, faite pour le combat à cheval ou à dos de dragon, ressemble à une lance ordinaire. Son fer est cependant plus fi n et plus étroit. Avant la chute d’Imrryr, il est quasi impossible de se procurer de telles armes sur les marchés des Jeunes Royaumes. Elles peuvent être maniées à une main comme lors des joutes à cheval ou à deux mains au cœur des mêlées.</p>","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":2,"degats":"2d6+ 4","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":10,"prix":70,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964299,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Arc en os","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.Dy9dzVhXbNAVm3zn"}},"_id":"nzve5qucVN6FC5wn","system":{"description":"<p>Arc composite recourbé fait de bois, d’os et d’acier, l’arc en os melnibonéen est une arme extraordinairement puissante entre les mains d’un guerrier melnibonéen ou d’un archer esclave du Glorieux Empire. On peut se le procurer dans les Jeunes Royaumes après la chute d’Imrryr.</p>","typearme":"tir","isdefense":false,"bonusmaniementoff":3,"bonusmaniementdef":0,"degats":"1d8 + 1","nonletaux":false,"deuxmains":false,"courte":30,"moyenne":60,"longue":125,"tr":2,"rarete":10,"prix":500,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964299,"modifiedTime":1664573659385,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"sHj90bPcMaDlOw51","name":"Bâton ferré ou lesté","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.zoBHSbvJPnjbtPh6"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":2,"degats":"1D8","nonletaux":true,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":0,"prix":1,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964299,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"sju2r73hUHyGbHYg","name":"Épée courte / Glaive","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.Mxv5gMHRvRrsuhPA"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":1,"degats":"1D6+1","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":4,"prix":40,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964300,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"t2uQcWe7kirUOp3D","name":"Faucheur","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.OlmzE29fh9DFd8TF"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":1,"degats":"1d4 + 1","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":100,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964300,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"uatjBTFCE5ZCqhAd","name":"Fléau lourd","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.vDDw0qqM1Kg7Pu6T"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"1d10+ 3","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":150,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964300,"modifiedTime":1664573659387,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"v7ymzlEALvsk0poA","name":"Hache","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.2MwgptY2kE4tgYBe"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d6 + 2","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":2,"prix":30,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964300,"modifiedTime":1664573659388,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"wWk0Wfer06Ttmouv","name":"Épée large","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.iuAizxCvnUxmsjrn"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":1,"degats":"1d6+ 2","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":5,"prix":70,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964300,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"wv5EiePmPTpqFutt","name":"Épée longue","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.yiYtZ0sCUpMihvzz"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"2d6 + 1","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":250,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964301,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
|
|
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MANIFEST-000200
