Add UK/US translation

This commit is contained in:
2024-09-10 07:20:55 +02:00
parent 580a2ccaba
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131 changed files with 964 additions and 547 deletions

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lang/en.json Normal file
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{
"TYPES": {
"Actor": {
"personnage": "Character",
"creature": "Creature"
},
"Item": {
"arme": "Weapon",
"competence": "Skill",
"protection": "Protection",
"pacte": "Pact",
"traitchaotique": "Chaotic Trait",
"monnaie": "Currency",
"don": "Gift",
"tendance": "Tendency",
"rune": "Rune",
"equipement": "Equipment",
"capacite": "Capacity",
"origine": "Origin",
"heritage": "Heritage",
"metier": "Profession",
"runeeffect": "Rune Effect",
"bouclier": "Shield",
"modifier": "Modifier",
"traitespece": "Species Trait"
}
},
"Adresse": "Address",
"Puissance": "Power",
"Clairvoyance": "Clairvoyance",
"Présence": "Presence",
"Trempe": "Temper",
"MNBL.Assaut": "Assault",
"MNBL.preciseattack": "Precise Attack",
"MNBL.feint": "Feint",
"MNBL.dirtyattack": "Dirty Attack",
"MNBL.charge": "Charge",
"MNBL.contain": "Contain the opponent",
"MNBL.disarm": "Disarm",
"MNBL.none": "None",
"MNBL.lightcover": "Buckler or light (-2)",
"MNBL.mediumcover": "Pavise or half (-5)",
"MNBL.heavycover": "Almost complete (-10)",
"MNBL.roll": "Roll",
"MNBL.defensecapacity": "Defensive Capacity",
"MNBL.attackcapacity": "Offensive Capacity",
"MNBL.lessthanshort": "Less than short (10)",
"MNBL.shortmore": "Short and more (10)",
"MNBL.mediummore": "Medium and more (20)",
"MNBL.longmore": "Long and more (25)",
"MNBL.noneunknwon": "None/Unknown",
"MNBL.easy": "Easy (5)",
"MNBL.medium": "Medium (10)",
"MNBL.hard": "Hard (15)",
"MNBL.hazardous": "Hazardous (20)",
"MNBL.insane": "Insane (25)",
"MNBL.puremadness": "Pure Madness (30)",
"MNBL.pronouncerune": "Pronounce the rune",
"MNBL.tracerune": "Trace the rune",
"MNBL.pronounced": "Pronounced",
"MNBL.traced": "Traced",
"MNBL.meleeweapon": "Melee Weapon",
"MNBL.meleethrowweapon": "Melee and Throw Weapon",
"MNBL.throwweapon": "Throw Weapon",
"MNBL.shootweapon": "Shoot Weapon",
"MNBL.specialweapon": "Special (capacity/gift)",
"MNBL.all": "All",
"MNBL.beastslords": "Beast Lords",
"MNBL.elementslords": "Elemental Lords",
"MNBL.law": "Law",
"MNBL.chaos": "Chaos",
"MNBL.level": "Level",
"MNBL.points": "Points",
"MNBL.aspect": "Aspect",
"MNBL.margin": "Margin",
"MNBL.goodadventure" : "Good Adventure",
"MNBL.base": "Base",
"MNBL.current": "Current",
"MNBL.alignement" : "Alignment",
"MNBL.eclat": "Shard",
"MNBL.exp": "Experience",
"MNBL.attributes": "Attributes",
"MNBL.skills": "Skills",
"MNBL.abilities": "Gifts/Pacts",
"MNBL.equipmentactions": "Equipment/Actions",
"MNBL.bio": "Bio & Notes",
"MNBL.health": "Health",
"MNBL.bonus": "Bonus",
"MNBL.malus": "Penalty",
"MNBL.nonlethal": "Non-Lethal",
"MNBL.lethal": "Lethal",
"MNBL.automalus" : "Auto Penalty",
"MNBL.soul": "Soul",
"MNBL.currentmax": "Current Max",
"MNBL.consumed": "Consumed",
"MNBL.damagebonus": "Damage Bonus",
"MNBL.speed": "Speed",
"MNBL.defense": "Defense",
"MNBL.totalprotection": "Total Protection",
"MNBL.modifier": "Modifiers",
"MNBL.type": "Type",
"MNBL.value": "Value",
"MNBL.gifts": "Gifts",
"MNBL.allegiance": "Allegiance",
