Migration vers DataModels et appv2
This commit is contained in:
@@ -1,26 +0,0 @@
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/**
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* Extend the basic ActorSheet with some very simple modifications
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* @extends {ActorSheet}
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*/
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import { HeritiersActorSheet } from "./heritiers-actor-sheet.js";
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import { HeritiersUtility } from "./heritiers-utility.js";
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/* -------------------------------------------- */
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export class HeritiersActorPNJSheet extends HeritiersActorSheet {
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/** @override */
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static get defaultOptions() {
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return foundry.utils.mergeObject(super.defaultOptions, {
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classes: ["fvtt-les-heritiers", "sheet", "actor"],
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template: "systems/fvtt-les-heritiers/templates/actor-pnj-sheet.html",
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width: 780,
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height: 840,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "stats" }],
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dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
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editScore: false
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})
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}
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}
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@@ -1,277 +0,0 @@
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/**
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* Extend the basic ActorSheet with some very simple modifications
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* @extends {ActorSheet}
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*/
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import { HeritiersUtility } from "./heritiers-utility.js";
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/* -------------------------------------------- */
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export class HeritiersActorSheet extends foundry.appv1.sheets.ActorSheet {
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/** @override */
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static get defaultOptions() {
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return foundry.utils.mergeObject(super.defaultOptions, {
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classes: ["fvtt-les-heritiers", "sheet", "actor"],
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template: "systems/fvtt-les-heritiers/templates/actor-sheet.html",
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width: 780,
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height: 840,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "stats" }],
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dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
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editScore: false
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})
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}
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/* -------------------------------------------- */
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async getData() {
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const objectData = foundry.utils.duplicate(this.object)
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let formData = {
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title: this.title,
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id: objectData.id,
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type: objectData.type,
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img: objectData.img,
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name: objectData.name,
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editable: this.isEditable,
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cssClass: this.isEditable ? "editable" : "locked",
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system: objectData.system,
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effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
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limited: this.object.limited,
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skills: this.actor.getSkills(),
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utileSkillsMental: this.actor.organizeUtileSkills("mental"),
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utileSkillsPhysical: this.actor.organizeUtileSkills("physical"),
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competencesMagie: HeritiersUtility.getCompetencesMagie(),
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futileSkills: this.actor.organizeFutileSkills(),
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contacts: this.actor.organizeContacts(),
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armes: foundry.utils.duplicate(this.actor.getWeapons()),
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monnaies: foundry.utils.duplicate(this.actor.getMonnaies()),
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pouvoirs: foundry.utils.duplicate(this.actor.getPouvoirs()),
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fee: foundry.utils.duplicate(this.actor.getFee() || {}),
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protections: foundry.utils.duplicate(this.actor.getArmors()),
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combat: this.actor.getCombatValues(),
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equipements: foundry.utils.duplicate(this.actor.getEquipments()),
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avantages: foundry.utils.duplicate(this.actor.getAvantages()),
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atouts: foundry.utils.duplicate(this.actor.getAtouts()),
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capacites: foundry.utils.duplicate(this.actor.getCapacites()),
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desavantages: foundry.utils.duplicate(this.actor.getDesavantages()),
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profils: foundry.utils.duplicate(this.actor.getProfils()),
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pvMalus: this.actor.getPvMalus(),
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heritage: game.settings.get("fvtt-les-heritiers", "heritiers-heritage"),
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initiative: this.actor.getFlag("world", "last-initiative") || -1,
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description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.description, { async: true }),
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revesetranges: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.revesetranges, { async: true }),
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secretsdecouverts: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.secretsdecouverts, { async: true }),
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questions: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.questions, { async: true }),
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habitat: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.habitat, { async: true }),
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playernotes: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.playernotes, { async: true }),
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magieList: this.actor.prepareMagie(),
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options: this.options,
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owner: this.document.isOwner,
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editScore: this.options.editScore,
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config: game.system.lesheritiers.config,
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isGM: game.user.isGM,