|
|
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|
|||
2024/05/01-09:35:36.267528 7f830f4006c0 Recovering log #198
|
||||
2024/05/01-09:35:36.318214 7f830f4006c0 Delete type=3 #196
|
||||
2024/05/01-09:35:36.318310 7f830f4006c0 Delete type=0 #198
|
||||
2024/05/01-09:42:43.133457 7f830e0006c0 Level-0 table #203: started
|
||||
2024/05/01-09:42:43.133499 7f830e0006c0 Level-0 table #203: 0 bytes OK
|
||||
2024/05/01-09:42:43.141393 7f830e0006c0 Delete type=0 #201
|
||||
2024/05/01-09:42:43.156019 7f830e0006c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
||||
2024/05/01-09:42:43.156088 7f830e0006c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
|
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|
|||
2024/04/25-23:18:20.595518 7f0832a006c0 Recovering log #193
|
||||
2024/04/25-23:18:20.606674 7f0832a006c0 Delete type=3 #191
|
||||
2024/04/25-23:18:20.606816 7f0832a006c0 Delete type=0 #193
|
||||
2024/04/25-23:31:59.770416 7f08310006c0 Level-0 table #199: started
|
||||
2024/04/25-23:31:59.770479 7f08310006c0 Level-0 table #199: 0 bytes OK
|
||||
2024/04/25-23:31:59.807298 7f08310006c0 Delete type=0 #197
|
||||
2024/04/25-23:31:59.807694 7f08310006c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
||||
2024/04/25-23:31:59.846668 7f08310006c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
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|
|||
MANIFEST-000199
|
|
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|
|||
2024/05/01-09:35:36.447142 7f830ea006c0 Recovering log #197
|
||||
2024/05/01-09:35:36.500900 7f830ea006c0 Delete type=3 #195
|
||||
2024/05/01-09:35:36.501044 7f830ea006c0 Delete type=0 #197
|
||||
2024/05/01-09:42:43.163729 7f830e0006c0 Level-0 table #202: started
|
||||
2024/05/01-09:42:43.163769 7f830e0006c0 Level-0 table #202: 0 bytes OK
|
||||
2024/05/01-09:42:43.170272 7f830e0006c0 Delete type=0 #200
|
||||
2024/05/01-09:42:43.184812 7f830e0006c0 Manual compaction at level-0 from '!items!5dGXNiL3WN4cAk7X' @ 72057594037927935 : 1 .. '!items!zzz9JrtWjELdoAfK' @ 0 : 0; will stop at (end)
|
||||
2024/05/01-09:42:43.184921 7f830e0006c0 Manual compaction at level-1 from '!items!5dGXNiL3WN4cAk7X' @ 72057594037927935 : 1 .. '!items!zzz9JrtWjELdoAfK' @ 0 : 0; will stop at (end)
|
|
@ -0,0 +1,8 @@
|
|||
2024/04/25-23:18:20.639847 7f0833e006c0 Recovering log #192
|
||||
2024/04/25-23:18:20.650619 7f0833e006c0 Delete type=3 #190
|
||||
2024/04/25-23:18:20.650726 7f0833e006c0 Delete type=0 #192
|
||||
2024/04/25-23:31:59.846695 7f08310006c0 Level-0 table #198: started
|
||||
2024/04/25-23:31:59.846738 7f08310006c0 Level-0 table #198: 0 bytes OK
|
||||
2024/04/25-23:31:59.878047 7f08310006c0 Delete type=0 #196
|
||||
2024/04/25-23:31:59.950365 7f08310006c0 Manual compaction at level-0 from '!items!5dGXNiL3WN4cAk7X' @ 72057594037927935 : 1 .. '!items!zzz9JrtWjELdoAfK' @ 0 : 0; will stop at (end)
|
||||
2024/04/25-23:31:59.950424 7f08310006c0 Manual compaction at level-1 from '!items!5dGXNiL3WN4cAk7X' @ 72057594037927935 : 1 .. '!items!zzz9JrtWjELdoAfK' @ 0 : 0; will stop at (end)
|
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|
|||
MANIFEST-000199
|
|
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|
|||
2024/05/01-09:35:36.386580 7f830f4006c0 Recovering log #197
|
||||
2024/05/01-09:35:36.440932 7f830f4006c0 Delete type=3 #195
|
||||
2024/05/01-09:35:36.441077 7f830f4006c0 Delete type=0 #197
|
||||
2024/05/01-09:42:43.156323 7f830e0006c0 Level-0 table #202: started
|
||||
2024/05/01-09:42:43.156397 7f830e0006c0 Level-0 table #202: 0 bytes OK
|
||||
2024/05/01-09:42:43.163540 7f830e0006c0 Delete type=0 #200
|
||||
2024/05/01-09:42:43.184777 7f830e0006c0 Manual compaction at level-0 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
|
||||
2024/05/01-09:42:43.184871 7f830e0006c0 Manual compaction at level-1 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
|
|
@ -0,0 +1,8 @@
|
|||
2024/04/25-23:18:20.625174 7f0832a006c0 Recovering log #192
|
||||
2024/04/25-23:18:20.636417 7f0832a006c0 Delete type=3 #190
