Ajout tarot et autres
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@ -67,6 +67,9 @@ export class MaleficesRollDialog extends Dialog {
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html.find('#bonusMalusDef').change((event) => {
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this.rollData.bonusMalusDef = Number(event.currentTarget.value)
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})
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html.find('#bonusMalusPortee').change((event) => {
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this.rollData.bonusMalusPortee = Number(event.currentTarget.value)
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})
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}
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}
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@ -469,7 +469,7 @@ export class MaleficesUtility {
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// Build the dice formula
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let diceFormula = "1d20"
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rollData.target = rollData.attr.value + rollData.bonusMalusPerso + rollData.bonusMalusSituation + rollData.bonusMalusDef
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rollData.target = rollData.attr.value + rollData.bonusMalusPerso + rollData.bonusMalusSituation + rollData.bonusMalusDef + rollData.bonusMalusPortee
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if (rollData.attr.abbrev == "physique") {
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rollData.target += rollData.phyMalus
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}
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@ -598,6 +598,7 @@ export class MaleficesUtility {
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bonusMalusPerso: 0,
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bonusMalusSituation: 0,
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bonusMalusDef: 0,
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bonusMalusPortee: 0,
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rollMode: game.settings.get("core", "rollMode")
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}
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MaleficesUtility.updateWithTarget(rollData)
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