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isPNJ: (this.actor.type == "pnj")
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}
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this.formData = formData;
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console.log("PC : ", formData, this.object);
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return formData;
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}
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/* -------------------------------------------- */
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dialogRecupUsage() {
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new Dialog({
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title: "Récupération des Points d'Usage",
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content: "<p>Combien de Points d'Usage souhaitez-vous récupérer ?</p>",
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buttons: {
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one: {
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icon: '<i class="fas fa-check"></i>',
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label: "1 Point",
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callback: () => {
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this.actor.recupUsage(1)
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}
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},
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two: {
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icon: '<i class="fas fa-check"></i>',
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label: "2 Points",
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callback: () => {
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this.actor.recupUsage(2)
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}
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},
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four: {
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icon: '<i class="fas fa-check"></i>',
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label: "4 Points",
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callback: () => {
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this.actor.recupUsage(4)
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}
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},
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all: {
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icon: '<i class="fas fa-check"></i>',
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label: "Tous les Points",
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callback: () => {
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this.actor.recupUsage(100)
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}
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}
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}
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}).render(true)
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}
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/* -------------------------------------------- */
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/** @override */
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activateListeners(html) {
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super.activateListeners(html);
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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// Update Inventory Item
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html.find('.item-edit').click(ev => {
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const li = $(ev.currentTarget).parents(".item")
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let itemId = li.data("item-id")
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const item = this.actor.items.get(itemId)
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item.sheet.render(true)
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})
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// Delete Inventory Item
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html.find('.item-delete').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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HeritiersUtility.confirmDelete(this, li);
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})
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html.find('.edit-item-data').change(ev => {
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const li = $(ev.currentTarget).parents(".item")
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let itemId = li.data("item-id")
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let itemType = li.data("item-type")
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let itemField = $(ev.currentTarget).data("item-field")
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let dataType = $(ev.currentTarget).data("dtype")
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let value = ev.currentTarget.value
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this.actor.editItemField(itemId, itemType, itemField, dataType, value)
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})
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html.find('.adversite-modify').click(event => {
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const li = $(event.currentTarget).parents(".item")
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let adv = li.data("adversite")
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let value = Number($(event.currentTarget).data("adversite-value"))
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this.actor.incDecAdversite(adv, value)
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})
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html.find('.quantity-modify').click(event => {
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const li = $(event.currentTarget).parents(".item")
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const value = Number($(event.currentTarget).data("quantite-value"))
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this.actor.incDecQuantity(li.data("item-id"), value);
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})
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html.find('[data-action="quantityIncrease"]').click(event => {
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event.preventDefault()
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event.stopPropagation()
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const li = $(event.currentTarget).parents(".item")
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this.actor.incDecQuantity(li.data("item-id"), 1);
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})
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html.find('[data-action="quantityDecrease"]').click(event => {
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event.preventDefault()
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event.stopPropagation()
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const li = $(event.currentTarget).parents(".item")
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this.actor.incDecQuantity(li.data("item-id"), -1);
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})
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html.find('.roll-initiative').click((event) => {
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this.actor.rollInitiative()
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})
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html.find('.roll-carac').click((event) => {
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const key = $(event.currentTarget).data("key")
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this.actor.rollCarac(key, false)
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})
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html.find('.roll-rang').click((event) => {
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const key = $(event.currentTarget).data("rang-key")
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this.actor.rollRang(key, false)
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})
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html.find('.roll-root-competence').click((event) => {
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const compKey = $(event.currentTarget).data("attr-key")