|
||||
2024/04/25-23:18:20.636541 7f0832a006c0 Delete type=0 #192
|
||||
2024/04/25-23:31:59.807936 7f08310006c0 Level-0 table #198: started
|
||||
2024/04/25-23:31:59.807990 7f08310006c0 Level-0 table #198: 0 bytes OK
|
||||
2024/04/25-23:31:59.846313 7f08310006c0 Delete type=0 #196
|
||||
2024/04/25-23:31:59.913834 7f08310006c0 Manual compaction at level-0 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
|
||||
2024/04/25-23:31:59.950407 7f08310006c0 Manual compaction at level-1 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
|
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|
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|
|||
MANIFEST-000199
|
|
@ -0,0 +1,8 @@
|
|||
2024/05/01-09:35:36.580416 7f830ea006c0 Recovering log #197
|
||||
2024/05/01-09:35:36.650922 7f830ea006c0 Delete type=3 #195
|
||||
2024/05/01-09:35:36.651073 7f830ea006c0 Delete type=0 #197
|
||||
2024/05/01-09:42:43.178046 7f830e0006c0 Level-0 table #202: started
|
||||
2024/05/01-09:42:43.178094 7f830e0006c0 Level-0 table #202: 0 bytes OK
|
||||
2024/05/01-09:42:43.184514 7f830e0006c0 Delete type=0 #200
|
||||
2024/05/01-09:42:43.184854 7f830e0006c0 Manual compaction at level-0 from '!items!2GaJZsqr2c2mcDRv' @ 72057594037927935 : 1 .. '!items!ui4JGsGwHNlSXVK3' @ 0 : 0; will stop at (end)
|
||||
2024/05/01-09:42:43.184903 7f830e0006c0 Manual compaction at level-1 from '!items!2GaJZsqr2c2mcDRv' @ 72057594037927935 : 1 .. '!items!ui4JGsGwHNlSXVK3' @ 0 : 0; will stop at (end)
|
|
@ -0,0 +1,8 @@
|
|||
2024/04/25-23:18:20.668825 7f0833e006c0 Recovering log #192
|
||||
2024/04/25-23:18:20.680265 7f0833e006c0 Delete type=3 #190
|
||||
2024/04/25-23:18:20.680363 7f0833e006c0 Delete type=0 #192
|
||||
2024/04/25-23:31:59.913864 7f08310006c0 Level-0 table #198: started
|
||||
2024/04/25-23:31:59.913918 7f08310006c0 Level-0 table #198: 0 bytes OK
|
||||
2024/04/25-23:31:59.950159 7f08310006c0 Delete type=0 #196
|
||||
2024/04/25-23:31:59.950438 7f08310006c0 Manual compaction at level-0 from '!items!2GaJZsqr2c2mcDRv' @ 72057594037927935 : 1 .. '!items!ui4JGsGwHNlSXVK3' @ 0 : 0; will stop at (end)
|
||||
2024/04/25-23:31:59.950490 7f08310006c0 Manual compaction at level-1 from '!items!2GaJZsqr2c2mcDRv' @ 72057594037927935 : 1 .. '!items!ui4JGsGwHNlSXVK3' @ 0 : 0; will stop at (end)
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1 @@
|
|||
MANIFEST-000199
|
|
@ -0,0 +1,8 @@
|
|||
2024/05/01-09:35:36.655366 7f830f4006c0 Recovering log #197
|
||||
2024/05/01-09:35:36.709235 7f830f4006c0 Delete type=3 #195
|
||||
2024/05/01-09:35:36.709381 7f830f4006c0 Delete type=0 #197
|
||||
2024/05/01-09:42:43.185067 7f830e0006c0 Level-0 table #202: started
|
||||
2024/05/01-09:42:43.185130 7f830e0006c0 Level-0 table #202: 0 bytes OK
|
||||
2024/05/01-09:42:43.191994 7f830e0006c0 Delete type=0 #200
|
||||
2024/05/01-09:42:43.216134 7f830e0006c0 Manual compaction at level-0 from '!items!09s33sFuju8zjPqI' @ 72057594037927935 : 1 .. '!items!xlyFCQClBZ1N3O1B' @ 0 : 0; will stop at (end)
|
||||
2024/05/01-09:42:43.216237 7f830e0006c0 Manual compaction at level-1 from '!items!09s33sFuju8zjPqI' @ 72057594037927935 : 1 .. '!items!xlyFCQClBZ1N3O1B' @ 0 : 0; will stop at (end)
|
|
@ -0,0 +1,8 @@
|
|||
2024/04/25-23:18:20.683579 7f0832a006c0 Recovering log #192
|
||||
2024/04/25-23:18:20.739808 7f0832a006c0 Delete type=3 #190
|
||||
2024/04/25-23:18:20.740012 7f0832a006c0 Delete type=0 #192
|
||||
2024/04/25-23:31:59.987531 7f08310006c0 Level-0 table #198: started
|
||||
2024/04/25-23:31:59.987597 7f08310006c0 Level-0 table #198: 0 bytes OK
|
||||
2024/04/25-23:32:00.025092 7f08310006c0 Delete type=0 #196
|
||||
2024/04/25-23:32:00.098181 7f08310006c0 Manual compaction at level-0 from '!items!09s33sFuju8zjPqI' @ 72057594037927935 : 1 .. '!items!xlyFCQClBZ1N3O1B' @ 0 : 0; will stop at (end)
|
||||
2024/04/25-23:32:00.098246 7f08310006c0 Manual compaction at level-1 from '!items!09s33sFuju8zjPqI' @ 72057594037927935 : 1 .. '!items!xlyFCQClBZ1N3O1B' @ 0 : 0; will stop at (end)
|
Binary file not shown.
