Sort, confrontation, update tarots, etc
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@ -3,6 +3,7 @@
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import { MaleficesUtility } from "./malefices-utility.js";
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import { MaleficesRollDialog } from "./malefices-roll-dialog.js";
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import { MaleficesTirageTarotDialog } from "./malefices-tirage-tarot-dialog.js"
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import { MaleficesCharacterSummary } from "./malefices-summary-app.js"
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/* -------------------------------------------- */
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export class MaleficesCommands {
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@ -11,7 +12,7 @@ export class MaleficesCommands {
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if (!game.system.malefices.commands) {
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const commands = new MaleficesCommands();
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commands.registerCommand({ path: ["/tirage"], func: (content, msg, params) => MaleficesCommands.createTirage(msg), descr: "Tirage des tarots" });
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//crucibleCommands.registerCommand({ path: ["/pool"], func: (content, msg, params) => crucibleCommands.poolRoll(msg), descr: "Generic Roll Window" });
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commands.registerCommand({ path: ["/resume"], func: (content, msg, params) => MaleficesCharacterSummary.displayPCSummary(), descr: "Affiche la liste des PJs!" });
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game.system.malefices.commands = commands;
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}
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}
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@ -110,14 +111,14 @@ export class MaleficesCommands {
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let tirageData = {
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state: 'select-player',
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nbCard: 0,
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maxPlayerCard: 5,
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maxPlayerCard: 4,
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maxSecretCard: 1,
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cards: [],
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players: duplicate(game.users),
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secretCards: [],
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deck: MaleficesUtility.getTarots()
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}
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for (let i = 0; i < 5; i++) {
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for (let i = 0; i < 4; i++) {
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tirageData.cards.push({ name: "???", img: "systems/fvtt-malefices/images/tarots/background.webp" })
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}
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tirageData.secretCards.push({ name: "???", img: "systems/fvtt-malefices/images/tarots/background.webp" })
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