"MNBL.pacts": "Pacts",
"MNBL.runes": "Runes",
"MNBL.highlanguage": "High Speech",
"MNBL.difficulty": "Difficulty",
"MNBL.tendancies": "Tendencies",
"MNBL.chaotictraits": "Chaotic Traits",
"MNBL.activatedrunes": "Activated Runes",
"MNBL.mode": "Mode",
"MNBL.duration": "Duration",
"MNBL.treasuremoney": "Treasures and Money",
"MNBL.quantity": "Quantity",
"MNBL.unit": "Unit",
"MNBL.specialactions": "Special Actions",
"MNBL.knockout": "Knock Out",
"MNBL.flee": "Flee",
"MNBL.immobilize": "Immobilize",
"MNBL.mounted": "Mounted",
"MNBL.weapons": "Weapons",
"MNBL.attack": "Attack",
"MNBL.damage": "Damage",
"MNBL.protections": "Protections",
"MNBL.equipments": "Equipments",
"MNBL.origin": "Origin",
"MNBL.legacy": "Legacy",
"MNBL.profession": "Profession",
"MNBL.genre": "Gender",
"MNBL.size": "Size",
"MNBL.hair": "Hair",
"MNBL.eyes": "Eyes",
"MNBL.preferredhand": "Preferred Hand",
"MNBL.weight": "Weight",
"MNBL.soulmultiplier": "Soul Multiplier",
"MNBL.ignorehealthmalus": "Ignore Health Penalty",
"MNBL.ignoresoulmalus": "Ignore Soul Penalty",
"MNBL.weapon": "Weapon",
"MNBL.nextattackbonus": "Bonus for next attack",
"MNBL.nextactionmalus": "Penalty to defender for next action",
"MNBL.applydamage": "Apply damage/bonus/penalty",
"MNBL.attribut": "Attribute",
"MNBL.skill": "Skill",
"MNBL.target": "Target",
"MNBL.usedpredilection": "Used Predilection",
"MNBL.soulpoints": "Soul Points",
"MNBL.formula": "Formula",
"MNBL.dice":"Dice",
"MNBL.success": "Success",
"MNBL.failure": "Failure",
"MNBL.heroicsuccess": "Heroic Success",
"MNBL.dramaticfailure": "Dramatic Failure",
"MNBL.attackmountbonus": "Mounted attacker vs ground defender (+5)",
"MNBL.targetdefense": "Opponent's Defense",
"MNBL.shootmodifier": "Shooting Modifiers",
"MNBL.aimingbonus": "Aiming Bonus",
"MNBL.targetseeshoot": "Target is aware of the shot",
"MNBL.notarget": "No designated target",
"MNBL.runningtarget": "Running target (-5/-10 depending on range)",
"MNBL.hascover": "Cover",
"MNBL.range": "Range",
"MNBL.disadvantagepositions": "Disadvantageous positions (Max bonus +15)",
"MNBL.targetground": "Target on the ground (+5)",
"MNBL.unarmedtarget": "Unarmed target (+5)",
"MNBL.smallroomtarget": "Target in confined space (+5)",
"MNBL.targetcantmove": "Target immobilized (+5)",
"MNBL.targetbelow": "Target below (+5)",
"MNBL.healthmalus": "Health Penalty",
"MNBL.soulmalus": "Soul Penalty",
"MNBL.registeredmodifiers": "Registered Modifiers",
"MNBL.doubleD20": "Double the d20 (1 Shard Point)",
"MNBL.pronouncedrune": "Pronounced Rune",
"MNBL.tracedrune": "Traced Rune",
"MNBL.equipped": "Equipped",
"MNBL.rarity": "Rarity",
"MNBL.price": "Price",
"MNBL.modifiertype": "Modifier Type",
"MNBL.prerequisites": "Prerequisites",
"MNBL.predilections": "Predilections",
"MNBL.candoublebonusskill": "Good Adventure and Shard bonuses can be doubled (cf. Profession)",
"MNBL.addpredilection": "Add a predilection",
"MNBL.defensebonus": "Defense Bonus",
"MNBL.nonlethaldamage": "Non-Lethal Damage",
"MNBL.weapontype": "Weapon Type",
"MNBL.weaponbonusattack": "Handling Bonus (offensive)",
"MNBL.weaponbonusdefense": "Handling Bonus (defensive)",
"MNBL.isdefense": "Defensive",
"MNBL.twohands": "Two-handed",
"MNBL.ignorearmor": "Ignore Armor",
"MNBL.creatureresourcecost": "Resource Cost (creatures)",