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|
@ -0,0 +1 @@
|
|||
MANIFEST-000199
|
|
@ -0,0 +1,8 @@
|
|||
2024/05/01-09:35:36.508432 7f830f4006c0 Recovering log #197
|
||||
2024/05/01-09:35:36.561800 7f830f4006c0 Delete type=3 #195
|
||||
2024/05/01-09:35:36.561939 7f830f4006c0 Delete type=0 #197
|
||||
2024/05/01-09:42:43.170680 7f830e0006c0 Level-0 table #202: started
|
||||
2024/05/01-09:42:43.170753 7f830e0006c0 Level-0 table #202: 0 bytes OK
|
||||
2024/05/01-09:42:43.177825 7f830e0006c0 Delete type=0 #200
|
||||
2024/05/01-09:42:43.184836 7f830e0006c0 Manual compaction at level-0 from '!items!2t1KmBeQNuKK5qlN' @ 72057594037927935 : 1 .. '!items!yBvkQb9S64s908sR' @ 0 : 0; will stop at (end)
|
||||
2024/05/01-09:42:43.184888 7f830e0006c0 Manual compaction at level-1 from '!items!2t1KmBeQNuKK5qlN' @ 72057594037927935 : 1 .. '!items!yBvkQb9S64s908sR' @ 0 : 0; will stop at (end)
|
|
@ -0,0 +1,8 @@
|
|||
2024/04/25-23:18:20.653541 7f0832a006c0 Recovering log #192
|
||||
2024/04/25-23:18:20.665587 7f0832a006c0 Delete type=3 #190
|
||||
2024/04/25-23:18:20.665693 7f0832a006c0 Delete type=0 #192
|
||||
2024/04/25-23:31:59.878272 7f08310006c0 Level-0 table #198: started
|
||||
2024/04/25-23:31:59.878321 7f08310006c0 Level-0 table #198: 0 bytes OK
|
||||
2024/04/25-23:31:59.913563 7f08310006c0 Delete type=0 #196
|
||||
2024/04/25-23:31:59.950389 7f08310006c0 Manual compaction at level-0 from '!items!2t1KmBeQNuKK5qlN' @ 72057594037927935 : 1 .. '!items!yBvkQb9S64s908sR' @ 0 : 0; will stop at (end)
|
||||
2024/04/25-23:31:59.950473 7f08310006c0 Manual compaction at level-1 from '!items!2t1KmBeQNuKK5qlN' @ 72057594037927935 : 1 .. '!items!yBvkQb9S64s908sR' @ 0 : 0; will stop at (end)
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1 @@
|
|||
MANIFEST-000095
|
|
@ -0,0 +1,8 @@
|
|||
2024/05/01-09:35:36.082984 7f830f4006c0 Recovering log #93
|
||||
2024/05/01-09:35:36.138765 7f830f4006c0 Delete type=3 #91
|
||||
2024/05/01-09:35:36.138887 7f830f4006c0 Delete type=0 #93
|
||||
2024/05/01-09:42:43.096611 7f830e0006c0 Level-0 table #98: started
|
||||
2024/05/01-09:42:43.096659 7f830e0006c0 Level-0 table #98: 0 bytes OK
|
||||
2024/05/01-09:42:43.103787 7f830e0006c0 Delete type=0 #96
|
||||
2024/05/01-09:42:43.126495 7f830e0006c0 Manual compaction at level-0 from '!actors!00CKDCqVh5fLZbYo' @ 72057594037927935 : 1 .. '!folders!dwT9WnH0ZnpuZh92' @ 0 : 0; will stop at (end)
|
||||
2024/05/01-09:42:43.126585 7f830e0006c0 Manual compaction at level-1 from '!actors!00CKDCqVh5fLZbYo' @ 72057594037927935 : 1 .. '!folders!dwT9WnH0ZnpuZh92' @ 0 : 0; will stop at (end)
|
|
@ -0,0 +1,8 @@
|
|||
2024/04/25-23:18:20.542505 7f0832a006c0 Recovering log #88
|
||||
2024/04/25-23:18:20.553330 7f0832a006c0 Delete type=3 #86
|
||||
2024/04/25-23:18:20.553446 7f0832a006c0 Delete type=0 #88
|
||||
2024/04/25-23:31:59.654488 7f08310006c0 Level-0 table #94: started
|
||||
2024/04/25-23:31:59.654563 7f08310006c0 Level-0 table #94: 0 bytes OK
|
||||
2024/04/25-23:31:59.691350 7f08310006c0 Delete type=0 #92
|
||||
2024/04/25-23:31:59.691614 7f08310006c0 Manual compaction at level-0 from '!actors!00CKDCqVh5fLZbYo' @ 72057594037927935 : 1 .. '!folders!dwT9WnH0ZnpuZh92' @ 0 : 0; will stop at (end)
|
||||
2024/04/25-23:31:59.807584 7f08310006c0 Manual compaction at level-1 from '!actors!00CKDCqVh5fLZbYo' @ 72057594037927935 : 1 .. '!folders!dwT9WnH0ZnpuZh92' @ 0 : 0; will stop at (end)
|
Binary file not shown.
