Update pour v11/v12 et correction d'un bug sur les defenses
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@@ -27,4 +27,41 @@ export const MALEFICES_CONFIG = {
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"epee": "Epée, sabre, javelot, etc",
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"mainsnues": "Mains Nues"
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},
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confrontationDegreOptions :{
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"0": "0",
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"1": "1",
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"2": "2",
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"3": "3",
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"4": "4",
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"5": "5"
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},
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confrontationModifOptions: {
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"-1": "-1",
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"0": "0",
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"1": "+1"
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},
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bonusMalusPersoOptions: [
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{value: "-3", label: "-3"},
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{value: "-2", label: "-2"},
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{value: "-1", label: "-1"},
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{value: "0", label: "0"},
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{value: "+1", label: "+1"},
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{value: "+2", label: "+2"},
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{value: "+3", label: "+3"}
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],
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bonusMalusDefOptions: [
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{value: "-6", label: "-6 (réussite critique)"},
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{value: "-3", label: "-3 (réussite)"},
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{value: "0", label: "0 (echec ou pas d'esquive)"},
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{value: "+3", label: "+3 (echec critique)"}
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],
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bonusMalusPorteeOptions: [
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{value: "1", label: "+1 (Portée courte)"},
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{value: "0", label: "0 (Portée moyenne)"},
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{value: "-1", label: "-1 (Portée longue)"}
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]
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}
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