fvtt-les-heritiers/templates/roll-dialog-generic.html

184 lines
6.6 KiB
HTML

<form class="skill-roll-dialog">
<header class="roll-dialog-header">
{{#if img}}
<img class="actor-icon" src="{{img}}" data-edit="img" title="{{name}}" />
{{/if}}
<h1 class="dialog-roll-title roll-dialog-header">{{title}}</h1>
</header>
<div class="flexcol">
{{#if (eq mode "rang")}}
<div class="flexrow">
<span class="roll-dialog-label">{{rang.label}}</span>
<span class="roll-dialog-label">{{rang.value}}</span>
</div>
{{/if}}
{{#if (eq mode "carac")}}
<div class="flexrow">
<span class="roll-dialog-label">Caracteristique</span>
<span class="roll-dialog-label">{{carac.label}} ({{carac.value}})</span>
</div>
{{else}}
<div class="flexrow">
<span class="roll-dialog-label">Caracteristique</span>
<select class="status-small-label color-class-common" id="caracKey" type="text" name="caracKey" value="caracKey" data-dtype="string" >
{{#select caracKey}}
{{#each caracList as |carac key|}}
<option value="{{key}}">{{carac.label}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{/if}}
{{#if competence}}
<div class="flexrow">
<span class="roll-dialog-label">{{competence.name}}</span>
<span class="small-label roll-dialog-label">{{competence.system.niveau}}</span>
</div>
{{#if competence.nbSpec}}
<div class="flexrow">
<span class="roll-dialog-label">Spécialités : {{competence.specList}}</span>
</div>
<div class="flexrow">
<span class="roll-dialog-label">Bonus de spécialité ?</span>
<input type="checkbox" class="item-field-label-short" id="useSpecialite" {{checked useSpecialite}}/>
</div>
{{/if}}
{{/if}}
{{#if pouvoir}}
<div class="flexrow">
<span class="roll-dialog-label">Pouvoir : </span>
<span class="small-label roll-dialog-label">{{pouvoir.name}}</span>
</div>
<div class="flexrow">
<span class="roll-dialog-label">Activation : </span>
<span class="small-label roll-dialog-label">{{pouvoir.system.activation}}</span>
</div>
{{#if pouvoirBase}}
<div class="flexrow">
<span class="roll-dialog-label">{{pouvoirBase.label}} : </span>
<span class="small-label roll-dialog-label">{{pouvoirBase.value}}</span>
</div>
{{/if}}
<div class="flexrow">
<span class="roll-dialog-label">Points d'usage consommés : </span>
<select class="status-small-label color-class-common" id="pouvoirPointsUsage" type="Number" name="pouvoirPointsUsage" value="pouvoirPointsUsage" data-dtype="Number" >
{{#select pouvoirPointsUsage}}
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
{{/select}}
</select>
</div>
{{/if}}
{{#each rulesMalus as |malus key|}}
<div class="flexrow">
<span class="roll-dialog-label">{{malus.name}}</span>
<span class="small-label roll-dialog-label">{{malus.value}}</span>
</div>
{{/each}}
{{#if (and arme arme.system.isMelee)}}
<div class="flexrow">
<span class="roll-dialog-label">Attaque à plusieurs </span>
<select class="roll-dialog-label" id="bonus-attaque-plusieurs" type="text" value="{{bonusAttaquePlusieurs}}"
data-dtype="Number">
{{#select bonusAttaquePlusieurs}}
<option value="0">0</option>
<option value="1">+1</option>
<option value="2">+2</option>
{{/select}}
</select>
</div>
<div class="flexrow">
<span class="roll-dialog-label">Attaque dans le dos ?</span>
<input type="checkbox" class="item-field-label-short" id="attaqueDos" {{checked attaqueDos}}/>
</div>
<div class="flexrow">
<span class="roll-dialog-label">Attaque à deux armes </span>
<select class="roll-dialog-label" id="bonus-attaque-deux-armes" type="text" value="{{attaqueDeuxArmes}}"
data-dtype="Number">
{{#select attaqueDeuxArmes}}
<option value="0">Aucun</option>
<option value="-4">Deux armes à 1 main</option>
<option value="-2">Deux armes naturelles"</option>
<option value="-2">Avec spécialisation "Mauvaise Main"</option>
{{/select}}
</select>
</div>
<div class="flexrow">
<span class="roll-dialog-label">Seconde arme</span>
<select class="roll-dialog-label" id="bonus-attaque-seconde-arme" type="text" value="{{secondeArme}}"
data-dtype="String">
{{#select secondeArme}}
{{#each armes as |arme idx|}}
<option value="{{arme.id}}">{{arme.name}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{/if}}
{{#if arme}}
<li class="flexrow item">
<label class="roll-dialog-label">Ataque ciblée : </label>
<select class="roll-dialog-label" type="text" id="attaque-cible" value="{{attaqueCible}}" data-dtype="String">
{{#select attaqueCible}}
{{#each config.attaqueCible as |categ key|}}
<option value="{{key}}">{{categ}}</option>
{{/each}}
{{/select}}
</select>
</li>
{{/if}}
<div class="flexrow">
<span class="roll-dialog-label">Bonus/Malus </span>
<select class="roll-dialog-label" id="bonus-malus-context" type="text" value="{{bonusMalusContext}}"
data-dtype="Number">
{{#select bonusMalusContext}}
<option value="-6">-6</option>
<option value="-5">-5</option>
<option value="-4">-4</option>
<option value="-3">-3</option>
<option value="-2">-2</option>
<option value="-1">-1</option>
<option value="0">0</option>
<option value="1">+1</option>
<option value="2">+2</option>
<option value="3">+3</option>
<option value="4">+4</option>
<option value="5">+5</option>
<option value="6">+6</option>
{{/select}}
</select>
</div>
{{#if cacheDifficulte}}
<div class="flexrow">
<span class="roll-dialog-label">Difficulté Cachée/Inconnue</span>
</div>
{{else}}
<div class="flexrow">
<span class="roll-dialog-label">Difficulté</span>
<select class="status-small-label color-class-common" id ="sdValue" type="text" name="sdValue" value="sdValue" data-dtype="string" >
{{#select sdValue}}
{{#each sdList as |label value|}}
<option value="{{value}}">{{label}} ({{value}})</option>
{{/each}}
{{/select}}
</select>
</div>
{{/if}}
</div>
</form>