Foundry v13 migration
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@@ -17,8 +17,8 @@ export class MournbladeActor extends Actor {
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/**
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* Override the create() function to provide additional SoS functionality.
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*
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* This overrided create() function adds initial items
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* Namely: Basic skills, money,
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* This overrided create() function adds initial items
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* Namely: Basic skills, money,
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*
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* @param {Object} data Barebones actor data which this function adds onto.
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* @param {Object} options (Unused) Additional options which customize the creation workflow.
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@@ -253,15 +253,6 @@ export class MournbladeActor extends Actor {
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return combat
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}
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/* -------------------------------------------- */
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prepareBaseData() {
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}
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/* -------------------------------------------- */
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async prepareData() {
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super.prepareData();
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}
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/* -------------------------------------------- */
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prepareDerivedData() {
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@@ -718,8 +709,8 @@ export class MournbladeActor extends Actor {
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if (arme.type == "bouclier") {
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arme = this.prepareBouclier(arme)
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}
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rollData.degatsFormula = arme.system.totalDegats
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let roll = new Roll(arme.system.totalDegats).roll({ async: false })
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//Unused rollData.degatsFormula = arme.system.totalDegats
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let roll = await new Roll(arme.system.totalDegats).roll()
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await MournbladeUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"));
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let rollData = {
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arme: arme,
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