"MNBL.shortrange": "Short Range",
"MNBL.mediumrange":"Medium Range",
"MNBL.longrange":"Long Range",
"MNBL.reloadduration": "Reload Time",
"MNBL.attacks": "Attacks",
"MNBL.ressources": "Resources",
"MNBL.weaponscapacities": "Weapons/Capacities",
"MNBL.use": "Use",
"MNBL.speciestrait": "Species Trait"
}

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"modifier": "Modificateur",
"traitespece": "Trait d'Espèce"
}
}
},
"Adresse": "Adresse",
"Puissance": "Puissance",
"Clairvoyance": "Clairvoyance",
"Présence": "Présence",
"Trempe": "Trempe",
"MNBL.assaut": "Assaut",
"MNBL.preciseattack": "Attaque Précise",
"MNBL.feint": "Feinte",
"MNBL.dirtyattack": "Coup Bas",
"MNBL.charge": "Charger",
"MNBL.contain": "Contenir l'adversaire",
"MNBL.disarm": "Désarmer",
"MNBL.none": "Aucun",
"MNBL.lightcover": "Rondache ou léger (-2)",
"MNBL.mediumcover": "Pavois ou à moitié (-5)",
"MNBL.heavycover": "Quasi complet (-10)",
"MNBL.roll": "Jet",
"MNBL.defensecapacity": "Capacité défensive",
"MNBL.attackcapacity": "Capacité offensive",
"MNBL.lessthanshort": "Moins que courte (10)",
"MNBL.shortmore": "Courte et + (10)",
"MNBL.mediummore": "Moyenne et + (20)",
"MNBL.longmore": "Longue et + (25)",
"MNBL.noneunknwon": "Aucune/Inconnue",
"MNBL.easy": "Facile (5)",
"MNBL.medium": "Moyenne (10)",
"MNBL.hard": "Ardue (15)",
"MNBL.hazardous": "Hasardeuse (20)",
"MNBL.insane": "Insensée (25)",
"MNBL.puremadness": "Pure Folie (30)",
"MNBL.pronouncerune": "Prononcer la rune",
"MNBL.tracerune": "Tracer la rune",
"MNBL.pronounced": "Prononcée",
"MNBL.traced": "Tracée",
"MNBL.meleeweapon": "Arme de contact",
"MNBL.meleethrowweapon": "Arme de contact et de Jet",
"MNBL.throwweapon": "Arme de Lancer",
"MNBL.shootweapon": "Arme de Tir",
"MNBL.specialweapon": "Spécial (capacité/don)",
"MNBL.all": "Tous",
"MNBL.beastslords": "Seigneurs des Bêtes",
"MNBL.elementslords": "Seigneurs Elementaires",
"MNBL.law": "Loi",
"MNBL.chaos": "Chaos",
"MNBL.level": "Niveau",
"MNBL.points": "Points",
"MNBL.aspect": "Aspect",
"MNBL.margin": "Marge",
"MNBL.goodadventure" : "Bonne Aventure",
"MNBL.base": "Base",
"MNBL.current": "Actuelle",
"MNBL.alignement" : "Alignement",
"MNBL.eclat": "Eclat",
"MNBL.exp": "Expérience",
"MNBL.attributes": "Attributs",
"MNBL.skills": "Compétences",
"MNBL.abilities": "Dons/Pactes",
"MNBL.equipmentactions": "Equipements/Actions",
"MNBL.bio": "Bio&Notes",
"MNBL.health": "Santé",
"MNBL.bonus": "Bonus",
"MNBL.malus": "Malus",
"MNBL.nonlethal": "Non Létaux",
"MNBL.lethal": "Létaux",
"MNBL.automalus" : "Malus Auto",
"MNBL.soul": "Ame",
"MNBL.currentmax": "Max Actuel",
"MNBL.consumed": "Consommé",
"MNBL.damagebonus": "B. Dégats",
"MNBL.speed": "Vitesse",
"MNBL.defense": "Défense",
"MNBL.totalprotection": "Protection Totale",
"MNBL.modifier": "Modificateurs",
"MNBL.type": "Type",
"MNBL.value": "Valeur",
"MNBL.gifts": "Dons",
"MNBL.allegiance": "Allégeance",
"MNBL.pacts": "Pactes",
"MNBL.runes": "Runes",
"MNBL.highlanguage": "Haut Parler",
"MNBL.difficulty": "Difficulté",
"MNBL.tendancies": "Tendances",
"MNBL.chaotictraits": "Traits Chaotique",
"MNBL.activatedrunes": "Runes actives",
"MNBL.mode": "Mode",
"MNBL.duration": "Durée",
"MNBL.treasuremoney": "Richesses et Argent",
"MNBL.quantity": "Quantité",
"MNBL.unit": "Unité",
