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2 Commits
fvtt-mourn
...
fvtt-mourn
| Author | SHA1 | Date | |
|---|---|---|---|
| da6d6584c4 | |||
| f08ec8eaff |
@@ -53,6 +53,7 @@ export class MournbladeActorSheet extends ActorSheet {
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metier: duplicate(this.actor.getMetier() || {}),
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combat: this.actor.getCombatValues(),
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equipements: duplicate(this.actor.getEquipments()),
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description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
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options: this.options,
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owner: this.document.isOwner,
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editScore: this.options.editScore,
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@@ -412,6 +412,11 @@ export class MournbladeActor extends Actor {
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/* -------------------------------------------- */
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async rollRune(runeId) {
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let comp = this.items.find(comp => comp.type == "competence" && comp.name.toLowerCase() == "savoir : runes")
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if ( !comp) {
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ui.notifications.warn("La compétence Savoirs : Runes n'a pas été trouvée, abandon.")
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return
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}
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let rollData = this.getCommonRollData("cla", undefined, "Savoir : Runes")
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rollData.rune = duplicate(this.items.get(runeId) || {})
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rollData.difficulte = rollData.rune?.system?.seuil || 0
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@@ -63,10 +63,14 @@ export class MournbladeItemSheet extends ItemSheet {
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limited: this.object.limited,
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options: this.options,
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owner: this.document.isOwner,
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description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
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mr: (this.object.type == 'specialisation'),
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isGM: game.user.isGM
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}
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if ( objectData.type =="don") {
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sacrifice = await TextEditor.enrichHTML(this.object.system.sacrifice, {async: true})
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}
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//this.options.editable = !(this.object.origin == "embeddedItem");
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console.log("ITEM DATA", formData, this);
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return formData;
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@@ -281,10 +281,11 @@ export class MournbladeUtility {
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}
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}
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//console.log("Result : ", rollData)
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if (rollData.difficulte > 0 && !rollData.isDramatique) {
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rollData.isSuccess = (rollData.roll.finalResult >= rollData.difficulte)
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rollData.isHeroique = ((rollData.roll.finalResult - rollData.difficulte) >= 10)
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rollData.isDramatique = ((rollData.roll.finalResult - rollData.difficulte) <= -10)
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rollData.isSuccess = (rollData.finalResult >= rollData.difficulte)
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rollData.isHeroique = ((rollData.finalResult - rollData.difficulte) >= 10)
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rollData.isDramatique = ((rollData.finalResult - rollData.difficulte) <= -10)
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}
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}
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@@ -307,6 +308,7 @@ export class MournbladeUtility {
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actor.changeEclat(-1)
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}
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}
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//console.log("BEFORE COMP", rollData)
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if (rollData.competence) {
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rollData.predilections = duplicate( rollData.competence.system.predilections.filter( pred => !pred.used) || [] )
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let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0
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@@ -324,6 +326,9 @@ export class MournbladeUtility {
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if ( rollData.runemode == "inscrire") {
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rollData.runeduree *= 2
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}
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if ( rollData.runemode == "prononcer") {
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rollData.runeduree = 1
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}
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}
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let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
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@@ -1,7 +1,7 @@
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{
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"id": "fvtt-mournblade",
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"description": "Mournblade RPG for FoundryVTT",
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"version": "10.0.5",
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"version": "10.0.7",
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"authors": [
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{
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"name": "Uberwald/LeRatierBretonnien",
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@@ -15,7 +15,7 @@
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"gridUnits": "m",
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"license": "LICENSE.txt",
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"manifest": "https://www.uberwald.me/gitea/public/fvtt-mournblade/raw/branch/v10/system.json",
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"download": "https://www.uberwald.me/gitea/public/fvtt-mournblade/archive/fvtt-mournblade-10.0.5.zip",
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"download": "https://www.uberwald.me/gitea/public/fvtt-mournblade/archive/fvtt-mournblade-10.0.7.zip",
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"packs": [
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{
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"type": "Item",
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@@ -532,7 +532,7 @@
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<h3>Description</h3>
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</span>
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<div class="medium-editor item-text-long-line">
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{{editor data.biodata.description target="system.biodata.description" button=true owner=owner editable=editable}}
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{{editor description target="system.biodata.description" button=true owner=owner editable=editable}}
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</div>
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</div>
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@@ -32,7 +32,7 @@
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</span>
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<div class="small-editor item-text-long-line">
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{{editor data.sacrifice target="system.sacrifice" button=true owner=owner editable=editable}}
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{{editor sacrifice target="system.sacrifice" button=true owner=owner editable=editable}}
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</div>
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{{> systems/fvtt-mournblade/templates/partial-item-description.html}}
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@@ -2,5 +2,5 @@
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<h3>Description</h3>
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</span>
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<div class="medium-editor item-text-long-line">
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{{editor data.description target="system.description" button=true owner=owner editable=editable}}
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{{editor description target="system.description" button=true owner=owner editable=editable}}
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</div>
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