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this.actor.rollRootCompetence(compKey)
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})
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html.find('.roll-competence').click((event) => {
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const li = $(event.currentTarget).parents(".item")
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let compId = li.data("item-id")
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this.actor.rollCompetence(compId)
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})
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html.find('.roll-sort').click((event) => {
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const li = $(event.currentTarget).parents(".item")
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let sortId = li.data("item-id")
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this.actor.rollSort(sortId)
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})
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html.find('.roll-attaque-arme').click((event) => {
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const li = $(event.currentTarget).parents(".item")
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let armeId = li.data("item-id")
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this.actor.rollAttaqueArme(armeId)
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})
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html.find('.roll-attaque-brutale-arme').click((event) => {
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const li = $(event.currentTarget).parents(".item")
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let armeId = li.data("item-id")
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this.actor.rollAttaqueBrutaleArme(armeId)
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})
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html.find('.roll-attaque-charge-arme').click((event) => {
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const li = $(event.currentTarget).parents(".item")
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let armeId = li.data("item-id")
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this.actor.rollAttaqueChargeArme(armeId)
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})
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html.find('.roll-assomer-arme').click((event) => {
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const li = $(event.currentTarget).parents(".item")
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let armeId = li.data("item-id")
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this.actor.rollAssomerArme(armeId)
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})
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html.find('.roll-pouvoir').click((event) => {
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const li = $(event.currentTarget).parents(".item")
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let pouvoirId = li.data("item-id")
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this.actor.rollPouvoir(pouvoirId)
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})
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html.find('.dialog-recup-usage').click((event) => {
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this.dialogRecupUsage()
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})
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html.find('.item-add').click((event) => {
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const itemType = $(event.currentTarget).data("type")
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if (itemType == "sort") {
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// Get data-sort-competence
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let sortCompetence = $(event.currentTarget).data("sort-competence");
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if (sortCompetence) {
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this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType} de ${sortCompetence}`, type: itemType, system: { competence: sortCompetence } }], { renderSheet: true })
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return
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}
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}
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this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true })
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})
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html.find('.lock-unlock-sheet').click((event) => {
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this.options.editScore = !this.options.editScore;
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this.render(true);
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});
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html.find('.item-equip').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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this.actor.equipItem(li.data("item-id"));
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this.render(true);
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});
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}
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/* -------------------------------------------- */
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/** @override */
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setPosition(options = {}) {
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const position = super.setPosition(options);
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const sheetBody = this.element.find(".sheet-body");
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const bodyHeight = position.height - 192;
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sheetBody.css("height", bodyHeight);
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return position;
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}
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/* -------------------------------------------- */
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/*async _onDropItem(event, dragData) {
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let data = event.dataTransfer.getData('text/plain')
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let dataItem = JSON.parse( data)
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let item = fromUuidSync(dataItem.uuid)
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if (item.pack) {
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item = await HeritiersUtility.searchItem(item)
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}
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super._onDropItem(event, dragData)
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}*/
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}
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@@ -1,217 +0,0 @@
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import { HeritiersUtility } from "./heritiers-utility.js";
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/**
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* Extend the basic ItemSheet with some very simple modifications
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* @extends {ItemSheet}
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*/
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export class HeritiersItemSheet extends foundry.appv1.sheets.ItemSheet {
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/** @override */
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static get defaultOptions() {
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return foundry.utils.mergeObject(super.defaultOptions, {
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classes: ["fvtt-les-heritiers", "sheet", "item"],
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dragDrop: [{ dragSelector: null, dropSelector: null }],
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width: 620,
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height: 550,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }]
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});
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}
