Automatisations de combats, WIP

This commit is contained in:
2023-12-22 09:30:26 +01:00
parent e1816b3dd7
commit 91ad26730a
81 changed files with 475 additions and 240 deletions

View File

@@ -18,8 +18,15 @@
<div>
<ul>
<li>Arme : {{arme.name}} (+{{arme.system.totalDegats}})</li>
<li>Dégats : {{finalResult}} {{#if arme.system.nonletaux}}(Non létaux){{else}}(Létaux){{/if}}</li>
<li>Arme : {{arme.name}} (+{{degatsFormula}})</li>
<li>Information : {{degatsMessage}}</li>
<li>Dégats : {{finalResult}} {{#if arme.system.nonletaux}}(Non létaux){{else}}(Létaux){{/if}}</li>
{{#if nextBonus}}
<li>Bonus pour prochaine attaque : {{nextBonus}}</li>
{{/if}}
{{#if nextMalus}}
<li>Malus au défenseur pour prochaine action : {{nextMalus}}</li>
{{/if}}
</ul>
</div>

View File

@@ -20,6 +20,16 @@
<ul>
<li class="mournblade-roll">Attribut : {{attr.label}}</li>
{{#if arme}}
<li>Arme : {{arme.name}} (+{{arme.system.bonusmaniementoff}})</li>
{{#if defender}}
<li>Cible : {{defender.name}}</li>
{{/if}}
{{#if typeAttaque}}
<li>Attaque : {{lookup config.attaques typeAttaque}}</li>
{{/if}}
{{/if}}
{{#if competence}}
<li>Compétence : {{competence.name}}</li>
{{/if}}
@@ -39,15 +49,15 @@
<li>{{textBonus}} : {{bonusRoll.total}}</li>
{{/if}}
{{#if arme}}
<li>Arme : {{arme.name}} (+{{arme.system.bonusmaniementoff}})</li>
{{/if}}
<li>Formule : {{diceFormula}}</li>
<li>Dé : {{diceResult}}</li>
{{#if difficulte}}
<li>Difficulté : {{difficulte}}</li>
<li>Difficulté : {{difficulte}}
{{#if (and arm.system.isMelee armeDefense)}}
({{armeDefense.name}})
{{/if}}
</li>
{{/if}}
<li></li>
@@ -76,6 +86,13 @@
</li>
{{/if}}
{{/each}}
{{#if (and arme isSuccess)}}
<li>
<button class="chat-card-button chat-card-button-degats arme-roll-degats"> Lancer les dégats ! </button>
</li>
{{/if}}
</ul>
</div>