"MNBL.specialactions": "Actions spéciales",
"MNBL.knockout": "Assomer",
"MNBL.flee": "Fuir",
"MNBL.immobilize": "Immobiliser",
"MNBL.mounted": "Monté",
"MNBL.weapons": "Armes",
"MNBL.attack": "Attaque",
"MNBL.damage": "Dégats",
"MNBL.protections": "Protections",
"MNBL.equipments": "Equipements",
"MNBL.origin": "Origine",
"MNBL.legacy": "Héritage",
"MNBL.profession": "Métier",
"MNBL.genre": "Genre",
"MNBL.size": "Taille",
"MNBL.hair": "Cheveux",
"MNBL.eyes": "Yeux",
"MNBL.preferredhand": "Main Préférée",
"MNBL.weight": "Weight",
"MNBL.soulmultiplier": "Multiplicateur d'âme",
"MNBL.ignorehealthmalus": "Ignore le malus de santé",
"MNBL.ignoresoulmalus": "Ignore le malus d'âme",
"MNBL.weapon": "Arme",
"MNBL.nextattackbonus": "Bonus pour prochaine attaque",
"MNBL.nextactionmalus": "Malus au défenseur pour prochaine action",
"MNBL.applydamage": "Appliquer les dégats/bonus/malus",
"MNBL.attribut": "Attribut",
"MNBL.skill": "Compétence",
"MNBL.target": "Cible",
"MNBL.usedpredilection": "Prédilection utilisée",
"MNBL.soulpoints": "Points d'âme",
"MNBL.formula": "Formule",
"MNBL.dice":"Dé",
"MNBL.success": "Succés",
"MNBL.failure": "Echec",
"MNBL.heroicsuccess": "Succés Héroïque",
"MNBL.dramaticfailure": "Echec Dramatique",
"MNBL.attackmountbonus": "Attaquant monté vs def. au sol (+5)",
"MNBL.targetdefense": "Défense adversaire",
"MNBL.shootmodifier": "Modificateurs de Tir",
"MNBL.aimingbonus": "Bonus de visée",
"MNBL.targetseeshoot": "La cible est consciente du tir",
"MNBL.notarget": "Pas de cible désignée",
"MNBL.runningtarget": "La cible court (-5/-10 selon portée)",
"MNBL.hascover": "Couvert",
"MNBL.range": "Portée",
"MNBL.disadvantagepositions": "Positions désavantageuses (Bonus max +15)",
"MNBL.targetground": "Cible au sol (+5)",
"MNBL.unarmedtarget": "Cible désarmée (+5)",
"MNBL.smallroomtarget": "Cible en espace restreint (+5)",
"MNBL.targetcantmove": "Cible immobilisée (+5)",
"MNBL.targetbelow": "Cible surplombée (+5)",
"MNBL.healthmalus": "Malus de santé",
"MNBL.soulmalus": "Malus d'âme",
"MNBL.registeredmodifiers": "Modificateurs enregistrés",
"MNBL.doubleD20": "Doubler le d20 (1 Point d'Eclat)",
"MNBL.pronouncedrune": "Rune prononcée",
"MNBL.tracedrune": "Rune tracée",
"MNBL.equipped": "Equipé",
"MNBL.rarity": "Rareté",
"MNBL.price": "Prix",
"MNBL.modifiertype": "Type de modificateur",
"MNBL.prerequisites": "Prérequis",
"MNBL.predilections": "Prédilections",
"MNBL.candoublebonusskill": "Les bonus de Bonne Aventure et d'Eclat peuvent être doublés (cf. Métier)",
"MNBL.addpredilection": "Ajouter une prédilection",
"MNBL.defensebonus": "Bonus de défense",
"MNBL.nonlethaldamage": "Dégâts non létaux",
"MNBL.weapontype": "Type d'arme",
"MNBL.weaponbonusattack": "Bonus de maniement (offensif)",
"MNBL.weaponbonusdefense": "Bonus de maniement (défensif)",
"MNBL.isdefense": "Défensive",
"MNBL.twohands": "A deux mains",
"MNBL.ignorearmor": "Ignore l'armure",
"MNBL.creatureresourcecost": "Cout en Ressources (créatures)",
"MNBL.shortrange": "Portée courte",
"MNBL.mediumrange":"Portée moyenne",
"MNBL.longrange":"Portée longue",
"MNBL.reloadduration": "Temps de rechargement",
"MNBL.attacks": "Attaques",
"MNBL.ressources": "Ressources",
"MNBL.weaponscapacities": "Armes/Capacités",
"MNBL.use": "Utiliser",
"MNBL.speciestrait": "Trait d'espèce"
}