v10/v11 compatibility

This commit is contained in:
2023-05-25 07:43:46 +02:00
parent 6aa63f9a98
commit e504427dbb
2 changed files with 13 additions and 19 deletions

View File

@@ -129,7 +129,7 @@ export class MournbladeUtility {
let actor = MournbladeUtility.getActorFromRollData(rollData)
await actor.setPredilectionUsed(rollData.competence._id, predIdx)
rollData.competence = duplicate(actor.getCompetence(rollData.competence._id))
MournbladeUtility.rollMournblade(rollData)
await MournbladeUtility.rollMournblade(rollData)
})
}
@@ -224,7 +224,6 @@ export class MournbladeUtility {
/* -------------------------------------------- */
static onSocketMesssage(msg) {
//console.log("SOCKET MESSAGE", msg.name, game.user.character.id, msg.data.defenderId);
if (msg.name == "msg_update_defense_state") {
this.updateDefenseState(msg.data.defenderId, msg.data.rollId);
}
@@ -346,7 +345,7 @@ export class MournbladeUtility {
let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
rollData.roll = myRoll
rollData.roll = duplicate(myRoll)
rollData.diceResult = myRoll.terms[0].results[0].result
console.log(">>>> ", myRoll)
@@ -373,7 +372,7 @@ export class MournbladeUtility {
let bonusRoll = new Roll(rollData.bonusFormula).roll({ async: false })
await this.showDiceSoNice(bonusRoll, game.settings.get("core", "rollMode"));
rollData.bonusRoll = bonusRoll
rollData.bonusRoll = duplicate(bonusRoll)
rollData.finalResult += rollData.bonusRoll.total