View File

@@ -10,17 +10,18 @@
<div class="flexrow">
{{#if (eq attrKey "tochoose")}}
<span class="roll-dialog-label">Attribut</span>
<select class="status-small-label color-class-common" id ="attrKey" type="text" name="attrKey" value="attrKey" data-dtype="string" >
{{#select attrKey}}
{{#each attributs as |attrLabel attrKey|}}
<option value="{{attrKey}}">{{attrLabel}}</option>
{{/each}}
{{/select}}
</select>
<span class="roll-dialog-label">Attribut</span>
<select class="status-small-label color-class-common" id="attrKey" type="text" name="attrKey" value="attrKey"
data-dtype="string">
{{#select attrKey}}
{{#each attributs as |attrLabel attrKey|}}
<option value="{{attrKey}}">{{attrLabel}}</option>
{{/each}}
{{/select}}
</select>
{{else}}
<span class="roll-dialog-label">{{attr.label}}</span>
<span class="small-label">{{attr.value}}</span>
<span class="roll-dialog-label">{{attr.label}}</span>
<span class="small-label">{{attr.value}}</span>
{{/if}}
</div>
@@ -48,14 +49,87 @@
</div>
<div class="flexrow">
<span class="roll-dialog-label">Points d'Ame</span>
<select class="roll-dialog-label" id="runeame" type="text" name="runeame" value="{{runeame}}"
data-dtype="Number">
<select class="roll-dialog-label" id="runeame" type="text" name="runeame" value="{{runeame}}" data-dtype="Number">
{{#select runeame}}
{{{pointAmeOptions}}}
{{/select}}
</select>
</div>
{{/if}}
{{#if arme}}
<div class="flexrow">
<span class="roll-dialog-label">Arme : </span>
<span class="roll-dialog-label">{{arme.name}} (+{{arme.system.bonusmaniementoff}})</span>
</div>
{{#if arme.system.isMelee}}
<div class="flexrow">
<span class="roll-dialog-label">Attaque : </span>
<select class="roll-dialog-label" id="typeAttaque" type="text" name="typeAttaque" value="{{typeAttaque}}"
data-dtype="String">
{{#select typeAttaque}}
{{#each config.attaques as |attaque key|}}
<option value="{{key}}">{{attaque}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{/if}}
{{/if}}
{{#if arme}}
{{#if arme.system.isMelee}}
{{#if armeDefense}}
<div class="flexrow">
<span class="roll-dialog-label">Défense adversaire : </span>
<span class="roll-dialog-label"><strong>{{difficulte}}</strong> </span>
</div>
{{/if}}
{{/if}}
{{#if arme.system.isDistance}}
<div class="flexrow">
<span class="roll-dialog-label">Bonus de visée (+5) ? : </span>
<input class="" type="checkbox" id="visee" name="visee" {{checked visee}} />
</div>
{{#if defender}}
<div class="flexrow">
<span class="roll-dialog-label">La cible est consciente du tir (-{{defender.system.attributs.adr.value}})? : </span>
<input class="" type="checkbox" id="cibleconsciente" name="cibleconsciente" {{checked cibleconsciente}} />
</div>
{{else}}
<div class="flexrow">
<span class="roll-dialog-label">Pas de cible désignée ! </span>
</div>
{{/if}}
<div class="flexrow">
<span class="roll-dialog-label">La cible court (-5/-10)? : </span>
<input class="" type="checkbox" id="ciblecourt" name="ciblecourt" {{checked ciblecourt}} />
</div>
<div class="flexrow">
<span class="roll-dialog-label">Couvert ? : </span>
<select class="roll-dialog-label" id="typeCouvert" type="text" name="typeCouvert" value="{{typeCouvert}}"
data-dtype="String">
{{#select typeCouvert}}
{{#each config.couverts as |couvert key|}}
<option value="{{key}}">{{couvert.name}}</option>
{{/each}}
{{/select}}
</select>
</div>
<div class="flexrow">
<span class="roll-dialog-label">Portée : </span>
<select class="roll-dialog-label" id="difficulte" type="text" name="difficulte" value="{{difficulte}}"
data-dtype="Number">
{{#select difficulte}}
<option value="10">Moins que courte (10)</option>
<option value="15">Courte et + (15)</option>
<option value="20">Moyenne et + (20)</option>
<option value="25">Longue et + (25)</option>
{{/select}}
</select>
</div>
{{/if}}
{{/if}}
<div class="flexrow">
@@ -68,12 +142,7 @@
</select>
</div>
{{#if armeDefense}}
<div class="flexrow">
<span class="roll-dialog-label">Défense adversaire : </span>
<span class="roll-dialog-label"><strong>{{difficulte}}</strong> </span>
</div>
{{else}}
{{#if selectDifficulte}}
<div class="flexrow">
<span class="roll-dialog-label">Difficulté : </span>
<select class="roll-dialog-label" id="difficulte" type="text" name="difficulte" value="{{difficulte}}"
@@ -94,7 +163,7 @@
{{#if canEclatDoubleD20}}
<div class="flexrow">
<span class="roll-dialog-label">Doubler le d20 (1 Point d'Eclat)</span>
<input class="" id="doubleD20" type="checkbox" name="doubleD20" value="{{doubleD20}}" {{checked doubleD20}}/>
<input class="" id="doubleD20" type="checkbox" name="doubleD20" value="{{doubleD20}}" {{checked doubleD20}} />
</div>
{{/if}}