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/* -------------------------------------------- */
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_getHeaderButtons() {
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let buttons = super._getHeaderButtons();
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// Add "Post to chat" button
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// We previously restricted this to GM and editable items only. If you ever find this comment because it broke something: eh, sorry!
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buttons.unshift(
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{
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class: "post",
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icon: "fas fa-comment",
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onclick: ev => { }
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})
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return buttons
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}
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/* -------------------------------------------- */
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/** @override */
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setPosition(options = {}) {
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const position = super.setPosition(options);
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const sheetBody = this.element.find(".sheet-body");
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const bodyHeight = position.height - 192;
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sheetBody.css("height", bodyHeight);
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if (this.item.type.includes('weapon')) {
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position.width = 640;
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}
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return position;
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}
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/* -------------------------------------------- */
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async getData() {
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const objectData = foundry.utils.duplicate(this.object)
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let formData = {
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title: this.title,
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id: this.id,
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type: objectData.type,
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img: objectData.img,
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name: objectData.name,
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editable: this.isEditable,
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cssClass: this.isEditable ? "editable" : "locked",
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system: objectData.system,
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limited: this.object.limited,
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options: this.options,
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owner: this.document.isOwner,
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config: game.system.lesheritiers.config,
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isArmeMelee: HeritiersUtility.isArmeMelee(this.object),
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description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.description, { async: true }),
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mr: (this.object.type == 'specialisation'),
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isGM: game.user.isGM,
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usageMax: -1
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}
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// Items specific data
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if (this.object.type == 'pouvoir' && this.document.isOwner && this.actor) {
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formData.usageMax = this.actor.getPouvoirUsageMax(this.object)
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if (this.object.system.pointsusagecourant == -1) {
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this.object.system.pointsusagecourant = formData.usageMax
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}
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}
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if (this.object.type == 'sort') {
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formData.competencesMagie = HeritiersUtility.getCompetencesMagie()
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}
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//this.options.editable = !(this.object.origin == "embeddedItem");
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console.log("ITEM DATA", formData, this);
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return formData;
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}
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||||
/* -------------------------------------------- */
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_getHeaderButtons() {
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let buttons = super._getHeaderButtons();
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buttons.unshift({
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class: "post",
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icon: "fas fa-comment",
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onclick: ev => this.postItem()
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});
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return buttons
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}
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/* -------------------------------------------- */
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postItem() {
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let chatData = foundry.utils.duplicate(HeritiersUtility.data(this.item));
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if (this.actor) {
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chatData.actor = { id: this.actor.id };
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}
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// Don't post any image for the item (which would leave a large gap) if the default image is used
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if (chatData.img.includes("/blank.png")) {
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chatData.img = null;
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}
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// JSON object for easy creation
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chatData.jsondata = JSON.stringify(
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{
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compendium: "postedItem",
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payload: chatData,
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});
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renderTemplate('systems/fvtt-Heritiers-rpg/templates/post-item.html', chatData).then(html => {
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let chatOptions = HeritiersUtility.chatDataSetup(html);
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ChatMessage.create(chatOptions)
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});
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}
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||||
|
||||
/* -------------------------------------------- */
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/** @override */
|
||||
activateListeners(html) {
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||||
super.activateListeners(html);
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
|
||||
// Update Inventory Item
|
||||
html.find('.item-edit').click(ev => {
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||||
const li = $(ev.currentTarget).parents(".item")
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||||
const item = this.object.options.actor.getOwnedItem(li.data("item-id"))
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||||
item.sheet.render(true);
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||||
