Minot fixes
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@ -229,9 +229,9 @@ export class MaleficesActor extends Actor {
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}
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/* -------------------------------------------- */
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getInitiativeScore(combatId, combatantId) {
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let init = Math.floor(this.system.attributs.physique.value+this.system.attributs.habilete.value)
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let init = Math.floor( (this.system.attributs.physique.value+this.system.attributs.habilite.value) / 2)
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let subvalue = new Roll("1d20").roll({async: false})
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return init + (subvalue / 100)
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return init + (subvalue.total / 100)
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}
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/* -------------------------------------------- */
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