|
@ -1,11 +1,7 @@
|
|||
{"name":"Cuirasse, armure de demi-plaques","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"","typeprotection":"armure","protection":4,"degats":"","rarete":8,"prix":200},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.FvufSkzJOSftZhYt"}},"_id":"2hD1DQVeCIQIXFU7"}
|
||||
{"name":"Pavois","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"<p>Le pavois se plante dans le sol au début du combat et ne peut normalement plus être déplacé jusqu’à son issue.</p>","typeprotection":"armure","protection":3,"degats":"","rarete":7,"prix":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.y1kNQJYRCEol83IA"}},"_id":"2uqB1doLYK4S2EN2"}
|
||||
{"name":"Armure de plaques melnibonéenne","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"<p>Cette armure ornée et fi nement gravée est ajustée aux mensurations de celui qui la porte. On ne peut en trouver en dehors d’Imrryr avant sa chute. L’armure couvre tout le corps des pieds à la tête. Le casque est toujours surmonté d’une sculpture en forme de dragon ou de serpent de mer. Des motifs complexes et imbriqués recouvrent la surface de tous les éléments de l’armure. Après la chute d’Imrryr, quelques pièces d’armure melnibonéennes apparaissent de temps en temps sur les marchés mais les armures entières restent rarissimes. Si elle a été spécialement conçue pour son porteur, une armure de plaques melnibonéenne n’impose pas de pénalité d’encombrement à ce dernier.</p>","typeprotection":"armure","protection":6,"degats":"","rarete":10,"prix":1000},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.09OukepQ8Oep0642"}},"_id":"FFX0dFDZoVXFzyXk"}
|
||||
{"name":"Bouclier d’infanterie","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"","typeprotection":"armure","protection":2,"degats":"1D6","rarete":5,"prix":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.Xn1tVJgKinG0hc10"}},"_id":"I2X36O7hkpigZmJo"}
|
||||
{"name":"Tenues rembourrées, cuir souple, fourrures","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"","typeprotection":"armure","protection":1,"degats":"","rarete":2,"prix":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.5dV4DORRrNdAd2Z5"}},"_id":"SqyKvR1GJMJvgHCJ"}
|
||||
{"name":"Targe","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"","typeprotection":"armure","protection":1,"degats":"1D4","rarete":4,"prix":20},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.dyTeMFfvg5mAKT2n"}},"_id":"WH1m35jgm7ilTTuG"}
|
||||
{"name":"Armure du Désert des Larmes","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"<p>Les barbares et les nomades du Désert des Larmes ont créé des armures de bois protégeant l’abdomen, la poitrine et les bras. Ces armures sont faites à partir du bois de l’arbre Fal, originaire de plateaux pluvieux situés au-delà du désert. Les barbares décorent souvent leurs armures de symboles tribaux et en protègent la surface avec de la laque. Conçue en bois, cette armure a la particularité de pouvoir flotter quoiqu’un séjour prolongé dans l’eau risque de la détériorer très rapidement. Elle n’en reste pas moins une protection très recherchée par ceux qui ont à s’aventurer sur les flots.</p>","typeprotection":"armure","protection":2,"degats":"","rarete":8,"prix":200},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.b1JGc5OlrIzlQbTO"}},"_id":"ZzzXZUn5PU1lnP0X"}
|
||||
{"name":"Cuir bouilli, cuir clouté","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"","typeprotection":"armure","protection":2,"degats":"","rarete":5,"prix":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.T9RAyLXDPSHlvoDR"}},"_id":"kis2lI7oEtdWzJbQ"}
|
||||
{"name":"Armure de plates, harnois","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"","typeprotection":"armure","protection":5,"degats":"","rarete":10,"prix":500},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.7JErvrlTYaFbCvoR"}},"_id":"so7x8hK8qEc5QqnQ"}
|
||||
{"name":"Broigne, cotte de maille","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"","typeprotection":"armure","protection":3,"degats":"","rarete":7,"prix":150},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.th6blCtgBmsWSYdY"}},"_id":"veoS6Gtzj6Dq087V"}
|
||||
{"name":"Écu d’acier","type":"protection","img":"systems/fvtt-mournblade/assets/icons/protection.webp","data":{"description":"","typeprotection":"armure","protection":3,"degats":"1D8","rarete":9,"prix":100},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.TAA8qb6POO0HyhU5"}},"_id":"zqKOtmrDNrDYBu2z"}
|
||||
|
|
Binary file not shown.