});
|
||||
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||||
html.find('.delete-subitem').click(ev => {
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||||
this.deleteSubitem(ev);
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||||
})
|
||||
|
||||
html.find('#add-specialite').click(ev => {
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||||
let spec = foundry.utils.duplicate(this.item.system.specialites) || []
|
||||
spec.push({ name: "Nouvelle Spécialité", id: foundry.utils.randomID(16), used: false })
|
||||
this.item.update({ 'system.specialites': spec })
|
||||
})
|
||||
html.find('.delete-specialite').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".specialite-item")
|
||||
let index = li.data("specialite-index")
|
||||
let spec = foundry.utils.duplicate(this.item.system.specialites) || []
|
||||
spec.splice(index, 1)
|
||||
this.item.update({ 'system.specialites': spec })
|
||||
})
|
||||
html.find('.edit-specialite').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".specialite-item")
|
||||
let index = li.data("specialite-index")
|
||||
let spec = foundry.utils.duplicate(this.item.system.specialites) || []
|
||||
if (spec[index]) {
|
||||
spec[index].name = ev.currentTarget.value
|
||||
spec[index].id = spec[index].id || foundry.utils.randomID(16)
|
||||
this.item.update({ 'system.specialites': spec })
|
||||
}
|
||||
})
|
||||
html.find('.edit-specialite-description').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".specialite-item")
|
||||
let index = li.data("specialite-index")
|
||||
let spec = foundry.utils.duplicate(this.item.system.specialites) || []
|
||||
if (spec[index]) {
|
||||
spec[index].description = ev.currentTarget.value
|
||||
spec[index].id = spec[index].id || foundry.utils.randomID(16)
|
||||
this.item.update({ 'system.specialites': spec })
|
||||
}
|
||||
})
|
||||
|
||||
html.find('#add-automation').click(ev => {
|
||||
let autom = foundry.utils.duplicate(this.object.system.automations)
|
||||
autom.push({ eventtype: "on-drop", name: "Automatisation 1", competence: "", minLevel: 0, id: foundry.utils.randomID(16) })
|
||||
this.object.update({ 'system.automations': autom })
|
||||
})
|
||||
html.find('.delete-automation').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".automation-item")
|
||||
let index = li.data("automation-index")
|
||||
let autom = foundry.utils.duplicate(this.object.system.automations)
|
||||
autom.splice(index, 1)
|
||||
this.object.update({ 'system.automations': autom })
|
||||
})
|
||||
html.find('.automation-edit-field').change(ev => {
|
||||
let index = $(ev.currentTarget).data("automation-index")
|
||||
let field = $(ev.currentTarget).data("automation-field")
|
||||
let auto = foundry.utils.duplicate(this.object.system.automations)
|
||||
auto[index][field] = ev.currentTarget.value
|
||||
auto[index].id = auto[index].id || foundry.utils.randomID(16)
|
||||
this.object.update({ 'system.automations': auto })
|
||||
})
|
||||
|
||||
// Update Inventory Item
|
||||
html.find('.item-delete').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
let itemId = li.data("item-id");
|
||||
let itemType = li.data("item-type");
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
get template() {
|
||||
let type = this.item.type;
|
||||
return `systems/fvtt-les-heritiers/templates/item-${type}-sheet.hbs`;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
_updateObject(event, formData) {
|
||||
return this.object.update(formData);
|
||||
}
|
||||
}
|
||||
@@ -1,146 +0,0 @@
|
||||
import { HeritiersUtility } from "./heritiers-utility.js";
|
||||
|
||||
export class HeritiersRollDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor, rollData) {
|
||||
|
||||
let options = { classes: ["HeritiersDialog"], width: 420, height: 'fit-content', 'z-index': 99999 };
|
||||
let html = await foundry.applications.handlebars.renderTemplate('systems/fvtt-les-heritiers/templates/roll-dialog-generic.html', rollData);
|
||||
|
||||
return new HeritiersRollDialog(actor, rollData, html, options);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(actor, rollData, html, options, close = undefined) {
|
||||
let buttons = {
|
||||
rolld8: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Lancer 1d8",
|
||||
callback: () => { this.roll("d8") }
|
||||
}
|
||||
}
|
||||
let enableD10 = false
|
||||
let enableD12 = false
|
||||
if (rollData.mode == "pouvoir" || rollData.competence?.system.niveau > 0) {
|
||||
enableD10 = true
|
||||
}
|
||||
if (rollData.mode == "pouvoir" || rollData.competence?.system.niveau > 1) {
|
||||
enableD12 = true
|
||||
}
|
||||
if (enableD10) {
|
||||
buttons.rolld10 = {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Lancer 1d10",
|
||||
callback: () => { this.roll("d10") }
|
||||
}
|
||||
}
|
||||
if (enableD12) {
|
||||
buttons.rolld12 = {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Lancer 1d12",
|
||||
callback: () => { this.roll("d12") }
|
||||
}
|
||||
}
|
||||
|
||||
if (rollData.tricherie) {
|
||||
buttons["rollTricherie"] = {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Avec 1 Tricherie",
|
||||
callback: () => { this.roll("tricherie") }
|
||||
}
|
||||
}
|
||||
if (rollData.heritage) {
|
||||
buttons["rollHeritage"] = {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Avec 1 Héritage",
|
||||
callback: () => { this.roll("heritage") }
|
||||
}
|
||||
}
|
||||
buttons["Cancel"] = {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: "Annuler",
|
||||
callback: () => { this.close() }
|
||||
}
|
||||
let conf = {
|
||||
title: "Test de Capacité",
|
||||
content: html,
|
||||
buttons: buttons,
|
||||
close: close
|
||||
}
|
||||
// Overwrite in case of carac only -> 1d8
|
||||
if (rollData.mode == "carac") {
|
||||
conf.buttons = {
|
||||
rolld8: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Lancer 1d8",
|
||||
callback: () => { this.roll("d8") }
|
||||
},
|
||||
cancel: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: "Annuler",
|
||||
callback: () => { this.close() }
|
||||
}
|
||||
}
|
||||
}
|
||||
super(conf, options);
|
||||
|
||||
this.actor = actor
|
||||
this.rollData = rollData
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
roll(dice) {
|
||||
if (dice == "heritage") {
|
||||
this.rollData.useHeritage = true
|
||||
}
|
||||
else {
|
||||
if (dice == "tricherie") {
|
||||
this.rollData.useTricherie = true
|
||||
} else {
|
||||
this.rollData.mainDice = dice
|
||||
}
|
||||
}
|
||||
HeritiersUtility.rollHeritiers(this.rollData)
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
function onLoad() {
|
||||
}
|
||||
$(function () { onLoad(); });
|
||||
|
||||
html.find('#sdValue').change(async (event) => {
|
||||
this.rollData.sdValue = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#caracKey').change(async (event) => {
|
||||
//console.log("caracKey", event.currentTarget.value)
|
||||
this.rollData.caracKey = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#bonus-malus-context').change((event) => {
|
||||
this.rollData.bonusMalusContext = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#bonus-attaque-plusieurs').change((event) => {
|
||||
this.rollData.bonusAttaquePlusieurs = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#useSpecialite').change((event) => {
|
||||
this.rollData.useSpecialite = event.currentTarget.checked
|
||||
})
|
||||
html.find('#pouvoirPointsUsage').change((event) => {
|
||||
this.rollData.pouvoirPointsUsage = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#attaqueDos').change((event) => {
|
||||
this.rollData.attaqueDos = event.currentTarget.checked
|
||||
})
|
||||
html.find('#bonus-attaque-seconde-arme').change((event) => {
|
||||
this.rollData.secondeArme = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#attaque-cible').change((event) => {
|
||||
this.rollData.attaqueCible = String(event.currentTarget.value)
|
||||
})
|
||||
|
||||
}
|
||||
}
|
||||
@@ -200,7 +200,7 @@ export class HeritiersUtility {
|
||||
static async preloadHandlebarsTemplates() {
|
||||
|
||||
const templatePaths = [
|
||||
'systems/fvtt-les-heritiers/templates/editor-notes-gm.html',
|
||||
'systems/fvtt-les-heritiers/templates/editor-notes-gm.hbs',
|
||||
'systems/fvtt-les-heritiers/templates/partial-item-header.hbs',
|
||||
'systems/fvtt-les-heritiers/templates/partial-item-description.hbs',
|
||||
'systems/fvtt-les-heritiers/templates/partial-item-nav.hbs',
|
||||
|
||||
Reference in New Issue
Block a user