Foundryv14 migration
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This commit is contained in:
2026-04-01 22:39:25 +02:00
parent 9836bd50e6
commit b97f8688e4
109 changed files with 245 additions and 258 deletions

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@@ -699,7 +699,7 @@ export class MournbladeActor extends Actor {
if (rollData.defender) {
rollData.selectDifficulte = false
let comp = rollData.defender.items.find(it => it.type == "competence" && it.name.toLowerCase() == "mouvements")
rollData.difficulte = rollData.defender.system.attributs.adr.value + ((comp) ? comp.system.niveau : rollData.defender.system.attributs.adr.value)
rollData.difficulte = rollData.defender.system.attributs.adr.value + ((comp) ? comp.system.niveau : rollData.defender.system.attributs.adr.value)
}
console.log("Fuir!", rollData)
await MournbladeRollDialog.create(this, rollData)
@@ -741,7 +741,7 @@ export class MournbladeActor extends Actor {
let roll = await new Roll(arme.system.totalDegats).evaluate()
await MournbladeUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"));
let rollData = {
degatsFormula:arme.system.totalDegats,
degatsFormula: arme.system.totalDegats,
arme: arme,
finalResult: roll.total,
alias: this.name,