|
@ -0,0 +1 @@
|
|||
MANIFEST-000199
|
|
@ -0,0 +1,8 @@
|
|||
2024/05/01-09:35:36.326101 7f830ea006c0 Recovering log #197
|
||||
2024/05/01-09:35:36.382463 7f830ea006c0 Delete type=3 #195
|
||||
2024/05/01-09:35:36.382677 7f830ea006c0 Delete type=0 #197
|
||||
2024/05/01-09:42:43.148903 7f830e0006c0 Level-0 table #202: started
|
||||
2024/05/01-09:42:43.148967 7f830e0006c0 Level-0 table #202: 0 bytes OK
|
||||
2024/05/01-09:42:43.155801 7f830e0006c0 Delete type=0 #200
|
||||
2024/05/01-09:42:43.156059 7f830e0006c0 Manual compaction at level-0 from '!items!2hD1DQVeCIQIXFU7' @ 72057594037927935 : 1 .. '!items!veoS6Gtzj6Dq087V' @ 0 : 0; will stop at (end)
|
||||
2024/05/01-09:42:43.156117 7f830e0006c0 Manual compaction at level-1 from '!items!2hD1DQVeCIQIXFU7' @ 72057594037927935 : 1 .. '!items!veoS6Gtzj6Dq087V' @ 0 : 0; will stop at (end)
|
|
@ -0,0 +1,8 @@
|
|||
2024/04/25-23:18:20.610323 7f0833e006c0 Recovering log #192
|
||||
2024/04/25-23:18:20.622545 7f0833e006c0 Delete type=3 #190
|
||||
2024/04/25-23:18:20.622654 7f0833e006c0 Delete type=0 #192
|
||||
2024/04/25-23:31:59.733906 7f08310006c0 Level-0 table #198: started
|
||||
2024/04/25-23:31:59.734001 7f08310006c0 Level-0 table #198: 0 bytes OK
|
||||
2024/04/25-23:31:59.770187 7f08310006c0 Delete type=0 #196
|
||||
2024/04/25-23:31:59.807670 7f08310006c0 Manual compaction at level-0 from '!items!2hD1DQVeCIQIXFU7' @ 72057594037927935 : 1 .. '!items!veoS6Gtzj6Dq087V' @ 0 : 0; will stop at (end)
|
||||
2024/04/25-23:31:59.807915 7f08310006c0 Manual compaction at level-1 from '!items!2hD1DQVeCIQIXFU7' @ 72057594037927935 : 1 .. '!items!veoS6Gtzj6Dq087V' @ 0 : 0; will stop at (end)
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1 @@
|
|||
MANIFEST-000199
|
|
@ -0,0 +1,8 @@
|
|||
2024/05/01-09:35:36.849912 7f830ea006c0 Recovering log #197
|
||||
2024/05/01-09:35:36.895690 7f830ea006c0 Delete type=3 #195
|
||||
2024/05/01-09:35:36.895779 7f830ea006c0 Delete type=0 #197
|
||||
2024/05/01-09:42:43.207927 7f830e0006c0 Level-0 table #202: started
|
||||
2024/05/01-09:42:43.207966 7f830e0006c0 Level-0 table #202: 0 bytes OK
|
||||
2024/05/01-09:42:43.215840 7f830e0006c0 Delete type=0 #200
|
||||
2024/05/01-09:42:43.216214 7f830e0006c0 Manual compaction at level-0 from '!items!1JqWbEkHUoKXbsgn' @ 72057594037927935 : 1 .. '!items!xnCf2xIPzdsUoBTy' @ 0 : 0; will stop at (end)
|
||||
2024/05/01-09:42:43.216305 7f830e0006c0 Manual compaction at level-1 from '!items!1JqWbEkHUoKXbsgn' @ 72057594037927935 : 1 .. '!items!xnCf2xIPzdsUoBTy' @ 0 : 0; will stop at (end)
|
|
@ -0,0 +1,8 @@
|
|||
2024/04/25-23:18:20.771521 7f0833e006c0 Recovering log #192
|
||||
2024/04/25-23:18:20.782849 7f0833e006c0 Delete type=3 #190
|
||||
2024/04/25-23:18:20.782970 7f0833e006c0 Delete type=0 #192
|
||||
2024/04/25-23:32:00.061611 7f08310006c0 Level-0 table #198: started
|
||||
