export const HERITIERS_CONFIG = { caracList: { "agi": "Agilité", "con": "Constitution", "for": "Force", "prec": "Précision", "esp": "Esprit", "per": "Perception", "pres": "Présence", "san": "Sang-Froid" }, competenceCategorie : { "utile": "Utile", "futile": "Futile" }, competenceProfil : { "aventurier": "Aventurier", "roublard": "Roublard", "combattant": "Combattant", "erudit": "Erudit", "savant": "Savant", "gentleman": "Gentleman" }, baseTestPouvoir: { "feerie": "Féerie", "Masque": "Masque" }, resistancePouvoir: { "aucune": "Aucune", "physiquepassive": "Physique Passive", "physiqueactive": "Physique Active", "psychiquepassive": "Psychique Passive", "psychiqueactive": "Psychique Active", "autre": "Autre", }, typePouvoir: { "actif": "Actif", "passif": "Passif", "metamorphose": "Métamorphose" }, niveauPouvoir: { "normal": "Normal", "profond": "Profond", "legendaire": "Légendaire" }, masquePouvoir: { "masque": "Masqué", "demasque": "Démasqué" }, seuilsDifficulte: { "0": "Aucun/Non applicable", "5": "Enfantine", "6": "Triviale", "8": "Aisée", "10": "Normale", "12": "Compliquée", "14": "Difficile", "16": "Très Difficile", "18": "Critique", "20": "Insurmontable", "22": "Surhumaine", "24": "Epique", "26": "Légendaire", "28": "Mythique", "30": "Divine" } }