Update pour v11/v12 et correction d'un bug sur les defenses
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@@ -9,7 +9,7 @@ export class MaleficesItemSheet extends ItemSheet {
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/** @override */
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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return foundry.utils.mergeObject(super.defaultOptions, {
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classes: ["fvtt-malefices", "sheet", "item"],
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template: "systems/fvtt-malefices/templates/item-sheet.hbs",
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dragDrop: [{ dragSelector: null, dropSelector: null }],
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@@ -43,8 +43,8 @@ export class MaleficesItemSheet extends ItemSheet {
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name: this.object.name,
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editable: this.isEditable,
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cssClass: this.isEditable ? "editable" : "locked",
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system: duplicate(this.object.system),
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config: duplicate(game.system.malefices.config),
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system: foundry.utils.duplicate(this.object.system),
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config: foundry.utils.duplicate(game.system.malefices.config),
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limited: this.object.limited,
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options: this.options,
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owner: this.document.isOwner,
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@@ -76,7 +76,7 @@ export class MaleficesItemSheet extends ItemSheet {
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/* -------------------------------------------- */
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postItem() {
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let chatData = duplicate(this.item)
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let chatData = foundry.utils.duplicate(this.item)
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if (this.actor) {
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chatData.actor = { id: this.actor.id };
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}
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