2024/04/25-23:32:00.061677 7f08310006c0 Level-0 table #198: 0 bytes OK
|
||||
2024/04/25-23:32:00.097976 7f08310006c0 Delete type=0 #196
|
||||
2024/04/25-23:32:00.098231 7f08310006c0 Manual compaction at level-0 from '!items!1JqWbEkHUoKXbsgn' @ 72057594037927935 : 1 .. '!items!xnCf2xIPzdsUoBTy' @ 0 : 0; will stop at (end)
|
||||
2024/04/25-23:32:00.098275 7f08310006c0 Manual compaction at level-1 from '!items!1JqWbEkHUoKXbsgn' @ 72057594037927935 : 1 .. '!items!xnCf2xIPzdsUoBTy' @ 0 : 0; will stop at (end)
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1 @@
|
|||
MANIFEST-000115
|
|
@ -0,0 +1,8 @@
|
|||
2024/05/01-09:35:36.976720 7f830ea006c0 Recovering log #113
|
||||
2024/05/01-09:35:37.030673 7f830ea006c0 Delete type=3 #111
|
||||
2024/05/01-09:35:37.030805 7f830ea006c0 Delete type=0 #113
|
||||
2024/05/01-09:42:43.223193 7f830e0006c0 Level-0 table #118: started
|
||||
2024/05/01-09:42:43.223235 7f830e0006c0 Level-0 table #118: 0 bytes OK
|
||||
2024/05/01-09:42:43.229929 7f830e0006c0 Delete type=0 #116
|
||||
2024/05/01-09:42:43.230159 7f830e0006c0 Manual compaction at level-0 from '!scenes!ZDV2IwduhOXTxy72' @ 72057594037927935 : 1 .. '!scenes!ZDV2IwduhOXTxy72' @ 0 : 0; will stop at (end)
|
||||
2024/05/01-09:42:43.230186 7f830e0006c0 Manual compaction at level-1 from '!scenes!ZDV2IwduhOXTxy72' @ 72057594037927935 : 1 .. '!scenes!ZDV2IwduhOXTxy72' @ 0 : 0; will stop at (end)
|
|
@ -0,0 +1,8 @@
|
|||
2024/04/25-23:18:20.802683 7f0833e006c0 Recovering log #108
|
||||
2024/04/25-23:18:20.813089 7f0833e006c0 Delete type=3 #106
|
||||
2024/04/25-23:18:20.813231 7f0833e006c0 Delete type=0 #108
|
||||
2024/04/25-23:32:00.135709 7f08310006c0 Level-0 table #114: started
|
||||
2024/04/25-23:32:00.135776 7f08310006c0 Level-0 table #114: 0 bytes OK
|
||||
2024/04/25-23:32:00.192118 7f08310006c0 Delete type=0 #112
|
||||
2024/04/25-23:32:00.192474 7f08310006c0 Manual compaction at level-0 from '!scenes!ZDV2IwduhOXTxy72' @ 72057594037927935 : 1 .. '!scenes!ZDV2IwduhOXTxy72' @ 0 : 0; will stop at (end)
|
||||
2024/04/25-23:32:00.192524 7f08310006c0 Manual compaction at level-1 from '!scenes!ZDV2IwduhOXTxy72' @ 72057594037927935 : 1 .. '!scenes!ZDV2IwduhOXTxy72' @ 0 : 0; will stop at (end)
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1 @@
|
|||
MANIFEST-000107
|
|
@ -0,0 +1,8 @@
|
|||
2024/05/01-09:35:36.208918 7f830ea006c0 Recovering log #105
|
||||
2024/05/01-09:35:36.259681 7f830ea006c0 Delete type=3 #103
|
||||
2024/05/01-09:35:36.259786 7f830ea006c0 Delete type=0 #105
|
||||
2024/05/01-09:42:43.141574 7f830e0006c0 Level-0 table #110: started
|
||||
2024/05/01-09:42:43.141614 7f830e0006c0 Level-0 table #110: 0 bytes OK
|
||||
2024/05/01-09:42:43.148597 7f830e0006c0 Delete type=0 #108
|
||||
2024/05/01-09:42:43.156038 7f830e0006c0 Manual compaction at level-0 from '!items!6bmjc4MUduGs9s6n' @ 72057594037927935 : 1 .. '!items!t692JcsGHG4YJIlM' @ 0 : 0; will stop at (end)
