export const HERITIERS_CONFIG = { caracList: { "agi": "Agilité", "con": "Constitution", "for": "Force", "prec": "Précision", "esp": "Esprit", "per": "Perception", "pres": "Prestance", "san": "Sang-Froid" }, competenceCategorie: { "utile": "Utile", "futile": "Futile" }, contactType: { contact: "Contact", allie: "Allié", ennemi: "Ennemi", interet: "Personne d'interêt" }, competenceProfil: { "aventurier": { kind: "physical", name: "Aventurier" }, "roublard": { kind: "physical", name: "Roublard" }, "combattant": { kind: "physical", name: "Combattant" }, "erudit": { kind: "mental", name: "Erudit" }, "savant": { kind: "mental", name: "Savant" }, "gentleman": { kind: "mental", name: "Gentleman" }, "magie": { kind: "magical", name: "Magie" }, }, baseTestPouvoir: { "feerie": "Féerie", "masque": "Masque", "autre": "Autre" }, resistancePouvoir: { "aucune": "Aucune", "physiquepassive": "Physique Passive", "physiqueactive": "Physique Active", "psychiquepassive": "Psychique Passive", "psychiqueactive": "Psychique Active", "autre": "Autre", }, typePouvoir: { "actif": "Actif", "passif": "Passif", "metamorphose": "Métamorphose" }, statutMasque: { "masque": "Masqué", "demasque": "Démasqué" }, niveauPouvoir: { "normal": "Normal", "profond": "Profond", "legendaire": "Légendaire" }, masquePouvoir: { "masque": "Masqué", "demasque": "Démasqué" }, seuilsDifficulte: { "-1": "Aucun/Non applicable", "5": "Enfantine (5)", "6": "Triviale (6)", "7": "Moins Triviale (7)", "8": "Aisée (8)", "9": "Moins Aisée (9)", "10": "Normale (10)", "11": "Moins Normale (11)", "12": "Compliquée (12)", "13": "Plus Compliquée (13)", "14": "Difficile (14)", "15": "Plus Difficile (15)", "16": "Très Difficile (16)", "17": "Très Très Difficile (17)", "18": "Critique (18)", "19": "Plus Critique (19)", "20": "Insurmontable (20)", "21": "Très Insurmontable (21)", "22": "Surhumaine (22)", "23": "Très Surhumaine (23)", "24": "Epique (24)", "25": "Plus Epique (25)", "26": "Légendaire (26)", "27": "Très Légendaire (27)", "28": "Mythique (28)", "29": "Plus Mythique (29)", "30": "Divine (30)" }, attaqueCible: { "none": "Aucune", "membre": "Membre", "main": "Main", "tete": "Tête/Coeur" }, categorieArme: { "trait": "Arme de trait", "poing": "Arme de poing", "epaule": "Arme d'épaule", "lourde": "Arme lourde", "blanche": "Arme blanche", "improvise": "Arme improvisée", "explosif": "Explosif" }, typeArme: { "naturelle": "Arme naturelle", "trait": "Trait", "pistolet": "Pistolet", "simpleaction": "Simple Action", "doubleaction": "Double Action", "doublecanon": "Double Canon", "semiauto": "Semi Automatique", "auto": "Automatique", "manuel": "Manuel", "verrou": "Verrou", "special": "Spéciale", "legere": "Légère", "lourde": "Lourde", "explosif": "Explosif" }, armeLegalite: { "libre": "Libre (L)", "controlee": "Contrôlée (C)", "prohibee": "Prohibée (P)" }, armeDissimulation: { "tresfacile": "Très facile (TF)", "facile": "Facile (F)", "difficile": "Difficile (D)", "impossible": "Impossible (I)" }, typeProtection: { "balle": "Protège ds balles", "melee": "Protège en mélée", "tout": "Tout type de dégats" }, typeFee: { "traditionnelle": "Traditionnelle", "moderne": "Moderne", "orientale": "Orientale" }, typeContact: { "contact": "Contact", "allie": "Allié", "ennemi": "Ennemi", "interet": "Personne d'interêt" }, niveauContact: { "1": "1", "2": "2", "3": "3", }, pointsUsageList: { "1": "1", "2": "2", "3": "3", "4": "4", }, attaquePlusieursList: { "0": "0", "1": "+1", "2": "+2", }, attaque2ArmesListe: [ { value: "0", label: "Aucun" }, { value: "-4", label: "Deux armes à 1 main" }, { value: "-2", label: "Deux armes naturelles" }, { value: "-2", label: "Avec spécialisation \"Mauvaise Main\"" } ], typeProfil: { "mineur": "Mineur", "majeur": "Majeur", }, bonusMalusContext: [ { value: "-6", label: "-6" }, { value: "-5", label: "-5" }, { value: "-4", label: "-4" }, { value: "-3", label: "-3" }, { value: "-2", label: "-2" }, { value: "-1", label: "-1" }, { value: "0", label: "0" }, { value: "1", label: "+1" }, { value: "2", label: "+2" }, { value: "3", label: "+3" }, { value: "4", label: "+4" }, { value: "5", label: "+5" }, { value: "6", label: "+6" } ], listNiveauSort: { "1": "1", "2": "2", "3": "3", "4": "4" }, listRangSort: { "1": "1", "2": "2", "3": "3", "4": "4", "5": "5", "6": "6", "7": "7" }, listNiveau: { "0": "0", "1": "1", "2": "2", "3": "3", "4": "4", "5": "5", "6": "6", "7": "7", "8": "8", "9": "9", "10": "10" }, rangName: [ "Novice", "Novice", "Adepte", "Maître", "Grand Maître" ], rangNameSpecific: { "Druidisme": { "Novice": "Eubage", "Adepte": "Saronide", "Maître": "Ovate", "Grand Maître": "Archidruide" }, "Faëomancie": { "Novice": "Marmiton", "Adepte": "Queux", "Maître": "Chef", "Grand Maître": "Maître-queux" }, "Nécromancie": { "Novice": "Inexpertus", "Adepte": "Discipulus", "Maître": "Dominus", "Grand Maître": "Magister" }, "Necromancie": { "Novice": "Inexpertus", "Adepte": "Discipulus", "Maître": "Dominus", "Grand Maître": "Magister" }, "Magie du Clan": { "Novice": "Apprenti", "Adepte": "Disciple", "Maître": "Maître", "Grand Maître": "Éminence" }, "Théurgie": { "Novice": "Frère", "Adepte": "Père", "Maître": "Saint", "Grand Maître": "Apôtre" }, "Grand Langage": { "Novice": "Éveillé", "Adepte": "Initié", "Maître": "Sage", "Grand Maître": "Docteur" } }, soufflesMagieDuClan: { "soufflecombat": "Souffle du Combat", "soufflemouvement": "Souffle du Mouvement", "souffleesprit": "Souffle de l'Esprit" } }