|
||||
2024/05/01-09:42:43.156102 7f830e0006c0 Manual compaction at level-1 from '!items!6bmjc4MUduGs9s6n' @ 72057594037927935 : 1 .. '!items!t692JcsGHG4YJIlM' @ 0 : 0; will stop at (end)
|
|
@ -0,0 +1,8 @@
|
|||
2024/04/25-23:18:20.580223 7f0833e006c0 Recovering log #100
|
||||
2024/04/25-23:18:20.591502 7f0833e006c0 Delete type=3 #98
|
||||
2024/04/25-23:18:20.591624 7f0833e006c0 Delete type=0 #100
|
||||
2024/04/25-23:31:59.691806 7f08310006c0 Level-0 table #106: started
|
||||
2024/04/25-23:31:59.691866 7f08310006c0 Level-0 table #106: 0 bytes OK
|
||||
2024/04/25-23:31:59.733591 7f08310006c0 Delete type=0 #104
|
||||
2024/04/25-23:31:59.807634 7f08310006c0 Manual compaction at level-0 from '!items!6bmjc4MUduGs9s6n' @ 72057594037927935 : 1 .. '!items!t692JcsGHG4YJIlM' @ 0 : 0; will stop at (end)
|
||||
2024/04/25-23:31:59.807869 7f08310006c0 Manual compaction at level-1 from '!items!6bmjc4MUduGs9s6n' @ 72057594037927935 : 1 .. '!items!t692JcsGHG4YJIlM' @ 0 : 0; will stop at (end)
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1 @@
|
|||
MANIFEST-000199
|
|
@ -0,0 +1,8 @@
|
|||
2024/05/01-09:35:36.157653 7f830f4006c0 Recovering log #197
|
||||
2024/05/01-09:35:36.201543 7f830f4006c0 Delete type=3 #195
|
||||
2024/05/01-09:35:36.201652 7f830f4006c0 Delete type=0 #197
|
||||
2024/05/01-09:42:43.126781 7f830e0006c0 Level-0 table #202: started
|
||||
2024/05/01-09:42:43.126821 7f830e0006c0 Level-0 table #202: 0 bytes OK
|
||||
2024/05/01-09:42:43.133212 7f830e0006c0 Delete type=0 #200
|
||||
2024/05/01-09:42:43.156000 7f830e0006c0 Manual compaction at level-0 from '!items!0LlzDyCurJedqeyG' @ 72057594037927935 : 1 .. '!items!tq6mEgXog7h4VyWk' @ 0 : 0; will stop at (end)
|
||||
2024/05/01-09:42:43.156076 7f830e0006c0 Manual compaction at level-1 from '!items!0LlzDyCurJedqeyG' @ 72057594037927935 : 1 .. '!items!tq6mEgXog7h4VyWk' @ 0 : 0; will stop at (end)
|
|
@ -0,0 +1,8 @@
|
|||
2024/04/25-23:18:20.564492 7f0832a006c0 Recovering log #192
|
||||
2024/04/25-23:18:20.576603 7f0832a006c0 Delete type=3 #190
|
||||
2024/04/25-23:18:20.576708 7f0832a006c0 Delete type=0 #192
|
||||
2024/04/25-23:31:59.612869 7f08310006c0 Level-0 table #198: started
|
||||
2024/04/25-23:31:59.612922 7f08310006c0 Level-0 table #198: 0 bytes OK
|
||||
2024/04/25-23:31:59.654250 7f08310006c0 Delete type=0 #196
|
||||
2024/04/25-23:31:59.691593 7f08310006c0 Manual compaction at level-0 from '!items!0LlzDyCurJedqeyG' @ 72057594037927935 : 1 .. '!items!tq6mEgXog7h4VyWk' @ 0 : 0; will stop at (end)
|
||||
2024/04/25-23:31:59.691665 7f08310006c0 Manual compaction at level-1 from '!items!0LlzDyCurJedqeyG' @ 72057594037927935 : 1 .. '!items!tq6mEgXog7h4VyWk' @ 0 : 0; will stop at (end)
|
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Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue